include/SDL_events.h
Fri, 04 Jan 2019 22:01:14 -0800 Updated copyright for 2019
Wed, 22 Aug 2018 21:48:28 -0700 Added SDL_GetDisplayOrientation() to get the display orientation, and added a new event SDL_DISPLAYEVENT to notify the application when the orientation changes.
Tue, 21 Aug 2018 12:11:34 -0700 First pass on the new SDL sensor API
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Mon, 14 Aug 2017 21:40:40 -0700 Fixed bug 2263 - Event timestamp members are undocumented
Fri, 05 May 2017 05:10:30 -0700 Fixed comment typo
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Wed, 30 Nov 2016 23:31:36 +0100 Updated documentation in header file.
Sun, 20 Nov 2016 21:34:54 -0800 Renaming of guard header names to quiet -Wreserved-id-macro
Tue, 05 Jan 2016 01:42:00 -0500 Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops.
Tue, 05 Jan 2016 02:26:45 -0500 Added SDL_DROPTEXT event, for dragging and dropping string data.
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 27 Oct 2015 11:17:32 -0700 Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
Fri, 31 Jul 2015 20:16:18 +0200 Fixed documentation of SDL_DropEvent in header file.
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Fri, 08 May 2015 21:53:02 +0200 Fixed SDL_TouchFingerEvent documentation in header file.
Sat, 21 Mar 2015 22:42:53 +0100 Added missing SDL_DOLLARRECORD event type documentation in header.
Sat, 21 Mar 2015 08:01:43 +0100 Fixed confusing audio and touch events because of shared enumeration values.
Mon, 16 Mar 2015 02:11:39 -0400 Initial work on audio device hotplug support.
Sun, 23 Nov 2014 21:09:54 -0500 add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
Mon, 11 Aug 2014 22:53:03 +0200 Updated README name in header.
Wed, 09 Jul 2014 01:34:40 -0700 Clarified the documentation for SDL_FlushEvents() so people know it only affects currently queued events.
Sun, 23 Mar 2014 23:09:22 -0700 Added an event SDL_RENDER_DEVICE_RESET, which is triggered on Direct3D 11 when the device has been lost and all textures need to be recreated.
Sat, 22 Feb 2014 14:57:12 -0800 Fixed bug 2346 - Mac: mousewheel events have flipped horizontal scroll values
Mon, 10 Feb 2014 10:02:51 -0800 Recreate render target textures when the D3D device is being reset, and notify the application using the SDL_RENDER_TARGETS_RESET event when this happens.
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Mon, 23 Dec 2013 12:17:52 -0800 Added support for double-clicks, through a new "clicks" field in the mouse button event.
Wed, 21 Aug 2013 09:47:10 -0300 OCD fixes: Adds a space after /* (glory to regular expressions!)
Wed, 21 Aug 2013 09:43:09 -0300 OCD fixes: Adds a space before */
Sun, 16 Jun 2013 12:00:54 +0200 Changed comment to be used by doxygen.
Sun, 09 Jun 2013 11:58:31 +0200 Updated names of README files in source comments.
Wed, 05 Jun 2013 23:33:15 +0200 Fixed doxygen warnings and corrected documentation in header files.
Mon, 20 May 2013 23:57:10 -0700 Fixed bug 1856 - (Patch) More bits for SDL_MouseMotionEvent.state
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Sat, 18 May 2013 12:48:50 -0700 Added mobile application events, with implementations for iOS and Android
Sat, 18 May 2013 14:48:19 +0200 Fixed Doxygen warnings.
Sat, 27 Apr 2013 17:52:58 +0200 Corrected spelling in header files.
Sat, 20 Apr 2013 23:05:08 -0400 future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
Wed, 06 Mar 2013 11:59:21 -0800 The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid.
Wed, 06 Mar 2013 11:59:15 -0800 Removed multi-input events, since we removed the unimplemented API recently.
Tue, 05 Mar 2013 17:59:36 -0500 add new gamecontroller APIs
Sun, 03 Mar 2013 01:01:33 -0800 Updated touch API
Sat, 02 Mar 2013 20:44:16 -0800 Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input.
Sat, 02 Mar 2013 17:51:32 -0800 Fixed the joystick id usage in the joystick and game controller events.
Mon, 25 Feb 2013 00:56:21 -0500 Changed the game controller enum types to match SDL naming conventions.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Mon, 26 Nov 2012 16:37:54 -0800 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
Sun, 21 Oct 2012 22:18:36 -0700 Switch C++ comment to C comment
Sat, 20 Oct 2012 00:49:08 -0700 Fixed another gcc <-> Visual C++ ABI issue
Sun, 22 Jan 2012 18:11:41 -0500 Removed the SDL 1.2 compatibility API... we'll see how painful this is.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Thu, 29 Dec 2011 05:13:55 -0500 Fixed bug 1336 - Added a timestamp on all SDL events
Sun, 20 Nov 2011 19:38:18 -0500 First pass at a simple drag and drop API, allowing you to accept files dropped into your application.
Mon, 07 Nov 2011 02:25:01 -0500 Fixed a typo in the header.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 07 Feb 2011 09:37:11 -0800 Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased.
Tue, 01 Feb 2011 19:15:42 -0800 Added functions to watch events as they go through the event queue.
Mon, 24 Jan 2011 13:47:35 -0600 Renamed SDL_keysym to SDL_KeySym