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5 SDL's build system was traditionally based on autotools. Over time, this
6 approach has suffered from several issues across the different supported
8 To solve these problems, a new build system based on CMake is under development.
9 It works in parallel to the legacy system, so users can experiment with it
11 While still experimental, the build system should be usable on the following
18 * OS X with support for XCode
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25 Assuming the source for SDL is located at ~/sdl
32 This will build the static and dynamic versions of SDL in the ~/build directory.