src/haptic/windows/SDL_windowshaptic_c.h
author Ryan C. Gordon <icculus@icculus.org>
Mon, 21 May 2018 12:00:21 -0400
changeset 11994 8e094f91ddab
parent 11811 5d94cb6b24d3
child 12503 806492103856
permissions -rw-r--r--
thread: fixed compiler warnings on non-Linux systems that use pthread.

(static function rtkit_setpriority was unused, moved it in with rest of
__LINUX__ section.)
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../../SDL_internal.h"
    22 
    23 #ifndef SDL_windowshaptic_c_h_
    24 #define SDL_windowshaptic_c_h_
    25 
    26 #include "SDL_thread.h"
    27 #include "../SDL_syshaptic.h"
    28 #include "../../core/windows/SDL_directx.h"
    29 #include "../../core/windows/SDL_xinput.h"
    30 
    31 /*
    32  * Haptic system hardware data.
    33  */
    34 struct haptic_hwdata
    35 {
    36 #if SDL_HAPTIC_DINPUT
    37     LPDIRECTINPUTDEVICE8 device;
    38 #endif
    39     DWORD axes[3];              /* Axes to use. */
    40     SDL_bool is_joystick;       /* Device is loaded as joystick. */
    41     Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
    42     Uint8 userid; /* XInput userid index for this joystick */
    43     SDL_Thread *thread;
    44     SDL_mutex *mutex;
    45     Uint32 stopTicks;
    46     SDL_atomic_t stopThread;
    47 };
    48 
    49 
    50 /*
    51  * Haptic system effect data.
    52  */
    53 struct haptic_hweffect
    54 {
    55 #if SDL_HAPTIC_DINPUT
    56     DIEFFECT effect;
    57     LPDIRECTINPUTEFFECT ref;
    58 #endif
    59 #if SDL_HAPTIC_XINPUT
    60     XINPUT_VIBRATION vibration;
    61 #endif
    62 };
    63 
    64 /*
    65 * List of available haptic devices.
    66 */
    67 typedef struct SDL_hapticlist_item
    68 {
    69     char *name;
    70     SDL_Haptic *haptic;
    71 #if SDL_HAPTIC_DINPUT
    72     DIDEVICEINSTANCE instance;
    73     DIDEVCAPS capabilities;
    74 #endif
    75     SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */
    76     Uint8 userid; /* XInput userid index for this joystick */
    77     struct SDL_hapticlist_item *next;
    78 } SDL_hapticlist_item;
    79 
    80 extern SDL_hapticlist_item *SDL_hapticlist;
    81 
    82 extern int SDL_SYS_AddHapticDevice(SDL_hapticlist_item *item);
    83 extern int SDL_SYS_RemoveHapticDevice(SDL_hapticlist_item *prev, SDL_hapticlist_item *item);
    84 
    85 #endif /* SDL_windowshaptic_c_h_ */
    86 
    87 /* vi: set ts=4 sw=4 expandtab: */
    88