Removed obsolete window positioning code.
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2011 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 SDL1.3 DirectFB driver by couriersud@arcor.de
26 #include "SDL_DirectFB_video.h"
27 #include "SDL_DirectFB_modes.h"
28 #include "SDL_DirectFB_window.h"
29 #include "SDL_DirectFB_shape.h"
31 #if SDL_DIRECTFB_OPENGL
32 #include "SDL_DirectFB_opengl.h"
35 #include "SDL_syswm.h"
37 #include "../SDL_pixels_c.h"
40 DirectFB_CreateWindow(_THIS, SDL_Window * window)
42 SDL_DFB_DEVICEDATA(_this);
43 SDL_DFB_DISPLAYDATA(window);
44 DFB_WindowData *windata = NULL;
45 DFBWindowOptions wopts;
46 DFBWindowDescription desc;
50 SDL_DFB_ALLOC_CLEAR(window->driverdata, sizeof(DFB_WindowData));
51 windata = (DFB_WindowData *) window->driverdata;
53 windata->is_managed = devdata->has_own_wm;
55 SDL_DFB_CHECKERR(devdata->dfb->SetCooperativeLevel(devdata->dfb,
57 SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
58 DLSCL_ADMINISTRATIVE));
60 /* FIXME ... ughh, ugly */
61 if (window->x == -1000 && window->y == -1000)
64 /* Fill the window description. */
68 DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
73 DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
76 desc.flags |= DWDESC_CAPS;
77 desc.caps |= DWCAPS_ALPHACHANNEL;
81 desc.flags |= DWDESC_PIXELFORMAT;
84 if (!(window->flags & SDL_WINDOW_BORDERLESS))
85 desc.caps |= DWCAPS_NODECORATION;
89 desc.width = windata->size.w;
90 desc.height = windata->size.h;
91 desc.pixelformat = dispdata->pixelformat;
92 desc.surface_caps = DSCAPS_PREMULTIPLIED;
94 /* Create the window. */
95 SDL_DFB_CHECKERR(dispdata->layer->CreateWindow(dispdata->layer, &desc,
99 SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
101 /* explicit rescaling of surface */
103 if (window->flags & SDL_WINDOW_RESIZABLE) {
104 wopts &= ~DWOP_KEEP_SIZE;
107 wopts |= DWOP_KEEP_SIZE;
110 if (window->flags & SDL_WINDOW_FULLSCREEN) {
111 wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
112 SDL_DFB_CHECK(windata->dfbwin->SetStackingClass(windata->dfbwin, DWSC_UPPER));
116 wopts |= DWOP_SHAPED | DWOP_ALPHACHANNEL;
117 wopts &= ~DWOP_OPAQUE_REGION;
120 SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
122 /* See what we got */
123 SDL_DFB_CHECK(DirectFB_WM_GetClientSize
124 (_this, window, &window->w, &window->h));
126 /* Get the window's surface. */
127 SDL_DFB_CHECKERR(windata->dfbwin->GetSurface(windata->dfbwin,
128 &windata->window_surface));
130 /* And get a subsurface for rendering */
131 SDL_DFB_CHECKERR(windata->window_surface->
132 GetSubSurface(windata->window_surface, &windata->client,
135 SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0xFF));
137 /* Create Eventbuffer */
139 SDL_DFB_CHECKERR(windata->dfbwin->CreateEventBuffer(windata->dfbwin,
142 SDL_DFB_CHECKERR(windata->dfbwin->
143 EnableEvents(windata->dfbwin, DWET_ALL));
146 /* FIXME: once during Video_Init */
147 windata->font = NULL;
149 /* Make it the top most window. */
150 SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
152 /* remember parent */
153 //windata->sdlwin = window;
155 /* Add to list ... */
157 windata->next = devdata->firstwin;
158 windata->opacity = 0xFF;
159 devdata->firstwin = window;
162 DirectFB_WM_RedrawLayout(_this, window);
166 SDL_DFB_RELEASE(windata->surface);
167 SDL_DFB_RELEASE(windata->dfbwin);
172 DirectFB_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
179 DirectFB_SetWindowTitle(_THIS, SDL_Window * window)
181 SDL_DFB_WINDOWDATA(window);
183 if (windata->is_managed) {
184 windata->wm_needs_redraw = 1;
185 DirectFB_WM_RedrawLayout(_this, window);
191 DirectFB_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
193 SDL_DFB_DEVICEDATA(_this);
194 SDL_DFB_WINDOWDATA(window);
195 SDL_Surface *surface = NULL;
198 SDL_PixelFormat format;
199 DFBSurfaceDescription dsc;
204 /* Convert the icon to ARGB for modern window managers */
205 SDL_InitFormat(&format, SDL_PIXELFORMAT_ARGB8888);
206 surface = SDL_ConvertSurface(icon, &format, 0);
