include/SDL_opengl.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 26 Apr 2014 12:38:35 -0700
changeset 8742 7a261af2d612
parent 8149 681eb46b8ac4
child 8805 a5c009ff64d7
permissions -rw-r--r--
Fixed bug 2508 - don't redefine WIN32_LEAN_AND_MEAN
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_opengl.h
    24  *
    25  *  This is a simple file to encapsulate the OpenGL API headers.
    26  */
    27 
    28 #ifndef _SDL_opengl_h
    29 #define _SDL_opengl_h
    30 
    31 #include "SDL_config.h"
    32 
    33 #ifndef __IPHONEOS__
    34 
    35 #ifdef __WIN32__
    36 #ifndef WIN32_LEAN_AND_MEAN
    37 #define WIN32_LEAN_AND_MEAN
    38 #endif
    39 #ifndef NOMINMAX
    40 #define NOMINMAX                /* Don't defined min() and max() */
    41 #endif
    42 #include <windows.h>
    43 #endif
    44 
    45 #ifdef __glext_h_
    46 /* Someone has already included glext.h */
    47 #define NO_SDL_GLEXT
    48 #endif
    49 #ifndef NO_SDL_GLEXT
    50 #define __glext_h_              /* Don't let gl.h include glext.h */
    51 #endif
    52 #if defined(__MACOSX__)
    53 #include <OpenGL/gl.h>          /* Header File For The OpenGL Library */
    54 #define __X_GL_H
    55 #else
    56 #include <GL/gl.h>              /* Header File For The OpenGL Library */
    57 #endif
    58 #ifndef NO_SDL_GLEXT
    59 #undef __glext_h_
    60 #endif
    61 
    62 /**
    63  *  \file SDL_opengl.h
    64  *
    65  *  This file is included because glext.h is not available on some systems.
    66  *  If you don't want this version included, simply define ::NO_SDL_GLEXT.
    67  *
    68  *  The latest version is available from:
    69  *      http://www.opengl.org/registry/
    70  */
    71 
    72 /**
    73  *  \def NO_SDL_GLEXT
    74  *
    75  *  Define this if you have your own version of glext.h and want to disable the
    76  *  version included in SDL_opengl.h.
    77  */
    78 
    79 #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
    80 #ifndef __glext_h_
    81 #define __glext_h_
    82 
    83 #ifdef __cplusplus
    84 extern "C" {
    85 #endif
    86 
    87 /*
    88 ** Copyright (c) 2007-2010 The Khronos Group Inc.
    89 **
    90 ** Permission is hereby granted, free of charge, to any person obtaining a
    91 ** copy of this software and/or associated documentation files (the
    92 ** "Materials"), to deal in the Materials without restriction, including
    93 ** without limitation the rights to use, copy, modify, merge, publish,
    94 ** distribute, sublicense, and/or sell copies of the Materials, and to
    95 ** permit persons to whom the Materials are furnished to do so, subject to
    96 ** the following conditions:
    97 **
    98 ** The above copyright notice and this permission notice shall be included
    99 ** in all copies or substantial portions of the Materials.
   100 **
   101 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
   102 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
   103 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
   104 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
   105 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
   106 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
   107 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
   108 */
   109 
   110 /* Header file version number, required by OpenGL ABI for Linux */
   111 /* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
   112 /* Current version at http://www.opengl.org/registry/ */
   113 #define GL_GLEXT_VERSION 64
   114 /* Function declaration macros - to move into glplatform.h */
   115 
   116 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
   117 #define WIN32_LEAN_AND_MEAN 1
   118 #include <windows.h>
   119 #endif
   120 
   121 #ifndef APIENTRY
   122 #define APIENTRY
   123 #endif
   124 #ifndef APIENTRYP
   125 #define APIENTRYP APIENTRY *
   126 #endif
   127 #ifndef GLAPI
   128 #define GLAPI extern
   129 #endif
   130 
   131 /*************************************************************/
   132 
   133 #ifndef GL_VERSION_1_2
   134 #define GL_UNSIGNED_BYTE_3_3_2            0x8032
   135 #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
   136 #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
   137 #define GL_UNSIGNED_INT_8_8_8_8           0x8035
   138 #define GL_UNSIGNED_INT_10_10_10_2        0x8036
   139 #define GL_TEXTURE_BINDING_3D             0x806A
   140 #define GL_PACK_SKIP_IMAGES               0x806B
   141 #define GL_PACK_IMAGE_HEIGHT              0x806C
   142 #define GL_UNPACK_SKIP_IMAGES             0x806D
   143 #define GL_UNPACK_IMAGE_HEIGHT            0x806E
   144 #define GL_TEXTURE_3D                     0x806F
   145 #define GL_PROXY_TEXTURE_3D               0x8070
   146 #define GL_TEXTURE_DEPTH                  0x8071
   147 #define GL_TEXTURE_WRAP_R                 0x8072
   148 #define GL_MAX_3D_TEXTURE_SIZE            0x8073
   149 #define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
   150 #define GL_UNSIGNED_SHORT_5_6_5           0x8363
   151 #define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
   152 #define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
   153 #define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
   154 #define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
   155 #define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
   156 #define GL_BGR                            0x80E0
   157 #define GL_BGRA                           0x80E1
   158 #define GL_MAX_ELEMENTS_VERTICES          0x80E8
   159 #define GL_MAX_ELEMENTS_INDICES           0x80E9
   160 #define GL_CLAMP_TO_EDGE                  0x812F
   161 #define GL_TEXTURE_MIN_LOD                0x813A
   162 #define GL_TEXTURE_MAX_LOD                0x813B
   163 #define GL_TEXTURE_BASE_LEVEL             0x813C
   164 #define GL_TEXTURE_MAX_LEVEL              0x813D
   165 #define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
   166 #define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
   167 #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
   168 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
   169 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
   170 #endif
   171 
   172 #ifndef GL_VERSION_1_2_DEPRECATED
   173 #define GL_RESCALE_NORMAL                 0x803A
   174 #define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
   175 #define GL_SINGLE_COLOR                   0x81F9
   176 #define GL_SEPARATE_SPECULAR_COLOR        0x81FA
   177 #define GL_ALIASED_POINT_SIZE_RANGE       0x846D
   178 #endif
   179 
   180 #ifndef GL_ARB_imaging
   181 #define GL_CONSTANT_COLOR                 0x8001
   182 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
   183 #define GL_CONSTANT_ALPHA                 0x8003
   184 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
   185 #define GL_BLEND_COLOR                    0x8005
   186 #define GL_FUNC_ADD                       0x8006
   187 #define GL_MIN                            0x8007
   188 #define GL_MAX                            0x8008
   189 #define GL_BLEND_EQUATION                 0x8009
   190 #define GL_FUNC_SUBTRACT                  0x800A
   191 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
   192 #endif
   193 
   194 #ifndef GL_ARB_imaging_DEPRECATED
   195 #define GL_CONVOLUTION_1D                 0x8010
   196 #define GL_CONVOLUTION_2D                 0x8011
   197 #define GL_SEPARABLE_2D                   0x8012
   198 #define GL_CONVOLUTION_BORDER_MODE        0x8013
   199 #define GL_CONVOLUTION_FILTER_SCALE       0x8014
   200 #define GL_CONVOLUTION_FILTER_BIAS        0x8015
   201 #define GL_REDUCE                         0x8016
   202 #define GL_CONVOLUTION_FORMAT             0x8017
   203 #define GL_CONVOLUTION_WIDTH              0x8018
   204 #define GL_CONVOLUTION_HEIGHT             0x8019
   205 #define GL_MAX_CONVOLUTION_WIDTH          0x801A
   206 #define GL_MAX_CONVOLUTION_HEIGHT         0x801B
   207 #define GL_POST_CONVOLUTION_RED_SCALE     0x801C
   208 #define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
   209 #define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
   210 #define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
   211 #define GL_POST_CONVOLUTION_RED_BIAS      0x8020
   212 #define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
   213 #define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
   214 #define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
   215 #define GL_HISTOGRAM                      0x8024
   216 #define GL_PROXY_HISTOGRAM                0x8025
   217 #define GL_HISTOGRAM_WIDTH                0x8026
   218 #define GL_HISTOGRAM_FORMAT               0x8027
   219 #define GL_HISTOGRAM_RED_SIZE             0x8028
   220 #define GL_HISTOGRAM_GREEN_SIZE           0x8029
   221 #define GL_HISTOGRAM_BLUE_SIZE            0x802A
   222 #define GL_HISTOGRAM_ALPHA_SIZE           0x802B
   223 #define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
   224 #define GL_HISTOGRAM_SINK                 0x802D
   225 #define GL_MINMAX                         0x802E
   226 #define GL_MINMAX_FORMAT                  0x802F
   227 #define GL_MINMAX_SINK                    0x8030
   228 #define GL_TABLE_TOO_LARGE                0x8031
   229 #define GL_COLOR_MATRIX                   0x80B1
   230 #define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
   231 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
   232 #define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
   233 #define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
   234 #define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
   235 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
   236 #define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
   237 #define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
   238 #define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
   239 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
   240 #define GL_COLOR_TABLE                    0x80D0
   241 #define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
   242 #define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
   243 #define GL_PROXY_COLOR_TABLE              0x80D3
   244 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
   245 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
   246 #define GL_COLOR_TABLE_SCALE              0x80D6
   247 #define GL_COLOR_TABLE_BIAS               0x80D7
   248 #define GL_COLOR_TABLE_FORMAT             0x80D8
   249 #define GL_COLOR_TABLE_WIDTH              0x80D9
   250 #define GL_COLOR_TABLE_RED_SIZE           0x80DA
   251 #define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
   252 #define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
