include/SDL_compat.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 18 Aug 2007 01:44:21 +0000
changeset 2266 e61ad15a205f
parent 2222 926294b2bb4e
child 2267 c785543d1843
permissions -rw-r--r--
More work in progress integrating SDL_Surface and the new SDL_Texture API
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2006 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 /* This file contains functions for backwards compatibility with SDL 1.2 */
    24 
    25 #ifndef _SDL_compat_h
    26 #define _SDL_compat_h
    27 
    28 #include "SDL_video.h"
    29 #include "SDL_version.h"
    30 
    31 #include "begin_code.h"
    32 /* Set up for C function definitions, even when using C++ */
    33 #ifdef __cplusplus
    34 /* *INDENT-OFF* */
    35 extern "C" {
    36 /* *INDENT-ON* */
    37 #endif
    38 
    39 #define SDL_SWSURFACE       0x00000000  /* Not used */
    40 //#define SDL_SRCALPHA        0x00010000
    41 //#define SDL_SRCCOLORKEY     0x00020000
    42 #define SDL_ANYFORMAT       0x00100000
    43 #define SDL_HWPALETTE       0x00200000
    44 #define SDL_DOUBLEBUF       0x00400000
    45 #define SDL_FULLSCREEN      0x00800000
    46 #define SDL_RESIZABLE       0x01000000
    47 #define SDL_NOFRAME         0x02000000
    48 #define SDL_OPENGL          0x04000000
    49 #define SDL_HWSURFACE       0x08000001  /* Not used */
    50 #define SDL_ASYNCBLIT       0x08000000  /* Not used */
    51 #define SDL_HWACCEL         0x08000000  /* Not used */
    52 
    53 #define SDL_APPMOUSEFOCUS	0x01
    54 #define SDL_APPINPUTFOCUS	0x02
    55 #define SDL_APPACTIVE		0x04
    56 
    57 #define SDL_LOGPAL 0x01
    58 #define SDL_PHYSPAL 0x02
    59 
    60 #define SDL_ACTIVEEVENT	SDL_EVENT_RESERVED1
    61 #define SDL_VIDEORESIZE	SDL_EVENT_RESERVED2
    62 #define SDL_VIDEOEXPOSE	SDL_EVENT_RESERVED3
    63 #define SDL_ACTIVEEVENTMASK	SDL_EVENTMASK(SDL_ACTIVEEVENT)
    64 #define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE)
    65 #define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE)
    66 
    67 #define SDL_BUTTON_WHEELUP	4
    68 #define SDL_BUTTON_WHEELDOWN	5
    69 
    70 #define SDL_DEFAULT_REPEAT_DELAY	500
    71 #define SDL_DEFAULT_REPEAT_INTERVAL	30
    72 
    73 typedef struct SDL_VideoInfo
    74 {
    75     Uint32 hw_available:1;
    76     Uint32 wm_available:1;
    77     Uint32 UnusedBits1:6;
    78     Uint32 UnusedBits2:1;
    79     Uint32 blit_hw:1;
    80     Uint32 blit_hw_CC:1;
    81     Uint32 blit_hw_A:1;
    82     Uint32 blit_sw:1;
    83     Uint32 blit_sw_CC:1;
    84     Uint32 blit_sw_A:1;
    85     Uint32 blit_fill:1;
    86     Uint32 UnusedBits3:16;
    87     Uint32 video_mem;
    88 
    89     SDL_PixelFormat *vfmt;
    90 } SDL_VideoInfo;
    91 
    92 /* The most common video overlay formats.
    93    For an explanation of these pixel formats, see:
    94    http://www.webartz.com/fourcc/indexyuv.htm
    95 
    96    For information on the relationship between color spaces, see:
    97    http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
    98  */
    99 #define SDL_YV12_OVERLAY  0x32315659    /* Planar mode: Y + V + U  (3 planes) */
   100 #define SDL_IYUV_OVERLAY  0x56555949    /* Planar mode: Y + U + V  (3 planes) */
   101 #define SDL_YUY2_OVERLAY  0x32595559    /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
   102 #define SDL_UYVY_OVERLAY  0x59565955    /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
   103 #define SDL_YVYU_OVERLAY  0x55595659    /* Packed mode: Y0+V0+Y1+U0 (1 plane) */
   104 
   105 /* The YUV hardware video overlay */
   106 typedef struct SDL_Overlay
   107 {
   108     Uint32 format;              /* Read-only */
   109     int w, h;                   /* Read-only */
   110     int planes;                 /* Read-only */
   111     Uint16 *pitches;            /* Read-only */
   112     Uint8 **pixels;             /* Read-write */
   113 
   114     /* Hardware-specific surface info */
   115     struct private_yuvhwfuncs *hwfuncs;
   116     struct private_yuvhwdata *hwdata;
   117 
   118     /* Special flags */
   119     Uint32 hw_overlay:1;        /* Flag: This overlay hardware accelerated? */
   120     Uint32 UnusedBits:31;
   121 } SDL_Overlay;
   122 
   123 typedef enum
   124 {
   125     SDL_GRAB_QUERY = -1,
   126     SDL_GRAB_OFF = 0,
   127     SDL_GRAB_ON = 1
   128 } SDL_GrabMode;
   129 
   130 struct SDL_SysWMinfo;
   131 
   132 #define SDL_SetModuleHandle(x)
   133 #define SDL_AllocSurface    SDL_CreateRGBSurface
   134 
   135 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
   136 extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
   137 extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
   138 extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
   139 extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp,
   140                                             Uint32 flags);
   141 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format,
   142                                                  Uint32 flags);
   143 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height,
   144                                                       int bpp, Uint32 flags);
   145 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
   146 extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
   147                                              int numrects, SDL_Rect * rects);
   148 extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, Sint32 x,
   149                                             Sint32 y, Uint32 w, Uint32 h);
   150 extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen);
   151 extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface, Uint32 flag,
   152                                          Uint8 alpha);
   153 extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface);
   154 extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *
   155                                                             surface);
   156 extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title,
   157                                                const char *icon);
   158 extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title,
   159                                                const char **icon);
   160 extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask);
   161 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
   162 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface);
   163 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
   164 extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags,
   165                                            const SDL_Color * colors,
   166                                            int firstcolor, int ncolors);
   167 extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface,
   168                                           const SDL_Color * colors,
   169                                           int firstcolor, int ncolors);
   170 extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info);
   171 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
   172 extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
   173 extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width,
   174                                                           int height,
   175                                                           Uint32 format,
   176                                                           SDL_Surface *
   177                                                           display);
   178 extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay);
   179 extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay);
   180 extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay,
   181                                                   SDL_Rect * dstrect);
   182 extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay);
   183 extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
   184 extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
   185 extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
   186 
   187 /* Ends C function definitions when using C++ */
   188 #ifdef __cplusplus
   189 /* *INDENT-OFF* */
   190 }
   191 /* *INDENT-ON* */
   192 #endif
   193 #include "close_code.h"
   194 
   195 #endif /* _SDL_compat_h */
   196 
   197 /* vi: set ts=4 sw=4 expandtab: */