211 DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
212 dsc.caps = DSCAPS_VIDEOONLY;
213 dsc.width = surface->w;
214 dsc.height = surface->h;
215 dsc.pixelformat = DSPF_ARGB;
217 SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
220 SDL_DFB_CHECKERR(windata->icon->Lock(windata->icon, DSLF_WRITE,
221 (void *) &dest, &pitch));
224 for (i = 0; i < surface->h; i++)
225 memcpy((char *) dest + i * pitch,
226 (char *) p + i * surface->pitch, 4 * surface->w);
228 SDL_DFB_CHECK(windata->icon->Unlock(windata->icon));
229 SDL_FreeSurface(surface);
231 SDL_DFB_RELEASE(windata->icon);
236 SDL_FreeSurface(surface);
237 SDL_DFB_RELEASE(windata->icon);
242 DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
244 SDL_DFB_WINDOWDATA(window);
250 DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
251 SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, x, y));
255 DirectFB_SetWindowSize(_THIS, SDL_Window * window)
257 SDL_DFB_WINDOWDATA(window);
259 if(SDL_IsShapedWindow(window))
260 DirectFB_ResizeWindowShape(window);
262 if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
266 /* Make sure all events are disabled for this operation ! */
267 SDL_DFB_CHECKERR(windata->dfbwin->DisableEvents(windata->dfbwin,
269 SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &cw, &ch));
271 if (cw != window->w || ch != window->h) {
273 DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
274 SDL_DFB_CHECKERR(windata->dfbwin->Resize(windata->dfbwin,
279 SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
280 (_this, window, &window->w, &window->h));
281 DirectFB_AdjustWindowSurface(window);
283 SDL_DFB_CHECKERR(windata->dfbwin->EnableEvents(windata->dfbwin,
289 SDL_DFB_CHECK(windata->dfbwin->EnableEvents(windata->dfbwin, DWET_ALL));
294 DirectFB_ShowWindow(_THIS, SDL_Window * window)
296 SDL_DFB_WINDOWDATA(window);
298 SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, windata->opacity));
303 DirectFB_HideWindow(_THIS, SDL_Window * window)
305 SDL_DFB_WINDOWDATA(window);
307 SDL_DFB_CHECK(windata->dfbwin->GetOpacity(windata->dfbwin, &windata->opacity));
308 SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0));
312 DirectFB_RaiseWindow(_THIS, SDL_Window * window)
314 SDL_DFB_WINDOWDATA(window);
316 SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
317 SDL_DFB_CHECK(windata->dfbwin->RequestFocus(windata->dfbwin));
321 DirectFB_MaximizeWindow(_THIS, SDL_Window * window)
323 SDL_DFB_WINDOWDATA(window);
324 SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
325 DFBWindowOptions wopts;
327 SDL_DFB_CHECK(windata->dfbwin->GetPosition(windata->dfbwin,
328 &windata->restore.x, &windata->restore.y));
329 SDL_DFB_CHECK(windata->dfbwin->GetSize(windata->dfbwin, &windata->restore.w,
330 &windata->restore.h));
332 DirectFB_WM_AdjustWindowLayout(window, window->flags | SDL_WINDOW_MAXIMIZED, display->current_mode.w, display->current_mode.h) ;
334 SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, 0, 0));
335 SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin,
336 display->current_mode.w, display->current_mode.h));
339 SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
340 wopts |= DWOP_KEEP_SIZE | DWOP_KEEP_POSITION;
341 SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
345 DirectFB_MinimizeWindow(_THIS, SDL_Window * window)
347 /* FIXME: Size to 32x32 ? */
353 DirectFB_RestoreWindow(_THIS, SDL_Window * window)
355 SDL_DFB_WINDOWDATA(window);
356 DFBWindowOptions wopts;
359 SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
360 wopts &= ~(DWOP_KEEP_SIZE | DWOP_KEEP_POSITION);
361 SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
364 DirectFB_WM_AdjustWindowLayout(window, window->flags & ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED),
365 windata->restore.w, windata->restore.h);
366 SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, windata->restore.w,
367 windata->restore.h));
368 SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, windata->restore.x,
