src/video/windows/SDL_windowsframebuffer.c
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 15 Sep 2012 10:59:39 -0400 Removed Windows CE support from SDL 2.0.
Sat, 07 Jan 2012 22:52:41 -0500 Fixed bug 1333 - segfault if opengl window could not get created
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Tue, 15 Feb 2011 13:59:59 -0800 Changed the concept of a render clip rect to a render viewport.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 04 Feb 2011 16:55:50 -0800 The format detection code works better with 555 and 565 pixel formats
Fri, 04 Feb 2011 13:58:29 -0800 Fixed compiling on Windows CE
Fri, 04 Feb 2011 13:47:02 -0800 Use the exact format of the window if possible, for speed.
Fri, 04 Feb 2011 12:29:58 -0800 Added the Windows framebuffer implementation.