docs/index.html
author Sam Lantinga <slouken@libsdl.org>
Fri, 31 May 2002 04:45:46 +0000
changeset 385 daa944f00154
parent 0 74212992fb08
child 1659 14717b52abc0
permissions -rw-r--r--
*** empty log message ***
     1 <!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN">
     2 <HTML
     3 ><HEAD
     4 ><TITLE
     5 >Introduction</TITLE
     6 >
     7 </HEAD
     8 ><BODY
     9 BGCOLOR="#FFF8DC"
    10 TEXT="#000000"
    11 LINK="#0000ee"
    12 VLINK="#551a8b"
    13 ALINK="#ff0000"
    14 ><DIV
    15 CLASS="NAVHEADER"
    16 >
    17 <HR
    18 ALIGN="LEFT"
    19 WIDTH="100%"></DIV
    20 ><DIV
    21 CLASS="PREFACE"
    22 ><H1
    23 ><A
    24 NAME="AEN8"
    25 >Introduction</A
    26 ></H1
    27 ><P
    28 >This library is designed to make it easy to write games that run on Linux,
    29 Win32 and BeOS using the various native high-performance media interfaces,
    30 (for video, audio, etc) and presenting a single source-code level API to
    31 your application.  This is a fairly low level API, but using this, completely
    32 portable applications can be written with a great deal of flexibility.</P
    33 ><P
    34 >The library is loaded as a dynamically linked library on its native
    35 platform, and is currently compiled natively for Linux, compiled for
    36 Win32 using a Linux hosted GCC
    37 <A
    38 HREF="http://www.libsdl.org/Xmingw32/"
    39 TARGET="_top"
    40 >cross-compilation</A
    41 >
    42 environment, and compiled using the EGCS C++ compiler under BeOS.</P
    43 ><P
    44 >An introduction to SDL can be found online at:
    45 <A
    46 HREF="http://www.libsdl.org/intro/toc.html"
    47 TARGET="_top"
    48 >http://www.libsdl.org/intro/</A
    49 >&#13;</P
    50 ><P
    51 >There are code examples on each of the main library pages, and there are
    52 fully fleshed example C++ classes and programs in the examples archive,
    53 available on the
    54 <A
    55 HREF="http://www.libsdl.org/download.html"
    56 TARGET="_top"
    57 >SDL download page</A
    58 >.</P
    59 ><P
    60 >For an introduction to basic multi-media programming concepts, you might try
    61 some of the following links:
    62 <P
    63 ></P
    64 ><UL
    65 ><LI
    66 ><P
    67 ><A
    68 HREF="http://www.ziron.com/links/"
    69 TARGET="_top"
    70 >Game Programming Links</A
    71 ></P
    72 ></LI
    73 ><LI
    74 ><P
    75 ><A
    76 HREF="http://developer.dungeon-crawl.com/"
    77 TARGET="_top"
    78 >Game Developer Search Engine</A
    79 ></P
    80 ></LI
    81 ></UL
    82 ></P
    83 ><P
    84 >Enjoy!</P
    85 ><P
    86 >&nbsp;&nbsp;&nbsp; Sam Lantinga
    87 <TT
    88 CLASS="EMAIL"
    89 >&#60;<A
    90 HREF="mailto:slouken@libsdl.org"
    91 ><A
    92 HREF="mailto:slouken@libsdl.org"
    93 TARGET="_top"
    94 >slouken@libsdl.org</A
    95 ></A
    96 >&#62;</TT
    97 ></P
    98 >
    99 <P>
   100 <br><br><HR>
   101 <H1>Table of Contents</H1>
   102 <UL>
   103 <LI><A HREF="html/index.html">Full Table of Contents</A></LI>
   104 <LI><A HREF="html/guide.html">The SDL Guide</A></LI>
   105 <LI><A HREF="html/reference.html">The SDL Reference</A></LI>
   106 <UL>
   107 <LI><A HREF="html/general.html">Initialization</A></LI>
   108 <LI><A HREF="html/video.html">Video</A></LI>
   109 <LI><A HREF="html/wm.html">Window Manager</A></LI>
   110 <LI><A HREF="html/event.html">Event Handling</A></LI>
   111 <LI><A HREF="html/joystick.html">Joystick</A></LI>
   112 <LI><A HREF="html/audio.html">Audio</A></LI>
   113 <LI><A HREF="html/cdrom.html">CDROM</A></LI>
   114 <LI><A HREF="html/thread.html">Threads</A></LI>
   115 <LI><A HREF="html/time.html">Timers</A></LI>
   116 </UL>
   117 </UL>
   118 </DIV
   119 ></BODY
   120 ></HTML
   121 >