README
author Sam Lantinga <slouken@libsdl.org>
Tue, 15 Dec 2009 08:11:06 +0000
changeset 3565 f43c8f688f77
parent 3283 1ed5d432e468
child 5103 797b37c0c046
permissions -rw-r--r--
Fixed bug #906

Added better error reporting for OpenGL context creation failing.
     1 
     2                          Simple DirectMedia Layer
     3 
     4                                   (SDL)
     5 
     6                                 Version 1.2
     7 
     8 ---
     9 http://www.libsdl.org/
    10 
    11 This is the Simple DirectMedia Layer, a general API that provides low
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    13 and 2D framebuffer across multiple platforms.
    14 
    15 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
    16 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
    17 The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
    18 but these are not officially supported.
    19 
    20 SDL is written in C, but works with C++ natively, and has bindings to
    21 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    22 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    23 Pike, Pliant, Python, Ruby, and Smalltalk.
    24 
    25 This library is distributed under GNU LGPL version 2, which can be
    26 found in the file  "COPYING".  This license allows you to use SDL
    27 freely in commercial programs as long as you link with the dynamic
    28 library.
    29 
    30 The best way to learn how to use SDL is to check out the header files in
    31 the "include" subdirectory and the programs in the "test" subdirectory.
    32 The header files and test programs are well commented and always up to date.
    33 More documentation is available in HTML format in "docs/index.html", and
    34 a documentation wiki is available online at:
    35 	http://www.libsdl.org/cgi/docwiki.cgi
    36 
    37 The test programs in the "test" subdirectory are in the public domain.
    38 
    39 Frequently asked questions are answered online:
    40 	http://www.libsdl.org/faq.php
    41 
    42 If you need help with the library, or just want to discuss SDL related
    43 issues, you can join the developers mailing list:
    44 	http://www.libsdl.org/mailing-list.php
    45 
    46 Enjoy!
    47 	Sam Lantinga				(slouken@libsdl.org)
    48