author Ryan C. Gordon
Mon, 05 Jan 2015 01:41:42 -0500
changeset 9306 817656bd36ec
parent 7876 d6373384b5ce
child 13729 89a457159af4
permissions -rw-r--r--
Clang static analysis builds should use C runtime directly.

This is a little macro magic to use malloc() directly instead of SDL_malloc(),
etc, so static analysis tests that know about the C runtime can function
properly, and understand that we are dealing with heap allocations, etc.

This changed our static analysis report from 5 outstanding bugs to 30.

5x as many bugs were hidden by SDL_malloc() not being recognized as malloc()
by the static analyzer!
     1 # sdl pkg-config source file
     3 prefix=@prefix@
     4 exec_prefix=@exec_prefix@
     5 libdir=@libdir@
     6 includedir=@includedir@
     8 Name: sdl2
     9 Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
    10 Version: @SDL_VERSION@
    11 Requires:
    12 Conflicts:
    13 Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
    14 Libs.private: @SDL_STATIC_LIBS@
    15 Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@