include/SDL_config.h
author Brandon Schaefer <brandon.schaefer@canonical.com>
Wed, 01 Mar 2017 15:05:54 -0800
changeset 10924 abfe0c4d98ac
parent 10923 ab8850aa5e19
child 11552 2603f41d6a7e
permissions -rw-r--r--
mistake: Revert the files that I did not mean to commit
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #ifndef SDL_config_h_
    23 #define SDL_config_h_
    24 
    25 #include "SDL_platform.h"
    26 
    27 /**
    28  *  \file SDL_config.h
    29  */
    30 
    31 /* Add any platform that doesn't build using the configure system. */
    32 #if defined(__WIN32__)
    33 #include "SDL_config_windows.h"
    34 #elif defined(__WINRT__)
    35 #include "SDL_config_winrt.h"
    36 #elif defined(__MACOSX__)
    37 #include "SDL_config_macosx.h"
    38 #elif defined(__IPHONEOS__)
    39 #include "SDL_config_iphoneos.h"
    40 #elif defined(__ANDROID__)
    41 #include "SDL_config_android.h"
    42 #elif defined(__PSP__)
    43 #include "SDL_config_psp.h"
    44 #else
    45 /* This is a minimal configuration just to get SDL running on new platforms */
    46 #include "SDL_config_minimal.h"
    47 #endif /* platform config */
    48 
    49 #ifdef USING_GENERATED_CONFIG_H
    50 #error Wrong SDL_config.h, check your include path?
    51 #endif
    52 
    53 #endif /* SDL_config_h_ */