visualtest/testsprite2_sample.parameters
author Sam Lantinga
Sun, 13 Aug 2017 18:12:06 -0700
changeset 11263 f85618f8ba81
parent 7924 fcb86d323770
permissions -rwxr-xr-x
Fixed bug 2812 - Make libSDL2main.a usable on Android via a dummy symbol

Jonas Kulla

This eliminates the need to manually compile in SDL_main_android.c.
Instead, add "-lSDL2main -Wl,-u,SDL_main_dummy" when linking.

I don't know how the nkd-build process works, but unless it was
for some reason linking libSDL2main.a it should be unaffected.
     1 # parameter name, type, value range, required, categories
     2 --gldebug, boolean, [], false, []
     3 --info, enum, [all video modes render event], false, []
     4 --log, enum, [all error system audio video render input], false, []
     5 --display, integer, [1 5], false, []
     6 --fullscreen, boolean, [], false, []
     7 --fullscreen-desktop, boolean, [], false, []
     8 # --windows, integer, [1 5], false, [] # this option is not supported yet
     9 --title, enum, [vartest bartest footest], false, []
    10 --icon, enum, [icon.bmp], false, []
    11 --center, boolean, [], false, []
    12 --position, enum, [300,300], false, []
    13 --geometry, enum, [500x500], false, []
    14 --min-geometry, enum, [100x100], false, []
    15 --max-geometry, enum, [600x600 700x700], false, []
    16 --logical, enum, [500x500 550x450], false, []
    17 --scale, integer, [1 5], false, []
    18 --depth, integer, [1 5], false, []
    19 --refresh, integer, [1 5], false, []
    20 --vsync, boolean, [], false, []
    21 --noframe, boolean, [], false, []
    22 --resize, boolean, [], false, []
    23 --minimize, boolean, [], false, []
    24 --maximize, boolean, [], false, []
    25 --grab, boolean, [], false, [mouse]
    26 --blend, enum, [none blend add mod], false, []
    27 --cyclecolor, boolean, [], false, []
    28 --cyclealpha, boolean, [], false, []
    29 --iterations, integer, [10 100], false, []