include/SDL_version.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 29 Dec 2007 06:08:17 +0000
branchSDL-1.2
changeset 4113 82dab719502e
parent 4110 b896fb0d4f9f
child 4159 a1b03ba2fcd0
permissions -rw-r--r--
Fixed bug #464
Added X1/X2 button constants
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997-2006 Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Lesser General Public
     7     License as published by the Free Software Foundation; either
     8     version 2.1 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Lesser General Public License for more details.
    14 
    15     You should have received a copy of the GNU Lesser General Public
    16     License along with this library; if not, write to the Free Software
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    18 
    19     Sam Lantinga
    20     slouken@libsdl.org
    21 */
    22 
    23 /* This header defines the current SDL version */
    24 
    25 #ifndef _SDL_version_h
    26 #define _SDL_version_h
    27 
    28 #include "SDL_stdinc.h"
    29 
    30 #include "begin_code.h"
    31 /* Set up for C function definitions, even when using C++ */
    32 #ifdef __cplusplus
    33 extern "C" {
    34 #endif
    35 
    36 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
    37 */
    38 #define SDL_MAJOR_VERSION	1
    39 #define SDL_MINOR_VERSION	2
    40 #define SDL_PATCHLEVEL		13
    41 
    42 typedef struct SDL_version {
    43 	Uint8 major;
    44 	Uint8 minor;
    45 	Uint8 patch;
    46 } SDL_version;
    47 
    48 /* This macro can be used to fill a version structure with the compile-time
    49  * version of the SDL library.
    50  */
    51 #define SDL_VERSION(X)							\
    52 {									\
    53 	(X)->major = SDL_MAJOR_VERSION;					\
    54 	(X)->minor = SDL_MINOR_VERSION;					\
    55 	(X)->patch = SDL_PATCHLEVEL;					\
    56 }
    57 
    58 /* This macro turns the version numbers into a numeric value:
    59    (1,2,3) -> (1203)
    60    This assumes that there will never be more than 100 patchlevels
    61 */
    62 #define SDL_VERSIONNUM(X, Y, Z)						\
    63 	((X)*1000 + (Y)*100 + (Z))
    64 
    65 /* This is the version number macro for the current SDL version */
    66 #define SDL_COMPILEDVERSION \
    67 	SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
    68 
    69 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
    70 #define SDL_VERSION_ATLEAST(X, Y, Z) \
    71 	(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
    72 
    73 /* This function gets the version of the dynamically linked SDL library.
    74    it should NOT be used to fill a version structure, instead you should
    75    use the SDL_Version() macro.
    76  */
    77 extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
    78 
    79 /* Ends C function definitions when using C++ */
    80 #ifdef __cplusplus
    81 }
    82 #endif
    83 #include "close_code.h"
    84 
    85 #endif /* _SDL_version_h */