include/SDL_system.h
author Sam Lantinga <slouken@libsdl.org>
Fri, 13 Sep 2013 17:42:46 -0700
changeset 7742 84e32c3d415c
parent 7264 23a5c8f4b312
child 7763 fc802d707136
permissions -rw-r--r--
Added SDL_Direct3D9GetAdapterIndex(), which returns the adapter index you would pass into CreateDevice to get your device on the right monitor in full screen mode. This fixes the default adapter in SDL_render_d3d.c, which means that tests will work fullscreen off the main monitor now.

CR: Sam
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_system.h
    24  *
    25  *  Include file for platform specific SDL API functions
    26  */
    27 
    28 #ifndef _SDL_system_h
    29 #define _SDL_system_h
    30 
    31 #include "SDL_stdinc.h"
    32 
    33 #if defined(__IPHONEOS__) && __IPHONEOS__
    34 #include "SDL_video.h"
    35 #include "SDL_keyboard.h"
    36 #endif
    37 
    38 #include "begin_code.h"
    39 /* Set up for C function definitions, even when using C++ */
    40 #ifdef __cplusplus
    41 extern "C" {
    42 #endif
    43 
    44 
    45 /* Platform specific functions for Windows */
    46 #ifdef __WIN32__
    47 
    48 /* Returns the D3D9 adapter index that matches the specified display index.
    49    This adapter index can be passed to IDirect3D9::CreateDevice and controls
    50    on which monitor a full screen application will appear.
    51 */
    52 extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
    53 
    54 #endif /* __WIN32__ */
    55 
    56 
    57 /* Platform specific functions for iOS */
    58 #if defined(__IPHONEOS__) && __IPHONEOS__
    59 
    60 extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
    61 extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
    62 
    63 #endif /* __IPHONEOS__ */
    64 
    65 
    66 /* Platform specific functions for Android */
    67 #if defined(__ANDROID__) && __ANDROID__
    68 
    69 /* Get the JNI environment for the current thread
    70    This returns JNIEnv*, but the prototype is void* so we don't need jni.h
    71  */
    72 extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
    73 
    74 /* Get the SDL Activity object for the application
    75    This returns jobject, but the prototype is void* so we don't need jni.h
    76    The jobject returned by SDL_AndroidGetActivity is a local reference.
    77    It is the caller's responsibility to properly release it
    78    (using env->Push/PopLocalFrame or manually with env->DeleteLocalRef)
    79  */
    80 extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity();
    81 
    82 /* See the official Android developer guide for more information:
    83    http://developer.android.com/guide/topics/data/data-storage.html
    84 */
    85 #define SDL_ANDROID_EXTERNAL_STORAGE_READ   0x01
    86 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE  0x02
    87 
    88 /* Get the path used for internal storage for this application.
    89    This path is unique to your application and cannot be written to
    90    by other applications.
    91  */
    92 extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath();
    93 
    94 /* Get the current state of external storage, a bitmask of these values:
    95     SDL_ANDROID_EXTERNAL_STORAGE_READ
    96     SDL_ANDROID_EXTERNAL_STORAGE_WRITE
    97    If external storage is currently unavailable, this will return 0.
    98 */
    99 extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState();
   100 
   101 /* Get the path used for external storage for this application.
   102    This path is unique to your application, but is public and can be
   103    written to by other applications.
   104  */
   105 extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath();
   106 
   107 #endif /* __ANDROID__ */
   108 
   109 /* Ends C function definitions when using C++ */
   110 #ifdef __cplusplus
   111 }
   112 #endif
   113 #include "close_code.h"
   114 
   115 #endif /* _SDL_system_h */
   116 
   117 /* vi: set ts=4 sw=4 expandtab: */