Mon, 21 Sep 2009 09:16:35 +0000Added reminder to look into 2D vblank synchronization
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 09:16:35 +0000] rev 3291
Added reminder to look into 2D vblank synchronization

Mon, 21 Sep 2009 09:02:05 +0000Oh yeah, we have GLX support too.
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 09:02:05 +0000] rev 3290
Oh yeah, we have GLX support too.

Mon, 21 Sep 2009 08:40:04 +0000Fixed bug #577
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 08:40:04 +0000] rev 3289
Fixed bug #577

Pierre Phaneuf 2008-05-01 10:29:16 PDT

SDL_VIDEO_DRIVER_X11 is not defined in SDL_config_macosx.h

There's a number of SDL_VIDEO_DRIVER_xxx defined in SDL_config_macosx.h, but
not that one, even though it is actually present.

Mon, 21 Sep 2009 08:31:02 +0000Fixed bug #591
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 08:31:02 +0000] rev 3288
Fixed bug #591

Wade Berrier 2008-05-28 11:09:42 PDT

configure.in will enable dynamic loading by default for modules, but some of
the checks only check /lib, /usr/lib, /usr/local/lib, etc...

It needs to also account for systems using /lib64, /usr/lib64, and
/usr/local/lib64.

For example, openSUSE x86_64 distro uses these style paths. Otherwise, i586
gets dynamically loaded, but x86_64 doesn't.

Mon, 21 Sep 2009 07:35:06 +0000Fixed bug #570
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 07:35:06 +0000] rev 3287
Fixed bug #570

SDL_SemWaitTimeout in src/thread/generic/SDL_syssem.c line 179 (SVN trunk):

--sem->count;

should be

if (retval == 0) {
--sem->count;
}

Without this, sem->count will underflow on timeout effectively breaking the
semaphore. It appears that the implementation has been wrong since the initial
revision.

Mon, 21 Sep 2009 05:24:54 +0000Fixed build on Mac OS X 10.4
Sam Lantinga <slouken@libsdl.org> [Mon, 21 Sep 2009 05:24:54 +0000] rev 3286
Fixed build on Mac OS X 10.4

Sun, 20 Sep 2009 23:09:30 +0000Fall back to opaque sprite if no formats with alpha are supported.
Sam Lantinga <slouken@libsdl.org> [Sun, 20 Sep 2009 23:09:30 +0000] rev 3285
Fall back to opaque sprite if no formats with alpha are supported.

Sun, 20 Sep 2009 22:47:28 +0000Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
Sam Lantinga <slouken@libsdl.org> [Sun, 20 Sep 2009 22:47:28 +0000] rev 3284
Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)

Sun, 20 Sep 2009 04:15:19 +0000Removed outdated Atari support
Sam Lantinga <slouken@libsdl.org> [Sun, 20 Sep 2009 04:15:19 +0000] rev 3283
Removed outdated Atari support

Sun, 20 Sep 2009 04:13:23 +0000Oh yeah, need this option for PPC as well now.
Sam Lantinga <slouken@libsdl.org> [Sun, 20 Sep 2009 04:13:23 +0000] rev 3282
Oh yeah, need this option for PPC as well now.