Thu, 29 Sep 2005 09:43:00 +0000Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org> [Thu, 29 Sep 2005 09:43:00 +0000] rev 1152
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
activekitten.com.

Wed, 28 Sep 2005 11:36:20 +0000Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org> [Wed, 28 Sep 2005 11:36:20 +0000] rev 1151
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
if SDL is built with a non-cdecl calling convention, and it's just generally
bad practice anyhow.

Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in
a cdecl function where it can't be avoided, and rely on the parachute where
a crash might have hit the atexit() before (these ARE test programs, after
all!).

Wed, 28 Sep 2005 06:38:22 +0000Typo that broke Windows builds.
Ryan C. Gordon <icculus@icculus.org> [Wed, 28 Sep 2005 06:38:22 +0000] rev 1150
Typo that broke Windows builds.

Wed, 28 Sep 2005 03:34:24 +0000Same inline asm bug in S8 mixer, fixed last night, is also in the MSVC version.
Ryan C. Gordon <icculus@icculus.org> [Wed, 28 Sep 2005 03:34:24 +0000] rev 1149
Same inline asm bug in S8 mixer, fixed last night, is also in the MSVC version.

Wed, 28 Sep 2005 02:26:29 +0000Patched inline assembly to compile on gcc 4.0.1. Details are here:
Ryan C. Gordon <icculus@icculus.org> [Wed, 28 Sep 2005 02:26:29 +0000] rev 1148
Patched inline assembly to compile on gcc 4.0.1. Details are here:

http://bugs.gentoo.org/show_bug.cgi?id=104437

I believe the patch is from Harald van Dijk (comment #16 at the above url).

Tue, 27 Sep 2005 12:14:17 +0000From: "Alex Volkov" <avcp-sdlmail@usa.net>
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 12:14:17 +0000] rev 1147
From: "Alex Volkov" <avcp-sdlmail@usa.net>
To: "'A list for developers using the SDL library. \(includesSDL-announce\)'" <sdl@libsdl.org>
Date: Mon, 19 Sep 2005 18:59:43 -0400
Subject: [SDL] [patch] Volume multiplier bug in

The volume multiplier in SDL_MixAudio_MMX_S8() is formed from the wrong
register.

Tue, 27 Sep 2005 11:27:38 +0000Date: Sat, 17 Sep 2005 13:38:49 +0200
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 11:27:38 +0000] rev 1146
Date: Sat, 17 Sep 2005 13:38:49 +0200
From: Jon Daniel <forcemaster@gmx.net>
To: sdl@libsdl.org
Subject: [SDL] SDL_SemWaitTimeout patch for BeOS

The current SDL-1.2.9/src/thread/beos/SDL_syssem.c returns -1 if the
acquire_sem timeouts which according to the DocWiki is not correct.
I've added support for the B_TIMED_OUT and B_WOULD_BLOCK in the switch.

Jon Daniel

Tue, 27 Sep 2005 09:00:42 +0000Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 09:00:42 +0000] rev 1145
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
windowclass when shutting down the video subsystem...this allows you to
safely unload/reload the SDL shared library on Windows between
initializations.

Discussion is here:
http://www.devolution.com/pipermail/sdl/2005-February/067424.html

Tue, 27 Sep 2005 08:36:28 +0000Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
Ryan C. Gordon <icculus@icculus.org> [Tue, 27 Sep 2005 08:36:28 +0000] rev 1144
Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X

Hi,

When switching from fullscreen to windowed mode for opengl applications,
the current version of SDL sets an harmless error, regarding usage of a
NULL semaphore. This is due to code which tries to shut down a blitting
thread, which is only started for double buffered 2d video modes, not for
opengl. The attached patch fixes this.

// Martin

Thu, 22 Sep 2005 08:48:16 +0000Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam
Ryan C. Gordon <icculus@icculus.org> [Thu, 22 Sep 2005 08:48:16 +0000] rev 1143
Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam
requested this effort on the mailing list, apparently because of binary
compatibility issues between 10.4 and earlier systems (or gcc4 and earlier
compilers?).

Works fine with SDL12/test/testcdrom.c, with this command line:

./testcdrom -status -list -play -sleep 5000 -pause -sleep 3000 -resume \
-sleep 5000 -stop -sleep 3000 -play -sleep 3000 -stop \
-sleep 3000 -eject

Unix Makefiles work, XCode project still need updating for new filenames.