author David Ludwig <>
Wed, 12 Mar 2014 11:57:15 -0400
changeset 8611 a762dfc67e1a
parent 8149 681eb46b8ac4
child 8640 89bab8249c74
permissions -rw-r--r--
Fixed various build and runtime errors when using WinRT with VS2012.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2014 Sam Lantinga <>
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    22 #ifndef _SDL_dynapi_h
    23 #define _SDL_dynapi_h
    25 /* IMPORTANT:
    26    This is the master switch to disabling the dynamic API. We made it so you
    27    have to hand-edit an internal source file in SDL to turn it off; you
    28    can do it if you want it badly enough, but hopefully you won't want to.
    29    You should understand the ramifications of turning this off: it makes it
    30    hard to update your SDL in the field, and impossible if you've statically
    31    linked SDL into your app. Understand that platforms change, and if we can't
    32    drop in an updated SDL, your application can definitely break some time
    33    in the future, even if it's fine today.
    34    To be sure, as new system-level video and audio APIs are introduced, an
    35    updated SDL can transparently take advantage of them, but your program will
    36    not without this feature. Think hard before turning it off.
    37 */
    38 #ifdef SDL_DYNAMIC_API  /* Tried to force it on the command line? */
    39 #error Nope, you have to edit this file to force this off.
    40 #endif
    42 #ifdef __APPLE__
    43 #include "TargetConditionals.h"
    44 #endif
    46 #if TARGET_OS_IPHONE  /* probably not useful on iOS. */
    47 #define SDL_DYNAMIC_API 0
    48 #elif SDL_BUILDING_WINRT /* probaly not useful on WinRT, given current .dll loading restrictions */
    49 #define SDL_DYNAMIC_API 0
    50 #else   /* everyone else. */
    51 #define SDL_DYNAMIC_API 1
    52 #endif
    54 #endif
    56 /* vi: set ts=4 sw=4 expandtab: */