src/video/cybergfx/SDL_cgxmodes_c.h
author Sam Lantinga <slouken@libsdl.org>
Tue, 21 Feb 2006 08:46:50 +0000
changeset 1402 d910939febfa
parent 1312 c9b51268668f
child 1662 782fd950bd46
child 1895 c121d94672cb
permissions -rw-r--r--
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2006 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 #include "SDL_config.h"
    23 
    24 /* Utilities for getting and setting the X display mode */
    25 
    26 #include "SDL_cgxvideo.h"
    27 
    28 /* Define this if you want to grab the keyboard in fullscreen mode.
    29    If you do not define this, SDL will return from SDL_SetVideoMode()
    30    immediately, but will not actually go fullscreen until the window
    31    manager is idle.
    32 */
    33 #define GRAB_FULLSCREEN
    34 
    35 extern int CGX_GetVideoModes(_THIS);
    36 extern SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
    37 extern void CGX_FreeVideoModes(_THIS);
    38 extern int CGX_ResizeFullScreen(_THIS);
    39 /*
    40 extern void CGX_WaitMapped(_THIS, Window win);
    41 extern void CGX_WaitUnmapped(_THIS, Window win);
    42 extern void CGX_QueueEnterFullScreen(_THIS);
    43 */
    44 extern int CGX_EnterFullScreen(_THIS);
    45 extern int CGX_LeaveFullScreen(_THIS);