   253 #define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
   254 #define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
   255 #define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
   256 #define GL_CONSTANT_BORDER                0x8151
   257 #define GL_REPLICATE_BORDER               0x8153
   258 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
   259 #endif
   260 
   261 #ifndef GL_VERSION_1_3
   262 #define GL_TEXTURE0                       0x84C0
   263 #define GL_TEXTURE1                       0x84C1
   264 #define GL_TEXTURE2                       0x84C2
   265 #define GL_TEXTURE3                       0x84C3
   266 #define GL_TEXTURE4                       0x84C4
   267 #define GL_TEXTURE5                       0x84C5
   268 #define GL_TEXTURE6                       0x84C6
   269 #define GL_TEXTURE7                       0x84C7
   270 #define GL_TEXTURE8                       0x84C8
   271 #define GL_TEXTURE9                       0x84C9
   272 #define GL_TEXTURE10                      0x84CA
   273 #define GL_TEXTURE11                      0x84CB
   274 #define GL_TEXTURE12                      0x84CC
   275 #define GL_TEXTURE13                      0x84CD
   276 #define GL_TEXTURE14                      0x84CE
   277 #define GL_TEXTURE15                      0x84CF
   278 #define GL_TEXTURE16                      0x84D0
   279 #define GL_TEXTURE17                      0x84D1
   280 #define GL_TEXTURE18                      0x84D2
   281 #define GL_TEXTURE19                      0x84D3
   282 #define GL_TEXTURE20                      0x84D4
   283 #define GL_TEXTURE21                      0x84D5
   284 #define GL_TEXTURE22                      0x84D6
   285 #define GL_TEXTURE23                      0x84D7
   286 #define GL_TEXTURE24                      0x84D8
   287 #define GL_TEXTURE25                      0x84D9
   288 #define GL_TEXTURE26                      0x84DA
   289 #define GL_TEXTURE27                      0x84DB
   290 #define GL_TEXTURE28                      0x84DC
   291 #define GL_TEXTURE29                      0x84DD
   292 #define GL_TEXTURE30                      0x84DE
   293 #define GL_TEXTURE31                      0x84DF
   294 #define GL_ACTIVE_TEXTURE                 0x84E0
   295 #define GL_MULTISAMPLE                    0x809D
   296 #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
   297 #define GL_SAMPLE_ALPHA_TO_ONE            0x809F
   298 #define GL_SAMPLE_COVERAGE                0x80A0
   299 #define GL_SAMPLE_BUFFERS                 0x80A8
   300 #define GL_SAMPLES                        0x80A9
   301 #define GL_SAMPLE_COVERAGE_VALUE          0x80AA
   302 #define GL_SAMPLE_COVERAGE_INVERT         0x80AB
   303 #define GL_TEXTURE_CUBE_MAP               0x8513
   304 #define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
   305 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
   306 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
   307 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
   308 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
   309 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
   310 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
   311 #define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
   312 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
   313 #define GL_COMPRESSED_RGB                 0x84ED
   314 #define GL_COMPRESSED_RGBA                0x84EE
   315 #define GL_TEXTURE_COMPRESSION_HINT       0x84EF
   316 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
   317 #define GL_TEXTURE_COMPRESSED             0x86A1
   318 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
   319 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
   320 #define GL_CLAMP_TO_BORDER                0x812D
   321 #endif
   322 
   323 #ifndef GL_VERSION_1_3_DEPRECATED
   324 #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
   325 #define GL_MAX_TEXTURE_UNITS              0x84E2
   326 #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
   327 #define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
   328 #define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
   329 #define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
   330 #define GL_MULTISAMPLE_BIT                0x20000000
   331 #define GL_NORMAL_MAP                     0x8511
   332 #define GL_REFLECTION_MAP                 0x8512
   333 #define GL_COMPRESSED_ALPHA               0x84E9
   334 #define GL_COMPRESSED_LUMINANCE           0x84EA
   335 #define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
   336 #define GL_COMPRESSED_INTENSITY           0x84EC
   337 #define GL_COMBINE                        0x8570
   338 #define GL_COMBINE_RGB                    0x8571
   339 #define GL_COMBINE_ALPHA                  0x8572
   340 #define GL_SOURCE0_RGB                    0x8580
   341 #define GL_SOURCE1_RGB                    0x8581
   342 #define GL_SOURCE2_RGB                    0x8582
   343 #define GL_SOURCE0_ALPHA                  0x8588
   344 #define GL_SOURCE1_ALPHA                  0x8589
   345 #define GL_SOURCE2_ALPHA                  0x858A
   346 #define GL_OPERAND0_RGB                   0x8590
   347 #define GL_OPERAND1_RGB                   0x8591
   348 #define GL_OPERAND2_RGB                   0x8592
   349 #define GL_OPERAND0_ALPHA                 0x8598
   350 #define GL_OPERAND1_ALPHA                 0x8599
   351 #define GL_OPERAND2_ALPHA                 0x859A
   352 #define GL_RGB_SCALE                      0x8573
   353 #define GL_ADD_SIGNED                     0x8574
   354 #define GL_INTERPOLATE                    0x8575
   355 #define GL_SUBTRACT                       0x84E7
   356 #define GL_CONSTANT                       0x8576
   357 #define GL_PRIMARY_COLOR                  0x8577
   358 #define GL_PREVIOUS                       0x8578
   359 #define GL_DOT3_RGB                       0x86AE
   360 #define GL_DOT3_RGBA                      0x86AF
   361 #endif
   362 
   363 #ifndef GL_VERSION_1_4
   364 #define GL_BLEND_DST_RGB                  0x80C8
   365 #define GL_BLEND_SRC_RGB                  0x80C9
   366 #define GL_BLEND_DST_ALPHA                0x80CA
   367 #define GL_BLEND_SRC_ALPHA                0x80CB
   368 #define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
   369 #define GL_DEPTH_COMPONENT16              0x81A5
   370 #define GL_DEPTH_COMPONENT24              0x81A6
   371 #define GL_DEPTH_COMPONENT32              0x81A7
   372 #define GL_MIRRORED_REPEAT                0x8370
   373 #define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
   374 #define GL_TEXTURE_LOD_BIAS               0x8501
   375 #define GL_INCR_WRAP                      0x8507
   376 #define GL_DECR_WRAP                      0x8508
   377 #define GL_TEXTURE_DEPTH_SIZE             0x884A
   378 #define GL_TEXTURE_COMPARE_MODE           0x884C
   379 #define GL_TEXTURE_COMPARE_FUNC           0x884D
   380 #endif
   381 
   382 #ifndef GL_VERSION_1_4_DEPRECATED
   383 #define GL_POINT_SIZE_MIN                 0x8126
   384 #define GL_POINT_SIZE_MAX                 0x8127
   385 #define GL_POINT_DISTANCE_ATTENUATION     0x8129
   386 #define GL_GENERATE_MIPMAP                0x8191
   387 #define GL_GENERATE_MIPMAP_HINT           0x8192
   388 #define GL_FOG_COORDINATE_SOURCE          0x8450
   389 #define GL_FOG_COORDINATE                 0x8451
   390 #define GL_FRAGMENT_DEPTH                 0x8452
   391 #define GL_CURRENT_FOG_COORDINATE         0x8453
   392 #define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
   393 #define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
   394 #define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
   395 #define GL_FOG_COORDINATE_ARRAY           0x8457
   396 #define GL_COLOR_SUM                      0x8458
   397 #define GL_CURRENT_SECONDARY_COLOR        0x8459
   398 #define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
   399 #define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
   400 #define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
   401 #define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
   402 #define GL_SECONDARY_COLOR_ARRAY          0x845E
   403 #define GL_TEXTURE_FILTER_CONTROL         0x8500
   404 #define GL_DEPTH_TEXTURE_MODE             0x884B
   405 #define GL_COMPARE_R_TO_TEXTURE           0x884E
   406 #endif
   407 
   408 #ifndef GL_VERSION_1_5
   409 #define GL_BUFFER_SIZE                    0x8764
   410 #define GL_BUFFER_USAGE                   0x8765
   411 #define GL_QUERY_COUNTER_BITS             0x8864
   412 #define GL_CURRENT_QUERY                  0x8865
   413 #define GL_QUERY_RESULT                   0x8866
   414 #define GL_QUERY_RESULT_AVAILABLE         0x8867
   415 #define GL_ARRAY_BUFFER                   0x8892
   416 #define GL_ELEMENT_ARRAY_BUFFER           0x8893
   417 #define GL_ARRAY_BUFFER_BINDING           0x8894
   418 #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
   419 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
   420 #define GL_READ_ONLY                      0x88B8
   421 #define GL_WRITE_ONLY                     0x88B9
   422 #define GL_READ_WRITE                     0x88BA
   423 #define GL_BUFFER_ACCESS                  0x88BB
   424 #define GL_BUFFER_MAPPED                  0x88BC
   425 #define GL_BUFFER_MAP_POINTER             0x88BD
   426 #define GL_STREAM_DRAW                    0x88E0
   427 #define GL_STREAM_READ                    0x88E1
   428 #define GL_STREAM_COPY                    0x88E2
   429 #define GL_STATIC_DRAW                    0x88E4
   430 #define GL_STATIC_READ                    0x88E5
   431 #define GL_STATIC_COPY                    0x88E6
   432 #define GL_DYNAMIC_DRAW                   0x88E8
   433 #define GL_DYNAMIC_READ                   0x88E9
   434 #define GL_DYNAMIC_COPY                   0x88EA
   435 #define GL_SAMPLES_PASSED                 0x8914
   436 #endif
   437 
   438 #ifndef GL_VERSION_1_5_DEPRECATED
   439 #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
   440 #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
   441 #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
   442 #define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
   443 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
   444 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
   445 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
   446 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
   447 #define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
   448 #define GL_FOG_COORD_SRC                  0x8450
   449 #define GL_FOG_COORD                      0x8451
   450 #define GL_CURRENT_FOG_COORD              0x8453
