2 Simple DirectMedia Layer
3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
21 #include "../../SDL_internal.h"
23 #if SDL_VIDEO_DRIVER_EMSCRIPTEN
25 #include "SDL_video.h"
26 #include "SDL_mouse.h"
27 #include "../SDL_sysvideo.h"
28 #include "../SDL_pixels_c.h"
29 #include "../SDL_egl_c.h"
30 #include "../../events/SDL_events_c.h"
32 #include "SDL_emscriptenvideo.h"
33 #include "SDL_emscriptenopengles.h"
34 #include "SDL_emscriptenframebuffer.h"
35 #include "SDL_emscriptenevents.h"
36 #include "SDL_emscriptenmouse.h"
38 #define EMSCRIPTENVID_DRIVER_NAME "emscripten"
40 /* Initialization/Query functions */
41 static int Emscripten_VideoInit(_THIS);
42 static int Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
43 static void Emscripten_VideoQuit(_THIS);
45 static int Emscripten_CreateWindow(_THIS, SDL_Window * window);
46 static void Emscripten_SetWindowSize(_THIS, SDL_Window * window);
47 static void Emscripten_DestroyWindow(_THIS, SDL_Window * window);
48 static void Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
49 static void Emscripten_PumpEvents(_THIS);
52 /* Emscripten driver bootstrap functions */
55 Emscripten_Available(void)
61 Emscripten_DeleteDevice(SDL_VideoDevice * device)
66 static SDL_VideoDevice *
67 Emscripten_CreateDevice(int devindex)
69 SDL_VideoDevice *device;
71 /* Initialize all variables that we clean on shutdown */
72 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
79 /* Set the function pointers */
80 device->VideoInit = Emscripten_VideoInit;
81 device->VideoQuit = Emscripten_VideoQuit;
82 device->SetDisplayMode = Emscripten_SetDisplayMode;
85 device->PumpEvents = Emscripten_PumpEvents;
87 device->CreateWindow = Emscripten_CreateWindow;
88 /*device->CreateWindowFrom = Emscripten_CreateWindowFrom;
89 device->SetWindowTitle = Emscripten_SetWindowTitle;
90 device->SetWindowIcon = Emscripten_SetWindowIcon;
91 device->SetWindowPosition = Emscripten_SetWindowPosition;*/
92 device->SetWindowSize = Emscripten_SetWindowSize;
93 /*device->ShowWindow = Emscripten_ShowWindow;
94 device->HideWindow = Emscripten_HideWindow;
95 device->RaiseWindow = Emscripten_RaiseWindow;
96 device->MaximizeWindow = Emscripten_MaximizeWindow;
97 device->MinimizeWindow = Emscripten_MinimizeWindow;
98 device->RestoreWindow = Emscripten_RestoreWindow;
99 device->SetWindowGrab = Emscripten_SetWindowGrab;*/
100 device->DestroyWindow = Emscripten_DestroyWindow;
101 device->SetWindowFullscreen = Emscripten_SetWindowFullscreen;
103 device->CreateWindowFramebuffer = Emscripten_CreateWindowFramebuffer;
104 device->UpdateWindowFramebuffer = Emscripten_UpdateWindowFramebuffer;
105 device->DestroyWindowFramebuffer = Emscripten_DestroyWindowFramebuffer;
107 device->GL_LoadLibrary = Emscripten_GLES_LoadLibrary;
108 device->GL_GetProcAddress = Emscripten_GLES_GetProcAddress;
109 device->GL_UnloadLibrary = Emscripten_GLES_UnloadLibrary;
110 device->GL_CreateContext = Emscripten_GLES_CreateContext;
111 device->GL_MakeCurrent = Emscripten_GLES_MakeCurrent;
112 device->GL_SetSwapInterval = Emscripten_GLES_SetSwapInterval;
113 device->GL_GetSwapInterval = Emscripten_GLES_GetSwapInterval;
114 device->GL_SwapWindow = Emscripten_GLES_SwapWindow;
115 device->GL_DeleteContext = Emscripten_GLES_DeleteContext;
116 device->GL_GetDrawableSize = Emscripten_GLES_GetDrawableSize;
118 device->free = Emscripten_DeleteDevice;
123 VideoBootStrap Emscripten_bootstrap = {
124 EMSCRIPTENVID_DRIVER_NAME, "SDL emscripten video driver",
125 Emscripten_Available, Emscripten_CreateDevice
130 Emscripten_VideoInit(_THIS)
132 SDL_DisplayMode mode;
135 /* Use a fake 32-bpp desktop mode */
136 mode.format = SDL_PIXELFORMAT_RGB888;
138 emscripten_get_element_css_size(NULL, &css_w, &css_h);
143 mode.refresh_rate = 0;
144 mode.driverdata = NULL;
145 if (SDL_AddBasicVideoDisplay(&mode) < 0) {
150 SDL_AddDisplayMode(&_this->displays[0], &mode);
152 Emscripten_InitMouse();
