Sat, 20 Dec 2008 06:46:37 +0000Fixed crash when resizing YUV textures
Sam Lantinga <slouken@libsdl.org> [Sat, 20 Dec 2008 06:46:37 +0000] rev 2882
Fixed crash when resizing YUV textures

Fri, 19 Dec 2008 09:15:59 +0000More resampling fixes.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 09:15:59 +0000] rev 2881
More resampling fixes.

Fri, 19 Dec 2008 08:30:26 +0000Allocate SDL_AudioCVT::coeff before using it.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 08:30:26 +0000] rev 2880
Allocate SDL_AudioCVT::coeff before using it.

FIXME: this is a memory leak. We don't have an SDL_FreeAudioCVT() yet.

Fri, 19 Dec 2008 06:43:41 +0000Use SDL_zerop instead of SDL_memset.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 06:43:41 +0000] rev 2879
Use SDL_zerop instead of SDL_memset.

Fri, 19 Dec 2008 06:01:03 +0000Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 06:01:03 +0000] rev 2878
Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.

Fri, 19 Dec 2008 04:42:18 +0000Reminder to implement icon support
Sam Lantinga <slouken@libsdl.org> [Fri, 19 Dec 2008 04:42:18 +0000] rev 2877
Reminder to implement icon support

Wed, 17 Dec 2008 07:19:55 +0000indent
Sam Lantinga <slouken@libsdl.org> [Wed, 17 Dec 2008 07:19:55 +0000] rev 2876
indent

Wed, 17 Dec 2008 07:17:54 +0000* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org> [Wed, 17 Dec 2008 07:17:54 +0000] rev 2875
* Implemented X11 fullscreen input grab
* Progress towards being able to toggle in and out of fullscreen mode

Tue, 16 Dec 2008 17:44:10 +0000indent
Sam Lantinga <slouken@libsdl.org> [Tue, 16 Dec 2008 17:44:10 +0000] rev 2874
indent

Tue, 16 Dec 2008 17:41:03 +0000Progress on fullscreen mode switching on X11
Sam Lantinga <slouken@libsdl.org> [Tue, 16 Dec 2008 17:41:03 +0000] rev 2873
Progress on fullscreen mode switching on X11