include/SDL_main.h
author Sam Lantinga <slouken@libsdl.org>
Fri, 08 Apr 2011 13:03:26 -0700
changeset 5535 96594ac5fd1a
parent 5320 e4add1082c2e
child 6138 4c64952a58fb
permissions -rw-r--r--
SDL 1.3 is now under the zlib license.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #ifndef _SDL_main_h
    23 #define _SDL_main_h
    24 
    25 #include "SDL_stdinc.h"
    26 
    27 /**
    28  *  \file SDL_main.h
    29  *  
    30  *  Redefine main() on some platforms so that it is called by SDL.
    31  */
    32 
    33 #if defined(__WIN32__) || defined(__IPHONEOS__) || defined(__ANDROID__)
    34 #ifndef SDL_MAIN_HANDLED
    35 #define SDL_MAIN_NEEDED
    36 #endif
    37 #endif
    38 
    39 #ifdef __cplusplus
    40 #define C_LINKAGE	"C"
    41 #else
    42 #define C_LINKAGE
    43 #endif /* __cplusplus */
    44 
    45 /**
    46  *  \file SDL_main.h
    47  *
    48  *  The application's main() function must be called with C linkage,
    49  *  and should be declared like this:
    50  *  \code
    51  *  #ifdef __cplusplus
    52  *  extern "C"
    53  *  #endif
    54  *  int main(int argc, char *argv[])
    55  *  {
    56  *  }
    57  *  \endcode
    58  */
    59 
    60 #ifdef SDL_MAIN_NEEDED
    61 #define main	SDL_main
    62 #endif
    63 
    64 /**
    65  *  The prototype for the application's main() function
    66  */
    67 extern C_LINKAGE int SDL_main(int argc, char *argv[]);
    68 
    69 
    70 #include "begin_code.h"
    71 #ifdef __cplusplus
    72 /* *INDENT-OFF* */
    73 extern "C" {
    74 /* *INDENT-ON* */
    75 #endif
    76 
    77 #ifdef __WIN32__
    78 
    79 /**
    80  *  This can be called to set the application class at startup
    81  */
    82 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
    83                                             void *hInst);
    84 extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
    85 
    86 #endif /* __WIN32__ */
    87 
    88 
    89 #ifdef __cplusplus
    90 /* *INDENT-OFF* */
    91 }
    92 /* *INDENT-ON* */
    93 #endif
    94 #include "close_code.h"
    95 
    96 #endif /* _SDL_main_h */
    97 
    98 /* vi: set ts=4 sw=4 expandtab: */