3 * Add higher precision timers for profiling
4 * Implement YUV texture support
5 - in progress, software support is done, Ryan is working on OpenGL shaders
6 * Implement desktop video mode change notification?
7 * Add OpenGL 3.0 context support
8 * Finish multiple display support
9 * Open windows on display that is selected when creating a window
10 * Create testing plan - becoming more and more important...
11 - unit tests for each feature and combination with expected output
12 and actual output comparison.
13 * Public license for SDL_compat.c, tests, and SDL_main*
14 * Verify mouse grab support
15 * Properly handle mouse grab with Vista DPI scaling
16 * Make sure the mouse is where it's supposed to be when un-grabbed
17 * Test native window codepath
18 * Add keyboard enumeration / name query API
19 * Implement NET_WM_PING and NET_WM_PID/WM_CLIENT_MACHINE (?)
20 - http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#KILLINGWINDOWS
21 * Add a timeout parameter for SDL_WaitEvent() (?)
22 - http://lists.libsdl.org/pipermail/sdl-libsdl.org/2008-May/thread.html#65067
23 * Implement key repeat at the driver level
24 * Add name -> keysym and name -> scancode lookup functions
26 Wish list for the 1.3 development branch:
27 http://bugzilla.libsdl.org/
29 * Add a way to register custom events
30 * DirectInput joystick support needs to be implemented
31 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
32 * Shaped windows, windows without borders
33 * Multiple display support
34 * Add a timestamp to events
36 * Add modifier state to key and button events
38 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
39 int and evaluate all the rest of the datatypes. This is the only place
40 we should do it though, since the 1.2 series should not break binary
41 compatibility in this way.
44 * PCM and CDROM volume control (deprecated, but possible)