Sam Lantinga [Thu, 16 Aug 2007 06:20:51 +0000] rev 2250
Fixed a few compiler warnings.
Added SDL_blit_copy.c to the Visual C++ project
The SSE and MMX intrinsics don't compile on Visual Studio yet...
Sam Lantinga [Thu, 16 Aug 2007 05:56:24 +0000] rev 2249
Added SSE and MMX optimization for SDL_FillRect()
Sam Lantinga [Thu, 16 Aug 2007 02:14:13 +0000] rev 2248
Okay, I figured out the intrinsics for SIMD memcpy
Sam Lantinga [Wed, 15 Aug 2007 08:21:10 +0000] rev 2247
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
Sam Lantinga [Wed, 15 Aug 2007 04:04:17 +0000] rev 2246
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
changes.
Sam Lantinga [Wed, 15 Aug 2007 03:52:31 +0000] rev 2245
Optimization suggested by Ryan:
Don't set the same OpenGL context multiple times
Sam Lantinga [Wed, 15 Aug 2007 03:50:49 +0000] rev 2244
indent
Sam Lantinga [Wed, 15 Aug 2007 03:34:14 +0000] rev 2243
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches
LoadLibrary will call X11_GL_Initialize. If LoadLibrary is called before
a window is created, it will crash since structures are not properly set
up.
Sam Lantinga [Wed, 15 Aug 2007 03:20:55 +0000] rev 2242
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches
fixed a compiler warning
Sam Lantinga [Wed, 15 Aug 2007 03:19:21 +0000] rev 2241
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches
Modified UpdateTexture to lock and unlock DirectFB-Surface.