include/SDL_opengles.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 06 Feb 2011 02:35:14 -0800
changeset 5204 daa5463466c5
parent 3697 f7b03b6838cb
child 5262 b530ef003506
permissions -rw-r--r--
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2010 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 /**
    24  *  \file SDL_opengles.h
    25  *  
    26  *  This is a simple file to encapsulate the OpenGL ES 1.X API headers.
    27  */
    28 
    29 #ifdef __IPHONEOS__
    30 #include <OpenGLES/ES1/gl.h>
    31 #include <OpenGLES/ES1/glext.h>
    32 #else
    33 #include <GLES/gl.h>
    34 #include <GLES/glext.h>
    35 #endif
    36 
    37 #ifndef APIENTRY
    38 #define APIENTRY
    39 #endif