include/SDL_opengl.h
author Ryan C. Gordon <icculus@icculus.org>
Tue, 21 May 2013 23:13:52 -0400
changeset 7206 b69dfd56e1b0
parent 7191 75360622e65f
child 7207 7103daaf5414
permissions -rw-r--r--
Attempt to fix Haiku buildbot (and other systems with an old glext.h).
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_opengl.h
    24  *
    25  *  This is a simple file to encapsulate the OpenGL API headers.
    26  */
    27 
    28 #ifndef _SDL_opengl_h
    29 #define _SDL_opengl_h
    30 
    31 #include "SDL_config.h"
    32 
    33 #ifndef __IPHONEOS__
    34 
    35 #ifdef __WIN32__
    36 #define WIN32_LEAN_AND_MEAN
    37 #ifndef NOMINMAX
    38 #define NOMINMAX                /* Don't defined min() and max() */
    39 #endif
    40 #include <windows.h>
    41 #endif
    42 
    43 #ifdef __HAIKU__  /* !!! FIXME: temp compiler warning fix... */
    44 #define NO_SDL_GLEXT 1
    45 #endif
    46 
    47 #ifdef __glext_h_
    48 /* Someone has already included glext.h */
    49 #define NO_SDL_GLEXT
    50 #endif
    51 #ifndef NO_SDL_GLEXT
    52 #define __glext_h_              /* Don't let gl.h include glext.h */
    53 #endif
    54 #if defined(__MACOSX__)
    55 #include <OpenGL/gl.h>          /* Header File For The OpenGL Library */
    56 #define __X_GL_H
    57 #else
    58 #include <GL/gl.h>              /* Header File For The OpenGL Library */
    59 #endif
    60 #ifndef NO_SDL_GLEXT
    61 #undef __glext_h_
    62 #endif
    63 
    64 /* !!! FIXME: temporary solution, since we use this even if a system's glext.h doesn't have it */
    65 #ifndef GL_ARB_debug_output
    66 #define GL_ARB_debug_output 1
    67 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
    68 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
    69 #define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
    70 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
    71 #define GL_DEBUG_SOURCE_API_ARB           0x8246
    72 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
    73 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
    74 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
    75 #define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
    76 #define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
    77 #define GL_DEBUG_TYPE_ERROR_ARB           0x824C
    78 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
    79 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
    80 #define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
    81 #define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
    82 #define GL_DEBUG_TYPE_OTHER_ARB           0x8251
    83 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
    84 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
    85 #define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
    86 #define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
    87 #define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
    88 #define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
    89 typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
    90 #ifdef GL_GLEXT_PROTOTYPES
    91 GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
    92 GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
    93 GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
    94 GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
    95 #endif /* GL_GLEXT_PROTOTYPES */
    96 typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
    97 typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
    98 typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
    99 typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
   100 #endif
   101 
   102 
   103 /**
   104  *  \file SDL_opengl.h
   105  *
   106  *  This file is included because glext.h is not available on some systems.
   107  *  If you don't want this version included, simply define ::NO_SDL_GLEXT.
   108  *
   109  *  The latest version is available from:
   110  *      http://www.opengl.org/registry/
   111  */
   112 
   113 /**
   114  *  \def NO_SDL_GLEXT
   115  *
   116  *  Define this if you have your own version of glext.h and want to disable the
   117  *  version included in SDL_opengl.h.
   118  */
   119 
   120 #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
   121 #ifndef __glext_h_
   122 #define __glext_h_
   123 
   124 #ifdef __cplusplus
   125 extern "C" {
   126 #endif
   127 
   128 /*
   129 ** Copyright (c) 2007-2010 The Khronos Group Inc.
   130 **
   131 ** Permission is hereby granted, free of charge, to any person obtaining a
   132 ** copy of this software and/or associated documentation files (the
   133 ** "Materials"), to deal in the Materials without restriction, including
   134 ** without limitation the rights to use, copy, modify, merge, publish,
   135 ** distribute, sublicense, and/or sell copies of the Materials, and to
   136 ** permit persons to whom the Materials are furnished to do so, subject to
   137 ** the following conditions:
   138 **
   139 ** The above copyright notice and this permission notice shall be included
   140 ** in all copies or substantial portions of the Materials.
   141 **
   142 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
   143 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
   144 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
   145 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
   146 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
   147 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
   148 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
   149 */
   150 
   151 /* Header file version number, required by OpenGL ABI for Linux */
   152 /* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
   153 /* Current version at http://www.opengl.org/registry/ */
   154 #define GL_GLEXT_VERSION 64
   155 /* Function declaration macros - to move into glplatform.h */
   156 
   157 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
   158 #define WIN32_LEAN_AND_MEAN 1
   159 #include <windows.h>
   160 #endif
   161 
   162 #ifndef APIENTRY
   163 #define APIENTRY
   164 #endif
   165 #ifndef APIENTRYP
   166 #define APIENTRYP APIENTRY *
   167 #endif
   168 #ifndef GLAPI
   169 #define GLAPI extern
   170 #endif
   171 
   172 /*************************************************************/
   173 
   174 #ifndef GL_VERSION_1_2
   175 #define GL_UNSIGNED_BYTE_3_3_2            0x8032
   176 #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
   177 #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
   178 #define GL_UNSIGNED_INT_8_8_8_8           0x8035
   179 #define GL_UNSIGNED_INT_10_10_10_2        0x8036
   180 #define GL_TEXTURE_BINDING_3D             0x806A
   181 #define GL_PACK_SKIP_IMAGES               0x806B
   182 #define GL_PACK_IMAGE_HEIGHT              0x806C
   183 #define GL_UNPACK_SKIP_IMAGES             0x806D
   184 #define GL_UNPACK_IMAGE_HEIGHT            0x806E
   185 #define GL_TEXTURE_3D                     0x806F
   186 #define GL_PROXY_TEXTURE_3D               0x8070
   187 #define GL_TEXTURE_DEPTH                  0x8071
   188 #define GL_TEXTURE_WRAP_R                 0x8072
   189 #define GL_MAX_3D_TEXTURE_SIZE            0x8073
   190 #define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
   191 #define GL_UNSIGNED_SHORT_5_6_5           0x8363
   192 #define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
   193 #define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
   194 #define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
   195 #define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
   196 #define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
   197 #define GL_BGR                            0x80E0
   198 #define GL_BGRA                           0x80E1
   199 #define GL_MAX_ELEMENTS_VERTICES          0x80E8
   200 #define GL_MAX_ELEMENTS_INDICES           0x80E9
   201 #define GL_CLAMP_TO_EDGE                  0x812F
   202 #define GL_TEXTURE_MIN_LOD                0x813A
   203 #define GL_TEXTURE_MAX_LOD                0x813B
   204 #define GL_TEXTURE_BASE_LEVEL             0x813C
   205 #define GL_TEXTURE_MAX_LEVEL              0x813D
   206 #define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
   207 #define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
   208 #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
   209 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
   210 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
   211 #endif
   212 
   213 #ifndef GL_VERSION_1_2_DEPRECATED
   214 #define GL_RESCALE_NORMAL                 0x803A
   215 #define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
   216 #define GL_SINGLE_COLOR                   0x81F9
   217 #define GL_SEPARATE_SPECULAR_COLOR        0x81FA
   218 #define GL_ALIASED_POINT_SIZE_RANGE       0x846D
   219 #endif
   220 
   221 #ifndef GL_ARB_imaging
   222 #define GL_CONSTANT_COLOR                 0x8001
   223 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
   224 #define GL_CONSTANT_ALPHA                 0x8003
   225 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
   226 #define GL_BLEND_COLOR                    0x8005
   227 #define GL_FUNC_ADD                       0x8006
   228 #define GL_MIN                            0x8007
   229 #define GL_MAX                            0x8008
   230 #define GL_BLEND_EQUATION                 0x8009
   231 #define GL_FUNC_SUBTRACT                  0x800A
   232 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
   233 #endif
   234 
   235 #ifndef GL_ARB_imaging_DEPRECATED
   236 #define GL_CONVOLUTION_1D                 0x8010
   237 #define GL_CONVOLUTION_2D                 0x8011
   238 #define GL_SEPARABLE_2D                   0x8012
   239 #define GL_CONVOLUTION_BORDER_MODE        0x8013
   240 #define GL_CONVOLUTION_FILTER_SCALE       0x8014
   241 #define GL_CONVOLUTION_FILTER_BIAS        0x8015
   242 #define GL_REDUCE                         0x8016
   243 #define GL_CONVOLUTION_FORMAT             0x8017
   244 #define GL_CONVOLUTION_WIDTH              0x8018
   245 #define GL_CONVOLUTION_HEIGHT             0x8019
   246 #define GL_MAX_CONVOLUTION_WIDTH          0x801A
   247 #define GL_MAX_CONVOLUTION_HEIGHT         0x801B
   248 #define GL_POST_CONVOLUTION_RED_SCALE     0x801C
   249 #define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
   250 #define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
   251 #define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
   252 #define GL_POST_CONVOLUTION_RED_BIAS      0x8020
   253 #define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
   254 #define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
   255 #define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
   256 #define GL_HISTOGRAM                      0x8024
   257 #define GL_PROXY_HISTOGRAM                0x8025
   258 #define GL_HISTOGRAM_WIDTH                0x8026
   259 #define GL_HISTOGRAM_FORMAT               0x8027
   260 #define GL_HISTOGRAM_RED_SIZE             0x8028
   261 #define GL_HISTOGRAM_GREEN_SIZE           0x8029
   262 #define GL_HISTOGRAM_BLUE_SIZE            0x802A
   263 #define GL_HISTOGRAM_ALPHA_SIZE           0x802B
   264 #define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
   265 #define GL_HISTOGRAM_SINK                 0x802D
   266 #define GL_MINMAX                         0x802E
   267 #define GL_MINMAX_FORMAT                  0x802F
   268 #define GL_MINMAX_SINK                    0x8030
   269 #define GL_TABLE_TOO_LARGE                0x8031
   270 #define GL_COLOR_MATRIX                   0x80B1
   271 #define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
   272 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
   273 #define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
   274 #define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
   275 #define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
   276 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
   277 #define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
   278 #define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
   279 #define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
   280 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
   281 #define GL_COLOR_TABLE                    0x80D0
   282 #define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
   283 #define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
   284 #define GL_PROXY_COLOR_TABLE              0x80D3
   285 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
   286 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
   287 #define GL_COLOR_TABLE_SCALE              0x80D6
   288 #define GL_COLOR_TABLE_BIAS               0x80D7
   289 #define GL_COLOR_TABLE_FORMAT             0x80D8
   290 #define GL_COLOR_TABLE_WIDTH              0x80D9
   291 #define GL_COLOR_TABLE_RED_SIZE           0x80DA
   292 #define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
   293 #define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
   294 #define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
   295 #define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
   296 #define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
   297 #define GL_CONSTANT_BORDER                0x8151
   298 #define GL_REPLICATE_BORDER               0x8153
   299 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
   300 #endif
   301 
   302 #ifndef GL_VERSION_1_3
   303 #define GL_TEXTURE0                       0x84C0
   304 #define GL_TEXTURE1                       0x84C1
   305 #define GL_TEXTURE2                       0x84C2
   306 #define GL_TEXTURE3                       0x84C3
   307 #define GL_TEXTURE4                       0x84C4
   308 #define GL_TEXTURE5                       0x84C5
   309 #define GL_TEXTURE6                       0x84C6
   310 #define GL_TEXTURE7                       0x84C7
   311 #define GL_TEXTURE8                       0x84C8
   312 #define GL_TEXTURE9                       0x84C9
   313 #define GL_TEXTURE10                      0x84CA
   314 #define GL_TEXTURE11                      0x84CB
   315 #define GL_TEXTURE12                      0x84CC
   316 #define GL_TEXTURE13                      0x84CD
   317 #define GL_TEXTURE14                      0x84CE
   318 #define GL_TEXTURE15                      0x84CF
   319 #define GL_TEXTURE16                      0x84D0
   320 #define GL_TEXTURE17                      0x84D1
   321 #define GL_TEXTURE18                      0x84D2
   322 #define GL_TEXTURE19                      0x84D3
   323 #define GL_TEXTURE20                      0x84D4
   324 #define GL_TEXTURE21                      0x84D5
   325 #define GL_TEXTURE22                      0x84D6
   326 #define GL_TEXTURE23                      0x84D7
   327 #define GL_TEXTURE24                      0x84D8
   328 #define GL_TEXTURE25                      0x84D9
   329 #define GL_TEXTURE26                      0x84DA
   330 #define GL_TEXTURE27                      0x84DB
   331 #define GL_TEXTURE28                      0x84DC
   332 #define GL_TEXTURE29                      0x84DD
   333 #define GL_TEXTURE30                      0x84DE
   334 #define GL_TEXTURE31                      0x84DF
   335 #define GL_ACTIVE_TEXTURE                 0x84E0
   336 #define GL_MULTISAMPLE                    0x809D
   337 #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
   338 #define GL_SAMPLE_ALPHA_TO_ONE            0x809F
   339 #define GL_SAMPLE_COVERAGE                0x80A0
   340 #define GL_SAMPLE_BUFFERS                 0x80A8
   341 #define GL_SAMPLES                        0x80A9
   342 #define GL_SAMPLE_COVERAGE_VALUE          0x80AA
   343 #define GL_SAMPLE_COVERAGE_INVERT         0x80AB
   344 #define GL_TEXTURE_CUBE_MAP               0x8513
   345 #define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
   346 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
   347 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
   348 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
   349 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
   350 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
   351 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
   352 #define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
   353 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
   354 #define GL_COMPRESSED_RGB                 0x84ED
   355 #define GL_COMPRESSED_RGBA                0x84EE
   356 #define GL_TEXTURE_COMPRESSION_HINT       0x84EF
   357 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
   358 #define GL_TEXTURE_COMPRESSED             0x86A1
   359 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
   360 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
   361 #define GL_CLAMP_TO_BORDER                0x812D
   362 #endif
   363 
   364 #ifndef GL_VERSION_1_3_DEPRECATED
   365 #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
   366 #define GL_MAX_TEXTURE_UNITS              0x84E2
   367 #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
   368 #define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
   369 #define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
   370 #define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
   371 #define GL_MULTISAMPLE_BIT                0x20000000
   372 #define GL_NORMAL_MAP                     0x8511
   373 #define GL_REFLECTION_MAP                 0x8512
   374 #define GL_COMPRESSED_ALPHA               0x84E9
   375 #define GL_COMPRESSED_LUMINANCE           0x84EA
   376 #define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
   377 #define GL_COMPRESSED_INTENSITY           0x84EC
   378 #define GL_COMBINE                        0x8570
   379 #define GL_COMBINE_RGB                    0x8571
   380 #define GL_COMBINE_ALPHA                  0x8572
   381 #define GL_SOURCE0_RGB                    0x8580
   382 #define GL_SOURCE1_RGB                    0x8581
   383 #define GL_SOURCE2_RGB                    0x8582
   384 #define GL_SOURCE0_ALPHA                  0x8588
   385 #define GL_SOURCE1_ALPHA                  0x8589
   386 #define GL_SOURCE2_ALPHA                  0x858A
   387 #define GL_OPERAND0_RGB                   0x8590
   388 #define GL_OPERAND1_RGB                   0x8591
   389 #define GL_OPERAND2_RGB                   0x8592
   390 #define GL_OPERAND0_ALPHA                 0x8598
   391 #define GL_OPERAND1_ALPHA                 0x8599
   392 #define GL_OPERAND2_ALPHA                 0x859A
   393 #define GL_RGB_SCALE                      0x8573
   394 #define GL_ADD_SIGNED                     0x8574
   395 #define GL_INTERPOLATE                    0x8575
   396 #define GL_SUBTRACT                       0x84E7
   397 #define GL_CONSTANT                       0x8576
   398 #define GL_PRIMARY_COLOR                  0x8577
   399 #define GL_PREVIOUS                       0x8578
   400 #define GL_DOT3_RGB                       0x86AE
   401 #define GL_DOT3_RGBA                      0x86AF
   402 #endif
   403 
   404 #ifndef GL_VERSION_1_4
   405 #define GL_BLEND_DST_RGB                  0x80C8
   406 #define GL_BLEND_SRC_RGB                  0x80C9
   407 #define GL_BLEND_DST_ALPHA                0x80CA
   408 #define GL_BLEND_SRC_ALPHA                0x80CB
   409 #define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
   410 #define GL_DEPTH_COMPONENT16              0x81A5
   411 #define GL_DEPTH_COMPONENT24              0x81A6
   412 #define GL_DEPTH_COMPONENT32              0x81A7
   413 #define GL_MIRRORED_REPEAT                0x8370
   414 #define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
   415 #define GL_TEXTURE_LOD_BIAS               0x8501
   416 #define GL_INCR_WRAP                      0x8507
   417 #define GL_DECR_WRAP                      0x8508
   418 #define GL_TEXTURE_DEPTH_SIZE             0x884A
   419 #define GL_TEXTURE_COMPARE_MODE           0x884C
   420 #define GL_TEXTURE_COMPARE_FUNC           0x884D
   421 #endif
   422 
   423 #ifndef GL_VERSION_1_4_DEPRECATED
   424 #define GL_POINT_SIZE_MIN                 0x8126
   425 #define GL_POINT_SIZE_MAX                 0x8127
   426 #define GL_POINT_DISTANCE_ATTENUATION     0x8129
   427 #define GL_GENERATE_MIPMAP                0x8191
   428 #define GL_GENERATE_MIPMAP_HINT           0x8192
   429 #define GL_FOG_COORDINATE_SOURCE          0x8450
   430 #define GL_FOG_COORDINATE                 0x8451
   431 #define GL_FRAGMENT_DEPTH                 0x8452
   432 #define GL_CURRENT_FOG_COORDINATE         0x8453
   433 #define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
   434 #define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
   435 #define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
   436 #define GL_FOG_COORDINATE_ARRAY           0x8457
   437 #define GL_COLOR_SUM                      0x8458
   438 #define GL_CURRENT_SECONDARY_COLOR        0x8459
   439 #define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
   440 #define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
   441 #define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
   442 #define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
   443 #define GL_SECONDARY_COLOR_ARRAY          0x845E
   444 #define GL_TEXTURE_FILTER_CONTROL         0x8500
   445 #define GL_DEPTH_TEXTURE_MODE             0x884B
   446 #define GL_COMPARE_R_TO_TEXTURE           0x884E
   447 #endif
   448 
   449 #ifndef GL_VERSION_1_5
   450 #define GL_BUFFER_SIZE                    0x8764
   451 #define GL_BUFFER_USAGE                   0x8765
   452 #define GL_QUERY_COUNTER_BITS             0x8864
   453 #define GL_CURRENT_QUERY                  0x8865
   454 #define GL_QUERY_RESULT                   0x8866
   455 #define GL_QUERY_RESULT_AVAILABLE         0x8867
   456 #define GL_ARRAY_BUFFER                   0x8892
   457 #define GL_ELEMENT_ARRAY_BUFFER           0x8893
   458 #define GL_ARRAY_BUFFER_BINDING           0x8894
   459 #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
   460 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
   461 #define GL_READ_ONLY                      0x88B8
   462 #define GL_WRITE_ONLY                     0x88B9
   463 #define GL_READ_WRITE                     0x88BA
   464 #define GL_BUFFER_ACCESS                  0x88BB
   465 #define GL_BUFFER_MAPPED                  0x88BC
   466 #define GL_BUFFER_MAP_POINTER             0x88BD
   467 #define GL_STREAM_DRAW                    0x88E0
   468 #define GL_STREAM_READ                    0x88E1
   469 #define GL_STREAM_COPY                    0x88E2
   470 #define GL_STATIC_DRAW                    0x88E4
   471 #define GL_STATIC_READ                    0x88E5
   472 #define GL_STATIC_COPY                    0x88E6
   473 #define GL_DYNAMIC_DRAW                   0x88E8
   474 #define GL_DYNAMIC_READ                   0x88E9
   475 #define GL_DYNAMIC_COPY                   0x88EA
   476 #define GL_SAMPLES_PASSED                 0x8914
   477 #endif
   478 
   479 #ifndef GL_VERSION_1_5_DEPRECATED
   480 #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
   481 #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
   482 #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
   483 #define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
   484 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
   485 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
   486 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
   487 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
   488 #define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
   489 #define GL_FOG_COORD_SRC                  0x8450
   490 #define GL_FOG_COORD                      0x8451
   491 #define GL_CURRENT_FOG_COORD              0x8453
   492 #define GL_FOG_COORD_ARRAY_TYPE           0x8454
   493 #define GL_FOG_COORD_ARRAY_STRIDE         0x8455
   494 #define GL_FOG_COORD_ARRAY_POINTER        0x8456
   495 #define GL_FOG_COORD_ARRAY                0x8457
   496 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
   497 #define GL_SRC0_RGB                       0x8580
   498 #define GL_SRC1_RGB                       0x8581
   499 #define GL_SRC2_RGB                       0x8582
   500 #define GL_SRC0_ALPHA                     0x8588
   501 #define GL_SRC1_ALPHA                     0x8589
   502 #define GL_SRC2_ALPHA                     0x858A
   503 #endif
   504 
   505 #ifndef GL_VERSION_2_0
   506 #define GL_BLEND_EQUATION_RGB             0x8009
   507 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
   508 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
   509 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
   510 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
   511 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
   512 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
   513 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
   514 #define GL_STENCIL_BACK_FUNC              0x8800
   515 #define GL_STENCIL_BACK_FAIL              0x8801
   516 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
   517 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
   518 #define GL_MAX_DRAW_BUFFERS               0x8824
   519 #define GL_DRAW_BUFFER0                   0x8825
   520 #define GL_DRAW_BUFFER1                   0x8826
   521 #define GL_DRAW_BUFFER2                   0x8827
   522 #define GL_DRAW_BUFFER3                   0x8828
   523 #define GL_DRAW_BUFFER4                   0x8829
   524 #define GL_DRAW_BUFFER5                   0x882A
   525 #define GL_DRAW_BUFFER6                   0x882B
   526 #define GL_DRAW_BUFFER7                   0x882C
   527 #define GL_DRAW_BUFFER8                   0x882D
   528 #define GL_DRAW_BUFFER9                   0x882E
   529 #define GL_DRAW_BUFFER10                  0x882F
   530 #define GL_DRAW_BUFFER11                  0x8830
   531 #define GL_DRAW_BUFFER12                  0x8831
   532 #define GL_DRAW_BUFFER13                  0x8832
   533 #define GL_DRAW_BUFFER14                  0x8833
   534 #define GL_DRAW_BUFFER15                  0x8834
   535 #define GL_BLEND_EQUATION_ALPHA           0x883D
   536 #define GL_MAX_VERTEX_ATTRIBS             0x8869
   537 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
   538 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
   539 #define GL_FRAGMENT_SHADER                0x8B30
   540 #define GL_VERTEX_SHADER                  0x8B31
   541 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
   542 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
   543 #define GL_MAX_VARYING_FLOATS             0x8B4B
   544 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
   545 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
   546 #define GL_SHADER_TYPE                    0x8B4F
   547 #define GL_FLOAT_VEC2                     0x8B50
   548 #define GL_FLOAT_VEC3                     0x8B51
   549 #define GL_FLOAT_VEC4                     0x8B52
   550 #define GL_INT_VEC2                       0x8B53
   551 #define GL_INT_VEC3                       0x8B54
   552 #define GL_INT_VEC4                       0x8B55
   553 #define GL_BOOL                           0x8B56
   554 #define GL_BOOL_VEC2                      0x8B57
   555 #define GL_BOOL_VEC3                      0x8B58
   556 #define GL_BOOL_VEC4                      0x8B59
   557 #define GL_FLOAT_MAT2                     0x8B5A
   558 #define GL_FLOAT_MAT3                     0x8B5B
   559 #define GL_FLOAT_MAT4                     0x8B5C
   560 #define GL_SAMPLER_1D                     0x8B5D
   561 #define GL_SAMPLER_2D                     0x8B5E
   562 #define GL_SAMPLER_3D                     0x8B5F
   563 #define GL_SAMPLER_CUBE                   0x8B60
   564 #define GL_SAMPLER_1D_SHADOW              0x8B61
   565 #define GL_SAMPLER_2D_SHADOW              0x8B62
   566 #define GL_DELETE_STATUS                  0x8B80
   567 #define GL_COMPILE_STATUS                 0x8B81
   568 #define GL_LINK_STATUS                    0x8B82
   569 #define GL_VALIDATE_STATUS                0x8B83
   570 #define GL_INFO_LOG_LENGTH                0x8B84
   571 #define GL_ATTACHED_SHADERS               0x8B85
   572 #define GL_ACTIVE_UNIFORMS                0x8B86
   573 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
   574 #define GL_SHADER_SOURCE_LENGTH           0x8B88
   575 #define GL_ACTIVE_ATTRIBUTES              0x8B89
   576 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
   577 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
   578 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
   579 #define GL_CURRENT_PROGRAM                0x8B8D
   580 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
   581 #define GL_LOWER_LEFT                     0x8CA1
   582 #define GL_UPPER_LEFT                     0x8CA2
   583 #define GL_STENCIL_BACK_REF               0x8CA3
   584 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
   585 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
   586 #endif
   587 
   588 #ifndef GL_VERSION_2_0_DEPRECATED
   589 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
   590 #define GL_POINT_SPRITE                   0x8861
   591 #define GL_COORD_REPLACE                  0x8862
   592 #define GL_MAX_TEXTURE_COORDS             0x8871
   593 #endif
   594 
   595 #ifndef GL_VERSION_2_1
   596 #define GL_PIXEL_PACK_BUFFER              0x88EB
   597 #define GL_PIXEL_UNPACK_BUFFER            0x88EC
   598 #define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
   599 #define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
   600 #define GL_FLOAT_MAT2x3                   0x8B65
   601 #define GL_FLOAT_MAT2x4                   0x8B66
   602 #define GL_FLOAT_MAT3x2                   0x8B67
   603 #define GL_FLOAT_MAT3x4                   0x8B68
   604 #define GL_FLOAT_MAT4x2                   0x8B69
   605 #define GL_FLOAT_MAT4x3                   0x8B6A
   606 #define GL_SRGB                           0x8C40
   607 #define GL_SRGB8                          0x8C41
   608 #define GL_SRGB_ALPHA                     0x8C42
   609 #define GL_SRGB8_ALPHA8                   0x8C43
   610 #define GL_COMPRESSED_SRGB                0x8C48
   611 #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
   612 #endif
   613 
   614 #ifndef GL_VERSION_2_1_DEPRECATED
   615 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
   616 #define GL_SLUMINANCE_ALPHA               0x8C44
   617 #define GL_SLUMINANCE8_ALPHA8             0x8C45
   618 #define GL_SLUMINANCE                     0x8C46
   619 #define GL_SLUMINANCE8                    0x8C47
   620 #define GL_COMPRESSED_SLUMINANCE          0x8C4A
   621 #define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
   622 #endif
   623 
   624 #ifndef GL_VERSION_3_0
   625 #define GL_COMPARE_REF_TO_TEXTURE         0x884E
   626 #define GL_CLIP_DISTANCE0                 0x3000
   627 #define GL_CLIP_DISTANCE1                 0x3001
   628 #define GL_CLIP_DISTANCE2                 0x3002
   629 #define GL_CLIP_DISTANCE3                 0x3003
   630 #define GL_CLIP_DISTANCE4                 0x3004
   631 #define GL_CLIP_DISTANCE5                 0x3005
   632 #define GL_CLIP_DISTANCE6                 0x3006
   633 #define GL_CLIP_DISTANCE7                 0x3007
   634 #define GL_MAX_CLIP_DISTANCES             0x0D32
   635 #define GL_MAJOR_VERSION                  0x821B
   636 #define GL_MINOR_VERSION                  0x821C
   637 #define GL_NUM_EXTENSIONS                 0x821D
   638 #define GL_CONTEXT_FLAGS                  0x821E
   639 #define GL_DEPTH_BUFFER                   0x8223
   640 #define GL_STENCIL_BUFFER                 0x8224
   641 #define GL_COMPRESSED_RED                 0x8225
   642 #define GL_COMPRESSED_RG                  0x8226
   643 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
   644 #define GL_RGBA32F                        0x8814
   645 #define GL_RGB32F                         0x8815
   646 #define GL_RGBA16F                        0x881A
   647 #define GL_RGB16F                         0x881B
   648 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
   649 #define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
   650 #define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
   651 #define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
   652 #define GL_CLAMP_READ_COLOR               0x891C
   653 #define GL_FIXED_ONLY                     0x891D
   654 #define GL_MAX_VARYING_COMPONENTS         0x8B4B
   655 #define GL_TEXTURE_1D_ARRAY               0x8C18
   656 #define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
   657 #define GL_TEXTURE_2D_ARRAY               0x8C1A
   658 #define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
   659 #define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
   660 #define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
   661 #define GL_R11F_G11F_B10F                 0x8C3A
   662 #define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
   663 #define GL_RGB9_E5                        0x8C3D
   664 #define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
   665 #define GL_TEXTURE_SHARED_SIZE            0x8C3F
   666 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
   667 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
   668 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
   669 #define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
   670 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
   671 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
   672 #define GL_PRIMITIVES_GENERATED           0x8C87
   673 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
   674 #define GL_RASTERIZER_DISCARD             0x8C89
   675 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
   676 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
   677 #define GL_INTERLEAVED_ATTRIBS            0x8C8C
   678 #define GL_SEPARATE_ATTRIBS               0x8C8D
   679 #define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
   680 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
   681 #define GL_RGBA32UI                       0x8D70
   682 #define GL_RGB32UI                        0x8D71
   683 #define GL_RGBA16UI                       0x8D76
   684 #define GL_RGB16UI                        0x8D77
   685 #define GL_RGBA8UI                        0x8D7C
   686 #define GL_RGB8UI                         0x8D7D
   687 #define GL_RGBA32I                        0x8D82
   688 #define GL_RGB32I                         0x8D83
   689 #define GL_RGBA16I                        0x8D88
   690 #define GL_RGB16I                         0x8D89
   691 #define GL_RGBA8I                         0x8D8E
   692 #define GL_RGB8I                          0x8D8F
   693 #define GL_RED_INTEGER                    0x8D94
   694 #define GL_GREEN_INTEGER                  0x8D95
   695 #define GL_BLUE_INTEGER                   0x8D96
   696 #define GL_RGB_INTEGER                    0x8D98
   697 #define GL_RGBA_INTEGER                   0x8D99
   698 #define GL_BGR_INTEGER                    0x8D9A
   699 #define GL_BGRA_INTEGER                   0x8D9B
   700 #define GL_SAMPLER_1D_ARRAY               0x8DC0
   701 #define GL_SAMPLER_2D_ARRAY               0x8DC1
   702 #define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
   703 #define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
   704 #define GL_SAMPLER_CUBE_SHADOW            0x8DC5
   705 #define GL_UNSIGNED_INT_VEC2              0x8DC6
   706 #define GL_UNSIGNED_INT_VEC3              0x8DC7
   707 #define GL_UNSIGNED_INT_VEC4              0x8DC8
   708 #define GL_INT_SAMPLER_1D                 0x8DC9
   709 #define GL_INT_SAMPLER_2D                 0x8DCA
   710 #define GL_INT_SAMPLER_3D                 0x8DCB
   711 #define GL_INT_SAMPLER_CUBE               0x8DCC
   712 #define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
   713 #define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
   714 #define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
   715 #define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
   716 #define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
   717 #define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
   718 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
   719 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
   720 #define GL_QUERY_WAIT                     0x8E13
   721 #define GL_QUERY_NO_WAIT                  0x8E14
   722 #define GL_QUERY_BY_REGION_WAIT           0x8E15
   723 #define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
   724 #define GL_BUFFER_ACCESS_FLAGS            0x911F
   725 #define GL_BUFFER_MAP_LENGTH              0x9120
   726 #define GL_BUFFER_MAP_OFFSET              0x9121
   727 /* Reuse tokens from ARB_depth_buffer_float */
   728 /* reuse GL_DEPTH_COMPONENT32F */
   729 /* reuse GL_DEPTH32F_STENCIL8 */
   730 /* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
   731 /* Reuse tokens from ARB_framebuffer_object */
   732 /* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
   733 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
   734 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
   735 /* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
   736 /* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
   737 /* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
   738 /* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
   739 /* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
   740 /* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
   741 /* reuse GL_FRAMEBUFFER_DEFAULT */
