src/haptic/windows/SDL_dinputhaptic_c.h
author Ryan C. Gordon
Tue, 29 Dec 2015 01:09:58 -0500
changeset 9983 bbe9ef8c2ecb
parent 9619 b94b6d0bff0f
child 9998 f67cf37e9cd4
permissions -rw-r--r--
Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!).

Fixes Bugzilla #3190.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../../SDL_internal.h"
    22 
    23 #include "SDL_haptic.h"
    24 #include "SDL_windowshaptic_c.h"
    25 
    26 
    27 extern int SDL_DINPUT_HapticInit(void);
    28 extern int SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
    29 extern int SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance);
    30 extern int SDL_DINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item);
    31 extern int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick);
    32 extern int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick);
    33 extern void SDL_DINPUT_HapticClose(SDL_Haptic * haptic);
    34 extern void SDL_DINPUT_HapticQuit(void);
    35 extern int SDL_DINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base);
    36 extern int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data);
    37 extern int SDL_DINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations);
    38 extern int SDL_DINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
    39 extern void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
    40 extern int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect);
    41 extern int SDL_DINPUT_HapticSetGain(SDL_Haptic * haptic, int gain);
    42 extern int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
    43 extern int SDL_DINPUT_HapticPause(SDL_Haptic * haptic);
    44 extern int SDL_DINPUT_HapticUnpause(SDL_Haptic * haptic);
    45 extern int SDL_DINPUT_HapticStopAll(SDL_Haptic * haptic);
    46 
    47 /* vi: set ts=4 sw=4 expandtab: */