   451 #define GL_FOG_COORD_ARRAY_TYPE           0x8454
   452 #define GL_FOG_COORD_ARRAY_STRIDE         0x8455
   453 #define GL_FOG_COORD_ARRAY_POINTER        0x8456
   454 #define GL_FOG_COORD_ARRAY                0x8457
   455 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
   456 #define GL_SRC0_RGB                       0x8580
   457 #define GL_SRC1_RGB                       0x8581
   458 #define GL_SRC2_RGB                       0x8582
   459 #define GL_SRC0_ALPHA                     0x8588
   460 #define GL_SRC1_ALPHA                     0x8589
   461 #define GL_SRC2_ALPHA                     0x858A
   462 #endif
   463 
   464 #ifndef GL_VERSION_2_0
   465 #define GL_BLEND_EQUATION_RGB             0x8009
   466 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
   467 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
   468 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
   469 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
   470 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
   471 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
   472 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
   473 #define GL_STENCIL_BACK_FUNC              0x8800
   474 #define GL_STENCIL_BACK_FAIL              0x8801
   475 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
   476 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
   477 #define GL_MAX_DRAW_BUFFERS               0x8824
   478 #define GL_DRAW_BUFFER0                   0x8825
   479 #define GL_DRAW_BUFFER1                   0x8826
   480 #define GL_DRAW_BUFFER2                   0x8827
   481 #define GL_DRAW_BUFFER3                   0x8828
   482 #define GL_DRAW_BUFFER4                   0x8829
   483 #define GL_DRAW_BUFFER5                   0x882A
   484 #define GL_DRAW_BUFFER6                   0x882B
   485 #define GL_DRAW_BUFFER7                   0x882C
   486 #define GL_DRAW_BUFFER8                   0x882D
   487 #define GL_DRAW_BUFFER9                   0x882E
   488 #define GL_DRAW_BUFFER10                  0x882F
   489 #define GL_DRAW_BUFFER11                  0x8830
   490 #define GL_DRAW_BUFFER12                  0x8831
   491 #define GL_DRAW_BUFFER13                  0x8832
   492 #define GL_DRAW_BUFFER14                  0x8833
   493 #define GL_DRAW_BUFFER15                  0x8834
   494 #define GL_BLEND_EQUATION_ALPHA           0x883D
   495 #define GL_MAX_VERTEX_ATTRIBS             0x8869
   496 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
   497 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
   498 #define GL_FRAGMENT_SHADER                0x8B30
   499 #define GL_VERTEX_SHADER                  0x8B31
   500 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
   501 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
   502 #define GL_MAX_VARYING_FLOATS             0x8B4B
   503 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
   504 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
   505 #define GL_SHADER_TYPE                    0x8B4F
   506 #define GL_FLOAT_VEC2                     0x8B50
   507 #define GL_FLOAT_VEC3                     0x8B51
   508 #define GL_FLOAT_VEC4                     0x8B52
   509 #define GL_INT_VEC2                       0x8B53
   510 #define GL_INT_VEC3                       0x8B54
   511 #define GL_INT_VEC4                       0x8B55
   512 #define GL_BOOL                           0x8B56
   513 #define GL_BOOL_VEC2                      0x8B57
   514 #define GL_BOOL_VEC3                      0x8B58
   515 #define GL_BOOL_VEC4                      0x8B59
   516 #define GL_FLOAT_MAT2                     0x8B5A
   517 #define GL_FLOAT_MAT3                     0x8B5B
   518 #define GL_FLOAT_MAT4                     0x8B5C
   519 #define GL_SAMPLER_1D                     0x8B5D
   520 #define GL_SAMPLER_2D                     0x8B5E
   521 #define GL_SAMPLER_3D                     0x8B5F
   522 #define GL_SAMPLER_CUBE                   0x8B60
   523 #define GL_SAMPLER_1D_SHADOW              0x8B61
   524 #define GL_SAMPLER_2D_SHADOW              0x8B62
   525 #define GL_DELETE_STATUS                  0x8B80
   526 #define GL_COMPILE_STATUS                 0x8B81
   527 #define GL_LINK_STATUS                    0x8B82
   528 #define GL_VALIDATE_STATUS                0x8B83
   529 #define GL_INFO_LOG_LENGTH                0x8B84
   530 #define GL_ATTACHED_SHADERS               0x8B85
   531 #define GL_ACTIVE_UNIFORMS                0x8B86
   532 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
   533 #define GL_SHADER_SOURCE_LENGTH           0x8B88
   534 #define GL_ACTIVE_ATTRIBUTES              0x8B89
   535 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
   536 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
   537 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
   538 #define GL_CURRENT_PROGRAM                0x8B8D
   539 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
   540 #define GL_LOWER_LEFT                     0x8CA1
   541 #define GL_UPPER_LEFT                     0x8CA2
   542 #define GL_STENCIL_BACK_REF               0x8CA3
   543 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
   544 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
   545 #endif
   546 
   547 #ifndef GL_VERSION_2_0_DEPRECATED
   548 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
   549 #define GL_POINT_SPRITE                   0x8861
   550 #define GL_COORD_REPLACE                  0x8862
   551 #define GL_MAX_TEXTURE_COORDS             0x8871
   552 #endif
   553 
   554 #ifndef GL_VERSION_2_1
   555 #define GL_PIXEL_PACK_BUFFER              0x88EB
   556 #define GL_PIXEL_UNPACK_BUFFER            0x88EC
   557 #define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
   558 #define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
   559 #define GL_FLOAT_MAT2x3                   0x8B65
   560 #define GL_FLOAT_MAT2x4                   0x8B66
   561 #define GL_FLOAT_MAT3x2                   0x8B67
   562 #define GL_FLOAT_MAT3x4                   0x8B68
   563 #define GL_FLOAT_MAT4x2                   0x8B69
   564 #define GL_FLOAT_MAT4x3                   0x8B6A
   565 #define GL_SRGB                           0x8C40
   566 #define GL_SRGB8                          0x8C41
   567 #define GL_SRGB_ALPHA                     0x8C42
   568 #define GL_SRGB8_ALPHA8                   0x8C43
   569 #define GL_COMPRESSED_SRGB                0x8C48
   570 #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
   571 #endif
   572 
   573 #ifndef GL_VERSION_2_1_DEPRECATED
   574 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
   575 #define GL_SLUMINANCE_ALPHA               0x8C44
   576 #define GL_SLUMINANCE8_ALPHA8             0x8C45
   577 #define GL_SLUMINANCE                     0x8C46
   578 #define GL_SLUMINANCE8                    0x8C47
   579 #define GL_COMPRESSED_SLUMINANCE          0x8C4A
   580 #define GL_COMPRESSED_SLUMINANCE_ALPHA    0x8C4B
   581 #endif
   582 
   583 #ifndef GL_VERSION_3_0
   584 #define GL_COMPARE_REF_TO_TEXTURE         0x884E
   585 #define GL_CLIP_DISTANCE0                 0x3000
   586 #define GL_CLIP_DISTANCE1                 0x3001
   587 #define GL_CLIP_DISTANCE2                 0x3002
   588 #define GL_CLIP_DISTANCE3                 0x3003
   589 #define GL_CLIP_DISTANCE4                 0x3004
   590 #define GL_CLIP_DISTANCE5                 0x3005
   591 #define GL_CLIP_DISTANCE6                 0x3006
   592 #define GL_CLIP_DISTANCE7                 0x3007
   593 #define GL_MAX_CLIP_DISTANCES             0x0D32
   594 #define GL_MAJOR_VERSION                  0x821B
   595 #define GL_MINOR_VERSION                  0x821C
   596 #define GL_NUM_EXTENSIONS                 0x821D
   597 #define GL_CONTEXT_FLAGS                  0x821E
   598 #define GL_DEPTH_BUFFER                   0x8223
   599 #define GL_STENCIL_BUFFER                 0x8224
   600 #define GL_COMPRESSED_RED                 0x8225
   601 #define GL_COMPRESSED_RG                  0x8226
   602 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
   603 #define GL_RGBA32F                        0x8814
   604 #define GL_RGB32F                         0x8815
   605 #define GL_RGBA16F                        0x881A
   606 #define GL_RGB16F                         0x881B
   607 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
   608 #define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
   609 #define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
   610 #define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
   611 #define GL_CLAMP_READ_COLOR               0x891C
   612 #define GL_FIXED_ONLY                     0x891D
   613 #define GL_MAX_VARYING_COMPONENTS         0x8B4B
   614 #define GL_TEXTURE_1D_ARRAY               0x8C18
   615 #define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
   616 #define GL_TEXTURE_2D_ARRAY               0x8C1A
   617 #define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
   618 #define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
   619 #define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
   620 #define GL_R11F_G11F_B10F                 0x8C3A
   621 #define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
   622 #define GL_RGB9_E5                        0x8C3D
   623 #define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
   624 #define GL_TEXTURE_SHARED_SIZE            0x8C3F
   625 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
   626 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
   627 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
   628 #define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
   629 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
   630 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
   631 #define GL_PRIMITIVES_GENERATED           0x8C87
   632 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
   633 #define GL_RASTERIZER_DISCARD             0x8C89
   634 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
   635 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
   636 #define GL_INTERLEAVED_ATTRIBS            0x8C8C
   637 #define GL_SEPARATE_ATTRIBS               0x8C8D
   638 #define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
   639 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
   640 #define GL_RGBA32UI                       0x8D70
   641 #define GL_RGB32UI                        0x8D71
   642 #define GL_RGBA16UI                       0x8D76
   643 #define GL_RGB16UI                        0x8D77
   644 #define GL_RGBA8UI                        0x8D7C
   645 #define GL_RGB8UI                         0x8D7D
   646 #define GL_RGBA32I                        0x8D82