369 windata->restore.y));
371 if (!(window->flags & SDL_WINDOW_RESIZABLE))
372 wopts |= DWOP_KEEP_SIZE;
374 if (window->flags & SDL_WINDOW_FULLSCREEN)
375 wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_SIZE;
376 SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
382 DirectFB_SetWindowGrab(_THIS, SDL_Window * window)
384 SDL_DFB_DEVICEDATA(_this);
385 SDL_DFB_WINDOWDATA(window);
386 DFB_WindowData *gwindata = ((devdata->grabbed_window) ? (DFB_WindowData *) ((devdata->grabbed_window)->driverdata) : NULL);
388 if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) {
389 if (gwindata != NULL)
391 SDL_DFB_CHECK(gwindata->dfbwin->UngrabPointer(gwindata->dfbwin));
392 SDL_DFB_CHECK(gwindata->dfbwin->UngrabKeyboard(gwindata->dfbwin));
394 SDL_DFB_CHECK(windata->dfbwin->GrabPointer(windata->dfbwin));
395 SDL_DFB_CHECK(windata->dfbwin->GrabKeyboard(windata->dfbwin));
396 devdata->grabbed_window = window;
398 SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
399 SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
400 devdata->grabbed_window = NULL;
405 DirectFB_DestroyWindow(_THIS, SDL_Window * window)
407 SDL_DFB_DEVICEDATA(_this);
408 SDL_DFB_WINDOWDATA(window);
412 SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
413 SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
415 #if SDL_DIRECTFB_OPENGL
416 DirectFB_GL_DestroyWindowContexts(_this, window);
421 SDL_ShapeData *data = window->shaper->driverdata;
422 SDL_DFB_CHECK(data->surface->ReleaseSource(data->surface));
423 SDL_DFB_RELEASE(data->surface);
425 SDL_DFB_FREE(window->shaper);
428 SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, NULL));
429 SDL_DFB_CHECK(windata->surface->ReleaseSource(windata->surface));
430 SDL_DFB_CHECK(windata->window_surface->ReleaseSource(windata->window_surface));
431 SDL_DFB_RELEASE(windata->icon);
432 SDL_DFB_RELEASE(windata->font);
433 SDL_DFB_RELEASE(windata->eventbuffer);
434 SDL_DFB_RELEASE(windata->surface);
435 SDL_DFB_RELEASE(windata->window_surface);
437 SDL_DFB_RELEASE(windata->dfbwin);
439 /* Remove from list ... */
441 p = devdata->firstwin->driverdata;
443 while (p && p->next != window)
444 p = (p->next ? p->next->driverdata : NULL);
446 p->next = windata->next;
448 devdata->firstwin = windata->next;
454 DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
455 struct SDL_SysWMinfo * info)
457 SDL_DFB_DEVICEDATA(_this);
458 SDL_DFB_WINDOWDATA(window);
460 if (info->version.major == SDL_MAJOR_VERSION &&
461 info->version.minor == SDL_MINOR_VERSION) {
462 info->subsystem = SDL_SYSWM_DIRECTFB;
463 info->info.dfb.dfb = devdata->dfb;
464 info->info.dfb.window = windata->dfbwin;
465 info->info.dfb.surface = windata->surface;
468 SDL_SetError("Application not compiled with SDL %d.%d\n",
469 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
475 DirectFB_AdjustWindowSurface(SDL_Window * window)
477 SDL_DFB_WINDOWDATA(window);
478 int adjust = windata->wm_needs_redraw;
481 DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
483 SDL_DFB_CHECKERR(windata->
484 window_surface->GetSize(windata->window_surface, &cw,
486 if (cw != windata->size.w || ch != windata->size.h) {
491 #if SDL_DIRECTFB_OPENGL
492 DirectFB_GL_FreeWindowContexts(SDL_GetVideoDevice(), window);
495 #if (DFB_VERSION_ATLEAST(1,2,1))
496 SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
499 SDL_DFB_CHECKERR(windata->surface->MakeSubSurface(windata->surface,
504 DFBWindowOptions opts;
506 SDL_DFB_CHECKERR(windata->dfbwin->GetOptions(windata->dfbwin, &opts));
507 /* recreate subsurface */
508 SDL_DFB_RELEASE(windata->surface);
510 if (opts & DWOP_SCALE)
511 SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
514 SDL_DFB_CHECKERR(windata->window_surface->
515 GetSubSurface(windata->window_surface,
516 &windata->client, &windata->surface));
518 DirectFB_WM_RedrawLayout(SDL_GetVideoDevice(), window);
520 #if SDL_DIRECTFB_OPENGL
521 DirectFB_GL_ReAllocWindowContexts(SDL_GetVideoDevice(), window);