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testwm2.c
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testwm2.c
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#include <stdlib.h>
#include <stdio.h>
#include "common.h"
static CommonState *state;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
CommonQuit(state);
exit(rc);
}
int
main(int argc, char *argv[])
{
int i, done;
SDL_Event event;
/* Initialize test framework */
state = CommonCreateState(argv, SDL_INIT_VIDEO);
if (!state) {
return 1;
}
state->skip_renderer = SDL_TRUE;
for (i = 1; i < argc;) {
int consumed;
consumed = CommonArg(state, i);
if (consumed == 0) {
consumed = -1;
}
if (consumed < 0) {
fprintf(stderr, "Usage: %s %s\n", argv[0], CommonUsage(state));
quit(1);
}
i += consumed;
}
if (!CommonInit(state)) {
quit(2);
}
/* Main render loop */
done = 0;
while (!done) {
/* Check for events */
while (SDL_PollEvent(&event)) {
CommonEvent(state, &event, &done);
if (event.type == SDL_WINDOWEVENT) {
if (event.window.event == SDL_WINDOWEVENT_MOVED) {
SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
if (window) {
printf("Window %d moved to %d,%d (display %d)\n",
event.window.windowID,
event.window.data1,
event.window.data2,
SDL_GetWindowDisplay(window));
}
}
}
}
}
quit(0);
// keep the compiler happy ...
return(0);
}
/* vi: set ts=4 sw=4 expandtab: */