Tue, 19 Feb 2013 07:05:15 -0800Fixed bug 1474 - OpenGL renderer can't to display YV12 texture.
Sam Lantinga [Tue, 19 Feb 2013 07:05:15 -0800] rev 6903
Fixed bug 1474 - OpenGL renderer can't to display YV12 texture.

Tue, 19 Feb 2013 05:46:51 -0800Removed SDL_input.h from various projects
Sam Lantinga [Tue, 19 Feb 2013 05:46:51 -0800] rev 6902
Removed SDL_input.h from various projects

Tue, 19 Feb 2013 05:39:19 -0800The input API was never implemented, so removing it before release.
Sam Lantinga [Tue, 19 Feb 2013 05:39:19 -0800] rev 6901
The input API was never implemented, so removing it before release.

Mon, 18 Feb 2013 20:14:24 -0800Allow abbreviated strings to be used for driver names.
Sam Lantinga [Mon, 18 Feb 2013 20:14:24 -0800] rev 6900
Allow abbreviated strings to be used for driver names.
This allows people to use "pulse" with both SDL 1.2 and 2.0

Mon, 18 Feb 2013 18:28:02 -0800Fix SDL_SetWindowSize on certain WMs.
Jørgen P. Tjernø [Mon, 18 Feb 2013 18:28:02 -0800] rev 6899
Fix SDL_SetWindowSize on certain WMs.

Makes SDL_SetWindowSize work on some WMs (like Fluxbox, ion3, Awesome,
WindowMaker), and when running without a WM.

Fixes bug 1513.
CR: saml

Mon, 18 Feb 2013 16:24:33 -0800Fixed bug where if X11 is not dynamically loaded, then we think none of the X11 modules are available.
Sam Lantinga [Mon, 18 Feb 2013 16:24:33 -0800] rev 6898
Fixed bug where if X11 is not dynamically loaded, then we think none of the X11 modules are available.

Mon, 18 Feb 2013 07:59:05 -0800Fix bug 1723: flipped log text in audio suite - thanks P. Wiesemann
Andreas Schiffler [Mon, 18 Feb 2013 07:59:05 -0800] rev 6897
Fix bug 1723: flipped log text in audio suite - thanks P. Wiesemann

Sun, 17 Feb 2013 23:39:25 -0800We don't need no stinking pre-release version number!
Sam Lantinga [Sun, 17 Feb 2013 23:39:25 -0800] rev 6896
We don't need no stinking pre-release version number!
If we do end up needing something, we should use the Mercurial revision number.

Sun, 17 Feb 2013 23:30:47 -0800Fixed bug 1722 - An attempt to release NULL Direct3d surface
Sam Lantinga [Sun, 17 Feb 2013 23:30:47 -0800] rev 6895
Fixed bug 1722 - An attempt to release NULL Direct3d surface

Evgeny

static void
D3D_DestroyRenderer(SDL_Renderer * renderer)

has a critical problem. It may try to release IDirect3DSurface9 surface pointed
by NULL pointer. That leads to really wierd consequences on my system.

It happens when the previous call to IDirect3D9_CreateDevice() fails leaving
D3D_RenderData::defaultRenderTarget uninitialized.

Sat, 16 Feb 2013 11:43:59 -0800Updated debian files to be consistent across SDL packages
Sam Lantinga [Sat, 16 Feb 2013 11:43:59 -0800] rev 6894
Updated debian files to be consistent across SDL packages