src/audio/dsp/SDL_dspaudio.h
author Ryan C. Gordon
Tue, 24 Jan 2017 16:18:25 -0500
changeset 10850 c9dc0068b0e7
parent 10737 3406a0f8b041
child 11811 5d94cb6b24d3
permissions -rw-r--r--
configure: report libsamplerate support status.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../../SDL_internal.h"
    22 
    23 #ifndef SDL_dspaudio_h_
    24 #define SDL_dspaudio_h_
    25 
    26 #include "../SDL_sysaudio.h"
    27 
    28 /* Hidden "this" pointer for the audio functions */
    29 #define _THIS   SDL_AudioDevice *this
    30 
    31 struct SDL_PrivateAudioData
    32 {
    33     /* The file descriptor for the audio device */
    34     int audio_fd;
    35 
    36     /* Raw mixing buffer */
    37     Uint8 *mixbuf;
    38     int mixlen;
    39 };
    40 #define FUDGE_TICKS 10      /* The scheduler overhead ticks per frame */
    41 
    42 #endif /* SDL_dspaudio_h_ */
    43 /* vi: set ts=4 sw=4 expandtab: */