Tue, 26 Aug 2008 11:18:34 +0000Update to xcode to include haptic subsystem stuff by Alam.
Edgar Simo <bobbens@gmail.com> [Tue, 26 Aug 2008 11:18:34 +0000] rev 2730
Update to xcode to include haptic subsystem stuff by Alam.

Tue, 26 Aug 2008 11:17:16 +0000Missing an include.
Edgar Simo <bobbens@gmail.com> [Tue, 26 Aug 2008 11:17:16 +0000] rev 2729
Missing an include.

Tue, 26 Aug 2008 07:34:49 +0000Fixed Visual Studio compilation problems
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 07:34:49 +0000] rev 2728
Fixed Visual Studio compilation problems

Tue, 26 Aug 2008 07:34:23 +0000Fixed crash when tablet isn't detected properly
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 07:34:23 +0000] rev 2727
Fixed crash when tablet isn't detected properly

Tue, 26 Aug 2008 06:03:48 +0000Dynamically load wintab32.dll
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 06:03:48 +0000] rev 2726
Dynamically load wintab32.dll

Tue, 26 Aug 2008 05:57:41 +0000indent
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 05:57:41 +0000] rev 2725
indent

Tue, 26 Aug 2008 05:26:28 +0000Added Wacom API headers.
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 05:26:28 +0000] rev 2724
Added Wacom API headers.
FIXME: Dynamically load the Wacom API functions from wintab32.dll

Tue, 26 Aug 2008 02:47:26 +0000Couriersud fixed bug #603
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 02:47:26 +0000] rev 2723
Couriersud fixed bug #603

Using the following sequence

SDL_Init(..:)
SDL_CreateWindow(..., SDL_WINDOW_OPENGL)
SDL_DestroyWindow
SDL_CreateWindow(..., SDL_WINDOW_OPENGL)

SDL will crash in X11_GL_GetVisual. This is due to the fact that
during SDL_DestroyWindow X11_GL_Shutdown was called because the last window
has been closed.

On the next call to SDL_CreateWindow the library is still loaded and only the
memory is reinitialized. Function pointers such as gl_data->glXChooseVisual
will not be reinitialized.

Consequently, SDL will crash due to a NULL pointer access.

The attached patch corrects the behaviour.

Tue, 26 Aug 2008 02:40:24 +0000indent. *sigh*
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 02:40:24 +0000] rev 2722
indent. *sigh*

Tue, 26 Aug 2008 02:32:45 +0000Date: Sun, 20 Jul 2008 22:34:37 +0200
Sam Lantinga <slouken@libsdl.org> [Tue, 26 Aug 2008 02:32:45 +0000] rev 2721
Date: Sun, 20 Jul 2008 22:34:37 +0200
From: Couriersud
Subject: Updated DirectFB driver for SDL1.3

please find attached a patch for an updated directfb driver for SDL1.3.
It does now
- properly supported the new input api.
- send unicode text events
- support directfb windows
- support multiple screens
- support hardware YUV scaling for the first YUV texture created.
- support hardware scaling for textures.
- properly interpret streaming access
- support software opengl if one manages to install the mesa directfb
driver (broken/not broken in mesa svn)

Within bugzilla (http://bugzilla.libsdl.org/show_bug.cgi?id=603) there
is another patch which fixes a crash due to GL context creation.

Kind regards,

couriersud