2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 /* Win32 thread management routines for SDL */
26 #define WIN32_LEAN_AND_MEAN
29 #include "SDL_thread.h"
30 #include "../SDL_thread_c.h"
31 #include "../SDL_systhread.h"
33 typedef struct ThreadStartParms
36 pfnSDL_CurrentEndThread pfnCurrentEndThread;
37 } tThreadStartParms, *pThreadStartParms;
39 static unsigned __stdcall RunThread(void *data)
41 pThreadStartParms pThreadParms = (pThreadStartParms)data;
42 pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
44 // Call the thread function!
45 SDL_RunThread(pThreadParms->args);
47 // Get the current endthread we have to use!
50 pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
51 SDL_free(pThreadParms);
54 if (pfnCurrentEndThread)
55 (*pfnCurrentEndThread)(0);
59 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
62 pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms));
68 // Save the function which we will have to call to clear the RTL of calling app!
69 pThreadParms->pfnCurrentEndThread = pfnEndThread;
70 // Also save the real parameters we have to pass to thread function
71 pThreadParms->args = args;
74 thread->handle = (SYS_ThreadHandle) pfnBeginThread(NULL, 0, RunThread,
75 pThreadParms, 0, &threadid);
77 thread->handle = CreateThread(NULL, 0, RunThread, pThreadParms, 0, &threadid);
79 if (thread->handle == NULL) {
80 SDL_SetError("Not enough resources to create thread");
86 void SDL_SYS_SetupThread(void)
91 Uint32 SDL_ThreadID(void)
93 return((Uint32)GetCurrentThreadId());
96 void SDL_SYS_WaitThread(SDL_Thread *thread)
98 WaitForSingleObject(thread->handle, INFINITE);
99 CloseHandle(thread->handle);
102 /* WARNING: This function is really a last resort.
103 * Threads should be signaled and then exit by themselves.
104 * TerminateThread() doesn't perform stack and DLL cleanup.
106 void SDL_SYS_KillThread(SDL_Thread *thread)
108 TerminateThread(thread->handle, FALSE);