   742 /* reuse GL_FRAMEBUFFER_UNDEFINED */
   743 /* reuse GL_DEPTH_STENCIL_ATTACHMENT */
   744 /* reuse GL_INDEX */
   745 /* reuse GL_MAX_RENDERBUFFER_SIZE */
   746 /* reuse GL_DEPTH_STENCIL */
   747 /* reuse GL_UNSIGNED_INT_24_8 */
   748 /* reuse GL_DEPTH24_STENCIL8 */
   749 /* reuse GL_TEXTURE_STENCIL_SIZE */
   750 /* reuse GL_TEXTURE_RED_TYPE */
   751 /* reuse GL_TEXTURE_GREEN_TYPE */
   752 /* reuse GL_TEXTURE_BLUE_TYPE */
   753 /* reuse GL_TEXTURE_ALPHA_TYPE */
   754 /* reuse GL_TEXTURE_DEPTH_TYPE */
   755 /* reuse GL_UNSIGNED_NORMALIZED */
   756 /* reuse GL_FRAMEBUFFER_BINDING */
   757 /* reuse GL_DRAW_FRAMEBUFFER_BINDING */
   758 /* reuse GL_RENDERBUFFER_BINDING */
   759 /* reuse GL_READ_FRAMEBUFFER */
   760 /* reuse GL_DRAW_FRAMEBUFFER */
   761 /* reuse GL_READ_FRAMEBUFFER_BINDING */
   762 /* reuse GL_RENDERBUFFER_SAMPLES */
   763 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
   764 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
   765 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
   766 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
   767 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
   768 /* reuse GL_FRAMEBUFFER_COMPLETE */
   769 /* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
   770 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
   771 /* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
   772 /* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
   773 /* reuse GL_FRAMEBUFFER_UNSUPPORTED */
   774 /* reuse GL_MAX_COLOR_ATTACHMENTS */
   775 /* reuse GL_COLOR_ATTACHMENT0 */
   776 /* reuse GL_COLOR_ATTACHMENT1 */
   777 /* reuse GL_COLOR_ATTACHMENT2 */
   778 /* reuse GL_COLOR_ATTACHMENT3 */
   779 /* reuse GL_COLOR_ATTACHMENT4 */
   780 /* reuse GL_COLOR_ATTACHMENT5 */
   781 /* reuse GL_COLOR_ATTACHMENT6 */
   782 /* reuse GL_COLOR_ATTACHMENT7 */
   783 /* reuse GL_COLOR_ATTACHMENT8 */
   784 /* reuse GL_COLOR_ATTACHMENT9 */
   785 /* reuse GL_COLOR_ATTACHMENT10 */
   786 /* reuse GL_COLOR_ATTACHMENT11 */
   787 /* reuse GL_COLOR_ATTACHMENT12 */
   788 /* reuse GL_COLOR_ATTACHMENT13 */
   789 /* reuse GL_COLOR_ATTACHMENT14 */
   790 /* reuse GL_COLOR_ATTACHMENT15 */
   791 /* reuse GL_DEPTH_ATTACHMENT */
   792 /* reuse GL_STENCIL_ATTACHMENT */
   793 /* reuse GL_FRAMEBUFFER */
   794 /* reuse GL_RENDERBUFFER */
   795 /* reuse GL_RENDERBUFFER_WIDTH */
   796 /* reuse GL_RENDERBUFFER_HEIGHT */
   797 /* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
   798 /* reuse GL_STENCIL_INDEX1 */
   799 /* reuse GL_STENCIL_INDEX4 */
   800 /* reuse GL_STENCIL_INDEX8 */
   801 /* reuse GL_STENCIL_INDEX16 */
   802 /* reuse GL_RENDERBUFFER_RED_SIZE */
   803 /* reuse GL_RENDERBUFFER_GREEN_SIZE */
   804 /* reuse GL_RENDERBUFFER_BLUE_SIZE */
   805 /* reuse GL_RENDERBUFFER_ALPHA_SIZE */
   806 /* reuse GL_RENDERBUFFER_DEPTH_SIZE */
   807 /* reuse GL_RENDERBUFFER_STENCIL_SIZE */
   808 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
   809 /* reuse GL_MAX_SAMPLES */
   810 /* Reuse tokens from ARB_framebuffer_sRGB */
   811 /* reuse GL_FRAMEBUFFER_SRGB */
   812 /* Reuse tokens from ARB_half_float_vertex */
   813 /* reuse GL_HALF_FLOAT */
   814 /* Reuse tokens from ARB_map_buffer_range */
   815 /* reuse GL_MAP_READ_BIT */
   816 /* reuse GL_MAP_WRITE_BIT */
   817 /* reuse GL_MAP_INVALIDATE_RANGE_BIT */
   818 /* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
   819 /* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
   820 /* reuse GL_MAP_UNSYNCHRONIZED_BIT */
   821 /* Reuse tokens from ARB_texture_compression_rgtc */
   822 /* reuse GL_COMPRESSED_RED_RGTC1 */
   823 /* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
   824 /* reuse GL_COMPRESSED_RG_RGTC2 */
   825 /* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
   826 /* Reuse tokens from ARB_texture_rg */
   827 /* reuse GL_RG */
   828 /* reuse GL_RG_INTEGER */
   829 /* reuse GL_R8 */
   830 /* reuse GL_R16 */
   831 /* reuse GL_RG8 */
   832 /* reuse GL_RG16 */
   833 /* reuse GL_R16F */
   834 /* reuse GL_R32F */
   835 /* reuse GL_RG16F */
   836 /* reuse GL_RG32F */
   837 /* reuse GL_R8I */
   838 /* reuse GL_R8UI */
   839 /* reuse GL_R16I */
   840 /* reuse GL_R16UI */
   841 /* reuse GL_R32I */
   842 /* reuse GL_R32UI */
   843 /* reuse GL_RG8I */
   844 /* reuse GL_RG8UI */
   845 /* reuse GL_RG16I */
   846 /* reuse GL_RG16UI */
   847 /* reuse GL_RG32I */
   848 /* reuse GL_RG32UI */
   849 /* Reuse tokens from ARB_vertex_array_object */
   850 /* reuse GL_VERTEX_ARRAY_BINDING */
   851 #endif
   852 
   853 #ifndef GL_VERSION_3_0_DEPRECATED
   854 #define GL_CLAMP_VERTEX_COLOR             0x891A
   855 #define GL_CLAMP_FRAGMENT_COLOR           0x891B
   856 #define GL_ALPHA_INTEGER                  0x8D97
   857 /* Reuse tokens from ARB_framebuffer_object */
   858 /* reuse GL_TEXTURE_LUMINANCE_TYPE */
   859 /* reuse GL_TEXTURE_INTENSITY_TYPE */
   860 #endif
   861 
   862 #ifndef GL_VERSION_3_1
   863 #define GL_SAMPLER_2D_RECT                0x8B63
   864 #define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
   865 #define GL_SAMPLER_BUFFER                 0x8DC2
   866 #define GL_INT_SAMPLER_2D_RECT            0x8DCD
   867 #define GL_INT_SAMPLER_BUFFER             0x8DD0
   868 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
   869 #define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
   870 #define GL_TEXTURE_BUFFER                 0x8C2A
   871 #define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
   872 #define GL_TEXTURE_BINDING_BUFFER         0x8C2C
   873 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
   874 #define GL_TEXTURE_BUFFER_FORMAT          0x8C2E
   875 #define GL_TEXTURE_RECTANGLE              0x84F5
   876 #define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
   877 #define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
   878 #define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
   879 #define GL_RED_SNORM                      0x8F90
   880 #define GL_RG_SNORM                       0x8F91
   881 #define GL_RGB_SNORM                      0x8F92
   882 #define GL_RGBA_SNORM                     0x8F93
   883 #define GL_R8_SNORM                       0x8F94
   884 #define GL_RG8_SNORM                      0x8F95
   885 #define GL_RGB8_SNORM                     0x8F96
   886 #define GL_RGBA8_SNORM                    0x8F97
   887 #define GL_R16_SNORM                      0x8F98
   888 #define GL_RG16_SNORM                     0x8F99
   889 #define GL_RGB16_SNORM                    0x8F9A
   890 #define GL_RGBA16_SNORM                   0x8F9B
   891 #define GL_SIGNED_NORMALIZED              0x8F9C
   892 #define GL_PRIMITIVE_RESTART              0x8F9D
   893 #define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
   894 /* Reuse tokens from ARB_copy_buffer */
   895 /* reuse GL_COPY_READ_BUFFER */
   896 /* reuse GL_COPY_WRITE_BUFFER */
   897 /* Reuse tokens from ARB_draw_instanced (none) */
   898 /* Reuse tokens from ARB_uniform_buffer_object */
   899 /* reuse GL_UNIFORM_BUFFER */
   900 /* reuse GL_UNIFORM_BUFFER_BINDING */
   901 /* reuse GL_UNIFORM_BUFFER_START */
   902 /* reuse GL_UNIFORM_BUFFER_SIZE */
   903 /* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
   904 /* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
   905 /* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
   906 /* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
   907 /* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
   908 /* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
   909 /* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
   910 /* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
   911 /* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
   912 /* reuse GL_ACTIVE_UNIFORM_BLOCKS */
   913 /* reuse GL_UNIFORM_TYPE */
   914 /* reuse GL_UNIFORM_SIZE */
   915 /* reuse GL_UNIFORM_NAME_LENGTH */
   916 /* reuse GL_UNIFORM_BLOCK_INDEX */
   917 /* reuse GL_UNIFORM_OFFSET */
   918 /* reuse GL_UNIFORM_ARRAY_STRIDE */
   919 /* reuse GL_UNIFORM_MATRIX_STRIDE */
   920 /* reuse GL_UNIFORM_IS_ROW_MAJOR */
   921 /* reuse GL_UNIFORM_BLOCK_BINDING */
   922 /* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
   923 /* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
   924 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
   925 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
   926 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
   927 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
   928 /* reuse GL_INVALID_INDEX */
   929 #endif
   930 
   931 #ifndef GL_VERSION_3_2
   932 #define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
   933 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
   934 #define GL_LINES_ADJACENCY                0x000A
   935 #define GL_LINE_STRIP_ADJACENCY           0x000B
   936 #define GL_TRIANGLES_ADJACENCY            0x000C
   937 #define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
   938 #define GL_PROGRAM_POINT_SIZE             0x8642
   939 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
   940 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
   941 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
   942 #define GL_GEOMETRY_SHADER                0x8DD9
   943 #define GL_GEOMETRY_VERTICES_OUT          0x8916
   944 #define GL_GEOMETRY_INPUT_TYPE            0x8917
   945 #define GL_GEOMETRY_OUTPUT_TYPE           0x8918
   946 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
   947 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
   948 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
   949 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
   950 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
   951 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
   952 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
   953 #define GL_CONTEXT_PROFILE_MASK           0x9126
   954 /* reuse GL_MAX_VARYING_COMPONENTS */
   955 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
   956 /* Reuse tokens from ARB_depth_clamp */
   957 /* reuse GL_DEPTH_CLAMP */
   958 /* Reuse tokens from ARB_draw_elements_base_vertex (none) */
   959 /* Reuse tokens from ARB_fragment_coord_conventions (none) */
   960 /* Reuse tokens from ARB_provoking_vertex */
   961 /* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
   962 /* reuse GL_FIRST_VERTEX_CONVENTION */
   963 /* reuse GL_LAST_VERTEX_CONVENTION */
   964 /* reuse GL_PROVOKING_VERTEX */
   965 /* Reuse tokens from ARB_seamless_cube_map */
   966 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
   967 /* Reuse tokens from ARB_sync */
   968 /* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
   969 /* reuse GL_OBJECT_TYPE */
   970 /* reuse GL_SYNC_CONDITION */
   971 /* reuse GL_SYNC_STATUS */
   972 /* reuse GL_SYNC_FLAGS */
   973 /* reuse GL_SYNC_FENCE */
   974 /* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
   975 /* reuse GL_UNSIGNALED */
   976 /* reuse GL_SIGNALED */
   977 /* reuse GL_ALREADY_SIGNALED */
   978 /* reuse GL_TIMEOUT_EXPIRED */
   979 /* reuse GL_CONDITION_SATISFIED */
   980 /* reuse GL_WAIT_FAILED */
   981 /* reuse GL_TIMEOUT_IGNORED */
   982 /* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
   983 /* reuse GL_TIMEOUT_IGNORED */
   984 /* Reuse tokens from ARB_texture_multisample */
   985 /* reuse GL_SAMPLE_POSITION */
   986 /* reuse GL_SAMPLE_MASK */
   987 /* reuse GL_SAMPLE_MASK_VALUE */
   988 /* reuse GL_MAX_SAMPLE_MASK_WORDS */
   989 /* reuse GL_TEXTURE_2D_MULTISAMPLE */
   990 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
   991 /* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
   992 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
   993 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
   994 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
   995 /* reuse GL_TEXTURE_SAMPLES */
   996 /* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
   997 /* reuse GL_SAMPLER_2D_MULTISAMPLE */
   998 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
   999 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
  1000 /* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
  1001 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
  1002 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
  1003 /* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
  1004 /* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
  1005 /* reuse GL_MAX_INTEGER_SAMPLES */
  1006 /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
  1007 #endif
  1008 
  1009 #ifndef GL_VERSION_3_3
  1010 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
  1011 /* Reuse tokens from ARB_blend_func_extended */
  1012 /* reuse GL_SRC1_COLOR */
  1013 /* reuse GL_ONE_MINUS_SRC1_COLOR */
  1014 /* reuse GL_ONE_MINUS_SRC1_ALPHA */
  1015 /* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
  1016 /* Reuse tokens from ARB_explicit_attrib_location (none) */
  1017 /* Reuse tokens from ARB_occlusion_query2 */
  1018 /* reuse GL_ANY_SAMPLES_PASSED */
  1019 /* Reuse tokens from ARB_sampler_objects */
  1020 /* reuse GL_SAMPLER_BINDING */
  1021 /* Reuse tokens from ARB_shader_bit_encoding (none) */
  1022 /* Reuse tokens from ARB_texture_rgb10_a2ui */
  1023 /* reuse GL_RGB10_A2UI */
  1024 /* Reuse tokens from ARB_texture_swizzle */
  1025 /* reuse GL_TEXTURE_SWIZZLE_R */
  1026 /* reuse GL_TEXTURE_SWIZZLE_G */
  1027 /* reuse GL_TEXTURE_SWIZZLE_B */
  1028 /* reuse GL_TEXTURE_SWIZZLE_A */
  1029 /* reuse GL_TEXTURE_SWIZZLE_RGBA */
  1030 /* Reuse tokens from ARB_timer_query */
  1031 /* reuse GL_TIME_ELAPSED */
  1032 /* reuse GL_TIMESTAMP */
  1033 /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
  1034 /* reuse GL_INT_2_10_10_10_REV */
  1035 #endif
  1036 
  1037 #ifndef GL_VERSION_4_0
  1038 #define GL_SAMPLE_SHADING                 0x8C36
  1039 #define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
  1040 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
  1041 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
  1042 #define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
  1043 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
  1044 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
  1045 #define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
  1046 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
  1047 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
  1048 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
  1049 /* Reuse tokens from ARB_texture_query_lod (none) */
  1050 /* Reuse tokens from ARB_draw_buffers_blend (none) */
  1051 /* Reuse tokens from ARB_draw_indirect */
  1052 /* reuse GL_DRAW_INDIRECT_BUFFER */
  1053 /* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
  1054 /* Reuse tokens from ARB_gpu_shader5 */
  1055 /* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
  1056 /* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
  1057 /* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
  1058 /* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
  1059 /* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
  1060 /* reuse GL_MAX_VERTEX_STREAMS */
  1061 /* Reuse tokens from ARB_gpu_shader_fp64 */
  1062 /* reuse GL_DOUBLE_VEC2 */
  1063 /* reuse GL_DOUBLE_VEC3 */
  1064 /* reuse GL_DOUBLE_VEC4 */
  1065 /* reuse GL_DOUBLE_MAT2 */
  1066 /* reuse GL_DOUBLE_MAT3 */
  1067 /* reuse GL_DOUBLE_MAT4 */
  1068 /* reuse GL_DOUBLE_MAT2x3 */
  1069 /* reuse GL_DOUBLE_MAT2x4 */
  1070 /* reuse GL_DOUBLE_MAT3x2 */
  1071 /* reuse GL_DOUBLE_MAT3x4 */
  1072 /* reuse GL_DOUBLE_MAT4x2 */
  1073 /* reuse GL_DOUBLE_MAT4x3 */
  1074 /* Reuse tokens from ARB_shader_subroutine */
  1075 /* reuse GL_ACTIVE_SUBROUTINES */
  1076 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
  1077 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
  1078 /* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
  1079 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
  1080 /* reuse GL_MAX_SUBROUTINES */
  1081 /* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
  1082 /* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
  1083 /* reuse GL_COMPATIBLE_SUBROUTINES */
  1084 /* Reuse tokens from ARB_tessellation_shader */
  1085 /* reuse GL_PATCHES */
  1086 /* reuse GL_PATCH_VERTICES */
  1087 /* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
  1088 /* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
  1089 /* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
  1090 /* reuse GL_TESS_GEN_MODE */
  1091 /* reuse GL_TESS_GEN_SPACING */
  1092 /* reuse GL_TESS_GEN_VERTEX_ORDER */
  1093 /* reuse GL_TESS_GEN_POINT_MODE */
  1094 /* reuse GL_ISOLINES */
  1095 /* reuse GL_FRACTIONAL_ODD */
  1096 /* reuse GL_FRACTIONAL_EVEN */
  1097 /* reuse GL_MAX_PATCH_VERTICES */
  1098 /* reuse GL_MAX_TESS_GEN_LEVEL */
  1099 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
  1100 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
  1101 /* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
  1102 /* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
  1103 /* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
  1104 /* reuse GL_MAX_TESS_PATCH_COMPONENTS */
  1105 /* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
  1106 /* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
  1107 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
  1108 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
  1109 /* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
  1110 /* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
  1111 /* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
  1112 /* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
  1113 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
  1114 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
  1115 /* reuse GL_TESS_EVALUATION_SHADER */
  1116 /* reuse GL_TESS_CONTROL_SHADER */
  1117 /* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
  1118 /* Reuse tokens from ARB_transform_feedback2 */
  1119 /* reuse GL_TRANSFORM_FEEDBACK */
  1120 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
  1121 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
  1122 /* reuse GL_TRANSFORM_FEEDBACK_BINDING */
  1123 /* Reuse tokens from ARB_transform_feedback3 */
  1124 /* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
  1125 /* reuse GL_MAX_VERTEX_STREAMS */
  1126 #endif
  1127 
  1128 #ifndef GL_VERSION_4_1
  1129 /* Reuse tokens from ARB_ES2_compatibility */
  1130 /* reuse GL_FIXED */
  1131 /* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
  1132 /* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
  1133 /* reuse GL_LOW_FLOAT */
  1134 /* reuse GL_MEDIUM_FLOAT */
  1135 /* reuse GL_HIGH_FLOAT */
  1136 /* reuse GL_LOW_INT */
  1137 /* reuse GL_MEDIUM_INT */
  1138 /* reuse GL_HIGH_INT */
  1139 /* reuse GL_SHADER_COMPILER */
  1140 /* reuse GL_NUM_SHADER_BINARY_FORMATS */
  1141 /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
  1142 /* reuse GL_MAX_VARYING_VECTORS */
  1143 /* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
  1144 /* Reuse tokens from ARB_get_program_binary */
  1145 /* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
  1146 /* reuse GL_PROGRAM_BINARY_LENGTH */
  1147 /* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
  1148 /* reuse GL_PROGRAM_BINARY_FORMATS */
  1149 /* Reuse tokens from ARB_separate_shader_objects */
  1150 /* reuse GL_VERTEX_SHADER_BIT */
  1151 /* reuse GL_FRAGMENT_SHADER_BIT */
  1152 /* reuse GL_GEOMETRY_SHADER_BIT */
  1153 /* reuse GL_TESS_CONTROL_SHADER_BIT */
  1154 /* reuse GL_TESS_EVALUATION_SHADER_BIT */
  1155 /* reuse GL_ALL_SHADER_BITS */
  1156 /* reuse GL_PROGRAM_SEPARABLE */
  1157 /* reuse GL_ACTIVE_PROGRAM */
  1158 /* reuse GL_PROGRAM_PIPELINE_BINDING */
  1159 /* Reuse tokens from ARB_shader_precision (none) */
  1160 /* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
  1161 /* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
  1162 /* reuse GL_MAX_VIEWPORTS */
  1163 /* reuse GL_VIEWPORT_SUBPIXEL_BITS */
  1164 /* reuse GL_VIEWPORT_BOUNDS_RANGE */
  1165 /* reuse GL_LAYER_PROVOKING_VERTEX */
  1166 /* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
  1167 /* reuse GL_UNDEFINED_VERTEX */
  1168 #endif
  1169 
  1170 #ifndef GL_ARB_multitexture
  1171 #define GL_TEXTURE0_ARB                   0x84C0
  1172 #define GL_TEXTURE1_ARB                   0x84C1
  1173 #define GL_TEXTURE2_ARB                   0x84C2
  1174 #define GL_TEXTURE3_ARB                   0x84C3
  1175 #define GL_TEXTURE4_ARB                   0x84C4
  1176 #define GL_TEXTURE5_ARB                   0x84C5
  1177 #define GL_TEXTURE6_ARB                   0x84C6
  1178 #define GL_TEXTURE7_ARB                   0x84C7
  1179 #define GL_TEXTURE8_ARB                   0x84C8
  1180 #define GL_TEXTURE9_ARB                   0x84C9
  1181 #define GL_TEXTURE10_ARB                  0x84CA
  1182 #define GL_TEXTURE11_ARB                  0x84CB
  1183 #define GL_TEXTURE12_ARB                  0x84CC
  1184 #define GL_TEXTURE13_ARB                  0x84CD
  1185 #define GL_TEXTURE14_ARB                  0x84CE
  1186 #define GL_TEXTURE15_ARB                  0x84CF
  1187 #define GL_TEXTURE16_ARB                  0x84D0
  1188 #define GL_TEXTURE17_ARB                  0x84D1
  1189 #define GL_TEXTURE18_ARB                  0x84D2
  1190 #define GL_TEXTURE19_ARB                  0x84D3
  1191 #define GL_TEXTURE20_ARB                  0x84D4
  1192 #define GL_TEXTURE21_ARB                  0x84D5
  1193 #define GL_TEXTURE22_ARB                  0x84D6
  1194 #define GL_TEXTURE23_ARB                  0x84D7
  1195 #define GL_TEXTURE24_ARB                  0x84D8
  1196 #define GL_TEXTURE25_ARB                  0x84D9
  1197 #define GL_TEXTURE26_ARB                  0x84DA
  1198 #define GL_TEXTURE27_ARB                  0x84DB
  1199 #define GL_TEXTURE28_ARB                  0x84DC
  1200 #define GL_TEXTURE29_ARB                  0x84DD
  1201 #define GL_TEXTURE30_ARB                  0x84DE
  1202 #define GL_TEXTURE31_ARB                  0x84DF
  1203 #define GL_ACTIVE_TEXTURE_ARB             0x84E0
  1204 #define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
  1205 #define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
  1206 #endif
  1207 
  1208 #ifndef GL_ARB_transpose_matrix
  1209 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
  1210 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
  1211 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
  1212 #define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
  1213 #endif
  1214 
  1215 #ifndef GL_ARB_multisample
  1216 #define GL_MULTISAMPLE_ARB                0x809D
  1217 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
  1218 #define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
  1219 #define GL_SAMPLE_COVERAGE_ARB            0x80A0
  1220 #define GL_SAMPLE_BUFFERS_ARB             0x80A8
  1221 #define GL_SAMPLES_ARB                    0x80A9
  1222 #define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
  1223 #define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
  1224 #define GL_MULTISAMPLE_BIT_ARB            0x20000000
  1225 #endif
  1226 
  1227 #ifndef GL_ARB_texture_env_add
  1228 #endif
  1229 
  1230 #ifndef GL_ARB_texture_cube_map
  1231 #define GL_NORMAL_MAP_ARB                 0x8511
  1232 #define GL_REFLECTION_MAP_ARB             0x8512
  1233 #define GL_TEXTURE_CUBE_MAP_ARB           0x8513
  1234 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
  1235 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
  1236 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
  1237 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
  1238 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
  1239 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
  1240 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
  1241 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
  1242 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
  1243 #endif
  1244 
  1245 #ifndef GL_ARB_texture_compression
  1246 #define GL_COMPRESSED_ALPHA_ARB           0x84E9
  1247 #define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
  1248 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
  1249 #define GL_COMPRESSED_INTENSITY_ARB       0x84EC
  1250 #define GL_COMPRESSED_RGB_ARB             0x84ED
  1251 #define GL_COMPRESSED_RGBA_ARB            0x84EE
  1252 #define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
  1253 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
  1254 #define GL_TEXTURE_COMPRESSED_ARB         0x86A1
  1255 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
  1256 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
  1257 #endif
  1258 
  1259 #ifndef GL_ARB_texture_border_clamp
  1260 #define GL_CLAMP_TO_BORDER_ARB            0x812D
  1261 #endif
  1262 
  1263 #ifndef GL_ARB_point_parameters
  1264 #define GL_POINT_SIZE_MIN_ARB             0x8126
  1265 #define GL_POINT_SIZE_MAX_ARB             0x8127
  1266 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
  1267 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
  1268 #endif
  1269 
  1270 #ifndef GL_ARB_vertex_blend
  1271 #define GL_MAX_VERTEX_UNITS_ARB           0x86A4
  1272 #define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
  1273 #define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
  1274 #define GL_VERTEX_BLEND_ARB               0x86A7
  1275 #define GL_CURRENT_WEIGHT_ARB             0x86A8
  1276 #define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
  1277 #define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
  1278 #define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
  1279 #define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
  1280 #define GL_WEIGHT_ARRAY_ARB               0x86AD
  1281 #define GL_MODELVIEW0_ARB                 0x1700
  1282 #define GL_MODELVIEW1_ARB                 0x850A
  1283 #define GL_MODELVIEW2_ARB                 0x8722
  1284 #define GL_MODELVIEW3_ARB                 0x8723
  1285 #define GL_MODELVIEW4_ARB                 0x8724
  1286 #define GL_MODELVIEW5_ARB                 0x8725
  1287 #define GL_MODELVIEW6_ARB                 0x8726
  1288 #define GL_MODELVIEW7_ARB                 0x8727
  1289 #define GL_MODELVIEW8_ARB                 0x8728
  1290 #define GL_MODELVIEW9_ARB                 0x8729
  1291 #define GL_MODELVIEW10_ARB                0x872A
  1292 #define GL_MODELVIEW11_ARB                0x872B
  1293 #define GL_MODELVIEW12_ARB                0x872C
  1294 #define GL_MODELVIEW13_ARB                0x872D
  1295 #define GL_MODELVIEW14_ARB                0x872E
  1296 #define GL_MODELVIEW15_ARB                0x872F
  1297 #define GL_MODELVIEW16_ARB                0x8730
  1298 #define GL_MODELVIEW17_ARB                0x8731
  1299 #define GL_MODELVIEW18_ARB                0x8732
  1300 #define GL_MODELVIEW19_ARB                0x8733
  1301 #define GL_MODELVIEW20_ARB                0x8734
  1302 #define GL_MODELVIEW21_ARB                0x8735
  1303 #define GL_MODELVIEW22_ARB                0x8736
  1304 #define GL_MODELVIEW23_ARB                0x8737
  1305 #define GL_MODELVIEW24_ARB                0x8738
  1306 #define GL_MODELVIEW25_ARB                0x8739
  1307 #define GL_MODELVIEW26_ARB                0x873A
  1308 #define GL_MODELVIEW27_ARB                0x873B
  1309 #define GL_MODELVIEW28_ARB                0x873C
  1310 #define GL_MODELVIEW29_ARB                0x873D
  1311 #define GL_MODELVIEW30_ARB                0x873E
  1312 #define GL_MODELVIEW31_ARB                0x873F
  1313 #endif
  1314 
  1315 #ifndef GL_ARB_matrix_palette
  1316 #define GL_MATRIX_PALETTE_ARB             0x8840
  1317 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
  1318 #define GL_MAX_PALETTE_MATRICES_ARB       0x8842
  1319 #define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
  1320 #define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
  1321 #define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
  1322 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
  1323 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
  1324 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
  1325 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
  1326 #endif
  1327 
  1328 #ifndef GL_ARB_texture_env_combine
  1329 #define GL_COMBINE_ARB                    0x8570
  1330 #define GL_COMBINE_RGB_ARB                0x8571
  1331 #define GL_COMBINE_ALPHA_ARB              0x8572
  1332 #define GL_SOURCE0_RGB_ARB                0x8580
  1333 #define GL_SOURCE1_RGB_ARB                0x8581
  1334 #define GL_SOURCE2_RGB_ARB                0x8582
  1335 #define GL_SOURCE0_ALPHA_ARB              0x8588
  1336 #define GL_SOURCE1_ALPHA_ARB              0x8589
  1337 #define GL_SOURCE2_ALPHA_ARB              0x858A
  1338 #define GL_OPERAND0_RGB_ARB               0x8590
  1339 #define GL_OPERAND1_RGB_ARB               0x8591
  1340 #define GL_OPERAND2_RGB_ARB               0x8592
  1341 #define GL_OPERAND0_ALPHA_ARB             0x8598
  1342 #define GL_OPERAND1_ALPHA_ARB             0x8599
  1343 #define GL_OPERAND2_ALPHA_ARB             0x859A
  1344 #define GL_RGB_SCALE_ARB                  0x8573
  1345 #define GL_ADD_SIGNED_ARB                 0x8574
  1346 #define GL_INTERPOLATE_ARB                0x8575
  1347 #define GL_SUBTRACT_ARB                   0x84E7
  1348 #define GL_CONSTANT_ARB                   0x8576
  1349 #define GL_PRIMARY_COLOR_ARB              0x8577
  1350 #define GL_PREVIOUS_ARB                   0x8578
  1351 #endif
  1352 
  1353 #ifndef GL_ARB_texture_env_crossbar
  1354 #endif
  1355 
  1356 #ifndef GL_ARB_texture_env_dot3
  1357 #define GL_DOT3_RGB_ARB                   0x86AE
  1358 #define GL_DOT3_RGBA_ARB                  0x86AF
  1359 #endif
  1360 
  1361 #ifndef GL_ARB_texture_mirrored_repeat
  1362 #define GL_MIRRORED_REPEAT_ARB            0x8370
  1363 #endif
  1364 
  1365 #ifndef GL_ARB_depth_texture
  1366 #define GL_DEPTH_COMPONENT16_ARB          0x81A5
  1367 #define GL_DEPTH_COMPONENT24_ARB          0x81A6
  1368 #define GL_DEPTH_COMPONENT32_ARB          0x81A7
  1369 #define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
  1370 #define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
  1371 #endif
  1372 
  1373 #ifndef GL_ARB_shadow
  1374 #define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
  1375 #define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
  1376 #define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
  1377 #endif
  1378 
  1379 #ifndef GL_ARB_shadow_ambient
  1380 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
  1381 #endif
  1382 
  1383 #ifndef GL_ARB_window_pos
  1384 #endif
  1385 
  1386 #ifndef GL_ARB_vertex_program
  1387 #define GL_COLOR_SUM_ARB                  0x8458
  1388 #define GL_VERTEX_PROGRAM_ARB             0x8620
  1389 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
  1390 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
  1391 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
  1392 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
  1393 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
  1394 #define GL_PROGRAM_LENGTH_ARB             0x8627
  1395 #define GL_PROGRAM_STRING_ARB             0x8628
  1396 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
  1397 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
  1398 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
  1399 #define GL_CURRENT_MATRIX_ARB             0x8641
  1400 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
  1401 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
  1402 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
  1403 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
  1404 #define GL_PROGRAM_BINDING_ARB            0x8677
  1405 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
  1406 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
  1407 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
  1408 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
  1409 #define GL_PROGRAM_FORMAT_ARB             0x8876
  1410 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
  1411 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
  1412 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
  1413 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
  1414 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
  1415 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
  1416 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
  1417 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
  1418 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
  1419 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
  1420 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
  1421 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
  1422 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
  1423 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
  1424 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
  1425 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
  1426 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
  1427 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
  1428 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
  1429 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
  1430 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
  1431 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
  1432 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
  1433 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
  1434 #define GL_MATRIX0_ARB                    0x88C0
  1435 #define GL_MATRIX1_ARB                    0x88C1
  1436 #define GL_MATRIX2_ARB                    0x88C2
  1437 #define GL_MATRIX3_ARB                    0x88C3
  1438 #define GL_MATRIX4_ARB                    0x88C4
  1439 #define GL_MATRIX5_ARB                    0x88C5
  1440 #define GL_MATRIX6_ARB                    0x88C6
  1441 #define GL_MATRIX7_ARB                    0x88C7
  1442 #define GL_MATRIX8_ARB                    0x88C8
  1443 #define GL_MATRIX9_ARB                    0x88C9
  1444 #define GL_MATRIX10_ARB                   0x88CA
  1445 #define GL_MATRIX11_ARB                   0x88CB
  1446 #define GL_MATRIX12_ARB                   0x88CC
  1447 #define GL_MATRIX13_ARB                   0x88CD
  1448 #define GL_MATRIX14_ARB                   0x88CE
  1449 #define GL_MATRIX15_ARB                   0x88CF
  1450 #define GL_MATRIX16_ARB                   0x88D0
  1451 #define GL_MATRIX17_ARB                   0x88D1
  1452 #define GL_MATRIX18_ARB                   0x88D2
  1453 #define GL_MATRIX19_ARB                   0x88D3
  1454 #define GL_MATRIX20_ARB                   0x88D4
  1455 #define GL_MATRIX21_ARB                   0x88D5
  1456 #define GL_MATRIX22_ARB                   0x88D6
  1457 #define GL_MATRIX23_ARB                   0x88D7
  1458 #define GL_MATRIX24_ARB                   0x88D8
  1459 #define GL_MATRIX25_ARB                   0x88D9
  1460 #define GL_MATRIX26_ARB                   0x88DA
  1461 #define GL_MATRIX27_ARB                   0x88DB
  1462 #define GL_MATRIX28_ARB                   0x88DC
  1463 #define GL_MATRIX29_ARB                   0x88DD
  1464 #define GL_MATRIX30_ARB                   0x88DE
  1465 #define GL_MATRIX31_ARB                   0x88DF
  1466 #endif
  1467 
  1468 #ifndef GL_ARB_fragment_program
  1469 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
  1470 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
  1471 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
  1472 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
  1473 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
  1474 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
  1475 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
  1476 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
  1477 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
  1478 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
  1479 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
  1480 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
  1481 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
  1482 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
  1483 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
  1484 #endif
  1485 
  1486 #ifndef GL_ARB_vertex_buffer_object
  1487 #define GL_BUFFER_SIZE_ARB                0x8764
  1488 #define GL_BUFFER_USAGE_ARB               0x8765
  1489 #define GL_ARRAY_BUFFER_ARB               0x8892
  1490 #define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
  1491 #define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
  1492 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
  1493 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
  1494 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
  1495 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
  1496 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
  1497 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
  1498 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
  1499 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
  1500 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
  1501 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
  1502 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
  1503 #define GL_READ_ONLY_ARB                  0x88B8
  1504 #define GL_WRITE_ONLY_ARB                 0x88B9
  1505 #define GL_READ_WRITE_ARB                 0x88BA
  1506 #define GL_BUFFER_ACCESS_ARB              0x88BB
  1507 #define GL_BUFFER_MAPPED_ARB              0x88BC