   647 #define GL_RGB32I                         0x8D83
   648 #define GL_RGBA16I                        0x8D88
   649 #define GL_RGB16I                         0x8D89
   650 #define GL_RGBA8I                         0x8D8E
   651 #define GL_RGB8I                          0x8D8F
   652 #define GL_RED_INTEGER                    0x8D94
   653 #define GL_GREEN_INTEGER                  0x8D95
   654 #define GL_BLUE_INTEGER                   0x8D96
   655 #define GL_RGB_INTEGER                    0x8D98
   656 #define GL_RGBA_INTEGER                   0x8D99
   657 #define GL_BGR_INTEGER                    0x8D9A
   658 #define GL_BGRA_INTEGER                   0x8D9B
   659 #define GL_SAMPLER_1D_ARRAY               0x8DC0
   660 #define GL_SAMPLER_2D_ARRAY               0x8DC1
   661 #define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
   662 #define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
   663 #define GL_SAMPLER_CUBE_SHADOW            0x8DC5
   664 #define GL_UNSIGNED_INT_VEC2              0x8DC6
   665 #define GL_UNSIGNED_INT_VEC3              0x8DC7
   666 #define GL_UNSIGNED_INT_VEC4              0x8DC8
   667 #define GL_INT_SAMPLER_1D                 0x8DC9
   668 #define GL_INT_SAMPLER_2D                 0x8DCA
   669 #define GL_INT_SAMPLER_3D                 0x8DCB
   670 #define GL_INT_SAMPLER_CUBE               0x8DCC
   671 #define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
   672 #define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
   673 #define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
   674 #define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
   675 #define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
   676 #define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
   677 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
   678 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
   679 #define GL_QUERY_WAIT                     0x8E13
   680 #define GL_QUERY_NO_WAIT                  0x8E14
   681 #define GL_QUERY_BY_REGION_WAIT           0x8E15
   682 #define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
   683 #define GL_BUFFER_ACCESS_FLAGS            0x911F
   684 #define GL_BUFFER_MAP_LENGTH              0x9120
   685 #define GL_BUFFER_MAP_OFFSET              0x9121
   686 /* Reuse tokens from ARB_depth_buffer_float */
   687 /* reuse GL_DEPTH_COMPONENT32F */
   688 /* reuse GL_DEPTH32F_STENCIL8 */
   689 /* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
   690 /* Reuse tokens from ARB_framebuffer_object */
   691 /* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
   692 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
   693 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
   694 /* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
   695 /* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
   696 /* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
   697 /* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
   698 /* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
   699 /* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
   700 /* reuse GL_FRAMEBUFFER_DEFAULT */
   701 /* reuse GL_FRAMEBUFFER_UNDEFINED */
   702 /* reuse GL_DEPTH_STENCIL_ATTACHMENT */
   703 /* reuse GL_INDEX */
   704 /* reuse GL_MAX_RENDERBUFFER_SIZE */
   705 /* reuse GL_DEPTH_STENCIL */
   706 /* reuse GL_UNSIGNED_INT_24_8 */
   707 /* reuse GL_DEPTH24_STENCIL8 */
   708 /* reuse GL_TEXTURE_STENCIL_SIZE */
   709 /* reuse GL_TEXTURE_RED_TYPE */
   710 /* reuse GL_TEXTURE_GREEN_TYPE */
   711 /* reuse GL_TEXTURE_BLUE_TYPE */
   712 /* reuse GL_TEXTURE_ALPHA_TYPE */
   713 /* reuse GL_TEXTURE_DEPTH_TYPE */
   714 /* reuse GL_UNSIGNED_NORMALIZED */
   715 /* reuse GL_FRAMEBUFFER_BINDING */
   716 /* reuse GL_DRAW_FRAMEBUFFER_BINDING */
   717 /* reuse GL_RENDERBUFFER_BINDING */
   718 /* reuse GL_READ_FRAMEBUFFER */
   719 /* reuse GL_DRAW_FRAMEBUFFER */
   720 /* reuse GL_READ_FRAMEBUFFER_BINDING */
   721 /* reuse GL_RENDERBUFFER_SAMPLES */
   722 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
   723 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
   724 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
   725 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
   726 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
   727 /* reuse GL_FRAMEBUFFER_COMPLETE */
   728 /* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
   729 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
   730 /* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
   731 /* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
   732 /* reuse GL_FRAMEBUFFER_UNSUPPORTED */
   733 /* reuse GL_MAX_COLOR_ATTACHMENTS */
   734 /* reuse GL_COLOR_ATTACHMENT0 */
   735 /* reuse GL_COLOR_ATTACHMENT1 */
   736 /* reuse GL_COLOR_ATTACHMENT2 */
   737 /* reuse GL_COLOR_ATTACHMENT3 */
   738 /* reuse GL_COLOR_ATTACHMENT4 */
   739 /* reuse GL_COLOR_ATTACHMENT5 */
   740 /* reuse GL_COLOR_ATTACHMENT6 */
   741 /* reuse GL_COLOR_ATTACHMENT7 */
   742 /* reuse GL_COLOR_ATTACHMENT8 */
   743 /* reuse GL_COLOR_ATTACHMENT9 */
   744 /* reuse GL_COLOR_ATTACHMENT10 */
   745 /* reuse GL_COLOR_ATTACHMENT11 */
   746 /* reuse GL_COLOR_ATTACHMENT12 */
   747 /* reuse GL_COLOR_ATTACHMENT13 */
   748 /* reuse GL_COLOR_ATTACHMENT14 */
   749 /* reuse GL_COLOR_ATTACHMENT15 */
   750 /* reuse GL_DEPTH_ATTACHMENT */
   751 /* reuse GL_STENCIL_ATTACHMENT */
   752 /* reuse GL_FRAMEBUFFER */
   753 /* reuse GL_RENDERBUFFER */
   754 /* reuse GL_RENDERBUFFER_WIDTH */
   755 /* reuse GL_RENDERBUFFER_HEIGHT */
   756 /* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
   757 /* reuse GL_STENCIL_INDEX1 */
   758 /* reuse GL_STENCIL_INDEX4 */
   759 /* reuse GL_STENCIL_INDEX8 */
   760 /* reuse GL_STENCIL_INDEX16 */
   761 /* reuse GL_RENDERBUFFER_RED_SIZE */
   762 /* reuse GL_RENDERBUFFER_GREEN_SIZE */
   763 /* reuse GL_RENDERBUFFER_BLUE_SIZE */
   764 /* reuse GL_RENDERBUFFER_ALPHA_SIZE */
   765 /* reuse GL_RENDERBUFFER_DEPTH_SIZE */
   766 /* reuse GL_RENDERBUFFER_STENCIL_SIZE */
   767 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
   768 /* reuse GL_MAX_SAMPLES */
   769 /* Reuse tokens from ARB_framebuffer_sRGB */
   770 /* reuse GL_FRAMEBUFFER_SRGB */
   771 /* Reuse tokens from ARB_half_float_vertex */
   772 /* reuse GL_HALF_FLOAT */
   773 /* Reuse tokens from ARB_map_buffer_range */
   774 /* reuse GL_MAP_READ_BIT */
   775 /* reuse GL_MAP_WRITE_BIT */
   776 /* reuse GL_MAP_INVALIDATE_RANGE_BIT */
   777 /* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
   778 /* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
   779 /* reuse GL_MAP_UNSYNCHRONIZED_BIT */
   780 /* Reuse tokens from ARB_texture_compression_rgtc */
   781 /* reuse GL_COMPRESSED_RED_RGTC1 */
   782 /* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
   783 /* reuse GL_COMPRESSED_RG_RGTC2 */
   784 /* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
   785 /* Reuse tokens from ARB_texture_rg */
   786 /* reuse GL_RG */
   787 /* reuse GL_RG_INTEGER */
   788 /* reuse GL_R8 */
   789 /* reuse GL_R16 */
   790 /* reuse GL_RG8 */
   791 /* reuse GL_RG16 */
   792 /* reuse GL_R16F */
   793 /* reuse GL_R32F */
   794 /* reuse GL_RG16F */
   795 /* reuse GL_RG32F */
   796 /* reuse GL_R8I */
   797 /* reuse GL_R8UI */
   798 /* reuse GL_R16I */
   799 /* reuse GL_R16UI */
   800 /* reuse GL_R32I */
   801 /* reuse GL_R32UI */
   802 /* reuse GL_RG8I */
   803 /* reuse GL_RG8UI */
   804 /* reuse GL_RG16I */
   805 /* reuse GL_RG16UI */
   806 /* reuse GL_RG32I */
   807 /* reuse GL_RG32UI */
   808 /* Reuse tokens from ARB_vertex_array_object */
   809 /* reuse GL_VERTEX_ARRAY_BINDING */
   810 #endif
   811 
   812 #ifndef GL_VERSION_3_0_DEPRECATED
   813 #define GL_CLAMP_VERTEX_COLOR             0x891A
   814 #define GL_CLAMP_FRAGMENT_COLOR           0x891B
   815 #define GL_ALPHA_INTEGER                  0x8D97
   816 /* Reuse tokens from ARB_framebuffer_object */
   817 /* reuse GL_TEXTURE_LUMINANCE_TYPE */
   818 /* reuse GL_TEXTURE_INTENSITY_TYPE */
   819 #endif
   820 
   821 #ifndef GL_VERSION_3_1
   822 #define GL_SAMPLER_2D_RECT                0x8B63
   823 #define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
   824 #define GL_SAMPLER_BUFFER                 0x8DC2
   825 #define GL_INT_SAMPLER_2D_RECT            0x8DCD
   826 #define GL_INT_SAMPLER_BUFFER             0x8DD0
   827 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
   828 #define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
   829 #define GL_TEXTURE_BUFFER                 0x8C2A
   830 #define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
   831 #define GL_TEXTURE_BINDING_BUFFER         0x8C2C
   832 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
   833 #define GL_TEXTURE_BUFFER_FORMAT          0x8C2E
   834 #define GL_TEXTURE_RECTANGLE              0x84F5
   835 #define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
   836 #define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
   837 #define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
   838 #define GL_RED_SNORM                      0x8F90
   839 #define GL_RG_SNORM                       0x8F91
   840 #define GL_RGB_SNORM                      0x8F92
   841 #define GL_RGBA_SNORM                     0x8F93
   842 #define GL_R8_SNORM                       0x8F94
   843 #define GL_RG8_SNORM                      0x8F95
   844 #define GL_RGB8_SNORM                     0x8F96
   845 #define GL_RGBA8_SNORM                    0x8F97
   846 #define GL_R16_SNORM                      0x8F98
   847 #define GL_RG16_SNORM                     0x8F99
   848 #define GL_RGB16_SNORM                    0x8F9A
   849 #define GL_RGBA16_SNORM                   0x8F9B
   850 #define GL_SIGNED_NORMALIZED              0x8F9C
   851 #define GL_PRIMITIVE_RESTART              0x8F9D
   852 #define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
   853 /* Reuse tokens from ARB_copy_buffer */
   854 /* reuse GL_COPY_READ_BUFFER */
   855 /* reuse GL_COPY_WRITE_BUFFER */
   856 /* Reuse tokens from ARB_draw_instanced (none) */
   857 /* Reuse tokens from ARB_uniform_buffer_object */
   858 /* reuse GL_UNIFORM_BUFFER */
   859 /* reuse GL_UNIFORM_BUFFER_BINDING */
   860 /* reuse GL_UNIFORM_BUFFER_START */
   861 /* reuse GL_UNIFORM_BUFFER_SIZE */
   862 /* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
   863 /* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
   864 /* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
   865 /* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
   866 /* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
   867 /* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
   868 /* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
