src/render/SDL_sysrender.h
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Sun, 06 Mar 2011 21:12:19 -0800 a Nintendo ds update
Tue, 15 Feb 2011 13:59:59 -0800 Changed the concept of a render clip rect to a render viewport.
Sun, 13 Feb 2011 14:02:37 -0800 Removed renderer definition, removed extra -I statements since no other platform has them (files should be explicit in their include paths).
Sat, 12 Feb 2011 11:36:56 -0800 Frank Zago to sdl
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Tue, 08 Feb 2011 10:04:09 -0800 Made it possible to disable the rendering subsystem with configure --disable-render
Mon, 07 Feb 2011 20:06:26 -0800 Added function SDL_RenderSetClipRect()
Sun, 06 Feb 2011 10:22:25 -0800 Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sun, 06 Feb 2011 00:00:13 -0800 Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
Sat, 05 Feb 2011 16:07:10 -0800 Updated the DirectFB support, from Couriersud
Thu, 03 Feb 2011 00:22:18 -0800 Making the API simpler, removed the writepixels interface
Thu, 03 Feb 2011 00:19:40 -0800 Made it possible to create a texture of any format, even if not supported by the renderer.
Wed, 02 Feb 2011 14:34:54 -0800 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.