  1508 #define GL_BUFFER_MAP_POINTER_ARB         0x88BD
  1509 #define GL_STREAM_DRAW_ARB                0x88E0
  1510 #define GL_STREAM_READ_ARB                0x88E1
  1511 #define GL_STREAM_COPY_ARB                0x88E2
  1512 #define GL_STATIC_DRAW_ARB                0x88E4
  1513 #define GL_STATIC_READ_ARB                0x88E5
  1514 #define GL_STATIC_COPY_ARB                0x88E6
  1515 #define GL_DYNAMIC_DRAW_ARB               0x88E8
  1516 #define GL_DYNAMIC_READ_ARB               0x88E9
  1517 #define GL_DYNAMIC_COPY_ARB               0x88EA
  1518 #endif
  1519 
  1520 #ifndef GL_ARB_occlusion_query
  1521 #define GL_QUERY_COUNTER_BITS_ARB         0x8864
  1522 #define GL_CURRENT_QUERY_ARB              0x8865
  1523 #define GL_QUERY_RESULT_ARB               0x8866
  1524 #define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
  1525 #define GL_SAMPLES_PASSED_ARB             0x8914
  1526 #endif
  1527 
  1528 #ifndef GL_ARB_shader_objects
  1529 #define GL_PROGRAM_OBJECT_ARB             0x8B40
  1530 #define GL_SHADER_OBJECT_ARB              0x8B48
  1531 #define GL_OBJECT_TYPE_ARB                0x8B4E
  1532 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
  1533 #define GL_FLOAT_VEC2_ARB                 0x8B50
  1534 #define GL_FLOAT_VEC3_ARB                 0x8B51
  1535 #define GL_FLOAT_VEC4_ARB                 0x8B52
  1536 #define GL_INT_VEC2_ARB                   0x8B53
  1537 #define GL_INT_VEC3_ARB                   0x8B54
  1538 #define GL_INT_VEC4_ARB                   0x8B55
  1539 #define GL_BOOL_ARB                       0x8B56
  1540 #define GL_BOOL_VEC2_ARB                  0x8B57
  1541 #define GL_BOOL_VEC3_ARB                  0x8B58
  1542 #define GL_BOOL_VEC4_ARB                  0x8B59
  1543 #define GL_FLOAT_MAT2_ARB                 0x8B5A
  1544 #define GL_FLOAT_MAT3_ARB                 0x8B5B
  1545 #define GL_FLOAT_MAT4_ARB                 0x8B5C
  1546 #define GL_SAMPLER_1D_ARB                 0x8B5D
  1547 #define GL_SAMPLER_2D_ARB                 0x8B5E
  1548 #define GL_SAMPLER_3D_ARB                 0x8B5F
  1549 #define GL_SAMPLER_CUBE_ARB               0x8B60
  1550 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
  1551 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
  1552 #define GL_SAMPLER_2D_RECT_ARB            0x8B63
  1553 #define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
  1554 #define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
  1555 #define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
  1556 #define GL_OBJECT_LINK_STATUS_ARB         0x8B82
  1557 #define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
  1558 #define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
  1559 #define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
  1560 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
  1561 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
  1562 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
  1563 #endif
  1564 
  1565 #ifndef GL_ARB_vertex_shader
  1566 #define GL_VERTEX_SHADER_ARB              0x8B31
  1567 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
  1568 #define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
  1569 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
  1570 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
  1571 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
  1572 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
  1573 #endif
  1574 
  1575 #ifndef GL_ARB_fragment_shader
  1576 #define GL_FRAGMENT_SHADER_ARB            0x8B30
  1577 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
  1578 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
  1579 #endif
  1580 
  1581 #ifndef GL_ARB_shading_language_100
  1582 #define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
  1583 #endif
  1584 
  1585 #ifndef GL_ARB_texture_non_power_of_two
  1586 #endif
  1587 
  1588 #ifndef GL_ARB_point_sprite
  1589 #define GL_POINT_SPRITE_ARB               0x8861
  1590 #define GL_COORD_REPLACE_ARB              0x8862
  1591 #endif
  1592 
  1593 #ifndef GL_ARB_fragment_program_shadow
  1594 #endif
  1595 
  1596 #ifndef GL_ARB_draw_buffers
  1597 #define GL_MAX_DRAW_BUFFERS_ARB           0x8824
  1598 #define GL_DRAW_BUFFER0_ARB               0x8825
  1599 #define GL_DRAW_BUFFER1_ARB               0x8826
  1600 #define GL_DRAW_BUFFER2_ARB               0x8827
  1601 #define GL_DRAW_BUFFER3_ARB               0x8828
  1602 #define GL_DRAW_BUFFER4_ARB               0x8829
  1603 #define GL_DRAW_BUFFER5_ARB               0x882A
  1604 #define GL_DRAW_BUFFER6_ARB               0x882B
  1605 #define GL_DRAW_BUFFER7_ARB               0x882C
  1606 #define GL_DRAW_BUFFER8_ARB               0x882D
  1607 #define GL_DRAW_BUFFER9_ARB               0x882E
  1608 #define GL_DRAW_BUFFER10_ARB              0x882F
  1609 #define GL_DRAW_BUFFER11_ARB              0x8830
  1610 #define GL_DRAW_BUFFER12_ARB              0x8831
  1611 #define GL_DRAW_BUFFER13_ARB              0x8832
  1612 #define GL_DRAW_BUFFER14_ARB              0x8833
  1613 #define GL_DRAW_BUFFER15_ARB              0x8834
  1614 #endif
  1615 
  1616 #ifndef GL_ARB_texture_rectangle
  1617 #define GL_TEXTURE_RECTANGLE_ARB          0x84F5
  1618 #define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
  1619 #define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
  1620 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
  1621 #endif
  1622 
  1623 #ifndef GL_ARB_color_buffer_float
  1624 #define GL_RGBA_FLOAT_MODE_ARB            0x8820
  1625 #define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
  1626 #define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
  1627 #define GL_CLAMP_READ_COLOR_ARB           0x891C
  1628 #define GL_FIXED_ONLY_ARB                 0x891D
  1629 #endif
  1630 
  1631 #ifndef GL_ARB_half_float_pixel
  1632 #define GL_HALF_FLOAT_ARB                 0x140B
  1633 #endif
  1634 
  1635 #ifndef GL_ARB_texture_float
  1636 #define GL_TEXTURE_RED_TYPE_ARB           0x8C10
  1637 #define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
  1638 #define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
  1639 #define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
  1640 #define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
  1641 #define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
  1642 #define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
  1643 #define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
  1644 #define GL_RGBA32F_ARB                    0x8814
  1645 #define GL_RGB32F_ARB                     0x8815
  1646 #define GL_ALPHA32F_ARB                   0x8816
  1647 #define GL_INTENSITY32F_ARB               0x8817
  1648 #define GL_LUMINANCE32F_ARB               0x8818
  1649 #define GL_LUMINANCE_ALPHA32F_ARB         0x8819
  1650 #define GL_RGBA16F_ARB                    0x881A
  1651 #define GL_RGB16F_ARB                     0x881B
  1652 #define GL_ALPHA16F_ARB                   0x881C
  1653 #define GL_INTENSITY16F_ARB               0x881D
  1654 #define GL_LUMINANCE16F_ARB               0x881E
  1655 #define GL_LUMINANCE_ALPHA16F_ARB         0x881F
  1656 #endif
  1657 
  1658 #ifndef GL_ARB_pixel_buffer_object
  1659 #define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
  1660 #define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
  1661 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
  1662 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
  1663 #endif
  1664 
  1665 #ifndef GL_ARB_depth_buffer_float
  1666 #define GL_DEPTH_COMPONENT32F             0x8CAC
  1667 #define GL_DEPTH32F_STENCIL8              0x8CAD
  1668 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
  1669 #endif
  1670 
  1671 #ifndef GL_ARB_draw_instanced
  1672 #endif
  1673 
  1674 #ifndef GL_ARB_framebuffer_object
  1675 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
  1676 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
  1677 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
  1678 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
  1679 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
  1680 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
  1681 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
  1682 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
  1683 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
  1684 #define GL_FRAMEBUFFER_DEFAULT            0x8218
  1685 #define GL_FRAMEBUFFER_UNDEFINED          0x8219
  1686 #define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
  1687 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
  1688 #define GL_DEPTH_STENCIL                  0x84F9
  1689 #define GL_UNSIGNED_INT_24_8              0x84FA
  1690 #define GL_DEPTH24_STENCIL8               0x88F0
  1691 #define GL_TEXTURE_STENCIL_SIZE           0x88F1
  1692 #define GL_TEXTURE_RED_TYPE               0x8C10
  1693 #define GL_TEXTURE_GREEN_TYPE             0x8C11
  1694 #define GL_TEXTURE_BLUE_TYPE              0x8C12
  1695 #define GL_TEXTURE_ALPHA_TYPE             0x8C13
  1696 #define GL_TEXTURE_DEPTH_TYPE             0x8C16
  1697 #define GL_UNSIGNED_NORMALIZED            0x8C17
  1698 #define GL_FRAMEBUFFER_BINDING            0x8CA6
  1699 #define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
  1700 #define GL_RENDERBUFFER_BINDING           0x8CA7
  1701 #define GL_READ_FRAMEBUFFER               0x8CA8
  1702 #define GL_DRAW_FRAMEBUFFER               0x8CA9
  1703 #define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
  1704 #define GL_RENDERBUFFER_SAMPLES           0x8CAB
  1705 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
  1706 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
  1707 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
  1708 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
  1709 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
  1710 #define GL_FRAMEBUFFER_COMPLETE           0x8CD5
  1711 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
  1712 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
  1713 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
  1714 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
  1715 #define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
  1716 #define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
  1717 #define GL_COLOR_ATTACHMENT0              0x8CE0
  1718 #define GL_COLOR_ATTACHMENT1              0x8CE1
  1719 #define GL_COLOR_ATTACHMENT2              0x8CE2
  1720 #define GL_COLOR_ATTACHMENT3              0x8CE3
  1721 #define GL_COLOR_ATTACHMENT4              0x8CE4
  1722 #define GL_COLOR_ATTACHMENT5              0x8CE5
  1723 #define GL_COLOR_ATTACHMENT6              0x8CE6
  1724 #define GL_COLOR_ATTACHMENT7              0x8CE7
  1725 #define GL_COLOR_ATTACHMENT8              0x8CE8
  1726 #define GL_COLOR_ATTACHMENT9              0x8CE9
  1727 #define GL_COLOR_ATTACHMENT10             0x8CEA
  1728 #define GL_COLOR_ATTACHMENT11             0x8CEB
  1729 #define GL_COLOR_ATTACHMENT12             0x8CEC
  1730 #define GL_COLOR_ATTACHMENT13             0x8CED
  1731 #define GL_COLOR_ATTACHMENT14             0x8CEE
  1732 #define GL_COLOR_ATTACHMENT15             0x8CEF
  1733 #define GL_DEPTH_ATTACHMENT               0x8D00
  1734 #define GL_STENCIL_ATTACHMENT             0x8D20
  1735 #define GL_FRAMEBUFFER                    0x8D40
  1736 #define GL_RENDERBUFFER                   0x8D41
  1737 #define GL_RENDERBUFFER_WIDTH             0x8D42
  1738 #define GL_RENDERBUFFER_HEIGHT            0x8D43
  1739 #define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
  1740 #define GL_STENCIL_INDEX1                 0x8D46
  1741 #define GL_STENCIL_INDEX4                 0x8D47
  1742 #define GL_STENCIL_INDEX8                 0x8D48
  1743 #define GL_STENCIL_INDEX16                0x8D49
  1744 #define GL_RENDERBUFFER_RED_SIZE          0x8D50
  1745 #define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
  1746 #define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
  1747 #define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
  1748 #define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
  1749 #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
  1750 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
  1751 #define GL_MAX_SAMPLES                    0x8D57
  1752 #endif
  1753 
  1754 #ifndef GL_ARB_framebuffer_object_DEPRECATED
  1755 #define GL_INDEX                          0x8222
  1756 #define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
  1757 #define GL_TEXTURE_INTENSITY_TYPE         0x8C15
  1758 #endif
  1759 
  1760 #ifndef GL_ARB_framebuffer_sRGB
  1761 #define GL_FRAMEBUFFER_SRGB               0x8DB9
  1762 #endif
  1763 
  1764 #ifndef GL_ARB_geometry_shader4
  1765 #define GL_LINES_ADJACENCY_ARB            0x000A
  1766 #define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
  1767 #define GL_TRIANGLES_ADJACENCY_ARB        0x000C
  1768 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
  1769 #define GL_PROGRAM_POINT_SIZE_ARB         0x8642
  1770 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
  1771 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
  1772 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
  1773 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
  1774 #define GL_GEOMETRY_SHADER_ARB            0x8DD9
  1775 #define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
  1776 #define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
  1777 #define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
  1778 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
  1779 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
  1780 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
  1781 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
  1782 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
  1783 /* reuse GL_MAX_VARYING_COMPONENTS */
  1784 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
  1785 #endif
  1786 
  1787 #ifndef GL_ARB_half_float_vertex
  1788 #define GL_HALF_FLOAT                     0x140B
  1789 #endif
  1790 
  1791 #ifndef GL_ARB_instanced_arrays
  1792 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
  1793 #endif
  1794 
  1795 #ifndef GL_ARB_map_buffer_range
  1796 #define GL_MAP_READ_BIT                   0x0001
  1797 #define GL_MAP_WRITE_BIT                  0x0002
  1798 #define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
  1799 #define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
  1800 #define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
  1801 #define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
  1802 #endif
  1803 
  1804 #ifndef GL_ARB_texture_buffer_object
  1805 #define GL_TEXTURE_BUFFER_ARB             0x8C2A
  1806 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
  1807 #define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
  1808 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
  1809 #define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
  1810 #endif
  1811 
  1812 #ifndef GL_ARB_texture_compression_rgtc
  1813 #define GL_COMPRESSED_RED_RGTC1           0x8DBB
  1814 #define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
  1815 #define GL_COMPRESSED_RG_RGTC2            0x8DBD
  1816 #define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
  1817 #endif
  1818 
  1819 #ifndef GL_ARB_texture_rg
  1820 #define GL_RG                             0x8227
  1821 #define GL_RG_INTEGER                     0x8228
  1822 #define GL_R8                             0x8229
  1823 #define GL_R16                            0x822A
  1824 #define GL_RG8                            0x822B
  1825 #define GL_RG16                           0x822C
  1826 #define GL_R16F                           0x822D
  1827 #define GL_R32F                           0x822E
  1828 #define GL_RG16F                          0x822F
  1829 #define GL_RG32F                          0x8230
  1830 #define GL_R8I                            0x8231
  1831 #define GL_R8UI                           0x8232
  1832 #define GL_R16I                           0x8233
  1833 #define GL_R16UI                          0x8234
  1834 #define GL_R32I                           0x8235
  1835 #define GL_R32UI                          0x8236
  1836 #define GL_RG8I                           0x8237
  1837 #define GL_RG8UI                          0x8238
  1838 #define GL_RG16I                          0x8239
  1839 #define GL_RG16UI                         0x823A
  1840 #define GL_RG32I                          0x823B
  1841 #define GL_RG32UI                         0x823C
  1842 #endif
  1843 
  1844 #ifndef GL_ARB_vertex_array_object
  1845 #define GL_VERTEX_ARRAY_BINDING           0x85B5
  1846 #endif
  1847 
  1848 #ifndef GL_ARB_uniform_buffer_object
  1849 #define GL_UNIFORM_BUFFER                 0x8A11
  1850 #define GL_UNIFORM_BUFFER_BINDING         0x8A28
  1851 #define GL_UNIFORM_BUFFER_START           0x8A29
  1852 #define GL_UNIFORM_BUFFER_SIZE            0x8A2A
  1853 #define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
  1854 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
  1855 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
  1856 #define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
  1857 #define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
  1858 #define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
  1859 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
  1860 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
  1861 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
  1862 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
  1863 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
  1864 #define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
  1865 #define GL_UNIFORM_TYPE                   0x8A37
  1866 #define GL_UNIFORM_SIZE                   0x8A38
  1867 #define GL_UNIFORM_NAME_LENGTH            0x8A39
  1868 #define GL_UNIFORM_BLOCK_INDEX            0x8A3A
  1869 #define GL_UNIFORM_OFFSET                 0x8A3B
  1870 #define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
  1871 #define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
  1872 #define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
  1873 #define GL_UNIFORM_BLOCK_BINDING          0x8A3F
  1874 #define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
  1875 #define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
  1876 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
  1877 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
  1878 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
  1879 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
  1880 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
  1881 #define GL_INVALID_INDEX                  0xFFFFFFFFu
  1882 #endif
  1883 
  1884 #ifndef GL_ARB_compatibility
  1885 /* ARB_compatibility just defines tokens from core 3.0 */
  1886 #endif
  1887 
  1888 #ifndef GL_ARB_copy_buffer
  1889 #define GL_COPY_READ_BUFFER               0x8F36
  1890 #define GL_COPY_WRITE_BUFFER              0x8F37
  1891 #endif
  1892 
  1893 #ifndef GL_ARB_shader_texture_lod
  1894 #endif
  1895 
  1896 #ifndef GL_ARB_depth_clamp
  1897 #define GL_DEPTH_CLAMP                    0x864F
  1898 #endif
  1899 
  1900 #ifndef GL_ARB_draw_elements_base_vertex
  1901 #endif
  1902 
  1903 #ifndef GL_ARB_fragment_coord_conventions
  1904 #endif
  1905 
  1906 #ifndef GL_ARB_provoking_vertex
  1907 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
  1908 #define GL_FIRST_VERTEX_CONVENTION        0x8E4D
  1909 #define GL_LAST_VERTEX_CONVENTION         0x8E4E
  1910 #define GL_PROVOKING_VERTEX               0x8E4F
  1911 #endif
  1912 
  1913 #ifndef GL_ARB_seamless_cube_map
  1914 #define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
  1915 #endif
  1916 
  1917 #ifndef GL_ARB_sync
  1918 #define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
  1919 #define GL_OBJECT_TYPE                    0x9112
  1920 #define GL_SYNC_CONDITION                 0x9113
  1921 #define GL_SYNC_STATUS                    0x9114
  1922 #define GL_SYNC_FLAGS                     0x9115
  1923 #define GL_SYNC_FENCE                     0x9116
  1924 #define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
  1925 #define GL_UNSIGNALED                     0x9118
  1926 #define GL_SIGNALED                       0x9119
  1927 #define GL_ALREADY_SIGNALED               0x911A
  1928 #define GL_TIMEOUT_EXPIRED                0x911B
  1929 #define GL_CONDITION_SATISFIED            0x911C
  1930 #define GL_WAIT_FAILED                    0x911D
  1931 #define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
  1932 #define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
  1933 #endif
  1934 
  1935 #ifndef GL_ARB_texture_multisample
  1936 #define GL_SAMPLE_POSITION                0x8E50
  1937 #define GL_SAMPLE_MASK                    0x8E51
  1938 #define GL_SAMPLE_MASK_VALUE              0x8E52
  1939 #define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
  1940 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
  1941 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
  1942 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
  1943 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
  1944 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
  1945 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
  1946 #define GL_TEXTURE_SAMPLES                0x9106
  1947 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
  1948 #define GL_SAMPLER_2D_MULTISAMPLE         0x9108
  1949 #define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
  1950 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
  1951 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
  1952 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
  1953 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
  1954 #define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
  1955 #define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
  1956 #define GL_MAX_INTEGER_SAMPLES            0x9110
  1957 #endif
  1958 
  1959 #ifndef GL_ARB_vertex_array_bgra
  1960 /* reuse GL_BGRA */
  1961 #endif
  1962 
  1963 #ifndef GL_ARB_draw_buffers_blend
  1964 #endif
  1965 
  1966 #ifndef GL_ARB_sample_shading
  1967 #define GL_SAMPLE_SHADING_ARB             0x8C36
  1968 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
  1969 #endif
  1970 
  1971 #ifndef GL_ARB_texture_cube_map_array
  1972 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
  1973 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
  1974 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
  1975 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
  1976 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
  1977 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
  1978 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
  1979 #endif
  1980 
  1981 #ifndef GL_ARB_texture_gather
  1982 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
  1983 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
  1984 #endif
  1985 
  1986 #ifndef GL_ARB_texture_query_lod
  1987 #endif
  1988 
  1989 #ifndef GL_ARB_shading_language_include
  1990 #define GL_SHADER_INCLUDE_ARB             0x8DAE
  1991 #define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
  1992 #define GL_NAMED_STRING_TYPE_ARB          0x8DEA
  1993 #endif
  1994 
  1995 #ifndef GL_ARB_texture_compression_bptc
  1996 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
  1997 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
  1998 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
  1999 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
  2000 #endif
  2001 
  2002 #ifndef GL_ARB_blend_func_extended
  2003 #define GL_SRC1_COLOR                     0x88F9
  2004 /* reuse GL_SRC1_ALPHA */
  2005 #define GL_ONE_MINUS_SRC1_COLOR           0x88FA
  2006 #define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
  2007 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
  2008 #endif
  2009 
  2010 #ifndef GL_ARB_explicit_attrib_location
  2011 #endif
  2012 
  2013 #ifndef GL_ARB_occlusion_query2
  2014 #define GL_ANY_SAMPLES_PASSED             0x8C2F
  2015 #endif
  2016 
  2017 #ifndef GL_ARB_sampler_objects
  2018 #define GL_SAMPLER_BINDING                0x8919
  2019 #endif
  2020 
  2021 #ifndef GL_ARB_shader_bit_encoding
  2022 #endif
  2023 
  2024 #ifndef GL_ARB_texture_rgb10_a2ui
  2025 #define GL_RGB10_A2UI                     0x906F
  2026 #endif
  2027 
  2028 #ifndef GL_ARB_texture_swizzle
  2029 #define GL_TEXTURE_SWIZZLE_R              0x8E42
  2030 #define GL_TEXTURE_SWIZZLE_G              0x8E43
  2031 #define GL_TEXTURE_SWIZZLE_B              0x8E44
  2032 #define GL_TEXTURE_SWIZZLE_A              0x8E45
  2033 #define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
  2034 #endif
  2035 
  2036 #ifndef GL_ARB_timer_query
  2037 #define GL_TIME_ELAPSED                   0x88BF
  2038 #define GL_TIMESTAMP                      0x8E28
  2039 #endif
  2040 
  2041 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
  2042 /* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
  2043 #define GL_INT_2_10_10_10_REV             0x8D9F
  2044 #endif
  2045 
  2046 #ifndef GL_ARB_draw_indirect
  2047 #define GL_DRAW_INDIRECT_BUFFER           0x8F3F
  2048 #define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
  2049 #endif
  2050 
  2051 #ifndef GL_ARB_gpu_shader5
  2052 #define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
  2053 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
  2054 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
  2055 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
  2056 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
  2057 /* reuse GL_MAX_VERTEX_STREAMS */
  2058 #endif
  2059 
  2060 #ifndef GL_ARB_gpu_shader_fp64
  2061 /* reuse GL_DOUBLE */
  2062 #define GL_DOUBLE_VEC2                    0x8FFC
  2063 #define GL_DOUBLE_VEC3                    0x8FFD
  2064 #define GL_DOUBLE_VEC4                    0x8FFE
  2065 #define GL_DOUBLE_MAT2                    0x8F46
  2066 #define GL_DOUBLE_MAT3                    0x8F47
  2067 #define GL_DOUBLE_MAT4                    0x8F48
  2068 #define GL_DOUBLE_MAT2x3                  0x8F49
  2069 #define GL_DOUBLE_MAT2x4                  0x8F4A
  2070 #define GL_DOUBLE_MAT3x2                  0x8F4B
  2071 #define GL_DOUBLE_MAT3x4                  0x8F4C
  2072 #define GL_DOUBLE_MAT4x2                  0x8F4D
  2073 #define GL_DOUBLE_MAT4x3                  0x8F4E
  2074 #endif
  2075 
  2076 #ifndef GL_ARB_shader_subroutine
  2077 #define GL_ACTIVE_SUBROUTINES             0x8DE5
  2078 #define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
  2079 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
  2080 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
  2081 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
  2082 #define GL_MAX_SUBROUTINES                0x8DE7
  2083 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
  2084 #define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
  2085 #define GL_COMPATIBLE_SUBROUTINES         0x8E4B
  2086 /* reuse GL_UNIFORM_SIZE */
  2087 /* reuse GL_UNIFORM_NAME_LENGTH */
  2088 #endif
  2089 
  2090 #ifndef GL_ARB_tessellation_shader
  2091 #define GL_PATCHES                        0x000E
  2092 #define GL_PATCH_VERTICES                 0x8E72
  2093 #define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
  2094 #define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
  2095 #define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
  2096 #define GL_TESS_GEN_MODE                  0x8E76
  2097 #define GL_TESS_GEN_SPACING               0x8E77
  2098 #define GL_TESS_GEN_VERTEX_ORDER          0x8E78
  2099 #define GL_TESS_GEN_POINT_MODE            0x8E79
  2100 /* reuse GL_TRIANGLES */
  2101 /* reuse GL_QUADS */
  2102 #define GL_ISOLINES                       0x8E7A
  2103 /* reuse GL_EQUAL */
  2104 #define GL_FRACTIONAL_ODD                 0x8E7B
  2105 #define GL_FRACTIONAL_EVEN                0x8E7C
  2106 /* reuse GL_CCW */
  2107 /* reuse GL_CW */
  2108 #define GL_MAX_PATCH_VERTICES             0x8E7D
  2109 #define GL_MAX_TESS_GEN_LEVEL             0x8E7E
  2110 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
  2111 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
  2112 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
  2113 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
  2114 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
  2115 #define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
  2116 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
  2117 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
  2118 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
  2119 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
  2120 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
  2121 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
  2122 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
  2123 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
  2124 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
  2125 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
  2126 #define GL_TESS_EVALUATION_SHADER         0x8E87
  2127 #define GL_TESS_CONTROL_SHADER            0x8E88
  2128 #endif
  2129 
  2130 #ifndef GL_ARB_texture_buffer_object_rgb32
  2131 /* reuse GL_RGB32F */
  2132 /* reuse GL_RGB32UI */
  2133 /* reuse GL_RGB32I */
  2134 #endif
  2135 
  2136 #ifndef GL_ARB_transform_feedback2
  2137 #define GL_TRANSFORM_FEEDBACK             0x8E22
  2138 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
  2139 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
  2140 #define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
  2141 #endif
  2142 
  2143 #ifndef GL_ARB_transform_feedback3
  2144 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
  2145 #define GL_MAX_VERTEX_STREAMS             0x8E71
  2146 #endif
  2147 
  2148 #ifndef GL_ARB_ES2_compatibility
  2149 #define GL_FIXED                          0x140C
  2150 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
  2151 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
  2152 #define GL_LOW_FLOAT                      0x8DF0
  2153 #define GL_MEDIUM_FLOAT                   0x8DF1
  2154 #define GL_HIGH_FLOAT                     0x8DF2
  2155 #define GL_LOW_INT                        0x8DF3
  2156 #define GL_MEDIUM_INT                     0x8DF4
  2157 #define GL_HIGH_INT                       0x8DF5
  2158 #define GL_SHADER_COMPILER                0x8DFA
  2159 #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
  2160 #define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
  2161 #define GL_MAX_VARYING_VECTORS            0x8DFC
  2162 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
  2163 #endif
  2164 
  2165 #ifndef GL_ARB_get_program_binary
  2166 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
  2167 #define GL_PROGRAM_BINARY_LENGTH          0x8741
  2168 #define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
  2169 #define GL_PROGRAM_BINARY_FORMATS         0x87FF
  2170 #endif
  2171 
  2172 #ifndef GL_ARB_separate_shader_objects
  2173 #define GL_VERTEX_SHADER_BIT              0x00000001
  2174 #define GL_FRAGMENT_SHADER_BIT            0x00000002
  2175 #define GL_GEOMETRY_SHADER_BIT            0x00000004
  2176 #define GL_TESS_CONTROL_SHADER_BIT        0x00000008
  2177 #define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
  2178 #define GL_ALL_SHADER_BITS                0xFFFFFFFF
  2179 #define GL_PROGRAM_SEPARABLE              0x8258
  2180 #define GL_ACTIVE_PROGRAM                 0x8259
  2181 #define GL_PROGRAM_PIPELINE_BINDING       0x825A
  2182 #endif
  2183 
  2184 #ifndef GL_ARB_shader_precision
  2185 #endif
  2186 
  2187 #ifndef GL_ARB_vertex_attrib_64bit
  2188 /* reuse GL_RGB32I */
  2189 /* reuse GL_DOUBLE_VEC2 */
  2190 /* reuse GL_DOUBLE_VEC3 */
  2191 /* reuse GL_DOUBLE_VEC4 */
  2192 /* reuse GL_DOUBLE_MAT2 */
  2193 /* reuse GL_DOUBLE_MAT3 */
  2194 /* reuse GL_DOUBLE_MAT4 */
  2195 /* reuse GL_DOUBLE_MAT2x3 */
  2196 /* reuse GL_DOUBLE_MAT2x4 */
  2197 /* reuse GL_DOUBLE_MAT3x2 */
  2198 /* reuse GL_DOUBLE_MAT3x4 */
  2199 /* reuse GL_DOUBLE_MAT4x2 */
  2200 /* reuse GL_DOUBLE_MAT4x3 */
  2201 #endif
  2202 
  2203 #ifndef GL_ARB_viewport_array
  2204 /* reuse GL_SCISSOR_BOX */
  2205 /* reuse GL_VIEWPORT */
  2206 /* reuse GL_DEPTH_RANGE */
  2207 /* reuse GL_SCISSOR_TEST */
  2208 #define GL_MAX_VIEWPORTS                  0x825B
  2209 #define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
  2210 #define GL_VIEWPORT_BOUNDS_RANGE          0x825D
  2211 #define GL_LAYER_PROVOKING_VERTEX         0x825E
  2212 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
  2213 #define GL_UNDEFINED_VERTEX               0x8260
  2214 /* reuse GL_FIRST_VERTEX_CONVENTION */
  2215 /* reuse GL_LAST_VERTEX_CONVENTION */
  2216 /* reuse GL_PROVOKING_VERTEX */
  2217 #endif
  2218 
  2219 #ifndef GL_ARB_cl_event
  2220 #define GL_SYNC_CL_EVENT_ARB              0x8240
  2221 #define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
  2222 #endif
  2223 
  2224 #ifndef GL_ARB_debug_output
  2225 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
  2226 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
  2227 #define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
  2228 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
  2229 #define GL_DEBUG_SOURCE_API_ARB           0x8246
  2230 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
  2231 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
  2232 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
  2233 #define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
  2234 #define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
  2235 #define GL_DEBUG_TYPE_ERROR_ARB           0x824C
  2236 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
  2237 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
  2238 #define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
  2239 #define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
  2240 #define GL_DEBUG_TYPE_OTHER_ARB           0x8251
  2241 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
  2242 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
  2243 #define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
  2244 #define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
  2245 #define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
  2246 #define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
  2247 #endif
  2248 
  2249 #ifndef GL_ARB_robustness
  2250 /* reuse GL_NO_ERROR */
  2251 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
  2252 #define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
  2253 #define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
  2254 #define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
  2255 #define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
  2256 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
  2257 #define GL_NO_RESET_NOTIFICATION_ARB      0x8261
  2258 #endif
  2259 
  2260 #ifndef GL_ARB_shader_stencil_export
  2261 #endif
  2262 
  2263 #ifndef GL_EXT_abgr
  2264 #define GL_ABGR_EXT                       0x8000
  2265 #endif
  2266 
  2267 #ifndef GL_EXT_blend_color
  2268 #define GL_CONSTANT_COLOR_EXT             0x8001
  2269 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
  2270 #define GL_CONSTANT_ALPHA_EXT             0x8003
  2271 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
  2272 #define GL_BLEND_COLOR_EXT                0x8005
  2273 #endif
  2274 
  2275 #ifndef GL_EXT_polygon_offset
  2276 #define GL_POLYGON_OFFSET_EXT             0x8037
  2277 #define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
  2278 #define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
  2279 #endif
  2280 
  2281 #ifndef GL_EXT_texture
  2282 #define GL_ALPHA4_EXT                     0x803B
  2283 #define GL_ALPHA8_EXT                     0x803C
  2284 #define GL_ALPHA12_EXT                    0x803D
  2285 #define GL_ALPHA16_EXT                    0x803E
  2286 #define GL_LUMINANCE4_EXT                 0x803F
  2287 #define GL_LUMINANCE8_EXT                 0x8040
  2288 #define GL_LUMINANCE12_EXT                0x8041
  2289 #define GL_LUMINANCE16_EXT                0x8042
  2290 #define GL_LUMINANCE4_ALPHA4_EXT          0x8043
  2291 #define GL_LUMINANCE6_ALPHA2_EXT          0x8044
  2292 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
  2293 #define GL_LUMINANCE12_ALPHA4_EXT         0x8046
  2294 #define GL_LUMINANCE12_ALPHA12_EXT        0x8047
  2295 #define GL_LUMINANCE16_ALPHA16_EXT        0x8048
  2296 #define GL_INTENSITY_EXT                  0x8049
  2297 #define GL_INTENSITY4_EXT                 0x804A
  2298 #define GL_INTENSITY8_EXT                 0x804B
  2299 #define GL_INTENSITY12_EXT                0x804C
  2300 #define GL_INTENSITY16_EXT                0x804D
  2301 #define GL_RGB2_EXT                       0x804E
  2302 #define GL_RGB4_EXT                       0x804F
  2303 #define GL_RGB5_EXT                       0x8050
  2304 #define GL_RGB8_EXT                       0x8051
  2305 #define GL_RGB10_EXT                      0x8052
  2306 #define GL_RGB12_EXT                      0x8053
  2307 #define GL_RGB16_EXT                      0x8054
  2308 #define GL_RGBA2_EXT                      0x8055
  2309 #define GL_RGBA4_EXT                      0x8056
  2310 #define GL_RGB5_A1_EXT                    0x8057