   869 /* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
   870 /* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
   871 /* reuse GL_ACTIVE_UNIFORM_BLOCKS */
   872 /* reuse GL_UNIFORM_TYPE */
   873 /* reuse GL_UNIFORM_SIZE */
   874 /* reuse GL_UNIFORM_NAME_LENGTH */
   875 /* reuse GL_UNIFORM_BLOCK_INDEX */
   876 /* reuse GL_UNIFORM_OFFSET */
   877 /* reuse GL_UNIFORM_ARRAY_STRIDE */
   878 /* reuse GL_UNIFORM_MATRIX_STRIDE */
   879 /* reuse GL_UNIFORM_IS_ROW_MAJOR */
   880 /* reuse GL_UNIFORM_BLOCK_BINDING */
   881 /* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
   882 /* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
   883 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
   884 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
   885 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
   886 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
   887 /* reuse GL_INVALID_INDEX */
   888 #endif
   889 
   890 #ifndef GL_VERSION_3_2
   891 #define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
   892 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
   893 #define GL_LINES_ADJACENCY                0x000A
   894 #define GL_LINE_STRIP_ADJACENCY           0x000B
   895 #define GL_TRIANGLES_ADJACENCY            0x000C
   896 #define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
   897 #define GL_PROGRAM_POINT_SIZE             0x8642
   898 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
   899 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
   900 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
   901 #define GL_GEOMETRY_SHADER                0x8DD9
   902 #define GL_GEOMETRY_VERTICES_OUT          0x8916
   903 #define GL_GEOMETRY_INPUT_TYPE            0x8917
   904 #define GL_GEOMETRY_OUTPUT_TYPE           0x8918
   905 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
   906 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
   907 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
   908 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
   909 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
   910 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
   911 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
   912 #define GL_CONTEXT_PROFILE_MASK           0x9126
   913 /* reuse GL_MAX_VARYING_COMPONENTS */
   914 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
   915 /* Reuse tokens from ARB_depth_clamp */
   916 /* reuse GL_DEPTH_CLAMP */
   917 /* Reuse tokens from ARB_draw_elements_base_vertex (none) */
   918 /* Reuse tokens from ARB_fragment_coord_conventions (none) */
   919 /* Reuse tokens from ARB_provoking_vertex */
   920 /* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
   921 /* reuse GL_FIRST_VERTEX_CONVENTION */
   922 /* reuse GL_LAST_VERTEX_CONVENTION */
   923 /* reuse GL_PROVOKING_VERTEX */
   924 /* Reuse tokens from ARB_seamless_cube_map */
   925 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
   926 /* Reuse tokens from ARB_sync */
   927 /* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
   928 /* reuse GL_OBJECT_TYPE */
   929 /* reuse GL_SYNC_CONDITION */
   930 /* reuse GL_SYNC_STATUS */
   931 /* reuse GL_SYNC_FLAGS */
   932 /* reuse GL_SYNC_FENCE */
   933 /* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
   934 /* reuse GL_UNSIGNALED */
   935 /* reuse GL_SIGNALED */
   936 /* reuse GL_ALREADY_SIGNALED */
   937 /* reuse GL_TIMEOUT_EXPIRED */
   938 /* reuse GL_CONDITION_SATISFIED */
   939 /* reuse GL_WAIT_FAILED */
   940 /* reuse GL_TIMEOUT_IGNORED */
   941 /* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
   942 /* reuse GL_TIMEOUT_IGNORED */
   943 /* Reuse tokens from ARB_texture_multisample */
   944 /* reuse GL_SAMPLE_POSITION */
   945 /* reuse GL_SAMPLE_MASK */
   946 /* reuse GL_SAMPLE_MASK_VALUE */
   947 /* reuse GL_MAX_SAMPLE_MASK_WORDS */
   948 /* reuse GL_TEXTURE_2D_MULTISAMPLE */
   949 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
   950 /* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
   951 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
   952 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
   953 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
   954 /* reuse GL_TEXTURE_SAMPLES */
   955 /* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
   956 /* reuse GL_SAMPLER_2D_MULTISAMPLE */
   957 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
   958 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
   959 /* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
   960 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
   961 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
   962 /* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
   963 /* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
   964 /* reuse GL_MAX_INTEGER_SAMPLES */
   965 /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
   966 #endif
   967 
   968 #ifndef GL_VERSION_3_3
   969 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
   970 /* Reuse tokens from ARB_blend_func_extended */
   971 /* reuse GL_SRC1_COLOR */
   972 /* reuse GL_ONE_MINUS_SRC1_COLOR */
   973 /* reuse GL_ONE_MINUS_SRC1_ALPHA */
   974 /* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
   975 /* Reuse tokens from ARB_explicit_attrib_location (none) */
   976 /* Reuse tokens from ARB_occlusion_query2 */
   977 /* reuse GL_ANY_SAMPLES_PASSED */
   978 /* Reuse tokens from ARB_sampler_objects */
   979 /* reuse GL_SAMPLER_BINDING */
   980 /* Reuse tokens from ARB_shader_bit_encoding (none) */
   981 /* Reuse tokens from ARB_texture_rgb10_a2ui */
   982 /* reuse GL_RGB10_A2UI */
   983 /* Reuse tokens from ARB_texture_swizzle */
   984 /* reuse GL_TEXTURE_SWIZZLE_R */
   985 /* reuse GL_TEXTURE_SWIZZLE_G */
   986 /* reuse GL_TEXTURE_SWIZZLE_B */
   987 /* reuse GL_TEXTURE_SWIZZLE_A */
   988 /* reuse GL_TEXTURE_SWIZZLE_RGBA */
   989 /* Reuse tokens from ARB_timer_query */
   990 /* reuse GL_TIME_ELAPSED */
   991 /* reuse GL_TIMESTAMP */
   992 /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
   993 /* reuse GL_INT_2_10_10_10_REV */
   994 #endif
   995 
   996 #ifndef GL_VERSION_4_0
   997 #define GL_SAMPLE_SHADING                 0x8C36
   998 #define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
   999 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
  1000 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
  1001 #define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
  1002 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
  1003 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
  1004 #define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
  1005 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
  1006 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
  1007 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
  1008 /* Reuse tokens from ARB_texture_query_lod (none) */
  1009 /* Reuse tokens from ARB_draw_buffers_blend (none) */
  1010 /* Reuse tokens from ARB_draw_indirect */
  1011 /* reuse GL_DRAW_INDIRECT_BUFFER */
  1012 /* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
  1013 /* Reuse tokens from ARB_gpu_shader5 */
  1014 /* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
  1015 /* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
  1016 /* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
  1017 /* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
  1018 /* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
  1019 /* reuse GL_MAX_VERTEX_STREAMS */
  1020 /* Reuse tokens from ARB_gpu_shader_fp64 */
  1021 /* reuse GL_DOUBLE_VEC2 */
  1022 /* reuse GL_DOUBLE_VEC3 */
  1023 /* reuse GL_DOUBLE_VEC4 */
  1024 /* reuse GL_DOUBLE_MAT2 */
  1025 /* reuse GL_DOUBLE_MAT3 */
  1026 /* reuse GL_DOUBLE_MAT4 */
  1027 /* reuse GL_DOUBLE_MAT2x3 */
  1028 /* reuse GL_DOUBLE_MAT2x4 */
  1029 /* reuse GL_DOUBLE_MAT3x2 */
  1030 /* reuse GL_DOUBLE_MAT3x4 */
  1031 /* reuse GL_DOUBLE_MAT4x2 */
  1032 /* reuse GL_DOUBLE_MAT4x3 */
  1033 /* Reuse tokens from ARB_shader_subroutine */
  1034 /* reuse GL_ACTIVE_SUBROUTINES */
  1035 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
  1036 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
  1037 /* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
  1038 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
  1039 /* reuse GL_MAX_SUBROUTINES */
  1040 /* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
  1041 /* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
  1042 /* reuse GL_COMPATIBLE_SUBROUTINES */
  1043 /* Reuse tokens from ARB_tessellation_shader */
  1044 /* reuse GL_PATCHES */
  1045 /* reuse GL_PATCH_VERTICES */
  1046 /* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
  1047 /* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
  1048 /* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
  1049 /* reuse GL_TESS_GEN_MODE */
  1050 /* reuse GL_TESS_GEN_SPACING */
  1051 /* reuse GL_TESS_GEN_VERTEX_ORDER */
  1052 /* reuse GL_TESS_GEN_POINT_MODE */
  1053 /* reuse GL_ISOLINES */
  1054 /* reuse GL_FRACTIONAL_ODD */
  1055 /* reuse GL_FRACTIONAL_EVEN */
  1056 /* reuse GL_MAX_PATCH_VERTICES */
  1057 /* reuse GL_MAX_TESS_GEN_LEVEL */
  1058 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
  1059 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
  1060 /* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
  1061 /* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
  1062 /* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
  1063 /* reuse GL_MAX_TESS_PATCH_COMPONENTS */
  1064 /* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
  1065 /* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
  1066 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
  1067 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
  1068 /* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
  1069 /* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
  1070 /* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
  1071 /* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
  1072 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
  1073 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
  1074 /* reuse GL_TESS_EVALUATION_SHADER */
  1075 /* reuse GL_TESS_CONTROL_SHADER */
  1076 /* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
  1077 /* Reuse tokens from ARB_transform_feedback2 */
  1078 /* reuse GL_TRANSFORM_FEEDBACK */
  1079 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
  1080 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
  1081 /* reuse GL_TRANSFORM_FEEDBACK_BINDING */
  1082 /* Reuse tokens from ARB_transform_feedback3 */
  1083 /* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
  1084 /* reuse GL_MAX_VERTEX_STREAMS */
