include/SDL_main.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 19 May 2002 20:06:01 +0000
changeset 371 db0cc6034336
parent 337 9154ec9ca3d2
child 453 a6fa62b1be09
permissions -rw-r--r--
Added David Hedbor's Qtopia patches
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Library General Public
     7     License as published by the Free Software Foundation; either
     8     version 2 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Library General Public License for more details.
    14 
    15     You should have received a copy of the GNU Library General Public
    16     License along with this library; if not, write to the Free
    17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 #ifdef SAVE_RCSID
    24 static char rcsid =
    25  "@(#) $Id$";
    26 #endif
    27 
    28 #ifndef _SDL_main_h
    29 #define _SDL_main_h
    30 
    31 /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
    32 
    33 #if defined(WIN32) || (defined(__MWERKS__) && !defined(__BEOS__)) || \
    34     defined(macintosh) || defined(__APPLE__) || defined(__SYMBIAN32__) || \
    35     defined(QWS)
    36 
    37 #ifdef __cplusplus
    38 #define C_LINKAGE	"C"
    39 #else
    40 #define C_LINKAGE
    41 #endif /* __cplusplus */
    42 
    43 /* The application's main() function must be called with C linkage,
    44    and should be declared like this:
    45 #ifdef __cplusplus
    46 extern "C"
    47 #endif
    48 	int main(int argc, char *argv[])
    49 	{
    50 	}
    51  */
    52 #define main	SDL_main
    53 
    54 /* The prototype for the application's main() function */
    55 extern C_LINKAGE int SDL_main(int argc, char *argv[]);
    56 
    57 
    58 /* From the SDL library code -- needed for registering the app on Win32 */
    59 #if defined(WIN32)
    60 #include "SDL_types.h"
    61 #include "begin_code.h"
    62 
    63 #ifdef __cplusplus
    64 extern "C" {
    65 #endif
    66 
    67 /* This should be called from your WinMain() function, if any */
    68 extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
    69 /* This can also be called, but is no longer necessary */
    70 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
    71 
    72 #ifdef __cplusplus
    73 }
    74 #endif
    75 #include "close_code.h"
    76 #endif
    77 
    78 /* From the SDL library code -- needed for registering QuickDraw on MacOS */
    79 #if defined(macintosh)
    80 #include "begin_code.h"
    81 
    82 #ifdef __cplusplus
    83 extern "C" {
    84 #endif
    85 
    86 /* Forward declaration so we don't need to include QuickDraw.h */
    87 struct QDGlobals;
    88 
    89 /* This should be called from your main() function, if any */
    90 extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
    91 
    92 #ifdef __cplusplus
    93 }
    94 #endif
    95 #include "close_code.h"
    96 #endif
    97 
    98 #endif /* Need to redefine main()? */
    99 
   100 #endif /* _SDL_main_h */