  2311 #define GL_RGBA8_EXT                      0x8058
  2312 #define GL_RGB10_A2_EXT                   0x8059
  2313 #define GL_RGBA12_EXT                     0x805A
  2314 #define GL_RGBA16_EXT                     0x805B
  2315 #define GL_TEXTURE_RED_SIZE_EXT           0x805C
  2316 #define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
  2317 #define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
  2318 #define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
  2319 #define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
  2320 #define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
  2321 #define GL_REPLACE_EXT                    0x8062
  2322 #define GL_PROXY_TEXTURE_1D_EXT           0x8063
  2323 #define GL_PROXY_TEXTURE_2D_EXT           0x8064
  2324 #define GL_TEXTURE_TOO_LARGE_EXT          0x8065
  2325 #endif
  2326 
  2327 #ifndef GL_EXT_texture3D
  2328 #define GL_PACK_SKIP_IMAGES_EXT           0x806B
  2329 #define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
  2330 #define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
  2331 #define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
  2332 #define GL_TEXTURE_3D_EXT                 0x806F
  2333 #define GL_PROXY_TEXTURE_3D_EXT           0x8070
  2334 #define GL_TEXTURE_DEPTH_EXT              0x8071
  2335 #define GL_TEXTURE_WRAP_R_EXT             0x8072
  2336 #define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
  2337 #endif
  2338 
  2339 #ifndef GL_SGIS_texture_filter4
  2340 #define GL_FILTER4_SGIS                   0x8146
  2341 #define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
  2342 #endif
  2343 
  2344 #ifndef GL_EXT_subtexture
  2345 #endif
  2346 
  2347 #ifndef GL_EXT_copy_texture
  2348 #endif
  2349 
  2350 #ifndef GL_EXT_histogram
  2351 #define GL_HISTOGRAM_EXT                  0x8024
  2352 #define GL_PROXY_HISTOGRAM_EXT            0x8025
  2353 #define GL_HISTOGRAM_WIDTH_EXT            0x8026
  2354 #define GL_HISTOGRAM_FORMAT_EXT           0x8027
  2355 #define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
  2356 #define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
  2357 #define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
  2358 #define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
  2359 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
  2360 #define GL_HISTOGRAM_SINK_EXT             0x802D
  2361 #define GL_MINMAX_EXT                     0x802E
  2362 #define GL_MINMAX_FORMAT_EXT              0x802F
  2363 #define GL_MINMAX_SINK_EXT                0x8030
  2364 #define GL_TABLE_TOO_LARGE_EXT            0x8031
  2365 #endif
  2366 
  2367 #ifndef GL_EXT_convolution
  2368 #define GL_CONVOLUTION_1D_EXT             0x8010
  2369 #define GL_CONVOLUTION_2D_EXT             0x8011
  2370 #define GL_SEPARABLE_2D_EXT               0x8012
  2371 #define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
  2372 #define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
  2373 #define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
  2374 #define GL_REDUCE_EXT                     0x8016
  2375 #define GL_CONVOLUTION_FORMAT_EXT         0x8017
  2376 #define GL_CONVOLUTION_WIDTH_EXT          0x8018
  2377 #define GL_CONVOLUTION_HEIGHT_EXT         0x8019
  2378 #define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
  2379 #define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
  2380 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
  2381 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
  2382 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
  2383 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
  2384 #define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
  2385 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
  2386 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
  2387 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
  2388 #endif
  2389 
  2390 #ifndef GL_SGI_color_matrix
  2391 #define GL_COLOR_MATRIX_SGI               0x80B1
  2392 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
  2393 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
  2394 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
  2395 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
  2396 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
  2397 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
  2398 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
  2399 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
  2400 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
  2401 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
  2402 #endif
  2403 
  2404 #ifndef GL_SGI_color_table
  2405 #define GL_COLOR_TABLE_SGI                0x80D0
  2406 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
  2407 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
  2408 #define GL_PROXY_COLOR_TABLE_SGI          0x80D3
  2409 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
  2410 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
  2411 #define GL_COLOR_TABLE_SCALE_SGI          0x80D6
  2412 #define GL_COLOR_TABLE_BIAS_SGI           0x80D7
  2413 #define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
  2414 #define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
  2415 #define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
  2416 #define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
  2417 #define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
  2418 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
  2419 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
  2420 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
  2421 #endif
  2422 
  2423 #ifndef GL_SGIS_pixel_texture
  2424 #define GL_PIXEL_TEXTURE_SGIS             0x8353
  2425 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
  2426 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
  2427 #define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
  2428 #endif
  2429 
  2430 #ifndef GL_SGIX_pixel_texture
  2431 #define GL_PIXEL_TEX_GEN_SGIX             0x8139
  2432 #define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
  2433 #endif
  2434 
  2435 #ifndef GL_SGIS_texture4D
  2436 #define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
  2437 #define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
  2438 #define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
  2439 #define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
  2440 #define GL_TEXTURE_4D_SGIS                0x8134
  2441 #define GL_PROXY_TEXTURE_4D_SGIS          0x8135
  2442 #define GL_TEXTURE_4DSIZE_SGIS            0x8136
  2443 #define GL_TEXTURE_WRAP_Q_SGIS            0x8137
  2444 #define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
  2445 #define GL_TEXTURE_4D_BINDING_SGIS        0x814F
  2446 #endif
  2447 
  2448 #ifndef GL_SGI_texture_color_table
  2449 #define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
  2450 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
  2451 #endif
  2452 
  2453 #ifndef GL_EXT_cmyka
  2454 #define GL_CMYK_EXT                       0x800C
  2455 #define GL_CMYKA_EXT                      0x800D
  2456 #define GL_PACK_CMYK_HINT_EXT             0x800E
  2457 #define GL_UNPACK_CMYK_HINT_EXT           0x800F
  2458 #endif
  2459 
  2460 #ifndef GL_EXT_texture_object
  2461 #define GL_TEXTURE_PRIORITY_EXT           0x8066
  2462 #define GL_TEXTURE_RESIDENT_EXT           0x8067
  2463 #define GL_TEXTURE_1D_BINDING_EXT         0x8068
  2464 #define GL_TEXTURE_2D_BINDING_EXT         0x8069
  2465 #define GL_TEXTURE_3D_BINDING_EXT         0x806A
  2466 #endif
  2467 
  2468 #ifndef GL_SGIS_detail_texture
  2469 #define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
  2470 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
  2471 #define GL_LINEAR_DETAIL_SGIS             0x8097
  2472 #define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
  2473 #define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
  2474 #define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
  2475 #define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
  2476 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
  2477 #endif
  2478 
  2479 #ifndef GL_SGIS_sharpen_texture
  2480 #define GL_LINEAR_SHARPEN_SGIS            0x80AD
  2481 #define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
  2482 #define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
  2483 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
  2484 #endif
  2485 
  2486 #ifndef GL_EXT_packed_pixels
  2487 #define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
  2488 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
  2489 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
  2490 #define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
  2491 #define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
  2492 #endif
  2493 
  2494 #ifndef GL_SGIS_texture_lod
  2495 #define GL_TEXTURE_MIN_LOD_SGIS           0x813A
  2496 #define GL_TEXTURE_MAX_LOD_SGIS           0x813B
  2497 #define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
  2498 #define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
  2499 #endif
  2500 
  2501 #ifndef GL_SGIS_multisample
  2502 #define GL_MULTISAMPLE_SGIS               0x809D
  2503 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
  2504 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
  2505 #define GL_SAMPLE_MASK_SGIS               0x80A0
  2506 #define GL_1PASS_SGIS                     0x80A1
  2507 #define GL_2PASS_0_SGIS                   0x80A2
  2508 #define GL_2PASS_1_SGIS                   0x80A3
  2509 #define GL_4PASS_0_SGIS                   0x80A4
  2510 #define GL_4PASS_1_SGIS                   0x80A5
  2511 #define GL_4PASS_2_SGIS                   0x80A6
  2512 #define GL_4PASS_3_SGIS                   0x80A7
  2513 #define GL_SAMPLE_BUFFERS_SGIS            0x80A8
  2514 #define GL_SAMPLES_SGIS                   0x80A9
  2515 #define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
  2516 #define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
  2517 #define GL_SAMPLE_PATTERN_SGIS            0x80AC
  2518 #endif
  2519 
  2520 #ifndef GL_EXT_rescale_normal
  2521 #define GL_RESCALE_NORMAL_EXT             0x803A
  2522 #endif
  2523 
  2524 #ifndef GL_EXT_vertex_array
  2525 #define GL_VERTEX_ARRAY_EXT               0x8074
  2526 #define GL_NORMAL_ARRAY_EXT               0x8075
  2527 #define GL_COLOR_ARRAY_EXT                0x8076
  2528 #define GL_INDEX_ARRAY_EXT                0x8077
  2529 #define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
  2530 #define GL_EDGE_FLAG_ARRAY_EXT            0x8079
  2531 #define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
  2532 #define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
  2533 #define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
  2534 #define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
  2535 #define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
  2536 #define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
  2537 #define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
  2538 #define GL_COLOR_ARRAY_SIZE_EXT           0x8081
  2539 #define GL_COLOR_ARRAY_TYPE_EXT           0x8082
  2540 #define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
  2541 #define GL_COLOR_ARRAY_COUNT_EXT          0x8084
  2542 #define GL_INDEX_ARRAY_TYPE_EXT           0x8085
  2543 #define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
  2544 #define GL_INDEX_ARRAY_COUNT_EXT          0x8087
  2545 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
  2546 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
  2547 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
  2548 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
  2549 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
  2550 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
  2551 #define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
  2552 #define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
  2553 #define GL_COLOR_ARRAY_POINTER_EXT        0x8090
  2554 #define GL_INDEX_ARRAY_POINTER_EXT        0x8091
  2555 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
  2556 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
  2557 #endif
  2558 
  2559 #ifndef GL_EXT_misc_attribute
  2560 #endif
  2561 
  2562 #ifndef GL_SGIS_generate_mipmap
  2563 #define GL_GENERATE_MIPMAP_SGIS           0x8191
  2564 #define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
  2565 #endif
  2566 
  2567 #ifndef GL_SGIX_clipmap
  2568 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
  2569 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
  2570 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
  2571 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
  2572 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
  2573 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
  2574 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
  2575 #define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
  2576 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
  2577 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
  2578 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
  2579 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
  2580 #endif
  2581 
  2582 #ifndef GL_SGIX_shadow
  2583 #define GL_TEXTURE_COMPARE_SGIX           0x819A
  2584 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
  2585 #define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
  2586 #define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
  2587 #endif
  2588 
  2589 #ifndef GL_SGIS_texture_edge_clamp
  2590 #define GL_CLAMP_TO_EDGE_SGIS             0x812F
  2591 #endif
  2592 
  2593 #ifndef GL_SGIS_texture_border_clamp
  2594 #define GL_CLAMP_TO_BORDER_SGIS           0x812D
  2595 #endif
  2596 
  2597 #ifndef GL_EXT_blend_minmax
  2598 #define GL_FUNC_ADD_EXT                   0x8006
  2599 #define GL_MIN_EXT                        0x8007
  2600 #define GL_MAX_EXT                        0x8008
  2601 #define GL_BLEND_EQUATION_EXT             0x8009
  2602 #endif
  2603 
  2604 #ifndef GL_EXT_blend_subtract
  2605 #define GL_FUNC_SUBTRACT_EXT              0x800A
  2606 #define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
  2607 #endif
  2608 
  2609 #ifndef GL_EXT_blend_logic_op
  2610 #endif
  2611 
  2612 #ifndef GL_SGIX_interlace
  2613 #define GL_INTERLACE_SGIX                 0x8094
  2614 #endif
  2615 
  2616 #ifndef GL_SGIX_pixel_tiles
  2617 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
  2618 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
  2619 #define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
  2620 #define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
  2621 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
  2622 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
  2623 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
  2624 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
  2625 #endif
  2626 
  2627 #ifndef GL_SGIS_texture_select
  2628 #define GL_DUAL_ALPHA4_SGIS               0x8110
  2629 #define GL_DUAL_ALPHA8_SGIS               0x8111
  2630 #define GL_DUAL_ALPHA12_SGIS              0x8112
  2631 #define GL_DUAL_ALPHA16_SGIS              0x8113
  2632 #define GL_DUAL_LUMINANCE4_SGIS           0x8114
  2633 #define GL_DUAL_LUMINANCE8_SGIS           0x8115
  2634 #define GL_DUAL_LUMINANCE12_SGIS          0x8116
  2635 #define GL_DUAL_LUMINANCE16_SGIS          0x8117
  2636 #define GL_DUAL_INTENSITY4_SGIS           0x8118
  2637 #define GL_DUAL_INTENSITY8_SGIS           0x8119
  2638 #define GL_DUAL_INTENSITY12_SGIS          0x811A
  2639 #define GL_DUAL_INTENSITY16_SGIS          0x811B
  2640 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
  2641 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
  2642 #define GL_QUAD_ALPHA4_SGIS               0x811E
  2643 #define GL_QUAD_ALPHA8_SGIS               0x811F
  2644 #define GL_QUAD_LUMINANCE4_SGIS           0x8120
  2645 #define GL_QUAD_LUMINANCE8_SGIS           0x8121
  2646 #define GL_QUAD_INTENSITY4_SGIS           0x8122
  2647 #define GL_QUAD_INTENSITY8_SGIS           0x8123
  2648 #define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
  2649 #define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
  2650 #endif
  2651 
  2652 #ifndef GL_SGIX_sprite
  2653 #define GL_SPRITE_SGIX                    0x8148
  2654 #define GL_SPRITE_MODE_SGIX               0x8149
  2655 #define GL_SPRITE_AXIS_SGIX               0x814A
  2656 #define GL_SPRITE_TRANSLATION_SGIX        0x814B
  2657 #define GL_SPRITE_AXIAL_SGIX              0x814C
  2658 #define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
  2659 #define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
  2660 #endif
  2661 
  2662 #ifndef GL_SGIX_texture_multi_buffer
  2663 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
  2664 #endif
  2665 
  2666 #ifndef GL_EXT_point_parameters
  2667 #define GL_POINT_SIZE_MIN_EXT             0x8126
  2668 #define GL_POINT_SIZE_MAX_EXT             0x8127
  2669 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
  2670 #define GL_DISTANCE_ATTENUATION_EXT       0x8129
  2671 #endif
  2672 
  2673 #ifndef GL_SGIS_point_parameters
  2674 #define GL_POINT_SIZE_MIN_SGIS            0x8126
  2675 #define GL_POINT_SIZE_MAX_SGIS            0x8127
  2676 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
  2677 #define GL_DISTANCE_ATTENUATION_SGIS      0x8129
  2678 #endif
  2679 
  2680 #ifndef GL_SGIX_instruments
  2681 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
  2682 #define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
  2683 #endif
  2684 
  2685 #ifndef GL_SGIX_texture_scale_bias
  2686 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
  2687 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
  2688 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
  2689 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
  2690 #endif
  2691 
  2692 #ifndef GL_SGIX_framezoom
  2693 #define GL_FRAMEZOOM_SGIX                 0x818B
  2694 #define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
  2695 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
  2696 #endif
  2697 
  2698 #ifndef GL_SGIX_tag_sample_buffer
  2699 #endif
  2700 
  2701 #ifndef GL_FfdMaskSGIX
  2702 #define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
  2703 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
  2704 #endif
  2705 
  2706 #ifndef GL_SGIX_polynomial_ffd
  2707 #define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
  2708 #define GL_TEXTURE_DEFORMATION_SGIX       0x8195
  2709 #define GL_DEFORMATIONS_MASK_SGIX         0x8196
  2710 #define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
  2711 #endif
  2712 
  2713 #ifndef GL_SGIX_reference_plane
  2714 #define GL_REFERENCE_PLANE_SGIX           0x817D
  2715 #define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
  2716 #endif
  2717 
  2718 #ifndef GL_SGIX_flush_raster
  2719 #endif
  2720 
  2721 #ifndef GL_SGIX_depth_texture
  2722 #define GL_DEPTH_COMPONENT16_SGIX         0x81A5
  2723 #define GL_DEPTH_COMPONENT24_SGIX         0x81A6
  2724 #define GL_DEPTH_COMPONENT32_SGIX         0x81A7
  2725 #endif
  2726 
  2727 #ifndef GL_SGIS_fog_function
  2728 #define GL_FOG_FUNC_SGIS                  0x812A
  2729 #define GL_FOG_FUNC_POINTS_SGIS           0x812B
  2730 #define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
  2731 #endif
  2732 
  2733 #ifndef GL_SGIX_fog_offset
  2734 #define GL_FOG_OFFSET_SGIX                0x8198
  2735 #define GL_FOG_OFFSET_VALUE_SGIX          0x8199
  2736 #endif
  2737 
  2738 #ifndef GL_HP_image_transform
  2739 #define GL_IMAGE_SCALE_X_HP               0x8155
  2740 #define GL_IMAGE_SCALE_Y_HP               0x8156
  2741 #define GL_IMAGE_TRANSLATE_X_HP           0x8157
  2742 #define GL_IMAGE_TRANSLATE_Y_HP           0x8158
  2743 #define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
  2744 #define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
  2745 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
  2746 #define GL_IMAGE_MAG_FILTER_HP            0x815C
  2747 #define GL_IMAGE_MIN_FILTER_HP            0x815D
  2748 #define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
  2749 #define GL_CUBIC_HP                       0x815F
  2750 #define GL_AVERAGE_HP                     0x8160
  2751 #define GL_IMAGE_TRANSFORM_2D_HP          0x8161
  2752 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
  2753 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
  2754 #endif
  2755 
  2756 #ifndef GL_HP_convolution_border_modes
  2757 #define GL_IGNORE_BORDER_HP               0x8150
  2758 #define GL_CONSTANT_BORDER_HP             0x8151
  2759 #define GL_REPLICATE_BORDER_HP            0x8153
  2760 #define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
  2761 #endif
  2762 
  2763 #ifndef GL_INGR_palette_buffer
  2764 #endif
  2765 
  2766 #ifndef GL_SGIX_texture_add_env
  2767 #define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
  2768 #endif
  2769 
  2770 #ifndef GL_EXT_color_subtable
  2771 #endif
  2772 
  2773 #ifndef GL_PGI_vertex_hints
  2774 #define GL_VERTEX_DATA_HINT_PGI           0x1A22A
  2775 #define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
  2776 #define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
  2777 #define GL_MAX_VERTEX_HINT_PGI            0x1A22D
  2778 #define GL_COLOR3_BIT_PGI                 0x00010000
  2779 #define GL_COLOR4_BIT_PGI                 0x00020000
  2780 #define GL_EDGEFLAG_BIT_PGI               0x00040000
  2781 #define GL_INDEX_BIT_PGI                  0x00080000
  2782 #define GL_MAT_AMBIENT_BIT_PGI            0x00100000
  2783 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
  2784 #define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
  2785 #define GL_MAT_EMISSION_BIT_PGI           0x00800000
  2786 #define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
  2787 #define GL_MAT_SHININESS_BIT_PGI          0x02000000
  2788 #define GL_MAT_SPECULAR_BIT_PGI           0x04000000
  2789 #define GL_NORMAL_BIT_PGI                 0x08000000
  2790 #define GL_TEXCOORD1_BIT_PGI              0x10000000
  2791 #define GL_TEXCOORD2_BIT_PGI              0x20000000
  2792 #define GL_TEXCOORD3_BIT_PGI              0x40000000
  2793 #define GL_TEXCOORD4_BIT_PGI              0x80000000
  2794 #define GL_VERTEX23_BIT_PGI               0x00000004
  2795 #define GL_VERTEX4_BIT_PGI                0x00000008
  2796 #endif
  2797 
  2798 #ifndef GL_PGI_misc_hints
  2799 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
  2800 #define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
  2801 #define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
  2802 #define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
  2803 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
  2804 #define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
  2805 #define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
  2806 #define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
  2807 #define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
  2808 #define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
  2809 #define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
  2810 #define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
  2811 #define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
  2812 #define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
  2813 #define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
  2814 #define GL_FULL_STIPPLE_HINT_PGI          0x1A219
  2815 #define GL_CLIP_NEAR_HINT_PGI             0x1A220
  2816 #define GL_CLIP_FAR_HINT_PGI              0x1A221
  2817 #define GL_WIDE_LINE_HINT_PGI             0x1A222
  2818 #define GL_BACK_NORMALS_HINT_PGI          0x1A223
  2819 #endif
  2820 
  2821 #ifndef GL_EXT_paletted_texture
  2822 #define GL_COLOR_INDEX1_EXT               0x80E2
  2823 #define GL_COLOR_INDEX2_EXT               0x80E3
  2824 #define GL_COLOR_INDEX4_EXT               0x80E4
  2825 #define GL_COLOR_INDEX8_EXT               0x80E5
  2826 #define GL_COLOR_INDEX12_EXT              0x80E6
  2827 #define GL_COLOR_INDEX16_EXT              0x80E7
  2828 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
  2829 #endif
  2830 
  2831 #ifndef GL_EXT_clip_volume_hint
  2832 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
  2833 #endif
  2834 
  2835 #ifndef GL_SGIX_list_priority
  2836 #define GL_LIST_PRIORITY_SGIX             0x8182
  2837 #endif
  2838 
  2839 #ifndef GL_SGIX_ir_instrument1
  2840 #define GL_IR_INSTRUMENT1_SGIX            0x817F
  2841 #endif
  2842 
  2843 #ifndef GL_SGIX_calligraphic_fragment
  2844 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
  2845 #endif
  2846 
  2847 #ifndef GL_SGIX_texture_lod_bias
  2848 #define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
  2849 #define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
  2850 #define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
  2851 #endif
  2852 
  2853 #ifndef GL_SGIX_shadow_ambient
  2854 #define GL_SHADOW_AMBIENT_SGIX            0x80BF
  2855 #endif
  2856 
  2857 #ifndef GL_EXT_index_texture
  2858 #endif
  2859 
  2860 #ifndef GL_EXT_index_material
  2861 #define GL_INDEX_MATERIAL_EXT             0x81B8
  2862 #define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
  2863 #define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
  2864 #endif
  2865 
  2866 #ifndef GL_EXT_index_func
  2867 #define GL_INDEX_TEST_EXT                 0x81B5
  2868 #define GL_INDEX_TEST_FUNC_EXT            0x81B6
  2869 #define GL_INDEX_TEST_REF_EXT             0x81B7
  2870 #endif
  2871 
  2872 #ifndef GL_EXT_index_array_formats
  2873 #define GL_IUI_V2F_EXT                    0x81AD
  2874 #define GL_IUI_V3F_EXT                    0x81AE
  2875 #define GL_IUI_N3F_V2F_EXT                0x81AF
  2876 #define GL_IUI_N3F_V3F_EXT                0x81B0
  2877 #define GL_T2F_IUI_V2F_EXT                0x81B1
  2878 #define GL_T2F_IUI_V3F_EXT                0x81B2
  2879 #define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
  2880 #define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
  2881 #endif
  2882 
  2883 #ifndef GL_EXT_compiled_vertex_array
  2884 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
  2885 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
  2886 #endif
  2887 
  2888 #ifndef GL_EXT_cull_vertex
  2889 #define GL_CULL_VERTEX_EXT                0x81AA
  2890 #define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
  2891 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
  2892 #endif
  2893 
  2894 #ifndef GL_SGIX_ycrcb
  2895 #define GL_YCRCB_422_SGIX                 0x81BB
  2896 #define GL_YCRCB_444_SGIX                 0x81BC
  2897 #endif
  2898 
  2899 #ifndef GL_SGIX_fragment_lighting
  2900 #define GL_FRAGMENT_LIGHTING_SGIX         0x8400
  2901 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
  2902 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
  2903 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
  2904 #define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
  2905 #define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
  2906 #define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
  2907 #define GL_LIGHT_ENV_MODE_SGIX            0x8407
  2908 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
  2909 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
  2910 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
  2911 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
  2912 #define GL_FRAGMENT_LIGHT0_SGIX           0x840C
  2913 #define GL_FRAGMENT_LIGHT1_SGIX           0x840D
  2914 #define GL_FRAGMENT_LIGHT2_SGIX           0x840E
  2915 #define GL_FRAGMENT_LIGHT3_SGIX           0x840F
  2916 #define GL_FRAGMENT_LIGHT4_SGIX           0x8410
  2917 #define GL_FRAGMENT_LIGHT5_SGIX           0x8411
  2918 #define GL_FRAGMENT_LIGHT6_SGIX           0x8412
  2919 #define GL_FRAGMENT_LIGHT7_SGIX           0x8413
  2920 #endif
  2921 
  2922 #ifndef GL_IBM_rasterpos_clip
  2923 #define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
  2924 #endif
  2925 
  2926 #ifndef GL_HP_texture_lighting
  2927 #define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
  2928 #define GL_TEXTURE_POST_SPECULAR_HP       0x8168
  2929 #define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
  2930 #endif
  2931 
  2932 #ifndef GL_EXT_draw_range_elements
  2933 #define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
  2934 #define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
  2935 #endif
  2936 
  2937 #ifndef GL_WIN_phong_shading
  2938 #define GL_PHONG_WIN                      0x80EA
  2939 #define GL_PHONG_HINT_WIN                 0x80EB
  2940 #endif
  2941 
  2942 #ifndef GL_WIN_specular_fog
  2943 #define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
  2944 #endif
  2945 
  2946 #ifndef GL_EXT_light_texture
  2947 #define GL_FRAGMENT_MATERIAL_EXT          0x8349
  2948 #define GL_FRAGMENT_NORMAL_EXT            0x834A
  2949 #define GL_FRAGMENT_COLOR_EXT             0x834C
  2950 #define GL_ATTENUATION_EXT                0x834D
  2951 #define GL_SHADOW_ATTENUATION_EXT         0x834E
  2952 #define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
  2953 #define GL_TEXTURE_LIGHT_EXT              0x8350
  2954 #define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
  2955 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
  2956 /* reuse GL_FRAGMENT_DEPTH_EXT */
  2957 #endif
  2958 
  2959 #ifndef GL_SGIX_blend_alpha_minmax
  2960 #define GL_ALPHA_MIN_SGIX                 0x8320
  2961 #define GL_ALPHA_MAX_SGIX                 0x8321
  2962 #endif
  2963 
  2964 #ifndef GL_SGIX_impact_pixel_texture
  2965 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
  2966 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
  2967 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
  2968 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
  2969 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
  2970 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
  2971 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
  2972 #endif
  2973 
  2974 #ifndef GL_EXT_bgra
  2975 #define GL_BGR_EXT                        0x80E0
  2976 #define GL_BGRA_EXT                       0x80E1
  2977 #endif
  2978 
  2979 #ifndef GL_SGIX_async
  2980 #define GL_ASYNC_MARKER_SGIX              0x8329
  2981 #endif
  2982 
  2983 #ifndef GL_SGIX_async_pixel
  2984 #define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
  2985 #define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
  2986 #define GL_ASYNC_READ_PIXELS_SGIX         0x835E
  2987 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
  2988 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
  2989 #define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
  2990 #endif
  2991 
  2992 #ifndef GL_SGIX_async_histogram
  2993 #define GL_ASYNC_HISTOGRAM_SGIX           0x832C
  2994 #define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
  2995 #endif
  2996 
  2997 #ifndef GL_INTEL_texture_scissor
  2998 #endif
  2999 
  3000 #ifndef GL_INTEL_parallel_arrays
  3001 #define GL_PARALLEL_ARRAYS_INTEL          0x83F4
  3002 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
  3003 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
  3004 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
  3005 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
  3006 #endif
  3007 
  3008 #ifndef GL_HP_occlusion_test
  3009 #define GL_OCCLUSION_TEST_HP              0x8165
  3010 #define GL_OCCLUSION_TEST_RESULT_HP       0x8166
  3011 #endif
  3012 
  3013 #ifndef GL_EXT_pixel_transform
  3014 #define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
  3015 #define GL_PIXEL_MAG_FILTER_EXT           0x8331
  3016 #define GL_PIXEL_MIN_FILTER_EXT           0x8332
  3017 #define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
  3018 #define GL_CUBIC_EXT                      0x8334
  3019 #define GL_AVERAGE_EXT                    0x8335
  3020 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
  3021 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
  3022 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
  3023 #endif
  3024 
  3025 #ifndef GL_EXT_pixel_transform_color_table
  3026 #endif
  3027 
  3028 #ifndef GL_EXT_shared_texture_palette
  3029 #define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
  3030 #endif
  3031 
  3032 #ifndef GL_EXT_separate_specular_color
  3033 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
  3034 #define GL_SINGLE_COLOR_EXT               0x81F9
  3035 #define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
  3036 #endif
  3037 
  3038 #ifndef GL_EXT_secondary_color
  3039 #define GL_COLOR_SUM_EXT                  0x8458
  3040 #define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
  3041 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
  3042 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
  3043 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
  3044 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
  3045 #define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
  3046 #endif
  3047 
  3048 #ifndef GL_EXT_texture_perturb_normal
  3049 #define GL_PERTURB_EXT                    0x85AE
  3050 #define GL_TEXTURE_NORMAL_EXT             0x85AF
  3051 #endif
  3052 
  3053 #ifndef GL_EXT_multi_draw_arrays
  3054 #endif
  3055 
  3056 #ifndef GL_EXT_fog_coord
  3057 #define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
  3058 #define GL_FOG_COORDINATE_EXT             0x8451
  3059 #define GL_FRAGMENT_DEPTH_EXT             0x8452
  3060 #define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
  3061 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
  3062 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
  3063 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
  3064 #define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
  3065 #endif
  3066 
  3067 #ifndef GL_REND_screen_coordinates
  3068 #define GL_SCREEN_COORDINATES_REND        0x8490
  3069 #define GL_INVERTED_SCREEN_W_REND         0x8491
  3070 #endif
  3071 
  3072 #ifndef GL_EXT_coordinate_frame
  3073 #define GL_TANGENT_ARRAY_EXT              0x8439
  3074 #define GL_BINORMAL_ARRAY_EXT             0x843A
  3075 #define GL_CURRENT_TANGENT_EXT            0x843B
  3076 #define GL_CURRENT_BINORMAL_EXT           0x843C
  3077 #define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
  3078 #define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
  3079 #define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
  3080 #define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
  3081 #define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
  3082 #define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
  3083 #define GL_MAP1_TANGENT_EXT               0x8444
  3084 #define GL_MAP2_TANGENT_EXT               0x8445
  3085 #define GL_MAP1_BINORMAL_EXT              0x8446
  3086 #define GL_MAP2_BINORMAL_EXT              0x8447
  3087 #endif
  3088 
  3089 #ifndef GL_EXT_texture_env_combine
  3090 #define GL_COMBINE_EXT                    0x8570
  3091 #define GL_COMBINE_RGB_EXT                0x8571
  3092 #define GL_COMBINE_ALPHA_EXT              0x8572
  3093 #define GL_RGB_SCALE_EXT                  0x8573
  3094 #define GL_ADD_SIGNED_EXT                 0x8574
  3095 #define GL_INTERPOLATE_EXT                0x8575
  3096 #define GL_CONSTANT_EXT                   0x8576
  3097 #define GL_PRIMARY_COLOR_EXT              0x8577
  3098 #define GL_PREVIOUS_EXT                   0x8578
  3099 #define GL_SOURCE0_RGB_EXT                0x8580
  3100 #define GL_SOURCE1_RGB_EXT                0x8581
  3101 #define GL_SOURCE2_RGB_EXT                0x8582
  3102 #define GL_SOURCE0_ALPHA_EXT              0x8588
  3103 #define GL_SOURCE1_ALPHA_EXT              0x8589
  3104 #define GL_SOURCE2_ALPHA_EXT              0x858A
  3105 #define GL_OPERAND0_RGB_EXT               0x8590
  3106 #define GL_OPERAND1_RGB_EXT               0x8591
  3107 #define GL_OPERAND2_RGB_EXT               0x8592
  3108 #define GL_OPERAND0_ALPHA_EXT             0x8598
  3109 #define GL_OPERAND1_ALPHA_EXT             0x8599
  3110 #define GL_OPERAND2_ALPHA_EXT             0x859A
  3111 #endif
  3112 
  3113 #ifndef GL_APPLE_specular_vector
  3114 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
  3115 #endif
  3116 
  3117 #ifndef GL_APPLE_transform_hint
  3118 #define GL_TRANSFORM_HINT_APPLE           0x85B1
  3119 #endif
  3120 
  3121 #ifndef GL_SGIX_fog_scale
  3122 #define GL_FOG_SCALE_SGIX                 0x81FC
  3123 #define GL_FOG_SCALE_VALUE_SGIX           0x81FD
  3124 #endif
  3125 
  3126 #ifndef GL_SUNX_constant_data
  3127 #define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
  3128 #define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
  3129 #endif
  3130 
  3131 #ifndef GL_SUN_global_alpha
  3132 #define GL_GLOBAL_ALPHA_SUN               0x81D9
  3133 #define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
  3134 #endif
  3135 
  3136 #ifndef GL_SUN_triangle_list
  3137 #define GL_RESTART_SUN                    0x0001
  3138 #define GL_REPLACE_MIDDLE_SUN             0x0002
  3139 #define GL_REPLACE_OLDEST_SUN             0x0003
  3140 #define GL_TRIANGLE_LIST_SUN              0x81D7
  3141 #define GL_REPLACEMENT_CODE_SUN           0x81D8
  3142 #define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
