author Sam Lantinga <>
Mon, 22 Jun 2015 23:36:06 -0700
changeset 9776 952ff8a5076f
parent 9619 b94b6d0bff0f
child 9998 f67cf37e9cd4
permissions -rw-r--r--
Fixed bug 3030 - SDL_RecreateWindow fails to restore title, icon, etc.

Adam M.

It loses the title and icon when window recreation fails. For instance, this may happen when trying to create an OpenGL ES window on a system that doesn't support it. But at that point, the title and icon have already been lost.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2015 Sam Lantinga <>
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "SDL_config.h"
    23 #ifndef _SDL_winrtapp_xaml_h
    24 #define _SDL_winrtapp_xaml_h
    26 #include "SDL_stdinc.h"
    28 #ifdef __cplusplus
    29 extern SDL_bool WINRT_XAMLWasEnabled;
    30 extern int SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void * backgroundPanelAsIInspectable);
    31 #endif // ifdef __cplusplus
    33 #endif // ifndef _SDL_winrtapp_xaml_h