include/SDL_opengles2.h
Fri, 04 Jan 2019 22:01:14 -0800 Updated copyright for 2019
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Wed, 14 Sep 2016 08:20:24 -0700 Fixed including OpenGL ES on iOS without any other SDL headers
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Tue, 12 Aug 2014 23:28:45 +0200 Fixed doxygen warnings and markdown formatting.
Wed, 04 Jun 2014 01:27:13 -0700 SDL_opengles2: Separate out GLES2 headers.
Sat, 10 May 2014 17:00:37 -0300 Include gl2platform.h in SDL_opengles2.h so we play nice with GLEW.
Sun, 09 Mar 2014 11:36:47 -0700 Integrated David Ludwig's support for Windows RT
Thu, 28 Nov 2013 22:09:21 -0500 WinRT: merged with latest SDL 2.x/HG code
Mon, 04 Nov 2013 19:54:29 -0500 WinRT: added experimental OpenGL ES 2.0 support
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Fri, 22 Nov 2013 13:24:53 -0300 OpenGL ES support for Windows
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Sun, 06 Feb 2011 02:35:14 -0800 Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h