  3143 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
  3144 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
  3145 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
  3146 #define GL_R1UI_V3F_SUN                   0x85C4
  3147 #define GL_R1UI_C4UB_V3F_SUN              0x85C5
  3148 #define GL_R1UI_C3F_V3F_SUN               0x85C6
  3149 #define GL_R1UI_N3F_V3F_SUN               0x85C7
  3150 #define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
  3151 #define GL_R1UI_T2F_V3F_SUN               0x85C9
  3152 #define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
  3153 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
  3154 #endif
  3155 
  3156 #ifndef GL_SUN_vertex
  3157 #endif
  3158 
  3159 #ifndef GL_EXT_blend_func_separate
  3160 #define GL_BLEND_DST_RGB_EXT              0x80C8
  3161 #define GL_BLEND_SRC_RGB_EXT              0x80C9
  3162 #define GL_BLEND_DST_ALPHA_EXT            0x80CA
  3163 #define GL_BLEND_SRC_ALPHA_EXT            0x80CB
  3164 #endif
  3165 
  3166 #ifndef GL_INGR_color_clamp
  3167 #define GL_RED_MIN_CLAMP_INGR             0x8560
  3168 #define GL_GREEN_MIN_CLAMP_INGR           0x8561
  3169 #define GL_BLUE_MIN_CLAMP_INGR            0x8562
  3170 #define GL_ALPHA_MIN_CLAMP_INGR           0x8563
  3171 #define GL_RED_MAX_CLAMP_INGR             0x8564
  3172 #define GL_GREEN_MAX_CLAMP_INGR           0x8565
  3173 #define GL_BLUE_MAX_CLAMP_INGR            0x8566
  3174 #define GL_ALPHA_MAX_CLAMP_INGR           0x8567
  3175 #endif
  3176 
  3177 #ifndef GL_INGR_interlace_read
  3178 #define GL_INTERLACE_READ_INGR            0x8568
  3179 #endif
  3180 
  3181 #ifndef GL_EXT_stencil_wrap
  3182 #define GL_INCR_WRAP_EXT                  0x8507
  3183 #define GL_DECR_WRAP_EXT                  0x8508
  3184 #endif
  3185 
  3186 #ifndef GL_EXT_422_pixels
  3187 #define GL_422_EXT                        0x80CC
  3188 #define GL_422_REV_EXT                    0x80CD
  3189 #define GL_422_AVERAGE_EXT                0x80CE
  3190 #define GL_422_REV_AVERAGE_EXT            0x80CF
  3191 #endif
  3192 
  3193 #ifndef GL_NV_texgen_reflection
  3194 #define GL_NORMAL_MAP_NV                  0x8511
  3195 #define GL_REFLECTION_MAP_NV              0x8512
  3196 #endif
  3197 
  3198 #ifndef GL_EXT_texture_cube_map
  3199 #define GL_NORMAL_MAP_EXT                 0x8511
  3200 #define GL_REFLECTION_MAP_EXT             0x8512
  3201 #define GL_TEXTURE_CUBE_MAP_EXT           0x8513
  3202 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
  3203 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
  3204 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
  3205 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
  3206 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
  3207 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
  3208 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
  3209 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
  3210 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
  3211 #endif
  3212 
  3213 #ifndef GL_SUN_convolution_border_modes
  3214 #define GL_WRAP_BORDER_SUN                0x81D4
  3215 #endif
  3216 
  3217 #ifndef GL_EXT_texture_env_add
  3218 #endif
  3219 
  3220 #ifndef GL_EXT_texture_lod_bias
  3221 #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
  3222 #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
  3223 #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
  3224 #endif
  3225 
  3226 #ifndef GL_EXT_texture_filter_anisotropic
  3227 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
  3228 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
  3229 #endif
  3230 
  3231 #ifndef GL_EXT_vertex_weighting
  3232 #define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
  3233 #define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
  3234 #define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
  3235 #define GL_MODELVIEW1_MATRIX_EXT          0x8506
  3236 #define GL_VERTEX_WEIGHTING_EXT           0x8509
  3237 #define GL_MODELVIEW0_EXT                 GL_MODELVIEW
  3238 #define GL_MODELVIEW1_EXT                 0x850A
  3239 #define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
  3240 #define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
  3241 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
  3242 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
  3243 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
  3244 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
  3245 #endif
  3246 
  3247 #ifndef GL_NV_light_max_exponent
  3248 #define GL_MAX_SHININESS_NV               0x8504
  3249 #define GL_MAX_SPOT_EXPONENT_NV           0x8505
  3250 #endif
  3251 
  3252 #ifndef GL_NV_vertex_array_range
  3253 #define GL_VERTEX_ARRAY_RANGE_NV          0x851D
  3254 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
  3255 #define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
  3256 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
  3257 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
  3258 #endif
  3259 
  3260 #ifndef GL_NV_register_combiners
  3261 #define GL_REGISTER_COMBINERS_NV          0x8522
  3262 #define GL_VARIABLE_A_NV                  0x8523
  3263 #define GL_VARIABLE_B_NV                  0x8524
  3264 #define GL_VARIABLE_C_NV                  0x8525
  3265 #define GL_VARIABLE_D_NV                  0x8526
  3266 #define GL_VARIABLE_E_NV                  0x8527
  3267 #define GL_VARIABLE_F_NV                  0x8528
  3268 #define GL_VARIABLE_G_NV                  0x8529
  3269 #define GL_CONSTANT_COLOR0_NV             0x852A
  3270 #define GL_CONSTANT_COLOR1_NV             0x852B
  3271 #define GL_PRIMARY_COLOR_NV               0x852C
  3272 #define GL_SECONDARY_COLOR_NV             0x852D
  3273 #define GL_SPARE0_NV                      0x852E
  3274 #define GL_SPARE1_NV                      0x852F
  3275 #define GL_DISCARD_NV                     0x8530
  3276 #define GL_E_TIMES_F_NV                   0x8531
  3277 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
  3278 #define GL_UNSIGNED_IDENTITY_NV           0x8536
  3279 #define GL_UNSIGNED_INVERT_NV             0x8537
  3280 #define GL_EXPAND_NORMAL_NV               0x8538
  3281 #define GL_EXPAND_NEGATE_NV               0x8539
  3282 #define GL_HALF_BIAS_NORMAL_NV            0x853A
  3283 #define GL_HALF_BIAS_NEGATE_NV            0x853B
  3284 #define GL_SIGNED_IDENTITY_NV             0x853C
  3285 #define GL_SIGNED_NEGATE_NV               0x853D
  3286 #define GL_SCALE_BY_TWO_NV                0x853E
  3287 #define GL_SCALE_BY_FOUR_NV               0x853F
  3288 #define GL_SCALE_BY_ONE_HALF_NV           0x8540
  3289 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
  3290 #define GL_COMBINER_INPUT_NV              0x8542
  3291 #define GL_COMBINER_MAPPING_NV            0x8543
  3292 #define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
  3293 #define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
  3294 #define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
  3295 #define GL_COMBINER_MUX_SUM_NV            0x8547
  3296 #define GL_COMBINER_SCALE_NV              0x8548
  3297 #define GL_COMBINER_BIAS_NV               0x8549
  3298 #define GL_COMBINER_AB_OUTPUT_NV          0x854A
  3299 #define GL_COMBINER_CD_OUTPUT_NV          0x854B
  3300 #define GL_COMBINER_SUM_OUTPUT_NV         0x854C
  3301 #define GL_MAX_GENERAL_COMBINERS_NV       0x854D
  3302 #define GL_NUM_GENERAL_COMBINERS_NV       0x854E
  3303 #define GL_COLOR_SUM_CLAMP_NV             0x854F
  3304 #define GL_COMBINER0_NV                   0x8550
  3305 #define GL_COMBINER1_NV                   0x8551
  3306 #define GL_COMBINER2_NV                   0x8552
  3307 #define GL_COMBINER3_NV                   0x8553
  3308 #define GL_COMBINER4_NV                   0x8554
  3309 #define GL_COMBINER5_NV                   0x8555
  3310 #define GL_COMBINER6_NV                   0x8556
  3311 #define GL_COMBINER7_NV                   0x8557
  3312 /* reuse GL_TEXTURE0_ARB */
  3313 /* reuse GL_TEXTURE1_ARB */
  3314 /* reuse GL_ZERO */
  3315 /* reuse GL_NONE */
  3316 /* reuse GL_FOG */
  3317 #endif
  3318 
  3319 #ifndef GL_NV_fog_distance
  3320 #define GL_FOG_DISTANCE_MODE_NV           0x855A
  3321 #define GL_EYE_RADIAL_NV                  0x855B
  3322 #define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
  3323 /* reuse GL_EYE_PLANE */
  3324 #endif
  3325 
  3326 #ifndef GL_NV_texgen_emboss
  3327 #define GL_EMBOSS_LIGHT_NV                0x855D
  3328 #define GL_EMBOSS_CONSTANT_NV             0x855E
  3329 #define GL_EMBOSS_MAP_NV                  0x855F
  3330 #endif
  3331 
  3332 #ifndef GL_NV_blend_square
  3333 #endif
  3334 
  3335 #ifndef GL_NV_texture_env_combine4
  3336 #define GL_COMBINE4_NV                    0x8503
  3337 #define GL_SOURCE3_RGB_NV                 0x8583
  3338 #define GL_SOURCE3_ALPHA_NV               0x858B
  3339 #define GL_OPERAND3_RGB_NV                0x8593
  3340 #define GL_OPERAND3_ALPHA_NV              0x859B
  3341 #endif
  3342 
  3343 #ifndef GL_MESA_resize_buffers
  3344 #endif
  3345 
  3346 #ifndef GL_MESA_window_pos
  3347 #endif
  3348 
  3349 #ifndef GL_EXT_texture_compression_s3tc
  3350 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
  3351 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
  3352 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
  3353 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
  3354 #endif
  3355 
  3356 #ifndef GL_IBM_cull_vertex
  3357 #define GL_CULL_VERTEX_IBM                103050
  3358 #endif
  3359 
  3360 #ifndef GL_IBM_multimode_draw_arrays
  3361 #endif
  3362 
  3363 #ifndef GL_IBM_vertex_array_lists
  3364 #define GL_VERTEX_ARRAY_LIST_IBM          103070
  3365 #define GL_NORMAL_ARRAY_LIST_IBM          103071
  3366 #define GL_COLOR_ARRAY_LIST_IBM           103072
  3367 #define GL_INDEX_ARRAY_LIST_IBM           103073
  3368 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
  3369 #define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
  3370 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
  3371 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
  3372 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
  3373 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
  3374 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
  3375 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
  3376 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
  3377 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
  3378 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
  3379 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
  3380 #endif
  3381 
  3382 #ifndef GL_SGIX_subsample
  3383 #define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
  3384 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
  3385 #define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
  3386 #define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
  3387 #define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
  3388 #endif
  3389 
  3390 #ifndef GL_SGIX_ycrcb_subsample
  3391 #endif
  3392 
  3393 #ifndef GL_SGIX_ycrcba
  3394 #define GL_YCRCB_SGIX                     0x8318
  3395 #define GL_YCRCBA_SGIX                    0x8319
  3396 #endif
  3397 
  3398 #ifndef GL_SGI_depth_pass_instrument
  3399 #define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
  3400 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
  3401 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
  3402 #endif
  3403 
  3404 #ifndef GL_3DFX_texture_compression_FXT1
  3405 #define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
  3406 #define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
  3407 #endif
  3408 
  3409 #ifndef GL_3DFX_multisample
  3410 #define GL_MULTISAMPLE_3DFX               0x86B2
  3411 #define GL_SAMPLE_BUFFERS_3DFX            0x86B3
  3412 #define GL_SAMPLES_3DFX                   0x86B4
  3413 #define GL_MULTISAMPLE_BIT_3DFX           0x20000000
  3414 #endif
  3415 
  3416 #ifndef GL_3DFX_tbuffer
  3417 #endif
  3418 
  3419 #ifndef GL_EXT_multisample
  3420 #define GL_MULTISAMPLE_EXT                0x809D
  3421 #define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
  3422 #define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
  3423 #define GL_SAMPLE_MASK_EXT                0x80A0
  3424 #define GL_1PASS_EXT                      0x80A1
  3425 #define GL_2PASS_0_EXT                    0x80A2
  3426 #define GL_2PASS_1_EXT                    0x80A3
  3427 #define GL_4PASS_0_EXT                    0x80A4
  3428 #define GL_4PASS_1_EXT                    0x80A5
  3429 #define GL_4PASS_2_EXT                    0x80A6
  3430 #define GL_4PASS_3_EXT                    0x80A7
  3431 #define GL_SAMPLE_BUFFERS_EXT             0x80A8
  3432 #define GL_SAMPLES_EXT                    0x80A9
  3433 #define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
  3434 #define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
  3435 #define GL_SAMPLE_PATTERN_EXT             0x80AC
  3436 #define GL_MULTISAMPLE_BIT_EXT            0x20000000
  3437 #endif
  3438 
  3439 #ifndef GL_SGIX_vertex_preclip
  3440 #define GL_VERTEX_PRECLIP_SGIX            0x83EE
  3441 #define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
  3442 #endif
  3443 
  3444 #ifndef GL_SGIX_convolution_accuracy
  3445 #define GL_CONVOLUTION_HINT_SGIX          0x8316
  3446 #endif
  3447 
  3448 #ifndef GL_SGIX_resample
  3449 #define GL_PACK_RESAMPLE_SGIX             0x842C
  3450 #define GL_UNPACK_RESAMPLE_SGIX           0x842D
  3451 #define GL_RESAMPLE_REPLICATE_SGIX        0x842E
  3452 #define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
  3453 #define GL_RESAMPLE_DECIMATE_SGIX         0x8430
  3454 #endif
  3455 
  3456 #ifndef GL_SGIS_point_line_texgen
  3457 #define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
  3458 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
  3459 #define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
  3460 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
  3461 #define GL_EYE_POINT_SGIS                 0x81F4
  3462 #define GL_OBJECT_POINT_SGIS              0x81F5
  3463 #define GL_EYE_LINE_SGIS                  0x81F6
  3464 #define GL_OBJECT_LINE_SGIS               0x81F7
  3465 #endif
  3466 
  3467 #ifndef GL_SGIS_texture_color_mask
  3468 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
  3469 #endif
  3470 
  3471 #ifndef GL_EXT_texture_env_dot3
  3472 #define GL_DOT3_RGB_EXT                   0x8740
  3473 #define GL_DOT3_RGBA_EXT                  0x8741
  3474 #endif
  3475 
  3476 #ifndef GL_ATI_texture_mirror_once
  3477 #define GL_MIRROR_CLAMP_ATI               0x8742
  3478 #define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
  3479 #endif
  3480 
  3481 #ifndef GL_NV_fence
  3482 #define GL_ALL_COMPLETED_NV               0x84F2
  3483 #define GL_FENCE_STATUS_NV                0x84F3
  3484 #define GL_FENCE_CONDITION_NV             0x84F4
  3485 #endif
  3486 
  3487 #ifndef GL_IBM_texture_mirrored_repeat
  3488 #define GL_MIRRORED_REPEAT_IBM            0x8370
  3489 #endif
  3490 
  3491 #ifndef GL_NV_evaluators
  3492 #define GL_EVAL_2D_NV                     0x86C0
  3493 #define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
  3494 #define GL_MAP_TESSELLATION_NV            0x86C2
  3495 #define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
  3496 #define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
  3497 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
  3498 #define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
  3499 #define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
  3500 #define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
  3501 #define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
  3502 #define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
  3503 #define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
  3504 #define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
  3505 #define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
  3506 #define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
  3507 #define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
  3508 #define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
  3509 #define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
  3510 #define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
  3511 #define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
  3512 #define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
  3513 #define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
  3514 #define GL_MAX_MAP_TESSELLATION_NV        0x86D6
  3515 #define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
  3516 #endif
  3517 
  3518 #ifndef GL_NV_packed_depth_stencil
  3519 #define GL_DEPTH_STENCIL_NV               0x84F9
  3520 #define GL_UNSIGNED_INT_24_8_NV           0x84FA
  3521 #endif
  3522 
  3523 #ifndef GL_NV_register_combiners2
  3524 #define GL_PER_STAGE_CONSTANTS_NV         0x8535
  3525 #endif
  3526 
  3527 #ifndef GL_NV_texture_compression_vtc
  3528 #endif
  3529 
  3530 #ifndef GL_NV_texture_rectangle
  3531 #define GL_TEXTURE_RECTANGLE_NV           0x84F5
  3532 #define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
  3533 #define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
  3534 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
  3535 #endif
  3536 
  3537 #ifndef GL_NV_texture_shader
  3538 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
  3539 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
  3540 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
  3541 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
  3542 #define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
  3543 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
  3544 #define GL_DSDT_MAG_INTENSITY_NV          0x86DC
  3545 #define GL_SHADER_CONSISTENT_NV           0x86DD
  3546 #define GL_TEXTURE_SHADER_NV              0x86DE
  3547 #define GL_SHADER_OPERATION_NV            0x86DF
  3548 #define GL_CULL_MODES_NV                  0x86E0
  3549 #define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
  3550 #define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
  3551 #define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
  3552 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
  3553 #define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
  3554 #define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
  3555 #define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
  3556 #define GL_CONST_EYE_NV                   0x86E5
  3557 #define GL_PASS_THROUGH_NV                0x86E6
  3558 #define GL_CULL_FRAGMENT_NV               0x86E7
  3559 #define GL_OFFSET_TEXTURE_2D_NV           0x86E8
  3560 #define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
  3561 #define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
  3562 #define GL_DOT_PRODUCT_NV                 0x86EC
  3563 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
  3564 #define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
  3565 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
  3566 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
  3567 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
  3568 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
  3569 #define GL_HILO_NV                        0x86F4
  3570 #define GL_DSDT_NV                        0x86F5
  3571 #define GL_DSDT_MAG_NV                    0x86F6
  3572 #define GL_DSDT_MAG_VIB_NV                0x86F7
  3573 #define GL_HILO16_NV                      0x86F8
  3574 #define GL_SIGNED_HILO_NV                 0x86F9
  3575 #define GL_SIGNED_HILO16_NV               0x86FA
  3576 #define GL_SIGNED_RGBA_NV                 0x86FB
  3577 #define GL_SIGNED_RGBA8_NV                0x86FC
  3578 #define GL_SIGNED_RGB_NV                  0x86FE
  3579 #define GL_SIGNED_RGB8_NV                 0x86FF
  3580 #define GL_SIGNED_LUMINANCE_NV            0x8701
  3581 #define GL_SIGNED_LUMINANCE8_NV           0x8702
  3582 #define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
  3583 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
  3584 #define GL_SIGNED_ALPHA_NV                0x8705
  3585 #define GL_SIGNED_ALPHA8_NV               0x8706
  3586 #define GL_SIGNED_INTENSITY_NV            0x8707
  3587 #define GL_SIGNED_INTENSITY8_NV           0x8708
  3588 #define GL_DSDT8_NV                       0x8709
  3589 #define GL_DSDT8_MAG8_NV                  0x870A
  3590 #define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
  3591 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
  3592 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
  3593 #define GL_HI_SCALE_NV                    0x870E
  3594 #define GL_LO_SCALE_NV                    0x870F
  3595 #define GL_DS_SCALE_NV                    0x8710
  3596 #define GL_DT_SCALE_NV                    0x8711
  3597 #define GL_MAGNITUDE_SCALE_NV             0x8712
  3598 #define GL_VIBRANCE_SCALE_NV              0x8713
  3599 #define GL_HI_BIAS_NV                     0x8714
  3600 #define GL_LO_BIAS_NV                     0x8715
  3601 #define GL_DS_BIAS_NV                     0x8716
  3602 #define GL_DT_BIAS_NV                     0x8717
  3603 #define GL_MAGNITUDE_BIAS_NV              0x8718
  3604 #define GL_VIBRANCE_BIAS_NV               0x8719
  3605 #define GL_TEXTURE_BORDER_VALUES_NV       0x871A
  3606 #define GL_TEXTURE_HI_SIZE_NV             0x871B
  3607 #define GL_TEXTURE_LO_SIZE_NV             0x871C
  3608 #define GL_TEXTURE_DS_SIZE_NV             0x871D
  3609 #define GL_TEXTURE_DT_SIZE_NV             0x871E
  3610 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
  3611 #endif
  3612 
  3613 #ifndef GL_NV_texture_shader2
  3614 #define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
  3615 #endif
  3616 
  3617 #ifndef GL_NV_vertex_array_range2
  3618 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
  3619 #endif
  3620 
  3621 #ifndef GL_NV_vertex_program
  3622 #define GL_VERTEX_PROGRAM_NV              0x8620
  3623 #define GL_VERTEX_STATE_PROGRAM_NV        0x8621
  3624 #define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
  3625 #define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
  3626 #define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
  3627 #define GL_CURRENT_ATTRIB_NV              0x8626
  3628 #define GL_PROGRAM_LENGTH_NV              0x8627
  3629 #define GL_PROGRAM_STRING_NV              0x8628
  3630 #define GL_MODELVIEW_PROJECTION_NV        0x8629
  3631 #define GL_IDENTITY_NV                    0x862A
  3632 #define GL_INVERSE_NV                     0x862B
  3633 #define GL_TRANSPOSE_NV                   0x862C
  3634 #define GL_INVERSE_TRANSPOSE_NV           0x862D
  3635 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
  3636 #define GL_MAX_TRACK_MATRICES_NV          0x862F
  3637 #define GL_MATRIX0_NV                     0x8630
  3638 #define GL_MATRIX1_NV                     0x8631
  3639 #define GL_MATRIX2_NV                     0x8632
  3640 #define GL_MATRIX3_NV                     0x8633
  3641 #define GL_MATRIX4_NV                     0x8634
  3642 #define GL_MATRIX5_NV                     0x8635
  3643 #define GL_MATRIX6_NV                     0x8636
  3644 #define GL_MATRIX7_NV                     0x8637
  3645 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
  3646 #define GL_CURRENT_MATRIX_NV              0x8641
  3647 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
  3648 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
  3649 #define GL_PROGRAM_PARAMETER_NV           0x8644
  3650 #define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
  3651 #define GL_PROGRAM_TARGET_NV              0x8646
  3652 #define GL_PROGRAM_RESIDENT_NV            0x8647
  3653 #define GL_TRACK_MATRIX_NV                0x8648
  3654 #define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
  3655 #define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
  3656 #define GL_PROGRAM_ERROR_POSITION_NV      0x864B
  3657 #define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
  3658 #define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
  3659 #define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
  3660 #define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
  3661 #define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
  3662 #define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
  3663 #define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
  3664 #define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
  3665 #define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
  3666 #define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
  3667 #define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
  3668 #define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
  3669 #define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
  3670 #define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
  3671 #define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
  3672 #define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
  3673 #define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
  3674 #define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
  3675 #define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
  3676 #define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
  3677 #define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
  3678 #define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
  3679 #define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
  3680 #define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
  3681 #define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
  3682 #define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
  3683 #define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
  3684 #define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
  3685 #define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
  3686 #define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
  3687 #define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
  3688 #define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
  3689 #define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
  3690 #define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
  3691 #define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
  3692 #define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
  3693 #define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
  3694 #define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
  3695 #define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
  3696 #define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
  3697 #define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
  3698 #define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
  3699 #define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
  3700 #define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
  3701 #define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
  3702 #define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
  3703 #define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
  3704 #define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
  3705 #endif
  3706 
  3707 #ifndef GL_SGIX_texture_coordinate_clamp
  3708 #define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
  3709 #define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
  3710 #define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
  3711 #endif
  3712 
  3713 #ifndef GL_SGIX_scalebias_hint
  3714 #define GL_SCALEBIAS_HINT_SGIX            0x8322
  3715 #endif
  3716 
  3717 #ifndef GL_OML_interlace
  3718 #define GL_INTERLACE_OML                  0x8980
  3719 #define GL_INTERLACE_READ_OML             0x8981
  3720 #endif
  3721 
  3722 #ifndef GL_OML_subsample
  3723 #define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
  3724 #define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
  3725 #endif
  3726 
  3727 #ifndef GL_OML_resample
  3728 #define GL_PACK_RESAMPLE_OML              0x8984
  3729 #define GL_UNPACK_RESAMPLE_OML            0x8985
  3730 #define GL_RESAMPLE_REPLICATE_OML         0x8986
  3731 #define GL_RESAMPLE_ZERO_FILL_OML         0x8987
  3732 #define GL_RESAMPLE_AVERAGE_OML           0x8988
  3733 #define GL_RESAMPLE_DECIMATE_OML          0x8989
  3734 #endif
  3735 
  3736 #ifndef GL_NV_copy_depth_to_color
  3737 #define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
  3738 #define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
  3739 #endif
  3740 
  3741 #ifndef GL_ATI_envmap_bumpmap
  3742 #define GL_BUMP_ROT_MATRIX_ATI            0x8775
  3743 #define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
  3744 #define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
  3745 #define GL_BUMP_TEX_UNITS_ATI             0x8778
  3746 #define GL_DUDV_ATI                       0x8779
  3747 #define GL_DU8DV8_ATI                     0x877A
  3748 #define GL_BUMP_ENVMAP_ATI                0x877B
  3749 #define GL_BUMP_TARGET_ATI                0x877C
  3750 #endif
  3751 
  3752 #ifndef GL_ATI_fragment_shader
  3753 #define GL_FRAGMENT_SHADER_ATI            0x8920
  3754 #define GL_REG_0_ATI                      0x8921
  3755 #define GL_REG_1_ATI                      0x8922
  3756 #define GL_REG_2_ATI                      0x8923
  3757 #define GL_REG_3_ATI                      0x8924
  3758 #define GL_REG_4_ATI                      0x8925
  3759 #define GL_REG_5_ATI                      0x8926
  3760 #define GL_REG_6_ATI                      0x8927
  3761 #define GL_REG_7_ATI                      0x8928
  3762 #define GL_REG_8_ATI                      0x8929
  3763 #define GL_REG_9_ATI                      0x892A
  3764 #define GL_REG_10_ATI                     0x892B
  3765 #define GL_REG_11_ATI                     0x892C
  3766 #define GL_REG_12_ATI                     0x892D
  3767 #define GL_REG_13_ATI                     0x892E
  3768 #define GL_REG_14_ATI                     0x892F
  3769 #define GL_REG_15_ATI                     0x8930
  3770 #define GL_REG_16_ATI                     0x8931
  3771 #define GL_REG_17_ATI                     0x8932
  3772 #define GL_REG_18_ATI                     0x8933
  3773 #define GL_REG_19_ATI                     0x8934
  3774 #define GL_REG_20_ATI                     0x8935
  3775 #define GL_REG_21_ATI                     0x8936
  3776 #define GL_REG_22_ATI                     0x8937
  3777 #define GL_REG_23_ATI                     0x8938
  3778 #define GL_REG_24_ATI                     0x8939
  3779 #define GL_REG_25_ATI                     0x893A
  3780 #define GL_REG_26_ATI                     0x893B
  3781 #define GL_REG_27_ATI                     0x893C
  3782 #define GL_REG_28_ATI                     0x893D
  3783 #define GL_REG_29_ATI                     0x893E
  3784 #define GL_REG_30_ATI                     0x893F
  3785 #define GL_REG_31_ATI                     0x8940
  3786 #define GL_CON_0_ATI                      0x8941
  3787 #define GL_CON_1_ATI                      0x8942
  3788 #define GL_CON_2_ATI                      0x8943
  3789 #define GL_CON_3_ATI                      0x8944
  3790 #define GL_CON_4_ATI                      0x8945
  3791 #define GL_CON_5_ATI                      0x8946
  3792 #define GL_CON_6_ATI                      0x8947
  3793 #define GL_CON_7_ATI                      0x8948
  3794 #define GL_CON_8_ATI                      0x8949
  3795 #define GL_CON_9_ATI                      0x894A
  3796 #define GL_CON_10_ATI                     0x894B
  3797 #define GL_CON_11_ATI                     0x894C
  3798 #define GL_CON_12_ATI                     0x894D
  3799 #define GL_CON_13_ATI                     0x894E
  3800 #define GL_CON_14_ATI                     0x894F
  3801 #define GL_CON_15_ATI                     0x8950
  3802 #define GL_CON_16_ATI                     0x8951
  3803 #define GL_CON_17_ATI                     0x8952
  3804 #define GL_CON_18_ATI                     0x8953
  3805 #define GL_CON_19_ATI                     0x8954
  3806 #define GL_CON_20_ATI                     0x8955
  3807 #define GL_CON_21_ATI                     0x8956
  3808 #define GL_CON_22_ATI                     0x8957
  3809 #define GL_CON_23_ATI                     0x8958
  3810 #define GL_CON_24_ATI                     0x8959
  3811 #define GL_CON_25_ATI                     0x895A
  3812 #define GL_CON_26_ATI                     0x895B
  3813 #define GL_CON_27_ATI                     0x895C
  3814 #define GL_CON_28_ATI                     0x895D
  3815 #define GL_CON_29_ATI                     0x895E
  3816 #define GL_CON_30_ATI                     0x895F
  3817 #define GL_CON_31_ATI                     0x8960
  3818 #define GL_MOV_ATI                        0x8961
  3819 #define GL_ADD_ATI                        0x8963
  3820 #define GL_MUL_ATI                        0x8964
  3821 #define GL_SUB_ATI                        0x8965
  3822 #define GL_DOT3_ATI                       0x8966
  3823 #define GL_DOT4_ATI                       0x8967
  3824 #define GL_MAD_ATI                        0x8968
  3825 #define GL_LERP_ATI                       0x8969
  3826 #define GL_CND_ATI                        0x896A
  3827 #define GL_CND0_ATI                       0x896B
  3828 #define GL_DOT2_ADD_ATI                   0x896C
  3829 #define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
  3830 #define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
  3831 #define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
  3832 #define GL_NUM_PASSES_ATI                 0x8970
  3833 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
  3834 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
  3835 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
  3836 #define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
  3837 #define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
  3838 #define GL_SWIZZLE_STR_ATI                0x8976
  3839 #define GL_SWIZZLE_STQ_ATI                0x8977
  3840 #define GL_SWIZZLE_STR_DR_ATI             0x8978
  3841 #define GL_SWIZZLE_STQ_DQ_ATI             0x8979
  3842 #define GL_SWIZZLE_STRQ_ATI               0x897A
  3843 #define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
  3844 #define GL_RED_BIT_ATI                    0x00000001
  3845 #define GL_GREEN_BIT_ATI                  0x00000002
  3846 #define GL_BLUE_BIT_ATI                   0x00000004
  3847 #define GL_2X_BIT_ATI                     0x00000001
  3848 #define GL_4X_BIT_ATI                     0x00000002
  3849 #define GL_8X_BIT_ATI                     0x00000004
  3850 #define GL_HALF_BIT_ATI                   0x00000008
  3851 #define GL_QUARTER_BIT_ATI                0x00000010
  3852 #define GL_EIGHTH_BIT_ATI                 0x00000020
  3853 #define GL_SATURATE_BIT_ATI               0x00000040
  3854 #define GL_COMP_BIT_ATI                   0x00000002
  3855 #define GL_NEGATE_BIT_ATI                 0x00000004
  3856 #define GL_BIAS_BIT_ATI                   0x00000008
  3857 #endif
  3858 
  3859 #ifndef GL_ATI_pn_triangles
  3860 #define GL_PN_TRIANGLES_ATI               0x87F0
  3861 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
  3862 #define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
  3863 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
  3864 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
  3865 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
  3866 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
  3867 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
  3868 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
  3869 #endif
  3870 
  3871 #ifndef GL_ATI_vertex_array_object
  3872 #define GL_STATIC_ATI                     0x8760
  3873 #define GL_DYNAMIC_ATI                    0x8761
  3874 #define GL_PRESERVE_ATI                   0x8762
  3875 #define GL_DISCARD_ATI                    0x8763
  3876 #define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
  3877 #define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
  3878 #define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
  3879 #define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
  3880 #endif
  3881 
  3882 #ifndef GL_EXT_vertex_shader
  3883 #define GL_VERTEX_SHADER_EXT              0x8780
  3884 #define GL_VERTEX_SHADER_BINDING_EXT      0x8781
  3885 #define GL_OP_INDEX_EXT                   0x8782
  3886 #define GL_OP_NEGATE_EXT                  0x8783
  3887 #define GL_OP_DOT3_EXT                    0x8784
  3888 #define GL_OP_DOT4_EXT                    0x8785
  3889 #define GL_OP_MUL_EXT                     0x8786
  3890 #define GL_OP_ADD_EXT                     0x8787
  3891 #define GL_OP_MADD_EXT                    0x8788
  3892 #define GL_OP_FRAC_EXT                    0x8789
  3893 #define GL_OP_MAX_EXT                     0x878A
  3894 #define GL_OP_MIN_EXT                     0x878B
  3895 #define GL_OP_SET_GE_EXT                  0x878C
  3896 #define GL_OP_SET_LT_EXT                  0x878D
  3897 #define GL_OP_CLAMP_EXT                   0x878E
  3898 #define GL_OP_FLOOR_EXT                   0x878F
  3899 #define GL_OP_ROUND_EXT                   0x8790
  3900 #define GL_OP_EXP_BASE_2_EXT              0x8791
  3901 #define GL_OP_LOG_BASE_2_EXT              0x8792
  3902 #define GL_OP_POWER_EXT                   0x8793
  3903 #define GL_OP_RECIP_EXT                   0x8794
  3904 #define GL_OP_RECIP_SQRT_EXT              0x8795
  3905 #define GL_OP_SUB_EXT                     0x8796
