VisualC-WinRT/SDL/SDL-WinRT_VS2012.vcxproj
author David Ludwig <dludwig@pobox.com>
Wed, 12 Mar 2014 11:57:15 -0400
changeset 8611 a762dfc67e1a
parent 8608 c5d603f7094e
child 8612 24d36bb9c7af
permissions -rw-r--r--
Fixed various build and runtime errors when using WinRT with VS2012.
     1 <?xml version="1.0" encoding="utf-8"?>
     2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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    11     </ProjectConfiguration>
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    31     <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
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    35     <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
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    37     <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
    38     <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
    39     <ClCompile Include="..\..\src\audio\SDL_wave.c" />
    40     <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
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    75     <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
    76     <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
    77     <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
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    79     <ClCompile Include="..\..\src\events\SDL_gesture.c" />
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    82     <ClCompile Include="..\..\src\events\SDL_quit.c" />
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   112     <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
   113     <ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
   114     <ClCompile Include="..\..\src\render\SDL_render.c" />
   115     <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
   116     <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
   117     <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
   118     <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
   119     <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
   120     <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
   121     <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
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   123     <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
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   132     <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
   133     <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
   134     <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
   135     <ClCompile Include="..\..\src\thread\generic\SDL_syssem.c" />
   136     <ClCompile Include="..\..\src\thread\SDL_thread.c" />
   137     <ClCompile Include="..\..\src\thread\stdcpp\SDL_syscond.cpp" />
   138     <ClCompile Include="..\..\src\thread\stdcpp\SDL_sysmutex.cpp" />
   139     <ClCompile Include="..\..\src\thread\stdcpp\SDL_systhread.cpp" />
   140     <ClCompile Include="..\..\src\timer\SDL_timer.c" />
   141     <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
   142     <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
   143     <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
   144     <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
   145     <ClCompile Include="..\..\src\video\SDL_blit.c" />
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   150     <ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
   151     <ClCompile Include="..\..\src\video\SDL_blit_N.c" />
   152     <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
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   155     <ClCompile Include="..\..\src\video\SDL_egl.c" />
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   158     <ClCompile Include="..\..\src\video\SDL_rect.c" />
   159     <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
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