include/SDL_compat.h
author Sam Lantinga <slouken@libsdl.org>
Wed, 07 Jun 2006 16:10:28 +0000
branchSDL-1.3
changeset 1670 eef792d31de8
parent 1669 9857d21967bb
child 1675 d33dcfc3fde7
permissions -rw-r--r--
Work in progress. :)
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2006 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 /* This file contains functions for backwards compatibility with SDL 1.2 */
    24 
    25 #ifndef _SDL_compat_h
    26 #define _SDL_compat_h
    27 
    28 #include "SDL_video.h"
    29 #include "SDL_syswm.h"
    30 
    31 #include "begin_code.h"
    32 /* Set up for C function definitions, even when using C++ */
    33 #ifdef __cplusplus
    34 /* *INDENT-OFF* */
    35 extern "C" {
    36 /* *INDENT-ON* */
    37 #endif
    38 
    39 #define SDL_SWSURFACE       0x00000000
    40 #define SDL_ANYFORMAT       0x00100000
    41 #define SDL_HWPALETTE       0x00200000
    42 #define SDL_DOUBLEBUF       0x00400000
    43 #define SDL_FULLSCREEN      0x00800000
    44 #define SDL_RESIZABLE       0x01000000
    45 #define SDL_NOFRAME         0x02000000
    46 #define SDL_OPENGL          0x04000000
    47 #define SDL_ASYNCBLIT       0x00000000
    48 #define SDL_HWACCEL         0x00000000
    49 #define SDL_SCREEN_SURFACE  0x10000000  /* Surface is a window screen surface */
    50 #define SDL_SHADOW_SURFACE  0x20000000  /* Surface is a window shadow surface */
    51 
    52 #define SDL_APPMOUSEFOCUS	0x01
    53 #define SDL_APPINPUTFOCUS	0x02
    54 #define SDL_APPACTIVE		0x04
    55 
    56 #define SDL_LOGPAL 0x01
    57 #define SDL_PHYSPAL 0x02
    58 
    59 #define SDL_ACTIVEEVENT	SDL_EVENT_RESERVED1
    60 #define SDL_VIDEORESIZE	SDL_EVENT_RESERVED2
    61 #define SDL_VIDEOEXPOSE	SDL_EVENT_RESERVED3
    62 
    63 typedef struct SDL_VideoInfo
    64 {
    65     Uint32 hw_available:1;
    66     Uint32 wm_available:1;
    67     Uint32 UnusedBits1:6;
    68     Uint32 UnusedBits2:1;
    69     Uint32 blit_hw:1;
    70     Uint32 blit_hw_CC:1;
    71     Uint32 blit_hw_A:1;
    72     Uint32 blit_sw:1;
    73     Uint32 blit_sw_CC:1;
    74     Uint32 blit_sw_A:1;
    75     Uint32 blit_fill:1;
    76     Uint32 UnusedBits3:16;
    77     Uint32 video_mem;
    78 
    79     SDL_PixelFormat *vfmt;
    80 } SDL_VideoInfo;
    81 
    82 typedef enum
    83 {
    84     SDL_GRAB_QUERY = -1,
    85     SDL_GRAB_OFF = 0,
    86     SDL_GRAB_ON = 1
    87 } SDL_GrabMode;
    88 
    89 #define SDL_AllocSurface    SDL_CreateRGBSurface
    90 
    91 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
    92 extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
    93 extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
    94 extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
    95 extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp,
    96                                             Uint32 flags);
    97 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format,
    98                                                  Uint32 flags);
    99 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height,
   100                                                       int bpp, Uint32 flags);
   101 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
   102 extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
   103                                              int numrects, SDL_Rect * rects);
   104 extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, Sint32 x,
   105                                             Sint32 y, Uint32 w, Uint32 h);
   106 extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen);
   107 extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface);
   108 extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *
   109                                                             surface);
   110 extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title,
   111                                                const char *icon);
   112 extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon);
   113 extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask);
   114 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
   115 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface);
   116 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
   117 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
   118 extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags,
   119                                            SDL_Color * colors,
   120                                            int firstcolor, int ncolors);
   121 extern DECLSPEC int SDLCALL SDL_SetScreenColors(SDL_Surface * screen,
   122                                                 SDL_Color * colors,
   123                                                 int firstcolor, int ncolors);
   124 extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo * info);
   125 
   126 /* Ends C function definitions when using C++ */
   127 #ifdef __cplusplus
   128 /* *INDENT-OFF* */
   129 }
   130 /* *INDENT-ON* */
   131 #endif
   132 #include "close_code.h"
   133 
   134 #endif /* _SDL_compat_h */
   135 
   136 /* vi: set ts=4 sw=4 expandtab: */
   137 extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);