  3906 #define GL_OP_CROSS_PRODUCT_EXT           0x8797
  3907 #define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
  3908 #define GL_OP_MOV_EXT                     0x8799
  3909 #define GL_OUTPUT_VERTEX_EXT              0x879A
  3910 #define GL_OUTPUT_COLOR0_EXT              0x879B
  3911 #define GL_OUTPUT_COLOR1_EXT              0x879C
  3912 #define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
  3913 #define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
  3914 #define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
  3915 #define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
  3916 #define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
  3917 #define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
  3918 #define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
  3919 #define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
  3920 #define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
  3921 #define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
  3922 #define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
  3923 #define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
  3924 #define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
  3925 #define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
  3926 #define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
  3927 #define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
  3928 #define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
  3929 #define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
  3930 #define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
  3931 #define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
  3932 #define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
  3933 #define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
  3934 #define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
  3935 #define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
  3936 #define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
  3937 #define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
  3938 #define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
  3939 #define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
  3940 #define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
  3941 #define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
  3942 #define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
  3943 #define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
  3944 #define GL_OUTPUT_FOG_EXT                 0x87BD
  3945 #define GL_SCALAR_EXT                     0x87BE
  3946 #define GL_VECTOR_EXT                     0x87BF
  3947 #define GL_MATRIX_EXT                     0x87C0
  3948 #define GL_VARIANT_EXT                    0x87C1
  3949 #define GL_INVARIANT_EXT                  0x87C2
  3950 #define GL_LOCAL_CONSTANT_EXT             0x87C3
  3951 #define GL_LOCAL_EXT                      0x87C4
  3952 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
  3953 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
  3954 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
  3955 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
  3956 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
  3957 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
  3958 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
  3959 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
  3960 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
  3961 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
  3962 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
  3963 #define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
  3964 #define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
  3965 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
  3966 #define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
  3967 #define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
  3968 #define GL_X_EXT                          0x87D5
  3969 #define GL_Y_EXT                          0x87D6
  3970 #define GL_Z_EXT                          0x87D7
  3971 #define GL_W_EXT                          0x87D8
  3972 #define GL_NEGATIVE_X_EXT                 0x87D9
  3973 #define GL_NEGATIVE_Y_EXT                 0x87DA
  3974 #define GL_NEGATIVE_Z_EXT                 0x87DB
  3975 #define GL_NEGATIVE_W_EXT                 0x87DC
  3976 #define GL_ZERO_EXT                       0x87DD
  3977 #define GL_ONE_EXT                        0x87DE
  3978 #define GL_NEGATIVE_ONE_EXT               0x87DF
  3979 #define GL_NORMALIZED_RANGE_EXT           0x87E0
  3980 #define GL_FULL_RANGE_EXT                 0x87E1
  3981 #define GL_CURRENT_VERTEX_EXT             0x87E2
  3982 #define GL_MVP_MATRIX_EXT                 0x87E3
  3983 #define GL_VARIANT_VALUE_EXT              0x87E4
  3984 #define GL_VARIANT_DATATYPE_EXT           0x87E5
  3985 #define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
  3986 #define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
  3987 #define GL_VARIANT_ARRAY_EXT              0x87E8
  3988 #define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
  3989 #define GL_INVARIANT_VALUE_EXT            0x87EA
  3990 #define GL_INVARIANT_DATATYPE_EXT         0x87EB
  3991 #define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
  3992 #define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
  3993 #endif
  3994 
  3995 #ifndef GL_ATI_vertex_streams
  3996 #define GL_MAX_VERTEX_STREAMS_ATI         0x876B
  3997 #define GL_VERTEX_STREAM0_ATI             0x876C
  3998 #define GL_VERTEX_STREAM1_ATI             0x876D
  3999 #define GL_VERTEX_STREAM2_ATI             0x876E
  4000 #define GL_VERTEX_STREAM3_ATI             0x876F
  4001 #define GL_VERTEX_STREAM4_ATI             0x8770
  4002 #define GL_VERTEX_STREAM5_ATI             0x8771
  4003 #define GL_VERTEX_STREAM6_ATI             0x8772
  4004 #define GL_VERTEX_STREAM7_ATI             0x8773
  4005 #define GL_VERTEX_SOURCE_ATI              0x8774
  4006 #endif
  4007 
  4008 #ifndef GL_ATI_element_array
  4009 #define GL_ELEMENT_ARRAY_ATI              0x8768
  4010 #define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
  4011 #define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
  4012 #endif
  4013 
  4014 #ifndef GL_SUN_mesh_array
  4015 #define GL_QUAD_MESH_SUN                  0x8614
  4016 #define GL_TRIANGLE_MESH_SUN              0x8615
  4017 #endif
  4018 
  4019 #ifndef GL_SUN_slice_accum
  4020 #define GL_SLICE_ACCUM_SUN                0x85CC
  4021 #endif
  4022 
  4023 #ifndef GL_NV_multisample_filter_hint
  4024 #define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
  4025 #endif
  4026 
  4027 #ifndef GL_NV_depth_clamp
  4028 #define GL_DEPTH_CLAMP_NV                 0x864F
  4029 #endif
  4030 
  4031 #ifndef GL_NV_occlusion_query
  4032 #define GL_PIXEL_COUNTER_BITS_NV          0x8864
  4033 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
  4034 #define GL_PIXEL_COUNT_NV                 0x8866
  4035 #define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
  4036 #endif
  4037 
  4038 #ifndef GL_NV_point_sprite
  4039 #define GL_POINT_SPRITE_NV                0x8861
  4040 #define GL_COORD_REPLACE_NV               0x8862
  4041 #define GL_POINT_SPRITE_R_MODE_NV         0x8863
  4042 #endif
  4043 
  4044 #ifndef GL_NV_texture_shader3
  4045 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
  4046 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
  4047 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
  4048 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
  4049 #define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
  4050 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
  4051 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
  4052 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
  4053 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
  4054 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
  4055 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
  4056 #define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
  4057 #define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
  4058 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
  4059 #define GL_HILO8_NV                       0x885E
  4060 #define GL_SIGNED_HILO8_NV                0x885F
  4061 #define GL_FORCE_BLUE_TO_ONE_NV           0x8860
  4062 #endif
  4063 
  4064 #ifndef GL_NV_vertex_program1_1
  4065 #endif
  4066 
  4067 #ifndef GL_EXT_shadow_funcs
  4068 #endif
  4069 
  4070 #ifndef GL_EXT_stencil_two_side
  4071 #define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
  4072 #define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
  4073 #endif
  4074 
  4075 #ifndef GL_ATI_text_fragment_shader
  4076 #define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
  4077 #endif
  4078 
  4079 #ifndef GL_APPLE_client_storage
  4080 #define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
  4081 #endif
  4082 
  4083 #ifndef GL_APPLE_element_array
  4084 #define GL_ELEMENT_ARRAY_APPLE            0x8A0C
  4085 #define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
  4086 #define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
  4087 #endif
  4088 
  4089 #ifndef GL_APPLE_fence
  4090 #define GL_DRAW_PIXELS_APPLE              0x8A0A
  4091 #define GL_FENCE_APPLE                    0x8A0B
  4092 #endif
  4093 
  4094 #ifndef GL_APPLE_vertex_array_object
  4095 #define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
  4096 #endif
  4097 
  4098 #ifndef GL_APPLE_vertex_array_range
  4099 #define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
  4100 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
  4101 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
  4102 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
  4103 #define GL_STORAGE_CLIENT_APPLE           0x85B4
  4104 #define GL_STORAGE_CACHED_APPLE           0x85BE
  4105 #define GL_STORAGE_SHARED_APPLE           0x85BF
  4106 #endif
  4107 
  4108 #ifndef GL_APPLE_ycbcr_422
  4109 #define GL_YCBCR_422_APPLE                0x85B9
  4110 #define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
  4111 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
  4112 #endif
  4113 
  4114 #ifndef GL_S3_s3tc
  4115 #define GL_RGB_S3TC                       0x83A0
  4116 #define GL_RGB4_S3TC                      0x83A1
  4117 #define GL_RGBA_S3TC                      0x83A2
  4118 #define GL_RGBA4_S3TC                     0x83A3
  4119 #endif
  4120 
  4121 #ifndef GL_ATI_draw_buffers
  4122 #define GL_MAX_DRAW_BUFFERS_ATI           0x8824
  4123 #define GL_DRAW_BUFFER0_ATI               0x8825
  4124 #define GL_DRAW_BUFFER1_ATI               0x8826
  4125 #define GL_DRAW_BUFFER2_ATI               0x8827
  4126 #define GL_DRAW_BUFFER3_ATI               0x8828
  4127 #define GL_DRAW_BUFFER4_ATI               0x8829
  4128 #define GL_DRAW_BUFFER5_ATI               0x882A
  4129 #define GL_DRAW_BUFFER6_ATI               0x882B
  4130 #define GL_DRAW_BUFFER7_ATI               0x882C
  4131 #define GL_DRAW_BUFFER8_ATI               0x882D
  4132 #define GL_DRAW_BUFFER9_ATI               0x882E
  4133 #define GL_DRAW_BUFFER10_ATI              0x882F
  4134 #define GL_DRAW_BUFFER11_ATI              0x8830
  4135 #define GL_DRAW_BUFFER12_ATI              0x8831
  4136 #define GL_DRAW_BUFFER13_ATI              0x8832
  4137 #define GL_DRAW_BUFFER14_ATI              0x8833
  4138 #define GL_DRAW_BUFFER15_ATI              0x8834
  4139 #endif
  4140 
  4141 #ifndef GL_ATI_pixel_format_float
  4142 #define GL_TYPE_RGBA_FLOAT_ATI            0x8820
  4143 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
  4144 #endif
  4145 
  4146 #ifndef GL_ATI_texture_env_combine3
  4147 #define GL_MODULATE_ADD_ATI               0x8744
  4148 #define GL_MODULATE_SIGNED_ADD_ATI        0x8745
  4149 #define GL_MODULATE_SUBTRACT_ATI          0x8746
  4150 #endif
  4151 
  4152 #ifndef GL_ATI_texture_float
  4153 #define GL_RGBA_FLOAT32_ATI               0x8814
  4154 #define GL_RGB_FLOAT32_ATI                0x8815
  4155 #define GL_ALPHA_FLOAT32_ATI              0x8816
  4156 #define GL_INTENSITY_FLOAT32_ATI          0x8817
  4157 #define GL_LUMINANCE_FLOAT32_ATI          0x8818
  4158 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
  4159 #define GL_RGBA_FLOAT16_ATI               0x881A
  4160 #define GL_RGB_FLOAT16_ATI                0x881B
  4161 #define GL_ALPHA_FLOAT16_ATI              0x881C
  4162 #define GL_INTENSITY_FLOAT16_ATI          0x881D
  4163 #define GL_LUMINANCE_FLOAT16_ATI          0x881E
  4164 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
  4165 #endif
  4166 
  4167 #ifndef GL_NV_float_buffer
  4168 #define GL_FLOAT_R_NV                     0x8880
  4169 #define GL_FLOAT_RG_NV                    0x8881
  4170 #define GL_FLOAT_RGB_NV                   0x8882
  4171 #define GL_FLOAT_RGBA_NV                  0x8883
  4172 #define GL_FLOAT_R16_NV                   0x8884
  4173 #define GL_FLOAT_R32_NV                   0x8885
  4174 #define GL_FLOAT_RG16_NV                  0x8886
  4175 #define GL_FLOAT_RG32_NV                  0x8887
  4176 #define GL_FLOAT_RGB16_NV                 0x8888
  4177 #define GL_FLOAT_RGB32_NV                 0x8889
  4178 #define GL_FLOAT_RGBA16_NV                0x888A
  4179 #define GL_FLOAT_RGBA32_NV                0x888B
  4180 #define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
  4181 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
  4182 #define GL_FLOAT_RGBA_MODE_NV             0x888E
  4183 #endif
  4184 
  4185 #ifndef GL_NV_fragment_program
  4186 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
  4187 #define GL_FRAGMENT_PROGRAM_NV            0x8870
  4188 #define GL_MAX_TEXTURE_COORDS_NV          0x8871
  4189 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
  4190 #define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
  4191 #define GL_PROGRAM_ERROR_STRING_NV        0x8874
  4192 #endif
  4193 
  4194 #ifndef GL_NV_half_float
  4195 #define GL_HALF_FLOAT_NV                  0x140B
  4196 #endif
  4197 
  4198 #ifndef GL_NV_pixel_data_range
  4199 #define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
  4200 #define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
  4201 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
  4202 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
  4203 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
  4204 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
  4205 #endif
  4206 
  4207 #ifndef GL_NV_primitive_restart
  4208 #define GL_PRIMITIVE_RESTART_NV           0x8558
  4209 #define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
  4210 #endif
  4211 
  4212 #ifndef GL_NV_texture_expand_normal
  4213 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
  4214 #endif
  4215 
  4216 #ifndef GL_NV_vertex_program2
  4217 #endif
  4218 
  4219 #ifndef GL_ATI_map_object_buffer
  4220 #endif
  4221 
  4222 #ifndef GL_ATI_separate_stencil
  4223 #define GL_STENCIL_BACK_FUNC_ATI          0x8800
  4224 #define GL_STENCIL_BACK_FAIL_ATI          0x8801
  4225 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
  4226 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
  4227 #endif
  4228 
  4229 #ifndef GL_ATI_vertex_attrib_array_object
  4230 #endif
  4231 
  4232 #ifndef GL_OES_read_format
  4233 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
  4234 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
  4235 #endif
  4236 
  4237 #ifndef GL_EXT_depth_bounds_test
  4238 #define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
  4239 #define GL_DEPTH_BOUNDS_EXT               0x8891
  4240 #endif
  4241 
  4242 #ifndef GL_EXT_texture_mirror_clamp
  4243 #define GL_MIRROR_CLAMP_EXT               0x8742
  4244 #define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
  4245 #define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
  4246 #endif
  4247 
  4248 #ifndef GL_EXT_blend_equation_separate
  4249 #define GL_BLEND_EQUATION_RGB_EXT         0x8009
  4250 #define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
  4251 #endif
  4252 
  4253 #ifndef GL_MESA_pack_invert
  4254 #define GL_PACK_INVERT_MESA               0x8758
  4255 #endif
  4256 
  4257 #ifndef GL_MESA_ycbcr_texture
  4258 #define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
  4259 #define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
  4260 #define GL_YCBCR_MESA                     0x8757
  4261 #endif
  4262 
  4263 #ifndef GL_EXT_pixel_buffer_object
  4264 #define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
  4265 #define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
  4266 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
  4267 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
  4268 #endif
  4269 
  4270 #ifndef GL_NV_fragment_program_option
  4271 #endif
  4272 
  4273 #ifndef GL_NV_fragment_program2
  4274 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
  4275 #define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
  4276 #define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
  4277 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
  4278 #define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
  4279 #endif
  4280 
  4281 #ifndef GL_NV_vertex_program2_option
  4282 /* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
  4283 /* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
  4284 #endif
  4285 
  4286 #ifndef GL_NV_vertex_program3
  4287 /* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
  4288 #endif
  4289 
  4290 #ifndef GL_EXT_framebuffer_object
  4291 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
  4292 #define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
  4293 #define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
  4294 #define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
  4295 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
  4296 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
  4297 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
  4298 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
  4299 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
  4300 #define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
  4301 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
  4302 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
  4303 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
  4304 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
  4305 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
  4306 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
  4307 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
  4308 #define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
  4309 #define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
  4310 #define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
  4311 #define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
  4312 #define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
  4313 #define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
  4314 #define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
  4315 #define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
  4316 #define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
  4317 #define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
  4318 #define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
  4319 #define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
  4320 #define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
  4321 #define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
  4322 #define GL_COLOR_ATTACHMENT13_EXT         0x8CED
  4323 #define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
  4324 #define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
  4325 #define GL_DEPTH_ATTACHMENT_EXT           0x8D00
  4326 #define GL_STENCIL_ATTACHMENT_EXT         0x8D20
  4327 #define GL_FRAMEBUFFER_EXT                0x8D40
  4328 #define GL_RENDERBUFFER_EXT               0x8D41
  4329 #define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
  4330 #define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
  4331 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
  4332 #define GL_STENCIL_INDEX1_EXT             0x8D46
  4333 #define GL_STENCIL_INDEX4_EXT             0x8D47
  4334 #define GL_STENCIL_INDEX8_EXT             0x8D48
  4335 #define GL_STENCIL_INDEX16_EXT            0x8D49
  4336 #define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
  4337 #define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
  4338 #define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
  4339 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
  4340 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
  4341 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
  4342 #endif
  4343 
  4344 #ifndef GL_GREMEDY_string_marker
  4345 #endif
  4346 
  4347 #ifndef GL_EXT_packed_depth_stencil
  4348 #define GL_DEPTH_STENCIL_EXT              0x84F9
  4349 #define GL_UNSIGNED_INT_24_8_EXT          0x84FA
  4350 #define GL_DEPTH24_STENCIL8_EXT           0x88F0
  4351 #define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
  4352 #endif
  4353 
  4354 #ifndef GL_EXT_stencil_clear_tag
  4355 #define GL_STENCIL_TAG_BITS_EXT           0x88F2
  4356 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
  4357 #endif
  4358 
  4359 #ifndef GL_EXT_texture_sRGB
  4360 #define GL_SRGB_EXT                       0x8C40
  4361 #define GL_SRGB8_EXT                      0x8C41
  4362 #define GL_SRGB_ALPHA_EXT                 0x8C42
  4363 #define GL_SRGB8_ALPHA8_EXT               0x8C43
  4364 #define GL_SLUMINANCE_ALPHA_EXT           0x8C44
  4365 #define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
  4366 #define GL_SLUMINANCE_EXT                 0x8C46
  4367 #define GL_SLUMINANCE8_EXT                0x8C47
  4368 #define GL_COMPRESSED_SRGB_EXT            0x8C48
  4369 #define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
  4370 #define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
  4371 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
  4372 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
  4373 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
  4374 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
  4375 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
  4376 #endif
  4377 
  4378 #ifndef GL_EXT_framebuffer_blit
  4379 #define GL_READ_FRAMEBUFFER_EXT           0x8CA8
  4380 #define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
  4381 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
  4382 #define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
  4383 #endif
  4384 
  4385 #ifndef GL_EXT_framebuffer_multisample
  4386 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
  4387 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
  4388 #define GL_MAX_SAMPLES_EXT                0x8D57
  4389 #endif
  4390 
  4391 #ifndef GL_MESAX_texture_stack
  4392 #define GL_TEXTURE_1D_STACK_MESAX         0x8759
  4393 #define GL_TEXTURE_2D_STACK_MESAX         0x875A
  4394 #define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
  4395 #define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
  4396 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
  4397 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
  4398 #endif
  4399 
  4400 #ifndef GL_EXT_timer_query
  4401 #define GL_TIME_ELAPSED_EXT               0x88BF
  4402 #endif
  4403 
  4404 #ifndef GL_EXT_gpu_program_parameters
  4405 #endif
  4406 
  4407 #ifndef GL_APPLE_flush_buffer_range
  4408 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
  4409 #define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
  4410 #endif
  4411 
  4412 #ifndef GL_NV_gpu_program4
  4413 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
  4414 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
  4415 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
  4416 #define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
  4417 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
  4418 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
  4419 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
  4420 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
  4421 #endif
  4422 
  4423 #ifndef GL_NV_geometry_program4
  4424 #define GL_LINES_ADJACENCY_EXT            0x000A
  4425 #define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
  4426 #define GL_TRIANGLES_ADJACENCY_EXT        0x000C
  4427 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
  4428 #define GL_GEOMETRY_PROGRAM_NV            0x8C26
  4429 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
  4430 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
  4431 #define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
  4432 #define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
  4433 #define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
  4434 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
  4435 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
  4436 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
  4437 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
  4438 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
  4439 #define GL_PROGRAM_POINT_SIZE_EXT         0x8642
  4440 #endif
  4441 
  4442 #ifndef GL_EXT_geometry_shader4
  4443 #define GL_GEOMETRY_SHADER_EXT            0x8DD9
  4444 /* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
  4445 /* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
  4446 /* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
  4447 /* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
  4448 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
  4449 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
  4450 #define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
  4451 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
  4452 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
  4453 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
  4454 /* reuse GL_LINES_ADJACENCY_EXT */
  4455 /* reuse GL_LINE_STRIP_ADJACENCY_EXT */
  4456 /* reuse GL_TRIANGLES_ADJACENCY_EXT */
  4457 /* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
  4458 /* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
  4459 /* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
  4460 /* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
  4461 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
  4462 /* reuse GL_PROGRAM_POINT_SIZE_EXT */
  4463 #endif
  4464 
  4465 #ifndef GL_NV_vertex_program4
  4466 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
  4467 #endif
  4468 
  4469 #ifndef GL_EXT_gpu_shader4
  4470 #define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
  4471 #define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
  4472 #define GL_SAMPLER_BUFFER_EXT             0x8DC2
  4473 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
  4474 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
  4475 #define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
  4476 #define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
  4477 #define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
  4478 #define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
  4479 #define GL_INT_SAMPLER_1D_EXT             0x8DC9
  4480 #define GL_INT_SAMPLER_2D_EXT             0x8DCA
  4481 #define GL_INT_SAMPLER_3D_EXT             0x8DCB
  4482 #define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
  4483 #define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
  4484 #define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
  4485 #define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
  4486 #define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
  4487 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
  4488 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
  4489 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
  4490 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
  4491 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
  4492 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
  4493 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
  4494 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
  4495 #endif
  4496 
  4497 #ifndef GL_EXT_draw_instanced
  4498 #endif
  4499 
  4500 #ifndef GL_EXT_packed_float
  4501 #define GL_R11F_G11F_B10F_EXT             0x8C3A
  4502 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
  4503 #define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
  4504 #endif
  4505 
  4506 #ifndef GL_EXT_texture_array
  4507 #define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
  4508 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
  4509 #define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
  4510 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
  4511 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
  4512 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
  4513 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
  4514 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
  4515 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
  4516 #endif
  4517 
  4518 #ifndef GL_EXT_texture_buffer_object
  4519 #define GL_TEXTURE_BUFFER_EXT             0x8C2A
  4520 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
  4521 #define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
  4522 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
  4523 #define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
  4524 #endif
  4525 
  4526 #ifndef GL_EXT_texture_compression_latc
  4527 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
  4528 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
  4529 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
  4530 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
  4531 #endif
  4532 
  4533 #ifndef GL_EXT_texture_compression_rgtc
  4534 #define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
  4535 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
  4536 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
  4537 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
  4538 #endif
  4539 
  4540 #ifndef GL_EXT_texture_shared_exponent
  4541 #define GL_RGB9_E5_EXT                    0x8C3D
  4542 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
  4543 #define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
  4544 #endif
  4545 
  4546 #ifndef GL_NV_depth_buffer_float
  4547 #define GL_DEPTH_COMPONENT32F_NV          0x8DAB
  4548 #define GL_DEPTH32F_STENCIL8_NV           0x8DAC
  4549 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
  4550 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
  4551 #endif
  4552 
  4553 #ifndef GL_NV_fragment_program4
  4554 #endif
  4555 
  4556 #ifndef GL_NV_framebuffer_multisample_coverage
  4557 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
  4558 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
  4559 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
  4560 #define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
  4561 #endif
  4562 
  4563 #ifndef GL_EXT_framebuffer_sRGB
  4564 #define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
  4565 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
  4566 #endif
  4567 
  4568 #ifndef GL_NV_geometry_shader4
  4569 #endif
  4570 
  4571 #ifndef GL_NV_parameter_buffer_object
  4572 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
  4573 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
  4574 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
  4575 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
  4576 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
  4577 #endif
  4578 
  4579 #ifndef GL_EXT_draw_buffers2
  4580 #endif
  4581 
  4582 #ifndef GL_NV_transform_feedback
  4583 #define GL_BACK_PRIMARY_COLOR_NV          0x8C77
  4584 #define GL_BACK_SECONDARY_COLOR_NV        0x8C78
  4585 #define GL_TEXTURE_COORD_NV               0x8C79
  4586 #define GL_CLIP_DISTANCE_NV               0x8C7A
  4587 #define GL_VERTEX_ID_NV                   0x8C7B
  4588 #define GL_PRIMITIVE_ID_NV                0x8C7C
  4589 #define GL_GENERIC_ATTRIB_NV              0x8C7D
  4590 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
  4591 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
  4592 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
  4593 #define GL_ACTIVE_VARYINGS_NV             0x8C81
  4594 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
  4595 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
  4596 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
  4597 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
  4598 #define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
  4599 #define GL_PRIMITIVES_GENERATED_NV        0x8C87
  4600 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
  4601 #define GL_RASTERIZER_DISCARD_NV          0x8C89
  4602 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
  4603 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
  4604 #define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
  4605 #define GL_SEPARATE_ATTRIBS_NV            0x8C8D
  4606 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
  4607 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
  4608 #define GL_LAYER_NV                       0x8DAA
  4609 #define GL_NEXT_BUFFER_NV                 -2
  4610 #define GL_SKIP_COMPONENTS4_NV            -3
  4611 #define GL_SKIP_COMPONENTS3_NV            -4
  4612 #define GL_SKIP_COMPONENTS2_NV            -5
  4613 #define GL_SKIP_COMPONENTS1_NV            -6
  4614 #endif
  4615 
  4616 #ifndef GL_EXT_bindable_uniform
  4617 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
  4618 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
  4619 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
  4620 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
  4621 #define GL_UNIFORM_BUFFER_EXT             0x8DEE
  4622 #define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
  4623 #endif
  4624 
  4625 #ifndef GL_EXT_texture_integer
  4626 #define GL_RGBA32UI_EXT                   0x8D70
  4627 #define GL_RGB32UI_EXT                    0x8D71
  4628 #define GL_ALPHA32UI_EXT                  0x8D72
  4629 #define GL_INTENSITY32UI_EXT              0x8D73
  4630 #define GL_LUMINANCE32UI_EXT              0x8D74
  4631 #define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
  4632 #define GL_RGBA16UI_EXT                   0x8D76
  4633 #define GL_RGB16UI_EXT                    0x8D77
  4634 #define GL_ALPHA16UI_EXT                  0x8D78
  4635 #define GL_INTENSITY16UI_EXT              0x8D79
  4636 #define GL_LUMINANCE16UI_EXT              0x8D7A
  4637 #define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
  4638 #define GL_RGBA8UI_EXT                    0x8D7C
  4639 #define GL_RGB8UI_EXT                     0x8D7D
  4640 #define GL_ALPHA8UI_EXT                   0x8D7E
  4641 #define GL_INTENSITY8UI_EXT               0x8D7F
  4642 #define GL_LUMINANCE8UI_EXT               0x8D80
  4643 #define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
  4644 #define GL_RGBA32I_EXT                    0x8D82
  4645 #define GL_RGB32I_EXT                     0x8D83
  4646 #define GL_ALPHA32I_EXT                   0x8D84
  4647 #define GL_INTENSITY32I_EXT               0x8D85
  4648 #define GL_LUMINANCE32I_EXT               0x8D86
  4649 #define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
  4650 #define GL_RGBA16I_EXT                    0x8D88
  4651 #define GL_RGB16I_EXT                     0x8D89
  4652 #define GL_ALPHA16I_EXT                   0x8D8A
  4653 #define GL_INTENSITY16I_EXT               0x8D8B
  4654 #define GL_LUMINANCE16I_EXT               0x8D8C
  4655 #define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
  4656 #define GL_RGBA8I_EXT                     0x8D8E
  4657 #define GL_RGB8I_EXT                      0x8D8F
  4658 #define GL_ALPHA8I_EXT                    0x8D90
  4659 #define GL_INTENSITY8I_EXT                0x8D91
  4660 #define GL_LUMINANCE8I_EXT                0x8D92
  4661 #define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
  4662 #define GL_RED_INTEGER_EXT                0x8D94
  4663 #define GL_GREEN_INTEGER_EXT              0x8D95
  4664 #define GL_BLUE_INTEGER_EXT               0x8D96
  4665 #define GL_ALPHA_INTEGER_EXT              0x8D97
  4666 #define GL_RGB_INTEGER_EXT                0x8D98
  4667 #define GL_RGBA_INTEGER_EXT               0x8D99
  4668 #define GL_BGR_INTEGER_EXT                0x8D9A
  4669 #define GL_BGRA_INTEGER_EXT               0x8D9B
  4670 #define GL_LUMINANCE_INTEGER_EXT          0x8D9C
  4671 #define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
  4672 #define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
  4673 #endif
  4674 
  4675 #ifndef GL_GREMEDY_frame_terminator
  4676 #endif
  4677 
  4678 #ifndef GL_NV_conditional_render
  4679 #define GL_QUERY_WAIT_NV                  0x8E13
  4680 #define GL_QUERY_NO_WAIT_NV               0x8E14
  4681 #define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
  4682 #define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
  4683 #endif
  4684 
  4685 #ifndef GL_NV_present_video
  4686 #define GL_FRAME_NV                       0x8E26
  4687 #define GL_FIELDS_NV                      0x8E27
  4688 #define GL_CURRENT_TIME_NV                0x8E28
  4689 #define GL_NUM_FILL_STREAMS_NV            0x8E29
  4690 #define GL_PRESENT_TIME_NV                0x8E2A
