README.DC
author Sam Lantinga <slouken@libsdl.org>
Tue, 09 May 2006 07:26:58 +0000
changeset 1790 828a17e05192
parent 1462 c17d82103614
permissions -rw-r--r--
Date: Mon, 8 May 2006 14:19:30 -0700
From: Bob Ippolito
Subject: SDL trunk (r2346) and Mac OS X

The current state of the trunk doesn't quite compile on Mac OS X,
I've attached a series of patches that gets it to compile and kills a
few warnings.

sdl-trunk-r2346-dlcompat-warnings.diff:
The dlcompat thing is just loaded with incorrect type signatures ..
some of them have changed since 10.2 and others are just flat wrong.
This puts it in sync with the latest headers. People on 10.2 will get
the warnings instead of people with new kits.
     1 SDL for Dreamcast (beta2)
     2 
     3 	BERO
     4 	berobero@users.sourceforge.net 
     5 
     6 	http://www.geocities.co.jp/Playtown/2004/
     7 
     8 this work with kos-newlib
     9 http://sourceforge.net/projects/dcquake/
    10 
    11 compile
    12 - source environ.sh (from the KOS distribution)
    13 - make -f Makefile.dc
    14 
    15 compile with gl support
    16 - install latest libgl from http://sourceforge.net/projects/dcquake/
    17 - uncomment GL=1 in Makefile.dc
    18 - make -f Makefile.dc clean
    19 - make -f Makefile.dc
    20 
    21 install
    22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
    23 
    24 changelog:
    25 
    26 beta2
    27 - OpenGL support
    28 - Hardware page flip support
    29 
    30 beta
    31 - thread, timer don't tested so much.
    32 - not support OpenGL