Sat, 29 Sep 2018 01:24:10 +0300SDL_vsnprintf: implemented '+' flag for signed integers printing.
Ozkan Sezer <sezeroz@gmail.com> [Sat, 29 Sep 2018 01:24:10 +0300] rev 12254
SDL_vsnprintf: implemented '+' flag for signed integers printing.

it is, of course, ignored for %u, %x, %o and %p.

Sat, 29 Sep 2018 00:51:24 +0300SDL_vsnprintf: fix numerics if both zero-padding and a field are given.
Ozkan Sezer <sezeroz@gmail.com> [Sat, 29 Sep 2018 00:51:24 +0300] rev 12253
SDL_vsnprintf: fix numerics if both zero-padding and a field are given.

it used to place zeroes between the sign and the number. (space-padding
from within SDL_PrintString() seems OK: spaces are added before sign.)

also fixed the maxlen handling if the number has a sign.

Fri, 28 Sep 2018 17:01:24 +0300replace bool stuff in controller_type.h with SDL_bool.
Ozkan Sezer <sezeroz@gmail.com> [Fri, 28 Sep 2018 17:01:24 +0300] rev 12252
replace bool stuff in controller_type.h with SDL_bool.

remove bool<->SDL_bool dance in SDL_joystick.c:SDL_IsJoystickSteamController()
after the controller_type.h change.

Fri, 28 Sep 2018 14:01:40 +0300SDL_hidapi_ps4.c: add HAVE_ENDPOINTVOLUME_H check to win32 volume code.
Ozkan Sezer <sezeroz@gmail.com> [Fri, 28 Sep 2018 14:01:40 +0300] rev 12251
SDL_hidapi_ps4.c: add HAVE_ENDPOINTVOLUME_H check to win32 volume code.

this makes it build with my old toolchain with mingw-w64 1.0.10 headers

Fri, 28 Sep 2018 13:44:10 +0300hidapi/windows/hid.c: comment out ntdef.h include after windows.h.
Ozkan Sezer <sezeroz@gmail.com> [Fri, 28 Sep 2018 13:44:10 +0300] rev 12250
hidapi/windows/hid.c: comment out ntdef.h include after windows.h.

not necessary and can cause redefinition errors in some toolchains.

Fri, 28 Sep 2018 13:41:04 +0300configury, cmake: add check for endpointvolume.h :
Ozkan Sezer <sezeroz@gmail.com> [Fri, 28 Sep 2018 13:41:04 +0300] rev 12249
configury, cmake: add check for endpointvolume.h :

add HAVE_ENDPOINTVOLUME_H, HAVE_MMDEVICEAPI_H and HAVE_AUDIOCLIENT_H
in SDL_config.h.in, SDL_config.h.cmake, SDL_config_windows.h, and in
SDL_config_winrt.h.

Fri, 28 Sep 2018 11:30:50 +0300configury, cmake: make wasapi option independent of directx.
Ozkan Sezer <sezeroz@gmail.com> [Fri, 28 Sep 2018 11:30:50 +0300] rev 12248
configury, cmake: make wasapi option independent of directx.

Fri, 28 Sep 2018 01:18:54 -0700Fixed building with Xcode 10.0
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Sep 2018 01:18:54 -0700] rev 12247
Fixed building with Xcode 10.0

Fri, 28 Sep 2018 11:04:55 +0300hidapi/windows/hid.c: fix misplaced #if 0
Ozkan Sezer <sezeroz@gmail.com> [Fri, 28 Sep 2018 11:04:55 +0300] rev 12246
hidapi/windows/hid.c: fix misplaced #if 0

VendorID && ProductID are only used by the test main(),
otherwise they are unwanted globals.

Fri, 28 Sep 2018 01:00:47 -0700Fixed mingw-w64 build
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Sep 2018 01:00:47 -0700] rev 12245
Fixed mingw-w64 build