  4691 #define GL_PRESENT_DURATION_NV            0x8E2B
  4692 #endif
  4693 
  4694 #ifndef GL_EXT_transform_feedback
  4695 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
  4696 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
  4697 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
  4698 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
  4699 #define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
  4700 #define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
  4701 #define GL_PRIMITIVES_GENERATED_EXT       0x8C87
  4702 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
  4703 #define GL_RASTERIZER_DISCARD_EXT         0x8C89
  4704 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
  4705 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
  4706 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
  4707 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
  4708 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
  4709 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
  4710 #endif
  4711 
  4712 #ifndef GL_EXT_direct_state_access
  4713 #define GL_PROGRAM_MATRIX_EXT             0x8E2D
  4714 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
  4715 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
  4716 #endif
  4717 
  4718 #ifndef GL_EXT_vertex_array_bgra
  4719 /* reuse GL_BGRA */
  4720 #endif
  4721 
  4722 #ifndef GL_EXT_texture_swizzle
  4723 #define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
  4724 #define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
  4725 #define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
  4726 #define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
  4727 #define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
  4728 #endif
  4729 
  4730 #ifndef GL_NV_explicit_multisample
  4731 #define GL_SAMPLE_POSITION_NV             0x8E50
  4732 #define GL_SAMPLE_MASK_NV                 0x8E51
  4733 #define GL_SAMPLE_MASK_VALUE_NV           0x8E52
  4734 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
  4735 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
  4736 #define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
  4737 #define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
  4738 #define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
  4739 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
  4740 #define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
  4741 #endif
  4742 
  4743 #ifndef GL_NV_transform_feedback2
  4744 #define GL_TRANSFORM_FEEDBACK_NV          0x8E22
  4745 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
  4746 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
  4747 #define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
  4748 #endif
  4749 
  4750 #ifndef GL_ATI_meminfo
  4751 #define GL_VBO_FREE_MEMORY_ATI            0x87FB
  4752 #define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
  4753 #define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
  4754 #endif
  4755 
  4756 #ifndef GL_AMD_performance_monitor
  4757 #define GL_COUNTER_TYPE_AMD               0x8BC0
  4758 #define GL_COUNTER_RANGE_AMD              0x8BC1
  4759 #define GL_UNSIGNED_INT64_AMD             0x8BC2
  4760 #define GL_PERCENTAGE_AMD                 0x8BC3
  4761 #define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
  4762 #define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
  4763 #define GL_PERFMON_RESULT_AMD             0x8BC6
  4764 #endif
  4765 
  4766 #ifndef GL_AMD_texture_texture4
  4767 #endif
  4768 
  4769 #ifndef GL_AMD_vertex_shader_tesselator
  4770 #define GL_SAMPLER_BUFFER_AMD             0x9001
  4771 #define GL_INT_SAMPLER_BUFFER_AMD         0x9002
  4772 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
  4773 #define GL_TESSELLATION_MODE_AMD          0x9004
  4774 #define GL_TESSELLATION_FACTOR_AMD        0x9005
  4775 #define GL_DISCRETE_AMD                   0x9006
  4776 #define GL_CONTINUOUS_AMD                 0x9007
  4777 #endif
  4778 
  4779 #ifndef GL_EXT_provoking_vertex
  4780 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
  4781 #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
  4782 #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
  4783 #define GL_PROVOKING_VERTEX_EXT           0x8E4F
  4784 #endif
  4785 
  4786 #ifndef GL_EXT_texture_snorm
  4787 #define GL_ALPHA_SNORM                    0x9010
  4788 #define GL_LUMINANCE_SNORM                0x9011
  4789 #define GL_LUMINANCE_ALPHA_SNORM          0x9012
  4790 #define GL_INTENSITY_SNORM                0x9013
  4791 #define GL_ALPHA8_SNORM                   0x9014
  4792 #define GL_LUMINANCE8_SNORM               0x9015
  4793 #define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
  4794 #define GL_INTENSITY8_SNORM               0x9017
  4795 #define GL_ALPHA16_SNORM                  0x9018
  4796 #define GL_LUMINANCE16_SNORM              0x9019
  4797 #define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
  4798 #define GL_INTENSITY16_SNORM              0x901B
  4799 /* reuse GL_RED_SNORM */
  4800 /* reuse GL_RG_SNORM */
  4801 /* reuse GL_RGB_SNORM */
  4802 /* reuse GL_RGBA_SNORM */
  4803 /* reuse GL_R8_SNORM */
  4804 /* reuse GL_RG8_SNORM */
  4805 /* reuse GL_RGB8_SNORM */
  4806 /* reuse GL_RGBA8_SNORM */
  4807 /* reuse GL_R16_SNORM */
  4808 /* reuse GL_RG16_SNORM */
  4809 /* reuse GL_RGB16_SNORM */
  4810 /* reuse GL_RGBA16_SNORM */
  4811 /* reuse GL_SIGNED_NORMALIZED */
  4812 #endif
  4813 
  4814 #ifndef GL_AMD_draw_buffers_blend
  4815 #endif
  4816 
  4817 #ifndef GL_APPLE_texture_range
  4818 #define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
  4819 #define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
  4820 #define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
  4821 #define GL_STORAGE_PRIVATE_APPLE          0x85BD
  4822 /* reuse GL_STORAGE_CACHED_APPLE */
  4823 /* reuse GL_STORAGE_SHARED_APPLE */
  4824 #endif
  4825 
  4826 #ifndef GL_APPLE_float_pixels
  4827 #define GL_HALF_APPLE                     0x140B
  4828 #define GL_RGBA_FLOAT32_APPLE             0x8814
  4829 #define GL_RGB_FLOAT32_APPLE              0x8815
  4830 #define GL_ALPHA_FLOAT32_APPLE            0x8816
  4831 #define GL_INTENSITY_FLOAT32_APPLE        0x8817
  4832 #define GL_LUMINANCE_FLOAT32_APPLE        0x8818
  4833 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
  4834 #define GL_RGBA_FLOAT16_APPLE             0x881A
  4835 #define GL_RGB_FLOAT16_APPLE              0x881B
  4836 #define GL_ALPHA_FLOAT16_APPLE            0x881C
  4837 #define GL_INTENSITY_FLOAT16_APPLE        0x881D
  4838 #define GL_LUMINANCE_FLOAT16_APPLE        0x881E
  4839 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
  4840 #define GL_COLOR_FLOAT_APPLE              0x8A0F
  4841 #endif
  4842 
  4843 #ifndef GL_APPLE_vertex_program_evaluators
  4844 #define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
  4845 #define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
  4846 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
  4847 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
  4848 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
  4849 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
  4850 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
  4851 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
  4852 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
  4853 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
  4854 #endif
  4855 
  4856 #ifndef GL_APPLE_aux_depth_stencil
  4857 #define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
  4858 #endif
  4859 
  4860 #ifndef GL_APPLE_object_purgeable
  4861 #define GL_BUFFER_OBJECT_APPLE            0x85B3
  4862 #define GL_RELEASED_APPLE                 0x8A19
  4863 #define GL_VOLATILE_APPLE                 0x8A1A
  4864 #define GL_RETAINED_APPLE                 0x8A1B
  4865 #define GL_UNDEFINED_APPLE                0x8A1C
  4866 #define GL_PURGEABLE_APPLE                0x8A1D
  4867 #endif
  4868 
  4869 #ifndef GL_APPLE_row_bytes
  4870 #define GL_PACK_ROW_BYTES_APPLE           0x8A15
  4871 #define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
  4872 #endif
  4873 
  4874 #ifndef GL_APPLE_rgb_422
  4875 #define GL_RGB_422_APPLE                  0x8A1F
  4876 /* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
  4877 /* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
  4878 #endif
  4879 
  4880 #ifndef GL_NV_video_capture
  4881 #define GL_VIDEO_BUFFER_NV                0x9020
  4882 #define GL_VIDEO_BUFFER_BINDING_NV        0x9021
  4883 #define GL_FIELD_UPPER_NV                 0x9022
  4884 #define GL_FIELD_LOWER_NV                 0x9023
  4885 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
  4886 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
  4887 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
  4888 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
  4889 #define GL_VIDEO_BUFFER_PITCH_NV          0x9028
  4890 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
  4891 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
  4892 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
  4893 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
  4894 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
  4895 #define GL_PARTIAL_SUCCESS_NV             0x902E
  4896 #define GL_SUCCESS_NV                     0x902F
  4897 #define GL_FAILURE_NV                     0x9030
  4898 #define GL_YCBYCR8_422_NV                 0x9031
  4899 #define GL_YCBAYCR8A_4224_NV              0x9032
  4900 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
  4901 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
  4902 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
  4903 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
  4904 #define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
  4905 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
  4906 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
  4907 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
  4908 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
  4909 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
  4910 #endif
  4911 
  4912 #ifndef GL_NV_copy_image
  4913 #endif
  4914 
  4915 #ifndef GL_EXT_separate_shader_objects
  4916 #define GL_ACTIVE_PROGRAM_EXT             0x8B8D
  4917 #endif
  4918 
  4919 #ifndef GL_NV_parameter_buffer_object2
  4920 #endif
  4921 
  4922 #ifndef GL_NV_shader_buffer_load
  4923 #define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
  4924 #define GL_GPU_ADDRESS_NV                 0x8F34
  4925 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
  4926 #endif
  4927 
  4928 #ifndef GL_NV_vertex_buffer_unified_memory
  4929 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
  4930 #define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
  4931 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
  4932 #define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
  4933 #define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
  4934 #define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
  4935 #define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
  4936 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
  4937 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
  4938 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
  4939 #define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
  4940 #define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
  4941 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
  4942 #define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
  4943 #define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
  4944 #define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
  4945 #define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
  4946 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
  4947 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
  4948 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
  4949 #define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
  4950 #define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
  4951 #define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
  4952 #define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
  4953 #define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
  4954 #endif
  4955 
  4956 #ifndef GL_NV_texture_barrier
  4957 #endif
  4958 
  4959 #ifndef GL_AMD_shader_stencil_export
  4960 #endif
  4961 
  4962 #ifndef GL_AMD_seamless_cubemap_per_texture
  4963 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
  4964 #endif
  4965 
  4966 #ifndef GL_AMD_conservative_depth
  4967 #endif
  4968 
  4969 #ifndef GL_EXT_shader_image_load_store
  4970 #define GL_MAX_IMAGE_UNITS_EXT            0x8F38
  4971 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
  4972 #define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
  4973 #define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
  4974 #define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
  4975 #define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
  4976 #define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
  4977 #define GL_IMAGE_1D_EXT                   0x904C
  4978 #define GL_IMAGE_2D_EXT                   0x904D
  4979 #define GL_IMAGE_3D_EXT                   0x904E
  4980 #define GL_IMAGE_2D_RECT_EXT              0x904F
  4981 #define GL_IMAGE_CUBE_EXT                 0x9050
  4982 #define GL_IMAGE_BUFFER_EXT               0x9051
  4983 #define GL_IMAGE_1D_ARRAY_EXT             0x9052
  4984 #define GL_IMAGE_2D_ARRAY_EXT             0x9053
  4985 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
  4986 #define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
  4987 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
  4988 #define GL_INT_IMAGE_1D_EXT               0x9057
  4989 #define GL_INT_IMAGE_2D_EXT               0x9058
  4990 #define GL_INT_IMAGE_3D_EXT               0x9059
  4991 #define GL_INT_IMAGE_2D_RECT_EXT          0x905A
  4992 #define GL_INT_IMAGE_CUBE_EXT             0x905B
  4993 #define GL_INT_IMAGE_BUFFER_EXT           0x905C
  4994 #define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
  4995 #define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
  4996 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
  4997 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
  4998 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
  4999 #define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
  5000 #define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
  5001 #define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
  5002 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
  5003 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
  5004 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
  5005 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
  5006 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
  5007 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
  5008 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
  5009 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
  5010 #define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
  5011 #define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
  5012 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
  5013 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
  5014 #define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
  5015 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
  5016 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
  5017 #define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
  5018 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
  5019 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
  5020 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
  5021 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
  5022 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
  5023 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
  5024 #define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
  5025 #endif
  5026 
  5027 #ifndef GL_EXT_vertex_attrib_64bit
  5028 /* reuse GL_DOUBLE */
  5029 #define GL_DOUBLE_VEC2_EXT                0x8FFC
  5030 #define GL_DOUBLE_VEC3_EXT                0x8FFD
  5031 #define GL_DOUBLE_VEC4_EXT                0x8FFE
  5032 #define GL_DOUBLE_MAT2_EXT                0x8F46
  5033 #define GL_DOUBLE_MAT3_EXT                0x8F47
  5034 #define GL_DOUBLE_MAT4_EXT                0x8F48
  5035 #define GL_DOUBLE_MAT2x3_EXT              0x8F49
  5036 #define GL_DOUBLE_MAT2x4_EXT              0x8F4A
  5037 #define GL_DOUBLE_MAT3x2_EXT              0x8F4B
  5038 #define GL_DOUBLE_MAT3x4_EXT              0x8F4C
  5039 #define GL_DOUBLE_MAT4x2_EXT              0x8F4D
  5040 #define GL_DOUBLE_MAT4x3_EXT              0x8F4E
  5041 #endif
  5042 
  5043 #ifndef GL_NV_gpu_program5
  5044 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
  5045 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
  5046 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
  5047 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
  5048 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
  5049 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
  5050 #endif
  5051 
  5052 #ifndef GL_NV_gpu_shader5
  5053 #define GL_INT64_NV                       0x140E
  5054 #define GL_UNSIGNED_INT64_NV              0x140F
  5055 #define GL_INT8_NV                        0x8FE0
  5056 #define GL_INT8_VEC2_NV                   0x8FE1
  5057 #define GL_INT8_VEC3_NV                   0x8FE2
  5058 #define GL_INT8_VEC4_NV                   0x8FE3
  5059 #define GL_INT16_NV                       0x8FE4
  5060 #define GL_INT16_VEC2_NV                  0x8FE5
  5061 #define GL_INT16_VEC3_NV                  0x8FE6
  5062 #define GL_INT16_VEC4_NV                  0x8FE7
  5063 #define GL_INT64_VEC2_NV                  0x8FE9
  5064 #define GL_INT64_VEC3_NV                  0x8FEA
  5065 #define GL_INT64_VEC4_NV                  0x8FEB
  5066 #define GL_UNSIGNED_INT8_NV               0x8FEC
  5067 #define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
  5068 #define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
  5069 #define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
  5070 #define GL_UNSIGNED_INT16_NV              0x8FF0
  5071 #define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
  5072 #define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
  5073 #define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
  5074 #define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
  5075 #define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
  5076 #define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
  5077 #define GL_FLOAT16_NV                     0x8FF8
  5078 #define GL_FLOAT16_VEC2_NV                0x8FF9
  5079 #define GL_FLOAT16_VEC3_NV                0x8FFA
  5080 #define GL_FLOAT16_VEC4_NV                0x8FFB
  5081 /* reuse GL_PATCHES */
  5082 #endif
  5083 
  5084 #ifndef GL_NV_shader_buffer_store
  5085 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
  5086 /* reuse GL_READ_WRITE */
  5087 /* reuse GL_WRITE_ONLY */
  5088 #endif
  5089 
  5090 #ifndef GL_NV_tessellation_program5
  5091 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
  5092 #define GL_TESS_CONTROL_PROGRAM_NV        0x891E
  5093 #define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
  5094 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
  5095 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
  5096 #endif
  5097 
  5098 #ifndef GL_NV_vertex_attrib_integer_64bit
  5099 /* reuse GL_INT64_NV */
  5100 /* reuse GL_UNSIGNED_INT64_NV */
  5101 #endif
  5102 
  5103 #ifndef GL_NV_multisample_coverage
  5104 #define GL_COVERAGE_SAMPLES_NV            0x80A9
  5105 #define GL_COLOR_SAMPLES_NV               0x8E20
  5106 #endif
  5107 
  5108 #ifndef GL_AMD_name_gen_delete
  5109 #define GL_DATA_BUFFER_AMD                0x9151
  5110 #define GL_PERFORMANCE_MONITOR_AMD        0x9152
  5111 #define GL_QUERY_OBJECT_AMD               0x9153
  5112 #define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
  5113 #define GL_SAMPLER_OBJECT_AMD             0x9155
  5114 #endif
  5115 
  5116 #ifndef GL_AMD_debug_output
  5117 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
  5118 #define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
  5119 #define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
  5120 #define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
  5121 #define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
  5122 #define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
  5123 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
  5124 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
  5125 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
  5126 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
  5127 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
  5128 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
  5129 #define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
  5130 #endif
  5131 
  5132 #ifndef GL_NV_vdpau_interop
  5133 #define GL_SURFACE_STATE_NV               0x86EB
  5134 #define GL_SURFACE_REGISTERED_NV          0x86FD
  5135 #define GL_SURFACE_MAPPED_NV              0x8700
  5136 #define GL_WRITE_DISCARD_NV               0x88BE
  5137 #endif
  5138 
  5139 #ifndef GL_AMD_transform_feedback3_lines_triangles
  5140 #endif
  5141 
  5142 
  5143 /*************************************************************/
  5144 
  5145 #include <stddef.h>
  5146 #ifndef GL_VERSION_2_0
  5147 /* GL type for program/shader text */
  5148 typedef char GLchar;
  5149 #endif
  5150 
  5151 #ifndef GL_VERSION_1_5
  5152 /* GL types for handling large vertex buffer objects */
  5153 #if defined(__APPLE__)
  5154 typedef long GLintptr;
  5155 typedef long GLsizeiptr;
  5156 #else
  5157 typedef ptrdiff_t GLintptr;
  5158 typedef ptrdiff_t GLsizeiptr;
  5159 #endif
  5160 #endif
  5161 
  5162 #ifndef GL_ARB_vertex_buffer_object
  5163 /* GL types for handling large vertex buffer objects */
  5164 #if defined(__APPLE__)
  5165 typedef long GLintptrARB;
  5166 typedef long GLsizeiptrARB;
  5167 #else
  5168 typedef ptrdiff_t GLintptrARB;
  5169 typedef ptrdiff_t GLsizeiptrARB;
  5170 #endif
  5171 #endif
  5172 
  5173 #ifndef GL_ARB_shader_objects
  5174 /* GL types for program/shader text and shader object handles */
  5175 typedef char GLcharARB;
  5176 #if defined(__APPLE__)
  5177 typedef void *GLhandleARB;
  5178 #else
  5179 typedef unsigned int GLhandleARB;
  5180 #endif
  5181 #endif
  5182 
  5183 /* GL type for "half" precision (s10e5) float data in host memory */
  5184 #ifndef GL_ARB_half_float_pixel
  5185 typedef unsigned short GLhalfARB;
  5186 #endif
  5187 
  5188 #ifndef GL_NV_half_float
  5189 typedef unsigned short GLhalfNV;
  5190 #endif
  5191 
  5192 #ifndef GLEXT_64_TYPES_DEFINED
  5193 /* This code block is duplicated in glxext.h, so must be protected */
  5194 #define GLEXT_64_TYPES_DEFINED
  5195 /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
  5196 /* (as used in the GL_EXT_timer_query extension). */
  5197 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
  5198 #include <inttypes.h>
  5199 #elif defined(__sun__) || defined(__digital__)
  5200 #include <inttypes.h>
  5201 #if defined(__STDC__)
  5202 #if defined(__arch64__) || defined(_LP64)
  5203 typedef long int int64_t;
  5204 typedef unsigned long int uint64_t;
  5205 #else
  5206 typedef long long int int64_t;
  5207 typedef unsigned long long int uint64_t;
  5208 #endif /* __arch64__ */
  5209 #endif /* __STDC__ */
  5210 #elif defined( __VMS ) || defined(__sgi)
  5211 #include <inttypes.h>
  5212 #elif defined(__SCO__) || defined(__USLC__)
  5213 #include <stdint.h>
  5214 #elif defined(__UNIXOS2__) || defined(__SOL64__)
  5215 typedef long int int32_t;
  5216 typedef long long int int64_t;
  5217 typedef unsigned long long int uint64_t;
  5218 #elif defined(_WIN32) && defined(__GNUC__)
  5219 #include <stdint.h>
  5220 #elif defined(_WIN32)
  5221 typedef __int32 int32_t;
  5222 typedef __int64 int64_t;
  5223 typedef unsigned __int64 uint64_t;
  5224 #else
  5225 /* Fallback if nothing above works */
  5226 #include <inttypes.h>
  5227 #endif
  5228 #endif
  5229 
  5230 #ifndef GL_EXT_timer_query
  5231 typedef int64_t GLint64EXT;
  5232 typedef uint64_t GLuint64EXT;
  5233 #endif
  5234 
  5235 #ifndef GL_ARB_sync
  5236 typedef int64_t GLint64;
  5237 typedef uint64_t GLuint64;
  5238 typedef struct __GLsync *GLsync;
  5239 #endif
  5240 
  5241 #ifndef GL_ARB_cl_event
  5242 /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
  5243 struct _cl_context;
  5244 struct _cl_event;
  5245 #endif
  5246 
  5247 #ifndef GL_ARB_debug_output
  5248 typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
  5249 #endif
  5250 
  5251 #ifndef GL_AMD_debug_output
  5252 typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
  5253 #endif
  5254 
  5255 #ifndef GL_NV_vdpau_interop
  5256 typedef GLintptr GLvdpauSurfaceNV;
  5257 #endif
  5258 
  5259 #ifndef GL_VERSION_1_2
  5260 #define GL_VERSION_1_2 1
  5261 #ifdef GL_GLEXT_PROTOTYPES
  5262 GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  5263 GLAPI void APIENTRY glBlendEquation (GLenum mode);
  5264 GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  5265 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  5266 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  5267 GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  5268 #endif /* GL_GLEXT_PROTOTYPES */
  5269 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  5270 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
  5271 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  5272 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  5273 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  5274 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  5275 #endif
  5276 
  5277 #ifndef GL_VERSION_1_2_DEPRECATED
  5278 #define GL_VERSION_1_2_DEPRECATED 1
  5279 #ifdef GL_GLEXT_PROTOTYPES
  5280 GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
  5281 GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
  5282 GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
  5283 GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5284 GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
  5285 GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5286 GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
  5287 GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
  5288 GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
  5289 GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
  5290 GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
  5291 GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
  5292 GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
  5293 GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
  5294 GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
  5295 GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5296 GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
  5297 GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
  5298 GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5299 GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
  5300 GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
  5301 GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
  5302 GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5303 GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5304 GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
  5305 GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5306 GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5307 GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
  5308 GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
  5309 GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
  5310 GLAPI void APIENTRY glResetHistogram (GLenum target);
  5311 GLAPI void APIENTRY glResetMinmax (GLenum target);
  5312 #endif /* GL_GLEXT_PROTOTYPES */
  5313 typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
  5314 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
  5315 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5316 typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5317 typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
  5318 typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5319 typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5320 typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
  5321 typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
  5322 typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
  5323 typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
  5324 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
  5325 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
  5326 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
  5327 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5328 typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5329 typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
  5330 typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
  5331 typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5332 typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5333 typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
  5334 typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
  5335 typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5336 typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5337 typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5338 typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5339 typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5340 typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5341 typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
  5342 typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
  5343 typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
  5344 typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
  5345 #endif
  5346 
  5347 #ifndef GL_VERSION_1_3
  5348 #define GL_VERSION_1_3 1
  5349 #ifdef GL_GLEXT_PROTOTYPES
  5350 GLAPI void APIENTRY glActiveTexture (GLenum texture);
  5351 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
  5352 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  5353 GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  5354 GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  5355 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  5356 GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  5357 GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  5358 GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
  5359 #endif /* GL_GLEXT_PROTOTYPES */
  5360 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
  5361 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
  5362 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  5363 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  5364 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  5365 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  5366 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  5367 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  5368 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
  5369 #endif
  5370 
  5371 #ifndef GL_VERSION_1_3_DEPRECATED
  5372 #define GL_VERSION_1_3_DEPRECATED 1
  5373 #ifdef GL_GLEXT_PROTOTYPES
  5374 GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
  5375 GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
  5376 GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
  5377 GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
  5378 GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
  5379 GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
  5380 GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
  5381 GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
  5382 GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
  5383 GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
  5384 GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
  5385 GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
  5386 GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
  5387 GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
  5388 GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
  5389 GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
  5390 GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
  5391 GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  5392 GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
  5393 GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  5394 GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
  5395 GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
  5396 GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
  5397 GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
  5398 GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
  5399 GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  5400 GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
  5401 GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  5402 GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
  5403 GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
  5404 GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
  5405 GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  5406 GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
  5407 GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
  5408 GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
  5409 GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
  5410 GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
  5411 #endif /* GL_GLEXT_PROTOTYPES */
  5412 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
  5413 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
  5414 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
  5415 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
  5416 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
  5417 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
  5418 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
  5419 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
  5420 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
  5421 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
  5422 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
  5423 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
  5424 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
  5425 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
  5426 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
  5427 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
  5428 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
  5429 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  5430 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
  5431 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  5432 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
  5433 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
  5434 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
  5435 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
  5436 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
  5437 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  5438 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
  5439 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  5440 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
  5441 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
  5442 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
  5443 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  5444 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
  5445 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
  5446 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
  5447 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
  5448 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
  5449 #endif
  5450 
  5451 #ifndef GL_VERSION_1_4
  5452 #define GL_VERSION_1_4 1
  5453 #ifdef GL_GLEXT_PROTOTYPES
  5454 GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  5455 GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
  5456 GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
  5457 GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
  5458 GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
  5459 GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
  5460 GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
  5461 #endif /* GL_GLEXT_PROTOTYPES */
  5462 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  5463 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
  5464 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
  5465 typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
  5466 typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
  5467 typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
  5468 typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
  5469 #endif
  5470 
  5471 #ifndef GL_VERSION_1_4_DEPRECATED
  5472 #define GL_VERSION_1_4_DEPRECATED 1
  5473 #ifdef GL_GLEXT_PROTOTYPES
  5474 GLAPI void APIENTRY glFogCoordf (GLfloat coord);
  5475 GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
  5476 GLAPI void APIENTRY glFogCoordd (GLdouble coord);
  5477 GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
  5478 GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
  5479 GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
  5480 GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
