Fri, 09 Dec 2016 01:47:43 -0800Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
Sam Lantinga <slouken@libsdl.org> [Fri, 09 Dec 2016 01:47:43 -0800] rev 10690
Fixed bug 3513 - SDL_GL_SwapWindow does not return error status

Return an error code from SDL_GL_SwapWindow(), like the other SDL APIs.

Fri, 09 Dec 2016 01:29:52 -0800Fixed bug 3512 - Memory leak of SDL_Joystick axes_zero array
Sam Lantinga <slouken@libsdl.org> [Fri, 09 Dec 2016 01:29:52 -0800] rev 10689
Fixed bug 3512 - Memory leak of SDL_Joystick axes_zero array

Benjamin Harris

Found with valgrind and confirmed in the 2.0.5 source code.
One-line fix in SDL_JoystickClose?

Thu, 08 Dec 2016 10:13:45 -0800Protect the game controller API the same way the joystick API is protected from multi-threaded access
Sam Lantinga <slouken@libsdl.org> [Thu, 08 Dec 2016 10:13:45 -0800] rev 10688
Protect the game controller API the same way the joystick API is protected from multi-threaded access

Wed, 07 Dec 2016 11:41:20 -0800Added the guide button for the NVIDIA Shield Controller
Sam Lantinga <slouken@libsdl.org> [Wed, 07 Dec 2016 11:41:20 -0800] rev 10687
Added the guide button for the NVIDIA Shield Controller

Wed, 07 Dec 2016 11:02:02 -0800Removed unneeded warning when running from Visual Studio
Sam Lantinga <slouken@libsdl.org> [Wed, 07 Dec 2016 11:02:02 -0800] rev 10686
Removed unneeded warning when running from Visual Studio

Tue, 06 Dec 2016 14:22:28 -0700Added support for XBox One controllers on Mac OS X, using the driver at: https://github.com/360Controller/360Controller/releases
Sam Lantinga <slouken@libsdl.org> [Tue, 06 Dec 2016 14:22:28 -0700] rev 10685
Added support for XBox One controllers on Mac OS X, using the driver at: https://github.com/360Controller/360Controller/releases

Tue, 06 Dec 2016 13:33:02 -0500xcode: Make sure SDL_dataqueue sources are included in all targets.
Ryan C. Gordon <icculus@icculus.org> [Tue, 06 Dec 2016 13:33:02 -0500] rev 10684
xcode: Make sure SDL_dataqueue sources are included in all targets.

Tue, 06 Dec 2016 12:30:31 -0500xcode: updated macOS and iOS project files with SDL_dataqueue sources.
Ryan C. Gordon <icculus@icculus.org> [Tue, 06 Dec 2016 12:30:31 -0500] rev 10683
xcode: updated macOS and iOS project files with SDL_dataqueue sources.

Tue, 06 Dec 2016 12:23:17 -0500audio: Fixed compiler warnings.
Ryan C. Gordon <icculus@icculus.org> [Tue, 06 Dec 2016 12:23:17 -0500] rev 10682
audio: Fixed compiler warnings.

Tue, 06 Dec 2016 02:23:54 -0500Refactored the audio queueing code to a generic SDL_DataQueue interface.
Ryan C. Gordon <icculus@icculus.org> [Tue, 06 Dec 2016 02:23:54 -0500] rev 10681
Refactored the audio queueing code to a generic SDL_DataQueue interface.

This is not a public API (at the moment), but we will be needing this for
other internal things soon.