5 - Hardware YUV overlays
6 - OpenGL - software only
7 - 2D/3D accelerations (depends on directfb driver)
13 DirectFB 1.0.1, 1.2.x, 1.3.0
14 Kernel-Framebuffer support: required: vesafb, radeonfb ....
15 Mesa 7.0.x - optional for OpenGL
19 This file should contain the following lines to make
20 your joystick work and avoid crashes:
21 ------------------------
22 disable-module=joystick
24 disable-module=cyber5k
26 ------------------------
28 To disable to use x11 backend when DISPLAY variable is found use
30 export SDL_DIRECTFB_X11_CHECK=0
32 To disable the use of linux input devices, i.e. multimice/multikeyboard support,
35 export SDL_DIRECTFB_LINUX_INPUT=0
37 To use hardware accelerated YUV-overlays for YUV-textures, use:
39 export SDL_DIRECTFB_YUV_DIRECT=1
41 This is disabled by default. It will only support one
42 YUV texture, namely the first. Every other YUV texture will be
45 In addition, you may use (directfb-1.2.x)
47 export SDL_DIRECTFB_YUV_UNDERLAY=1
49 to make the YUV texture an underlay. This will make the cursor to
55 As of this writing 20070810 you need to pull Mesa from git and do the following:
57 ------------------------
62 echo Installing - please enter sudo pw.
64 sudo make install INSTALL_DIR=/usr/local/dfb_GL
65 cd src/mesa/drivers/directfb
67 sudo make install INSTALL_DIR=/usr/local/dfb_GL
68 ------------------------
70 To run the SDL - testprograms:
72 export SDL_VIDEODRIVER=directfb
73 export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
74 export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7