debian/control
author David Ludwig <dludwig@pobox.com>
Wed, 25 Dec 2013 21:39:48 -0500
changeset 8563 c0e68f3b6bbb
parent 6894 5b5329b1576f
child 8895 070b7f655147
permissions -rw-r--r--
WinRT: compiled the d3d11 renderer's shaders into SDL itself

Previously, the shaders would get compiled separately, the output of which would need to be packaged into the app. This change should make SDL's dll be the only binary needed to include SDL in a WinRT app.
     1 Source: libsdl2
     2 Priority: optional
     3 Section: libs
     4 Maintainer: Debian SDL packages maintainers <pkg-sdl-maintainers@lists.alioth.debian.org>
     5 Uploaders: Barry deFreese <bdefreese@debian.org>,
     6            Sam Hocevar <sho@debian.org>,
     7            Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>,
     8            Felix Geyer <fgeyer@debian.org>,
     9            Sam Lantinga <slouken@libsdl.org>
    10 Standards-Version: 3.9.3
    11 Build-Depends: debhelper (>= 9),
    12                dh-autoreconf,
    13                dpkg-dev (>= 1.16.1~),
    14                libasound2-dev [linux-any],
    15                libgl1-mesa-dev,
    16                libpulse-dev,
    17                libudev-dev [linux-any],
    18                libdbus-1-dev [linux-any],
    19                libusb2-dev [kfreebsd-any],
    20                libusbhid-dev [kfreebsd-any],
    21                libx11-dev,
    22                libxcursor-dev,
    23                libxext-dev,
    24                libxi-dev,
    25                libxinerama-dev,
    26                libxrandr-dev,
    27                libxss-dev,
    28                libxt-dev,
    29                libxxf86vm-dev
    30 Homepage: http://www.libsdl.org/
    31 
    32 Package: libsdl2
    33 Architecture: any
    34 Multi-Arch: same
    35 Pre-Depends: ${misc:Pre-Depends}
    36 Depends: ${misc:Depends},
    37          ${shlibs:Depends},
    38          libudev0 [linux-any],
    39          libdbus-1-3 [linux-any]
    40 Conflicts: libsdl-1.3-0
    41 Replaces: libsdl-1.3-0
    42 Description: Simple DirectMedia Layer
    43  SDL is a library that allows programs portable low level access to
    44  a video framebuffer, audio output, mouse, and keyboard.
    45  .
    46  This package contains the shared library, compiled with X11 graphics drivers and OSS, ALSA and PulseAudio sound drivers.
    47 
    48 Package: libsdl2-dev
    49 Section: libdevel
    50 Architecture: any
    51 Multi-Arch: same
    52 Depends: ${misc:Depends},
    53          libsdl2 (= ${binary:Version}),
    54          libc6-dev,
    55          libgl1-mesa-dev
    56 Conflicts: libsdl-1.3-dev
    57 Replaces: libsdl-1.3-dev
    58 Description: Simple DirectMedia Layer development files
    59  SDL is a library that allows programs portable low level access to a video
    60  framebuffer, audio output, mouse, and keyboard.
    61  .
    62  This package contains files needed if you wish to use the SDL library in your own programs.
    63 
    64 Package: libsdl2-dbg
    65 Priority: extra
    66 Section: debug
    67 Architecture: any
    68 Multi-Arch: same
    69 Depends: ${misc:Depends},
    70          libsdl2 (= ${binary:Version}),
    71 Description: Simple DirectMedia Layer debug files
    72  SDL is a library that allows programs portable low level access to a video
    73  framebuffer, audio output, mouse, and keyboard.
    74  .
    75  This package contains the debug symbols for the SDL library.