include/SDL_opengl.h
Sat, 19 Aug 2017 11:15:58 -0700 add missing os/2 apientry defs to SDL_opengl.h
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sun, 20 Nov 2016 21:34:54 -0800 Renaming of guard header names to quiet -Wreserved-id-macro
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Mon, 18 Aug 2014 14:05:02 -0400 Don't use the system OpenGL headers, ever.
Sun, 15 Jun 2014 17:37:35 -0700 Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well
Wed, 04 Jun 2014 16:35:07 -0700 Fixed Mac OS X build
Wed, 04 Jun 2014 10:33:23 -0700 SDL_opengl: Fix Mac build for SDK 10.9 too.
Wed, 04 Jun 2014 09:59:10 -0700 SDL_opengl: Fix Mac build with new glext.h
Wed, 04 Jun 2014 01:21:00 -0700 SDL_opengl: Move glext.h to a separate file.
Sat, 26 Apr 2014 12:38:35 -0700 Fixed bug 2508 - don't redefine WIN32_LEAN_AND_MEAN
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Tue, 21 May 2013 22:48:50 -0700 Fixed Haiku build issue with missing extension support.
Tue, 21 May 2013 23:35:45 -0400 Backed out changeset b69dfd56e1b0
Tue, 21 May 2013 23:13:52 -0400 Attempt to fix Haiku buildbot (and other systems with an old glext.h).
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Mon, 01 Apr 2013 23:15:21 -0700 Fixed bug 1782 - SDL_opengl.h header disabled on FreeBSD
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Wed, 11 Jul 2012 22:20:02 -0400 Patched to compile on FreeBSD 8.2.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Sun, 18 Sep 2011 03:52:08 +0000 Fixed compiler warnings on Haiku.
Fri, 02 Sep 2011 13:55:31 -0400 Fixed another Apple typedef in SDL_opengl.h.
Fri, 02 Sep 2011 13:54:45 -0400 Fixed another Apple typedef in SDL_opengl.h
Fri, 26 Aug 2011 03:39:54 -0400 Fixed the Apple SDL_opengl.h conflict in the 1.2 branch.
Fri, 26 Aug 2011 03:38:46 -0400 Fix another Apple conflict in SDL_opengl.h
Thu, 04 Aug 2011 00:46:27 -0400 Apple uses a void* for GLhandleARB, not an unsigned int.
Thu, 04 Aug 2011 00:46:27 -0400 Apple uses a void* for GLhandleARB, not an unsigned int.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 24 Jan 2011 15:46:11 -0800 Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Thu, 20 Jan 2011 18:04:05 -0800 Fixed bug #925
Wed, 19 Jan 2011 22:55:51 -0800 SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
Wed, 01 Dec 2010 12:02:52 -0800 Don't conflict with glext.h if it's already been included
Sat, 14 Aug 2010 12:22:06 -0700 Updated with the latest version of glext.h
Tue, 22 Sep 2009 02:37:30 +0000 Added missing newline
Mon, 21 Sep 2009 09:38:10 +0000 Fixed bug #706
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Tue, 15 Dec 2009 20:14:50 +0000 Fixed bug #815
Mon, 19 Oct 2009 13:31:58 +0000 Partial fix for bug #859
Sat, 05 Sep 2009 07:33:54 +0000 Fixed a few issues compiling with Mac OS X 10.6
Sat, 05 Sep 2009 07:13:01 +0000 Updated glext.h
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Tue, 25 Nov 2008 08:40:52 +0000 Updated with latest glext.h
Thu, 10 Aug 2006 14:54:23 +0000 MacOS Classic is no longer supported.
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sun, 28 May 2006 13:29:03 +0000 fine tuning indent output
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Wed, 12 Apr 2006 14:37:05 +0000 From Anders F Bjorklund:
Sat, 25 Feb 2006 18:52:36 +0000 *** empty log message ***
Fri, 24 Feb 2006 09:57:14 +0000 Updated MacOS Classic MPW build
Tue, 21 Feb 2006 08:46:50 +0000 Use consistent identifiers for the various platforms we support.
Wed, 01 Feb 2006 06:32:25 +0000 Updated copyright information and removed rcs id lines (problematic in branch merges)
Wed, 14 Dec 2005 05:55:17 +0000 Updated to the latest glext.h
Fri, 20 Aug 2004 22:32:05 +0000 Use the canonical glext.h on MacOS X as well (#define NO_SDL_GLEXT if you don't want this)
Tue, 17 Feb 2004 23:29:52 +0000 Updated SDL_opengl.h to include the latest version of glext.h
Sun, 04 Jan 2004 16:49:27 +0000 Updated copyright information for 2004 (Happy New Year!)