Fri, 18 May 2018 13:09:30 -0700Merged latest changes from Steam Link app
Sam Lantinga <slouken@libsdl.org> [Fri, 18 May 2018 13:09:30 -0700] rev 11983
Merged latest changes from Steam Link app

Thu, 17 May 2018 12:50:46 -0400dynapi: don't let system loader resolve the initializer to the wrong version.
Ryan C. Gordon <icculus@icculus.org> [Thu, 17 May 2018 12:50:46 -0400] rev 11982
dynapi: don't let system loader resolve the initializer to the wrong version.

Fixes problems launching Firewatch on Linux (which statically links SDL but
also dynamically loads a system-wide copy from a plugin shared library) with
a newer SDL build.

Fri, 11 May 2018 09:37:00 +0300remove testvulkan.vcproj (was a VS2008 left-over.)
Ozkan Sezer <sezeroz@gmail.com> [Fri, 11 May 2018 09:37:00 +0300] rev 11981
remove testvulkan.vcproj (was a VS2008 left-over.)

Thu, 10 May 2018 09:02:39 +0300make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf
Ozkan Sezer <sezeroz@gmail.com> [Thu, 10 May 2018 09:02:39 +0300] rev 11980
make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf

The change makes sure that SDL_vsnprintf() nul terminates if it is
using _vsnprintf() for the job.

I made this patch for Watcom, whose _vsnprintf() doesn't guarantee
nul termination. The preprocessor check can be extended to windows
in general too, if required.

Closes bug #3769.

Thu, 10 May 2018 08:47:00 +0300backport fixes for bug #4159 SDL-1.2
Ozkan Sezer <sezeroz@gmail.com> [Thu, 10 May 2018 08:47:00 +0300] rev 11979
backport fixes for bug #4159

Sun, 25 Mar 2018 01:21:10 +0300OS/2 SDL_Delay(): add missing else : SDL-1.2
Ozkan Sezer <sezeroz@gmail.com> [Sun, 25 Mar 2018 01:21:10 +0300] rev 11978
OS/2 SDL_Delay(): add missing else :

it looks like an 'else' is missing after the 'already time-critical'
case for if(DosEnterMustComplete()) check.

Sat, 24 Mar 2018 23:38:50 +0300backport bug #3332 (win32 deadkeys) patch: SDL-1.2
Ozkan Sezer <sezeroz@gmail.com> [Sat, 24 Mar 2018 23:38:50 +0300] rev 11977
backport bug #3332 (win32 deadkeys) patch:

https://bugzilla.libsdl.org/show_bug.cgi?id=3332
Eric Wasylishen <ewasylishen@gmail.com>

Sat, 24 Mar 2018 23:10:59 +0300fix VS5 project file. SDL-1.2
Ozkan Sezer <sezeroz@gmail.com> [Sat, 24 Mar 2018 23:10:59 +0300] rev 11976
fix VS5 project file.

Sat, 24 Mar 2018 23:04:03 +0300win32, stdlib: use _strtoi64() and _strtoui64() when available SDL-1.2
Ozkan Sezer <sezeroz@gmail.com> [Sat, 24 Mar 2018 23:04:03 +0300] rev 11975
win32, stdlib: use _strtoi64() and _strtoui64() when available

Sat, 24 Mar 2018 22:54:16 +0300add ifdefs to avoid unnecessary 64bit strtoull() in win32 builds SDL-1.2
Ozkan Sezer <sezeroz@gmail.com> [Sat, 24 Mar 2018 22:54:16 +0300] rev 11974
add ifdefs to avoid unnecessary 64bit strtoull() in win32 builds