Makefile.dc
author Sam Lantinga <slouken@libsdl.org>
Tue, 25 Jan 2005 16:57:11 +0000
changeset 1032 c1c2efca4548
parent 509 dad72daf44b3
child 1461 11134dc42da8
permissions -rw-r--r--
Date: Mon, 24 Jan 2005 21:37:56 +0800
From: Chris Taylor
Subject: Patch to put back dynamic OpenGL loading for MPW

I sent a patch a while ago that removes dynamic OpenGL loading for
Macintosh Programmer's Workshop. Dynamic loading DOES actually work
when an SDL program is built with MPW, it just has to be set up for it.
(Whoops!!) This is the ideal way to get OpenGL extensions to work,
which D2X uses quite a few of.

This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
current CVS. I noticed that two members need to be set when
DrawSprocket is used.
     1 #GL=1
     2 
     3 CC = sh-elf-gcc -ml -m4-single-only
     4 AR = sh-elf-ar
     5 KOS_BASE=/prog/kos-1.1.7
     6 INCS = -I$(KOS_BASE)/libc/include -I$(KOS_BASE)/include -I$(KOS_BASE)/kernel/arch/dreamcast/include
     7 DEFS =-DNO_SIGNAL_H -DENABLE_DC
     8 
     9 ifdef GL
    10 DEFS += -DHAVE_OPENGL
    11 TARGET = libSDL_gl.a
    12 else
    13 TARGET = libSDL.a
    14 endif
    15 
    16 OPTFLAGS=-O2 -fomit-frame-pointer
    17 CFLAGS=-D_arch_dreamcast $(DEFS) $(INCS) -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/dc -Isrc/thread -Isrc/timer -Isrc/video $(OPTFLAGS)
    18 
    19 SRCS = \
    20 	src/audio/dc/SDL_dcaudio.c \
    21 	src/audio/dc/aica.c \
    22 	src/audio/SDL_audio.c \
    23 	src/audio/SDL_audiocvt.c \
    24 	src/audio/SDL_audiodev.c \
    25 	src/audio/SDL_audiomem.c \
    26 	src/audio/SDL_mixer.c \
    27 	src/audio/SDL_wave.c \
    28 	src/cdrom/dc/SDL_syscdrom.c \
    29 	src/cdrom/SDL_cdrom.c \
    30 	src/endian/SDL_endian.c \
    31 	src/events/SDL_active.c \
    32 	src/events/SDL_events.c \
    33 	src/events/SDL_expose.c \
    34 	src/events/SDL_keyboard.c \
    35 	src/events/SDL_mouse.c \
    36 	src/events/SDL_quit.c \
    37 	src/events/SDL_resize.c \
    38 	src/file/SDL_rwops.c \
    39 	src/joystick/dc/SDL_sysjoystick.c \
    40 	src/joystick/SDL_joystick.c \
    41 	src/SDL.c \
    42 	src/SDL_error.c \
    43 	src/SDL_fatal.c \
    44 	src/SDL_getenv.c \
    45 	src/SDL_loadso.c \
    46 	src/thread/dc/SDL_syscond.c \
    47 	src/thread/dc/SDL_sysmutex.c \
    48 	src/thread/dc/SDL_syssem.c \
    49 	src/thread/dc/SDL_systhread.c \
    50 	src/thread/SDL_thread.c \
    51 	src/timer/dc/SDL_systimer.c \
    52 	src/timer/SDL_timer.c \
    53 	src/video/dc/SDL_dcevents.c \
    54 	src/video/dc/SDL_dcvideo.c \
    55 	src/video/SDL_blit.c \
    56 	src/video/SDL_blit_0.c \
    57 	src/video/SDL_blit_1.c \
    58 	src/video/SDL_blit_A.c \
    59 	src/video/SDL_blit_N.c \
    60 	src/video/SDL_bmp.c \
    61 	src/video/SDL_cursor.c \
    62 	src/video/SDL_gamma.c \
    63 	src/video/SDL_pixels.c \
    64 	src/video/SDL_RLEaccel.c \
    65 	src/video/SDL_stretch.c \
    66 	src/video/SDL_surface.c \
    67 	src/video/SDL_video.c \
    68 	src/video/SDL_yuv.c \
    69 	src/video/SDL_yuv_sw.c \
    70 
    71 OBJS = $(SRCS:.c=.o)
    72 
    73 TEST = \
    74 	test/checkkeys.c \
    75 	test/graywin.c \
    76 	test/loopwave.c \
    77 	test/testalpha.c \
    78 	test/testbitmap.c \
    79 	test/testcdrom.c \
    80 	test/testerror.c \
    81 	test/testgamma.c \
    82 	test/testgl.c \
    83 	test/testhread.c \
    84 	test/testjoystick.c \
    85 	test/testkeys.c \
    86 	test/testlock.c \
    87 	test/testoverlay.c \
    88 	test/testpalette.c \
    89 	test/testsem.c \
    90 	test/testsprite.c \
    91 	test/testtimer.c \
    92 	test/testtypes.c \
    93 	test/testver.c \
    94 	test/testvidinfo.c \
    95 	test/testwin.c \
    96 	test/testwm.c \
    97 	test/threadwin.c \
    98 	test/torturethread.c \
    99 
   100 clean:
   101 	rm $(OBJS)
   102 
   103 $(TARGET) : $(OBJS)
   104 	$(AR) rcs $(TARGET) $(OBJS)
   105