159 Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
166 Emscripten_VideoQuit(_THIS)
168 Emscripten_FiniMouse();
172 Emscripten_PumpEvents(_THIS)
178 Emscripten_CreateWindow(_THIS, SDL_Window * window)
180 SDL_WindowData *wdata;
181 double scaled_w, scaled_h;
184 /* Allocate window internal data */
185 wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
187 return SDL_OutOfMemory();
190 if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
191 wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
193 wdata->pixel_ratio = 1.0f;
196 scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
197 scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
199 emscripten_set_canvas_size(scaled_w, scaled_h);
201 emscripten_get_element_css_size(NULL, &css_w, &css_h);
203 wdata->external_size = css_w != scaled_w || css_h != scaled_h;
205 if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) {
206 /* external css has resized us */
207 scaled_w = css_w * wdata->pixel_ratio;
208 scaled_h = css_h * wdata->pixel_ratio;
210 emscripten_set_canvas_size(scaled_w, scaled_h);
211 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
214 /* if the size is not being controlled by css, we need to scale down for hidpi */
215 if (!wdata->external_size) {
216 if (wdata->pixel_ratio != 1.0f) {
217 /*scale canvas down*/
218 emscripten_set_element_css_size(NULL, window->w, window->h);
222 wdata->windowed_width = scaled_w;
223 wdata->windowed_height = scaled_h;
225 if (window->flags & SDL_WINDOW_OPENGL) {
226 if (!_this->egl_data) {
227 if (SDL_GL_LoadLibrary(NULL) < 0) {
231 wdata->egl_surface = SDL_EGL_CreateSurface(_this, NULL);
233 if (wdata->egl_surface == EGL_NO_SURFACE) {
234 return SDL_SetError("Could not create GLES window surface");
238 wdata->window = window;
240 /* Setup driver data for this window */
241 window->driverdata = wdata;
243 /* One window, it always has focus */
244 SDL_SetMouseFocus(window);
245 SDL_SetKeyboardFocus(window);
247 Emscripten_RegisterEventHandlers(wdata);
249 /* Window has been successfully created */
253 static void Emscripten_SetWindowSize(_THIS, SDL_Window * window)
255 SDL_WindowData *data;
257 if (window->driverdata) {
258 data = (SDL_WindowData *) window->driverdata;
259 emscripten_set_canvas_size(window->w * data->pixel_ratio, window->h * data->pixel_ratio);
261 /*scale canvas down*/
262 if (!data->external_size && data->pixel_ratio != 1.0f) {
263 emscripten_set_element_css_size(NULL, window->w, window->h);
269 Emscripten_DestroyWindow(_THIS, SDL_Window * window)
271 SDL_WindowData *data;
273 if(window->driverdata) {
274 data = (SDL_WindowData *) window->driverdata;
276 Emscripten_UnregisterEventHandlers(data);
277 if (data->egl_surface != EGL_NO_SURFACE) {
278 SDL_EGL_DestroySurface(_this, data->egl_surface);
279 data->egl_surface = EGL_NO_SURFACE;
281 SDL_free(window->driverdata);
282 window->driverdata = NULL;
287 Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
289 SDL_WindowData *data;
290 if(window->driverdata) {
291 data = (SDL_WindowData *) window->driverdata;
294 data->requested_fullscreen_mode = window->flags & (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
295 /*unset the fullscreen flags as we're not actually fullscreen yet*/
296 window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
299 //reparent canvas (similar to Module.requestFullscreen)
300 var canvas = Module['canvas'];
301 if(canvas.parentNode.id != "SDLFullscreenElement") {
302 var canvasContainer = document.createElement("div");
303 canvasContainer.id = "SDLFullscreenElement";
304 canvas.parentNode.insertBefore(canvasContainer, canvas);
305 canvasContainer.appendChild(canvas);
310 emscripten_get_canvas_size(&data->windowed_width, &data->windowed_height, &is_fullscreen);
311 emscripten_request_fullscreen("SDLFullscreenElement", 1);
314 emscripten_exit_fullscreen();
318 #endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
320 /* vi: set ts=4 sw=4 expandtab: */