author Sam Lantinga <slouken@libsdl.org>
Tue, 25 Jan 2005 16:57:11 +0000
changeset 1032 c1c2efca4548
parent 1015 9454950842ae
child 1380 d94b080ff6ce
permissions -rw-r--r--
Date: Mon, 24 Jan 2005 21:37:56 +0800
From: Chris Taylor
Subject: Patch to put back dynamic OpenGL loading for MPW

I sent a patch a while ago that removes dynamic OpenGL loading for
Macintosh Programmer's Workshop. Dynamic loading DOES actually work
when an SDL program is built with MPW, it just has to be set up for it.
(Whoops!!) This is the ideal way to get OpenGL extensions to work,
which D2X uses quite a few of.

This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
current CVS. I noticed that two members need to be set when
DrawSprocket is used.
     1 aclocal.m4
     2 autom4te*
     3 config.cache
     4 config.log
     5 config.status
     6 configure
     7 depcomp
     8 install-sh
     9 libtool
    10 Makefile
    11 Makefile.in
    12 missing
    13 mkinstalldirs
    14 sdl-config
    15 SDL.spec
    16 SDL.qpg
    17 .DS_Store