  5481 GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
  5482 GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
  5483 GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
  5484 GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
  5485 GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
  5486 GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
  5487 GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
  5488 GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
  5489 GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
  5490 GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
  5491 GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
  5492 GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
  5493 GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
  5494 GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
  5495 GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5496 GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
  5497 GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
  5498 GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
  5499 GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
  5500 GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
  5501 GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
  5502 GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
  5503 GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
  5504 GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
  5505 GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
  5506 GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
  5507 GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
  5508 GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
  5509 GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
  5510 GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
  5511 GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
  5512 #endif /* GL_GLEXT_PROTOTYPES */
  5513 typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
  5514 typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
  5515 typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
  5516 typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
  5517 typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
  5518 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
  5519 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
  5520 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
  5521 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
  5522 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
  5523 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
  5524 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
  5525 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
  5526 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
  5527 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
  5528 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
  5529 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
  5530 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
  5531 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
  5532 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
  5533 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
  5534 typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5535 typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
  5536 typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
  5537 typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
  5538 typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
  5539 typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
  5540 typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
  5541 typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
  5542 typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
  5543 typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
  5544 typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
  5545 typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
  5546 typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
  5547 typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
  5548 typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
  5549 typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
  5550 typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
  5551 #endif
  5552 
  5553 #ifndef GL_VERSION_1_5
  5554 #define GL_VERSION_1_5 1
  5555 #ifdef GL_GLEXT_PROTOTYPES
  5556 GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
  5557 GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
  5558 GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
  5559 GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
  5560 GLAPI void APIENTRY glEndQuery (GLenum target);
  5561 GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
  5562 GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
  5563 GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
  5564 GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
  5565 GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
  5566 GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
  5567 GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
  5568 GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
  5569 GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
  5570 GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
  5571 GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
  5572 GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
  5573 GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
  5574 GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
  5575 #endif /* GL_GLEXT_PROTOTYPES */
  5576 typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
  5577 typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
  5578 typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
  5579 typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
  5580 typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
  5581 typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
  5582 typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
  5583 typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
  5584 typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
  5585 typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
  5586 typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
  5587 typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
  5588 typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
  5589 typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
  5590 typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
  5591 typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
  5592 typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
  5593 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5594 typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
  5595 #endif
  5596 
  5597 #ifndef GL_VERSION_2_0
  5598 #define GL_VERSION_2_0 1
  5599 #ifdef GL_GLEXT_PROTOTYPES
  5600 GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
  5601 GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
  5602 GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
  5603 GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
  5604 GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
  5605 GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
  5606 GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
  5607 GLAPI void APIENTRY glCompileShader (GLuint shader);
  5608 GLAPI GLuint APIENTRY glCreateProgram (void);
  5609 GLAPI GLuint APIENTRY glCreateShader (GLenum type);
  5610 GLAPI void APIENTRY glDeleteProgram (GLuint program);
  5611 GLAPI void APIENTRY glDeleteShader (GLuint shader);
  5612 GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
  5613 GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
  5614 GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
  5615 GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5616 GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5617 GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
  5618 GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
  5619 GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
  5620 GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5621 GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
  5622 GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5623 GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  5624 GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
  5625 GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
  5626 GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
  5627 GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
  5628 GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
  5629 GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
  5630 GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
  5631 GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
  5632 GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
  5633 GLAPI void APIENTRY glLinkProgram (GLuint program);
  5634 GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
  5635 GLAPI void APIENTRY glUseProgram (GLuint program);
  5636 GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
  5637 GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
  5638 GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  5639 GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  5640 GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
  5641 GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
  5642 GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
  5643 GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  5644 GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
  5645 GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
  5646 GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
  5647 GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
  5648 GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
  5649 GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
  5650 GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
  5651 GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
  5652 GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5653 GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5654 GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5655 GLAPI void APIENTRY glValidateProgram (GLuint program);
  5656 GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
  5657 GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
  5658 GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
  5659 GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
  5660 GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
  5661 GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
  5662 GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
  5663 GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
  5664 GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
  5665 GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
  5666 GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
  5667 GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
  5668 GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
  5669 GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
  5670 GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
  5671 GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
  5672 GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
  5673 GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
  5674 GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
  5675 GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
  5676 GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
  5677 GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
  5678 GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
  5679 GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
  5680 GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
  5681 GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
  5682 GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  5683 GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
  5684 GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  5685 GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
  5686 GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
  5687 GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
  5688 GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
  5689 GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
  5690 GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
  5691 GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
  5692 GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
  5693 #endif /* GL_GLEXT_PROTOTYPES */
  5694 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
  5695 typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
  5696 typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
  5697 typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
  5698 typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
  5699 typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
  5700 typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
  5701 typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
  5702 typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
  5703 typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
  5704 typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
  5705 typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
  5706 typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
  5707 typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  5708 typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  5709 typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5710 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5711 typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
  5712 typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
  5713 typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
  5714 typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5715 typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
  5716 typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5717 typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  5718 typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
  5719 typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
  5720 typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
  5721 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
  5722 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
  5723 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
  5724 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
  5725 typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
  5726 typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
  5727 typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
  5728 typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
  5729 typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
  5730 typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
  5731 typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
  5732 typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  5733 typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  5734 typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
  5735 typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
  5736 typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
  5737 typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  5738 typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5739 typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5740 typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5741 typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5742 typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
  5743 typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
  5744 typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
  5745 typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
  5746 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5747 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5748 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5749 typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
  5750 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
  5751 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
  5752 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
  5753 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
  5754 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
  5755 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
  5756 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
  5757 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
  5758 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
  5759 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
  5760 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
  5761 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
  5762 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
  5763 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
  5764 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
  5765 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
  5766 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
  5767 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
  5768 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
  5769 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
  5770 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
  5771 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
  5772 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
  5773 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
  5774 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
  5775 typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
  5776 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  5777 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
  5778 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  5779 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
  5780 typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
  5781 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
  5782 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
  5783 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
  5784 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
  5785 typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
  5786 typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
  5787 #endif
  5788 
  5789 #ifndef GL_VERSION_2_1
  5790 #define GL_VERSION_2_1 1
  5791 #ifdef GL_GLEXT_PROTOTYPES
  5792 GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5793 GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5794 GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5795 GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5796 GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5797 GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5798 #endif /* GL_GLEXT_PROTOTYPES */
  5799 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5800 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5801 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5802 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5803 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5804 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5805 #endif
  5806 
  5807 #ifndef GL_VERSION_3_0
  5808 #define GL_VERSION_3_0 1
  5809 /* OpenGL 3.0 also reuses entry points from these extensions: */
  5810 /* ARB_framebuffer_object */
  5811 /* ARB_map_buffer_range */
  5812 /* ARB_vertex_array_object */
  5813 #ifdef GL_GLEXT_PROTOTYPES
  5814 GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  5815 GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
  5816 GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
  5817 GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
  5818 GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
  5819 GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
  5820 GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
  5821 GLAPI void APIENTRY glEndTransformFeedback (void);
  5822 GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  5823 GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
  5824 GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
  5825 GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  5826 GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
  5827 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
  5828 GLAPI void APIENTRY glEndConditionalRender (void);
  5829 GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5830 GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
  5831 GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
  5832 GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
  5833 GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
  5834 GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
  5835 GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
  5836 GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
  5837 GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
  5838 GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
  5839 GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  5840 GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
  5841 GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
  5842 GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
  5843 GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
  5844 GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
  5845 GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
  5846 GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
  5847 GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
  5848 GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
  5849 GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
  5850 GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
  5851 GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
  5852 GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
  5853 GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
  5854 GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
  5855 GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
  5856 GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
  5857 GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
  5858 GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  5859 GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
  5860 GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
  5861 GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
  5862 GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
  5863 GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
  5864 GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
  5865 GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
  5866 GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
  5867 GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
  5868 GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
  5869 GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
  5870 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  5871 GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
  5872 #endif /* GL_GLEXT_PROTOTYPES */
  5873 typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  5874 typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
  5875 typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
  5876 typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
  5877 typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
  5878 typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
  5879 typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
  5880 typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
  5881 typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  5882 typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
  5883 typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
  5884 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  5885 typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
  5886 typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
  5887 typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
  5888 typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5889 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
  5890 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
  5891 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
  5892 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
  5893 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
  5894 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
  5895 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
  5896 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
  5897 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
  5898 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  5899 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
  5900 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
  5901 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
  5902 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
  5903 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
  5904 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
  5905 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
  5906 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
  5907 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
  5908 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
  5909 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
  5910 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
  5911 typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
  5912 typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
  5913 typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
  5914 typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
  5915 typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
  5916 typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
  5917 typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  5918 typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5919 typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5920 typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5921 typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5922 typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5923 typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
  5924 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
  5925 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
  5926 typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
  5927 typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
  5928 typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
  5929 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  5930 typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
  5931 #endif
  5932 
  5933 #ifndef GL_VERSION_3_1
  5934 #define GL_VERSION_3_1 1
  5935 /* OpenGL 3.1 also reuses entry points from these extensions: */
  5936 /* ARB_copy_buffer */
  5937 /* ARB_uniform_buffer_object */
  5938 #ifdef GL_GLEXT_PROTOTYPES
  5939 GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  5940 GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
  5941 GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
  5942 GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
  5943 #endif /* GL_GLEXT_PROTOTYPES */
  5944 typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  5945 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
  5946 typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
  5947 typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
  5948 #endif
  5949 
  5950 #ifndef GL_VERSION_3_2
  5951 #define GL_VERSION_3_2 1
  5952 /* OpenGL 3.2 also reuses entry points from these extensions: */
  5953 /* ARB_draw_elements_base_vertex */
  5954 /* ARB_provoking_vertex */
  5955 /* ARB_sync */
  5956 /* ARB_texture_multisample */
  5957 #ifdef GL_GLEXT_PROTOTYPES
  5958 GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
  5959 GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
  5960 GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
  5961 #endif /* GL_GLEXT_PROTOTYPES */
  5962 typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
  5963 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
  5964 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
  5965 #endif
  5966 
  5967 #ifndef GL_VERSION_3_3
  5968 #define GL_VERSION_3_3 1
  5969 /* OpenGL 3.3 also reuses entry points from these extensions: */
  5970 /* ARB_blend_func_extended */
  5971 /* ARB_sampler_objects */
  5972 /* ARB_explicit_attrib_location, but it has none */
  5973 /* ARB_occlusion_query2 (no entry points) */
  5974 /* ARB_shader_bit_encoding (no entry points) */
  5975 /* ARB_texture_rgb10_a2ui (no entry points) */
  5976 /* ARB_texture_swizzle (no entry points) */
  5977 /* ARB_timer_query */
  5978 /* ARB_vertex_type_2_10_10_10_rev */
  5979 #ifdef GL_GLEXT_PROTOTYPES
  5980 GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
  5981 #endif /* GL_GLEXT_PROTOTYPES */
  5982 typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
  5983 #endif
  5984 
  5985 #ifndef GL_VERSION_4_0
  5986 #define GL_VERSION_4_0 1
  5987 /* OpenGL 4.0 also reuses entry points from these extensions: */
  5988 /* ARB_texture_query_lod (no entry points) */
  5989 /* ARB_draw_indirect */
  5990 /* ARB_gpu_shader5 (no entry points) */
  5991 /* ARB_gpu_shader_fp64 */
  5992 /* ARB_shader_subroutine */
  5993 /* ARB_tessellation_shader */
  5994 /* ARB_texture_buffer_object_rgb32 (no entry points) */
  5995 /* ARB_texture_cube_map_array (no entry points) */
  5996 /* ARB_texture_gather (no entry points) */
  5997 /* ARB_transform_feedback2 */
  5998 /* ARB_transform_feedback3 */
  5999 #ifdef GL_GLEXT_PROTOTYPES
  6000 GLAPI void APIENTRY glMinSampleShading (GLclampf value);
  6001 GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
  6002 GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
  6003 GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
  6004 GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
  6005 #endif /* GL_GLEXT_PROTOTYPES */
  6006 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
  6007 typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
  6008 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
  6009 typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
  6010 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
  6011 #endif
  6012 
  6013 #ifndef GL_VERSION_4_1
  6014 #define GL_VERSION_4_1 1
  6015 /* OpenGL 4.1 also reuses entry points from these extensions: */
  6016 /* ARB_ES2_compatibility */
  6017 /* ARB_get_program_binary */
  6018 /* ARB_separate_shader_objects */
  6019 /* ARB_shader_precision (no entry points) */
  6020 /* ARB_vertex_attrib_64bit */
  6021 /* ARB_viewport_array */
  6022 #endif
  6023 
  6024 #ifndef GL_ARB_multitexture
  6025 #define GL_ARB_multitexture 1
  6026 #ifdef GL_GLEXT_PROTOTYPES
  6027 GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
  6028 GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
  6029 GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
  6030 GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
  6031 GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
  6032 GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
  6033 GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
  6034 GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
  6035 GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
  6036 GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
  6037 GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
  6038 GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
  6039 GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
  6040 GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
  6041 GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
  6042 GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
  6043 GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
  6044 GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
  6045 GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  6046 GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
  6047 GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  6048 GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
  6049 GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
  6050 GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
  6051 GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
  6052 GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
  6053 GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  6054 GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
  6055 GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  6056 GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
  6057 GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
  6058 GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
  6059 GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  6060 GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
  6061 #endif /* GL_GLEXT_PROTOTYPES */
  6062 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
  6063 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
  6064 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
  6065 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
  6066 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
  6067 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
  6068 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
  6069 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
  6070 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
  6071 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
  6072 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
  6073 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
  6074 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
  6075 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
  6076 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
  6077 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
  6078 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
  6079 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
  6080 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  6081 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
  6082 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  6083 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
  6084 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
  6085 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
  6086 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
  6087 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
  6088 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  6089 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
  6090 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  6091 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
  6092 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
  6093 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
  6094 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  6095 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
  6096 #endif
  6097 
  6098 #ifndef GL_ARB_transpose_matrix
  6099 #define GL_ARB_transpose_matrix 1
  6100 #ifdef GL_GLEXT_PROTOTYPES
  6101 GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
  6102 GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
  6103 GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
  6104 GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
  6105 #endif /* GL_GLEXT_PROTOTYPES */
  6106 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
  6107 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
  6108 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
  6109 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
  6110 #endif
  6111 
  6112 #ifndef GL_ARB_multisample
  6113 #define GL_ARB_multisample 1
  6114 #ifdef GL_GLEXT_PROTOTYPES
  6115 GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
  6116 #endif /* GL_GLEXT_PROTOTYPES */
  6117 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
  6118 #endif
  6119 
  6120 #ifndef GL_ARB_texture_env_add
  6121 #define GL_ARB_texture_env_add 1
  6122 #endif
  6123 
  6124 #ifndef GL_ARB_texture_cube_map
  6125 #define GL_ARB_texture_cube_map 1
  6126 #endif
  6127 
  6128 #ifndef GL_ARB_texture_compression
  6129 #define GL_ARB_texture_compression 1
  6130 #ifdef GL_GLEXT_PROTOTYPES
  6131 GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  6132 GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  6133 GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  6134 GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  6135 GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  6136 GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  6137 GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
  6138 #endif /* GL_GLEXT_PROTOTYPES */
  6139 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  6140 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  6141 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  6142 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  6143 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  6144 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  6145 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
  6146 #endif
  6147 
  6148 #ifndef GL_ARB_texture_border_clamp
  6149 #define GL_ARB_texture_border_clamp 1
  6150 #endif
  6151 
  6152 #ifndef GL_ARB_point_parameters
  6153 #define GL_ARB_point_parameters 1
  6154 #ifdef GL_GLEXT_PROTOTYPES
  6155 GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
  6156 GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
  6157 #endif