  1085 #endif
  1086 
  1087 #ifndef GL_VERSION_4_1
  1088 /* Reuse tokens from ARB_ES2_compatibility */
  1089 /* reuse GL_FIXED */
  1090 /* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
  1091 /* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
  1092 /* reuse GL_LOW_FLOAT */
  1093 /* reuse GL_MEDIUM_FLOAT */
  1094 /* reuse GL_HIGH_FLOAT */
  1095 /* reuse GL_LOW_INT */
  1096 /* reuse GL_MEDIUM_INT */
  1097 /* reuse GL_HIGH_INT */
  1098 /* reuse GL_SHADER_COMPILER */
  1099 /* reuse GL_NUM_SHADER_BINARY_FORMATS */
  1100 /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
  1101 /* reuse GL_MAX_VARYING_VECTORS */
  1102 /* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
  1103 /* Reuse tokens from ARB_get_program_binary */
  1104 /* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
  1105 /* reuse GL_PROGRAM_BINARY_LENGTH */
  1106 /* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
  1107 /* reuse GL_PROGRAM_BINARY_FORMATS */
  1108 /* Reuse tokens from ARB_separate_shader_objects */
  1109 /* reuse GL_VERTEX_SHADER_BIT */
  1110 /* reuse GL_FRAGMENT_SHADER_BIT */
  1111 /* reuse GL_GEOMETRY_SHADER_BIT */
  1112 /* reuse GL_TESS_CONTROL_SHADER_BIT */
  1113 /* reuse GL_TESS_EVALUATION_SHADER_BIT */
  1114 /* reuse GL_ALL_SHADER_BITS */
  1115 /* reuse GL_PROGRAM_SEPARABLE */
  1116 /* reuse GL_ACTIVE_PROGRAM */
  1117 /* reuse GL_PROGRAM_PIPELINE_BINDING */
  1118 /* Reuse tokens from ARB_shader_precision (none) */
  1119 /* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
  1120 /* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
  1121 /* reuse GL_MAX_VIEWPORTS */
  1122 /* reuse GL_VIEWPORT_SUBPIXEL_BITS */
  1123 /* reuse GL_VIEWPORT_BOUNDS_RANGE */
  1124 /* reuse GL_LAYER_PROVOKING_VERTEX */
  1125 /* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
  1126 /* reuse GL_UNDEFINED_VERTEX */
  1127 #endif
  1128 
  1129 #ifndef GL_ARB_multitexture
  1130 #define GL_TEXTURE0_ARB                   0x84C0
  1131 #define GL_TEXTURE1_ARB                   0x84C1
  1132 #define GL_TEXTURE2_ARB                   0x84C2
  1133 #define GL_TEXTURE3_ARB                   0x84C3
  1134 #define GL_TEXTURE4_ARB                   0x84C4
  1135 #define GL_TEXTURE5_ARB                   0x84C5
  1136 #define GL_TEXTURE6_ARB                   0x84C6
  1137 #define GL_TEXTURE7_ARB                   0x84C7
  1138 #define GL_TEXTURE8_ARB                   0x84C8
  1139 #define GL_TEXTURE9_ARB                   0x84C9
  1140 #define GL_TEXTURE10_ARB                  0x84CA
  1141 #define GL_TEXTURE11_ARB                  0x84CB
  1142 #define GL_TEXTURE12_ARB                  0x84CC
  1143 #define GL_TEXTURE13_ARB                  0x84CD
  1144 #define GL_TEXTURE14_ARB                  0x84CE
  1145 #define GL_TEXTURE15_ARB                  0x84CF
  1146 #define GL_TEXTURE16_ARB                  0x84D0
  1147 #define GL_TEXTURE17_ARB                  0x84D1
  1148 #define GL_TEXTURE18_ARB                  0x84D2
  1149 #define GL_TEXTURE19_ARB                  0x84D3
  1150 #define GL_TEXTURE20_ARB                  0x84D4
  1151 #define GL_TEXTURE21_ARB                  0x84D5
  1152 #define GL_TEXTURE22_ARB                  0x84D6
  1153 #define GL_TEXTURE23_ARB                  0x84D7
  1154 #define GL_TEXTURE24_ARB                  0x84D8
  1155 #define GL_TEXTURE25_ARB                  0x84D9
  1156 #define GL_TEXTURE26_ARB                  0x84DA
  1157 #define GL_TEXTURE27_ARB                  0x84DB
  1158 #define GL_TEXTURE28_ARB                  0x84DC
  1159 #define GL_TEXTURE29_ARB                  0x84DD
  1160 #define GL_TEXTURE30_ARB                  0x84DE
  1161 #define GL_TEXTURE31_ARB                  0x84DF
  1162 #define GL_ACTIVE_TEXTURE_ARB             0x84E0
  1163 #define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
  1164 #define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
  1165 #endif
  1166 
  1167 #ifndef GL_ARB_transpose_matrix
  1168 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
  1169 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
  1170 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
  1171 #define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
  1172 #endif
  1173 
  1174 #ifndef GL_ARB_multisample
  1175 #define GL_MULTISAMPLE_ARB                0x809D
  1176 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
  1177 #define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
  1178 #define GL_SAMPLE_COVERAGE_ARB            0x80A0
  1179 #define GL_SAMPLE_BUFFERS_ARB             0x80A8
  1180 #define GL_SAMPLES_ARB                    0x80A9
  1181 #define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
  1182 #define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
  1183 #define GL_MULTISAMPLE_BIT_ARB            0x20000000
  1184 #endif
  1185 
  1186 #ifndef GL_ARB_texture_env_add
  1187 #endif
  1188 
  1189 #ifndef GL_ARB_texture_cube_map
  1190 #define GL_NORMAL_MAP_ARB                 0x8511
  1191 #define GL_REFLECTION_MAP_ARB             0x8512
  1192 #define GL_TEXTURE_CUBE_MAP_ARB           0x8513
  1193 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
  1194 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
  1195 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
  1196 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
  1197 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
  1198 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
  1199 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
  1200 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
  1201 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
  1202 #endif
  1203 
  1204 #ifndef GL_ARB_texture_compression
  1205 #define GL_COMPRESSED_ALPHA_ARB           0x84E9
  1206 #define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
  1207 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
  1208 #define GL_COMPRESSED_INTENSITY_ARB       0x84EC
  1209 #define GL_COMPRESSED_RGB_ARB             0x84ED
  1210 #define GL_COMPRESSED_RGBA_ARB            0x84EE
  1211 #define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
  1212 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
  1213 #define GL_TEXTURE_COMPRESSED_ARB         0x86A1
  1214 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
  1215 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
  1216 #endif
  1217 
  1218 #ifndef GL_ARB_texture_border_clamp
  1219 #define GL_CLAMP_TO_BORDER_ARB            0x812D
  1220 #endif
  1221 
  1222 #ifndef GL_ARB_point_parameters
  1223 #define GL_POINT_SIZE_MIN_ARB             0x8126
  1224 #define GL_POINT_SIZE_MAX_ARB             0x8127
  1225 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
  1226 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
  1227 #endif
  1228 
  1229 #ifndef GL_ARB_vertex_blend
  1230 #define GL_MAX_VERTEX_UNITS_ARB           0x86A4
  1231 #define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
  1232 #define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
  1233 #define GL_VERTEX_BLEND_ARB               0x86A7
  1234 #define GL_CURRENT_WEIGHT_ARB             0x86A8
  1235 #define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
  1236 #define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
  1237 #define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
  1238 #define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
  1239 #define GL_WEIGHT_ARRAY_ARB               0x86AD
  1240 #define GL_MODELVIEW0_ARB                 0x1700
  1241 #define GL_MODELVIEW1_ARB                 0x850A
  1242 #define GL_MODELVIEW2_ARB                 0x8722
  1243 #define GL_MODELVIEW3_ARB                 0x8723
  1244 #define GL_MODELVIEW4_ARB                 0x8724
  1245 #define GL_MODELVIEW5_ARB                 0x8725
  1246 #define GL_MODELVIEW6_ARB                 0x8726
  1247 #define GL_MODELVIEW7_ARB                 0x8727
  1248 #define GL_MODELVIEW8_ARB                 0x8728
  1249 #define GL_MODELVIEW9_ARB                 0x8729
  1250 #define GL_MODELVIEW10_ARB                0x872A
  1251 #define GL_MODELVIEW11_ARB                0x872B
  1252 #define GL_MODELVIEW12_ARB                0x872C
  1253 #define GL_MODELVIEW13_ARB                0x872D
  1254 #define GL_MODELVIEW14_ARB                0x872E
  1255 #define GL_MODELVIEW15_ARB                0x872F
  1256 #define GL_MODELVIEW16_ARB                0x8730
  1257 #define GL_MODELVIEW17_ARB                0x8731
  1258 #define GL_MODELVIEW18_ARB                0x8732
  1259 #define GL_MODELVIEW19_ARB                0x8733
  1260 #define GL_MODELVIEW20_ARB                0x8734
  1261 #define GL_MODELVIEW21_ARB                0x8735
  1262 #define GL_MODELVIEW22_ARB                0x8736
  1263 #define GL_MODELVIEW23_ARB                0x8737
  1264 #define GL_MODELVIEW24_ARB                0x8738
  1265 #define GL_MODELVIEW25_ARB                0x8739
  1266 #define GL_MODELVIEW26_ARB                0x873A
  1267 #define GL_MODELVIEW27_ARB                0x873B
  1268 #define GL_MODELVIEW28_ARB                0x873C
  1269 #define GL_MODELVIEW29_ARB                0x873D
  1270 #define GL_MODELVIEW30_ARB                0x873E
  1271 #define GL_MODELVIEW31_ARB                0x873F
  1272 #endif
  1273 
  1274 #ifndef GL_ARB_matrix_palette
  1275 #define GL_MATRIX_PALETTE_ARB             0x8840
  1276 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
  1277 #define GL_MAX_PALETTE_MATRICES_ARB       0x8842
  1278 #define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
  1279 #define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
  1280 #define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
  1281 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
  1282 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
  1283 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
  1284 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
  1285 #endif
  1286 
  1287 #ifndef GL_ARB_texture_env_combine
  1288 #define GL_COMBINE_ARB                    0x8570
  1289 #define GL_COMBINE_RGB_ARB                0x8571
  1290 #define GL_COMBINE_ALPHA_ARB              0x8572
  1291 #define GL_SOURCE0_RGB_ARB                0x8580
  1292 #define GL_SOURCE1_RGB_ARB                0x8581
  1293 #define GL_SOURCE2_RGB_ARB                0x8582
  1294 #define GL_SOURCE0_ALPHA_ARB              0x8588
  1295 #define GL_SOURCE1_ALPHA_ARB              0x8589
  1296 #define GL_SOURCE2_ALPHA_ARB              0x858A
  1297 #define GL_OPERAND0_RGB_ARB               0x8590
  1298 #define GL_OPERAND1_RGB_ARB               0x8591
  1299 #define GL_OPERAND2_RGB_ARB               0x8592
  1300 #define GL_OPERAND0_ALPHA_ARB             0x8598
  1301 #define GL_OPERAND1_ALPHA_ARB             0x8599
