test/testdraw2.c
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Mon, 31 Dec 2012 10:26:38 -0800 Switched the test code over to use the common functions in the test library.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Tue, 15 Feb 2011 13:59:59 -0800 Changed the concept of a render clip rect to a render viewport.
Fri, 04 Feb 2011 19:50:56 -0800 Restored SDL_BLENDMODE_MOD for MAME
Tue, 01 Feb 2011 19:19:43 -0800 The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Mon, 31 Jan 2011 23:23:57 -0800 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Wed, 15 Sep 2010 22:15:47 -0700 - added directx include path to VS2008 solution
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 23 Dec 2009 01:55:00 +0000 Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sat, 12 Dec 2009 00:08:45 +0000 Allow points to be outside the window bounds, stress testing the clipping code.
Wed, 09 Dec 2009 15:56:56 +0000 Added interfaces for batch drawing of points, lines and rects:
Sat, 10 Oct 2009 13:22:05 +0000 Call CommonQuit() at exit has been added.
Sun, 21 Dec 2008 17:55:02 +0000 Fixed crash in testdraw2, added more points
Sun, 21 Dec 2008 17:39:41 +0000 Added RenderPiont() API