Sun, 02 Aug 2009 18:39:57 +0000Clarified API documentation
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 18:39:57 +0000] rev 3227
Clarified API documentation

Sun, 02 Aug 2009 18:39:24 +0000Added TODO for automated testing
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 18:39:24 +0000] rev 3226
Added TODO for automated testing

Sun, 02 Aug 2009 14:27:48 +0000Removed arbitrary window size limitation
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 14:27:48 +0000] rev 3225
Removed arbitrary window size limitation

Sun, 02 Aug 2009 13:51:20 +0000Whoops, still need the iPhoneOS config file. :)
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 13:51:20 +0000] rev 3224
Whoops, still need the iPhoneOS config file. :)

Sun, 02 Aug 2009 13:49:13 +0000Added missing SDL_revision.h
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 13:49:13 +0000] rev 3223
Added missing SDL_revision.h

Sun, 02 Aug 2009 13:46:34 +0000Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 13:46:34 +0000] rev 3222
Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers
Added dummy atomic source files for now

Sun, 02 Aug 2009 13:08:19 +0000Added SDL_atomic.h and SDL_power.h to public API headers
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 13:08:19 +0000] rev 3221
Added SDL_atomic.h and SDL_power.h to public API headers
Added atomic source files (which don't compile currently)

Sun, 02 Aug 2009 12:54:59 +0000Better check which includes #define used in stdint.h
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 12:54:59 +0000] rev 3220
Better check which includes #define used in stdint.h

Sun, 02 Aug 2009 12:45:20 +0000Don't redefine types if HAVE_STDINT_H is defined
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Aug 2009 12:45:20 +0000] rev 3219
Don't redefine types if HAVE_STDINT_H is defined

Thu, 30 Jul 2009 14:53:57 +0000Patch from David Carre:
Sam Lantinga <slouken@libsdl.org> [Thu, 30 Jul 2009 14:53:57 +0000] rev 3218
Patch from David Carre:

I fixed a bug in the "SDL_DestroyRenderer()" function in the pandora x11 renderer (in fact the bug was in the "X11_GLES_MakeCurrent()" function) that was causing a crash when exiting SDL.

There was a problem while terminating the x11 egl window, that was preventing to quit/close SDL/SDL-window then reload SDL/SDL-window inside the same application.