  1302 #define GL_OPERAND2_ALPHA_ARB             0x859A
  1303 #define GL_RGB_SCALE_ARB                  0x8573
  1304 #define GL_ADD_SIGNED_ARB                 0x8574
  1305 #define GL_INTERPOLATE_ARB                0x8575
  1306 #define GL_SUBTRACT_ARB                   0x84E7
  1307 #define GL_CONSTANT_ARB                   0x8576
  1308 #define GL_PRIMARY_COLOR_ARB              0x8577
  1309 #define GL_PREVIOUS_ARB                   0x8578
  1310 #endif
  1311 
  1312 #ifndef GL_ARB_texture_env_crossbar
  1313 #endif
  1314 
  1315 #ifndef GL_ARB_texture_env_dot3
  1316 #define GL_DOT3_RGB_ARB                   0x86AE
  1317 #define GL_DOT3_RGBA_ARB                  0x86AF
  1318 #endif
  1319 
  1320 #ifndef GL_ARB_texture_mirrored_repeat
  1321 #define GL_MIRRORED_REPEAT_ARB            0x8370
  1322 #endif
  1323 
  1324 #ifndef GL_ARB_depth_texture
  1325 #define GL_DEPTH_COMPONENT16_ARB          0x81A5
  1326 #define GL_DEPTH_COMPONENT24_ARB          0x81A6
  1327 #define GL_DEPTH_COMPONENT32_ARB          0x81A7
  1328 #define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
  1329 #define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
  1330 #endif
  1331 
  1332 #ifndef GL_ARB_shadow
  1333 #define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
  1334 #define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
  1335 #define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
  1336 #endif
  1337 
  1338 #ifndef GL_ARB_shadow_ambient
  1339 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
  1340 #endif
  1341 
  1342 #ifndef GL_ARB_window_pos
  1343 #endif
  1344 
  1345 #ifndef GL_ARB_vertex_program
  1346 #define GL_COLOR_SUM_ARB                  0x8458
  1347 #define GL_VERTEX_PROGRAM_ARB             0x8620
  1348 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
  1349 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
  1350 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
  1351 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
  1352 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
  1353 #define GL_PROGRAM_LENGTH_ARB             0x8627
  1354 #define GL_PROGRAM_STRING_ARB             0x8628
  1355 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
  1356 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
  1357 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
  1358 #define GL_CURRENT_MATRIX_ARB             0x8641
  1359 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
  1360 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
  1361 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
  1362 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
  1363 #define GL_PROGRAM_BINDING_ARB            0x8677
  1364 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
  1365 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
  1366 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
  1367 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
  1368 #define GL_PROGRAM_FORMAT_ARB             0x8876
  1369 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
  1370 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
  1371 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
  1372 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
  1373 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
  1374 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
  1375 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
  1376 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
  1377 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
  1378 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
  1379 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
  1380 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
  1381 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
  1382 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
  1383 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
  1384 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
  1385 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
  1386 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
  1387 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
  1388 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
  1389 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
  1390 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
  1391 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
  1392 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
  1393 #define GL_MATRIX0_ARB                    0x88C0
  1394 #define GL_MATRIX1_ARB                    0x88C1
  1395 #define GL_MATRIX2_ARB                    0x88C2
  1396 #define GL_MATRIX3_ARB                    0x88C3
  1397 #define GL_MATRIX4_ARB                    0x88C4
  1398 #define GL_MATRIX5_ARB                    0x88C5
  1399 #define GL_MATRIX6_ARB                    0x88C6
  1400 #define GL_MATRIX7_ARB                    0x88C7
  1401 #define GL_MATRIX8_ARB                    0x88C8
  1402 #define GL_MATRIX9_ARB                    0x88C9
  1403 #define GL_MATRIX10_ARB                   0x88CA
  1404 #define GL_MATRIX11_ARB                   0x88CB
  1405 #define GL_MATRIX12_ARB                   0x88CC
  1406 #define GL_MATRIX13_ARB                   0x88CD
  1407 #define GL_MATRIX14_ARB                   0x88CE
  1408 #define GL_MATRIX15_ARB                   0x88CF
  1409 #define GL_MATRIX16_ARB                   0x88D0
  1410 #define GL_MATRIX17_ARB                   0x88D1
  1411 #define GL_MATRIX18_ARB                   0x88D2
  1412 #define GL_MATRIX19_ARB                   0x88D3
  1413 #define GL_MATRIX20_ARB                   0x88D4
  1414 #define GL_MATRIX21_ARB                   0x88D5
  1415 #define GL_MATRIX22_ARB                   0x88D6
  1416 #define GL_MATRIX23_ARB                   0x88D7
  1417 #define GL_MATRIX24_ARB                   0x88D8
  1418 #define GL_MATRIX25_ARB                   0x88D9
  1419 #define GL_MATRIX26_ARB                   0x88DA
  1420 #define GL_MATRIX27_ARB                   0x88DB
  1421 #define GL_MATRIX28_ARB                   0x88DC
  1422 #define GL_MATRIX29_ARB                   0x88DD
  1423 #define GL_MATRIX30_ARB                   0x88DE
  1424 #define GL_MATRIX31_ARB                   0x88DF
  1425 #endif
  1426 
  1427 #ifndef GL_ARB_fragment_program
  1428 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
  1429 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
  1430 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
  1431 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
  1432 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
  1433 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
  1434 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
  1435 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
  1436 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
  1437 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
  1438 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
  1439 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
  1440 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
  1441 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
  1442 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
  1443 #endif
  1444 
  1445 #ifndef GL_ARB_vertex_buffer_object
  1446 #define GL_BUFFER_SIZE_ARB                0x8764
  1447 #define GL_BUFFER_USAGE_ARB               0x8765
  1448 #define GL_ARRAY_BUFFER_ARB               0x8892
  1449 #define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
  1450 #define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
  1451 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
  1452 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
  1453 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
  1454 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
  1455 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
  1456 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
  1457 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
  1458 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
  1459 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
  1460 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
  1461 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
  1462 #define GL_READ_ONLY_ARB                  0x88B8
  1463 #define GL_WRITE_ONLY_ARB                 0x88B9
  1464 #define GL_READ_WRITE_ARB                 0x88BA
  1465 #define GL_BUFFER_ACCESS_ARB              0x88BB
  1466 #define GL_BUFFER_MAPPED_ARB              0x88BC
  1467 #define GL_BUFFER_MAP_POINTER_ARB         0x88BD
  1468 #define GL_STREAM_DRAW_ARB                0x88E0
  1469 #define GL_STREAM_READ_ARB                0x88E1
  1470 #define GL_STREAM_COPY_ARB                0x88E2
  1471 #define GL_STATIC_DRAW_ARB                0x88E4
  1472 #define GL_STATIC_READ_ARB                0x88E5
  1473 #define GL_STATIC_COPY_ARB                0x88E6
  1474 #define GL_DYNAMIC_DRAW_ARB               0x88E8
  1475 #define GL_DYNAMIC_READ_ARB               0x88E9
  1476 #define GL_DYNAMIC_COPY_ARB               0x88EA
  1477 #endif
  1478 
  1479 #ifndef GL_ARB_occlusion_query
  1480 #define GL_QUERY_COUNTER_BITS_ARB         0x8864
  1481 #define GL_CURRENT_QUERY_ARB              0x8865
  1482 #define GL_QUERY_RESULT_ARB               0x8866
  1483 #define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
  1484 #define GL_SAMPLES_PASSED_ARB             0x8914
  1485 #endif
  1486 
  1487 #ifndef GL_ARB_shader_objects
  1488 #define GL_PROGRAM_OBJECT_ARB             0x8B40
  1489 #define GL_SHADER_OBJECT_ARB              0x8B48
  1490 #define GL_OBJECT_TYPE_ARB                0x8B4E
  1491 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
  1492 #define GL_FLOAT_VEC2_ARB                 0x8B50
  1493 #define GL_FLOAT_VEC3_ARB                 0x8B51
  1494 #define GL_FLOAT_VEC4_ARB                 0x8B52
  1495 #define GL_INT_VEC2_ARB                   0x8B53
  1496 #define GL_INT_VEC3_ARB                   0x8B54
  1497 #define GL_INT_VEC4_ARB                   0x8B55
  1498 #define GL_BOOL_ARB                       0x8B56
  1499 #define GL_BOOL_VEC2_ARB                  0x8B57
  1500 #define GL_BOOL_VEC3_ARB                  0x8B58
  1501 #define GL_BOOL_VEC4_ARB                  0x8B59
  1502 #define GL_FLOAT_MAT2_ARB                 0x8B5A
  1503 #define GL_FLOAT_MAT3_ARB                 0x8B5B
  1504 #define GL_FLOAT_MAT4_ARB                 0x8B5C
  1505 #define GL_SAMPLER_1D_ARB                 0x8B5D
  1506 #define GL_SAMPLER_2D_ARB                 0x8B5E
  1507 #define GL_SAMPLER_3D_ARB                 0x8B5F
  1508 #define GL_SAMPLER_CUBE_ARB               0x8B60
  1509 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
