VisualC-WinRT/SDL2main-WinRT-NonXAML.nuspec
author Sam Lantinga
Mon, 14 Aug 2017 13:37:14 -0700
changeset 11289 ca3c2c98f2e1
parent 9942 e82bfd942409
permissions -rw-r--r--
Fixed bug 2441 - SDL_DuplicateSurface


Rainer Deyke

I've written a small patch that adds a small SDL_DuplicateSurface function to SDL. I've written the function as part of a larger (as yet unfinished) patch, but I think this function is useful enough that it merits inclusion in SDL on its own.
     1 <?xml version="1.0"?>
     2 <package >
     3   <metadata>
     4     <id>SDL2main-WinRT-NonXAML</id>
     5     <version>2.0.4-Unofficial</version>
     6     <authors>Sam Lantinga</authors>
     7     <owners>David Ludwig</owners>
     8     <licenseUrl>http://libsdl.org/license.php</licenseUrl>
     9     <projectUrl>http://libsdl.org</projectUrl>
    10     <requireLicenseAcceptance>false</requireLicenseAcceptance>
    11     <description>WinMain() function for SDL2 + WinRT + CoreWindow (non-XAML) apps</description>
    12     <copyright>Copyright 2015</copyright>
    13     <tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
    14     <dependencies>
    15       <dependency id="SDL2-WinRT" version="2.0.4"/>
    16     </dependencies>
    17   </metadata>
    18   <files>
    19     <file src="..\src\main\winrt\SDL_winrt_main_NonXAML.cpp" target="src\main\winrt"/>
    20     <file src="SDL2main-WinRT-NonXAML.targets" target="build\native"/>
    21   </files>
    22 </package>