  1510 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
  1511 #define GL_SAMPLER_2D_RECT_ARB            0x8B63
  1512 #define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
  1513 #define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
  1514 #define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
  1515 #define GL_OBJECT_LINK_STATUS_ARB         0x8B82
  1516 #define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
  1517 #define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
  1518 #define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
  1519 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
  1520 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
  1521 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
  1522 #endif
  1523 
  1524 #ifndef GL_ARB_vertex_shader
  1525 #define GL_VERTEX_SHADER_ARB              0x8B31
  1526 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
  1527 #define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
  1528 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
  1529 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
  1530 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
  1531 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
  1532 #endif
  1533 
  1534 #ifndef GL_ARB_fragment_shader
  1535 #define GL_FRAGMENT_SHADER_ARB            0x8B30
  1536 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
  1537 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
  1538 #endif
  1539 
  1540 #ifndef GL_ARB_shading_language_100
  1541 #define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
  1542 #endif
  1543 
  1544 #ifndef GL_ARB_texture_non_power_of_two
  1545 #endif
  1546 
  1547 #ifndef GL_ARB_point_sprite
  1548 #define GL_POINT_SPRITE_ARB               0x8861
  1549 #define GL_COORD_REPLACE_ARB              0x8862
  1550 #endif
  1551 
  1552 #ifndef GL_ARB_fragment_program_shadow
  1553 #endif
  1554 
  1555 #ifndef GL_ARB_draw_buffers
  1556 #define GL_MAX_DRAW_BUFFERS_ARB           0x8824
  1557 #define GL_DRAW_BUFFER0_ARB               0x8825
  1558 #define GL_DRAW_BUFFER1_ARB               0x8826
  1559 #define GL_DRAW_BUFFER2_ARB               0x8827
  1560 #define GL_DRAW_BUFFER3_ARB               0x8828
  1561 #define GL_DRAW_BUFFER4_ARB               0x8829
  1562 #define GL_DRAW_BUFFER5_ARB               0x882A
  1563 #define GL_DRAW_BUFFER6_ARB               0x882B
  1564 #define GL_DRAW_BUFFER7_ARB               0x882C
  1565 #define GL_DRAW_BUFFER8_ARB               0x882D
  1566 #define GL_DRAW_BUFFER9_ARB               0x882E
  1567 #define GL_DRAW_BUFFER10_ARB              0x882F
  1568 #define GL_DRAW_BUFFER11_ARB              0x8830
  1569 #define GL_DRAW_BUFFER12_ARB              0x8831
  1570 #define GL_DRAW_BUFFER13_ARB              0x8832
  1571 #define GL_DRAW_BUFFER14_ARB              0x8833
  1572 #define GL_DRAW_BUFFER15_ARB              0x8834
  1573 #endif
  1574 
  1575 #ifndef GL_ARB_texture_rectangle
  1576 #define GL_TEXTURE_RECTANGLE_ARB          0x84F5
  1577 #define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
  1578 #define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
  1579 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
  1580 #endif
  1581 
  1582 #ifndef GL_ARB_color_buffer_float
  1583 #define GL_RGBA_FLOAT_MODE_ARB            0x8820
  1584 #define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
  1585 #define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
  1586 #define GL_CLAMP_READ_COLOR_ARB           0x891C
  1587 #define GL_FIXED_ONLY_ARB                 0x891D
  1588 #endif
  1589 
  1590 #ifndef GL_ARB_half_float_pixel
  1591 #define GL_HALF_FLOAT_ARB                 0x140B
  1592 #endif
  1593 
  1594 #ifndef GL_ARB_texture_float
  1595 #define GL_TEXTURE_RED_TYPE_ARB           0x8C10
  1596 #define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
  1597 #define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
  1598 #define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
  1599 #define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
  1600 #define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
  1601 #define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
  1602 #define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
  1603 #define GL_RGBA32F_ARB                    0x8814
  1604 #define GL_RGB32F_ARB                     0x8815
  1605 #define GL_ALPHA32F_ARB                   0x8816
  1606 #define GL_INTENSITY32F_ARB               0x8817
  1607 #define GL_LUMINANCE32F_ARB               0x8818
  1608 #define GL_LUMINANCE_ALPHA32F_ARB         0x8819
  1609 #define GL_RGBA16F_ARB                    0x881A
  1610 #define GL_RGB16F_ARB                     0x881B
  1611 #define GL_ALPHA16F_ARB                   0x881C
  1612 #define GL_INTENSITY16F_ARB               0x881D
  1613 #define GL_LUMINANCE16F_ARB               0x881E
  1614 #define GL_LUMINANCE_ALPHA16F_ARB         0x881F
  1615 #endif
  1616 
  1617 #ifndef GL_ARB_pixel_buffer_object
  1618 #define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
  1619 #define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
  1620 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
  1621 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
  1622 #endif
  1623 
  1624 #ifndef GL_ARB_depth_buffer_float
  1625 #define GL_DEPTH_COMPONENT32F             0x8CAC
  1626 #define GL_DEPTH32F_STENCIL8              0x8CAD
  1627 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
  1628 #endif
  1629 
  1630 #ifndef GL_ARB_draw_instanced
  1631 #endif
  1632 
  1633 #ifndef GL_ARB_framebuffer_object
  1634 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
  1635 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
  1636 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
  1637 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
  1638 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
  1639 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
  1640 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
  1641 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
  1642 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
  1643 #define GL_FRAMEBUFFER_DEFAULT            0x8218
  1644 #define GL_FRAMEBUFFER_UNDEFINED          0x8219
  1645 #define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
  1646 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
  1647 #define GL_DEPTH_STENCIL                  0x84F9
  1648 #define GL_UNSIGNED_INT_24_8              0x84FA
  1649 #define GL_DEPTH24_STENCIL8               0x88F0
  1650 #define GL_TEXTURE_STENCIL_SIZE           0x88F1
  1651 #define GL_TEXTURE_RED_TYPE               0x8C10
  1652 #define GL_TEXTURE_GREEN_TYPE             0x8C11
  1653 #define GL_TEXTURE_BLUE_TYPE              0x8C12
  1654 #define GL_TEXTURE_ALPHA_TYPE             0x8C13
  1655 #define GL_TEXTURE_DEPTH_TYPE             0x8C16
  1656 #define GL_UNSIGNED_NORMALIZED            0x8C17
  1657 #define GL_FRAMEBUFFER_BINDING            0x8CA6
  1658 #define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
  1659 #define GL_RENDERBUFFER_BINDING           0x8CA7
  1660 #define GL_READ_FRAMEBUFFER               0x8CA8
  1661 #define GL_DRAW_FRAMEBUFFER               0x8CA9
  1662 #define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
  1663 #define GL_RENDERBUFFER_SAMPLES           0x8CAB
  1664 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
  1665 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
  1666 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
  1667 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
  1668 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
  1669 #define GL_FRAMEBUFFER_COMPLETE           0x8CD5
  1670 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
  1671 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
  1672 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
  1673 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
  1674 #define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
  1675 #define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
  1676 #define GL_COLOR_ATTACHMENT0              0x8CE0
  1677 #define GL_COLOR_ATTACHMENT1              0x8CE1
  1678 #define GL_COLOR_ATTACHMENT2              0x8CE2
  1679 #define GL_COLOR_ATTACHMENT3              0x8CE3
  1680 #define GL_COLOR_ATTACHMENT4              0x8CE4
  1681 #define GL_COLOR_ATTACHMENT5              0x8CE5
  1682 #define GL_COLOR_ATTACHMENT6              0x8CE6
  1683 #define GL_COLOR_ATTACHMENT7              0x8CE7
  1684 #define GL_COLOR_ATTACHMENT8              0x8CE8
  1685 #define GL_COLOR_ATTACHMENT9              0x8CE9
  1686 #define GL_COLOR_ATTACHMENT10             0x8CEA
  1687 #define GL_COLOR_ATTACHMENT11             0x8CEB
  1688 #define GL_COLOR_ATTACHMENT12             0x8CEC
  1689 #define GL_COLOR_ATTACHMENT13             0x8CED
  1690 #define GL_COLOR_ATTACHMENT14             0x8CEE
  1691 #define GL_COLOR_ATTACHMENT15             0x8CEF
  1692 #define GL_DEPTH_ATTACHMENT               0x8D00
  1693 #define GL_STENCIL_ATTACHMENT             0x8D20
  1694 #define GL_FRAMEBUFFER                    0x8D40
  1695 #define GL_RENDERBUFFER                   0x8D41
  1696 #define GL_RENDERBUFFER_WIDTH             0x8D42
  1697 #define GL_RENDERBUFFER_HEIGHT            0x8D43
  1698 #define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
  1699 #define GL_STENCIL_INDEX1                 0x8D46
  1700 #define GL_STENCIL_INDEX4                 0x8D47
  1701 #define GL_STENCIL_INDEX8                 0x8D48
  1702 #define GL_STENCIL_INDEX16                0x8D49
  1703 #define GL_RENDERBUFFER_RED_SIZE          0x8D50
  1704 #define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
  1705 #define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
  1706 #define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
  1707 #define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
  1708 #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
  1709 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
  1710 #define GL_MAX_SAMPLES                    0x8D57
  1711 #endif
  1712 
  1713 #ifndef GL_ARB_framebuffer_object_DEPRECATED
  1714 #define GL_INDEX                          0x8222
  1715 #define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
  1716 #define GL_TEXTURE_INTENSITY_TYPE         0x8C15
  1717 #endif
  1718 
  1719 #ifndef GL_ARB_framebuffer_sRGB
  1720 #define GL_FRAMEBUFFER_SRGB               0x8DB9
  1721 #endif
  1722 
  1723 #ifndef GL_ARB_geometry_shader4
  1724 #define GL_LINES_ADJACENCY_ARB            0x000A
  1725 #define GL_LINE_STRIP_ADJACENCY_ARB       0x000B
  1726 #define GL_TRIANGLES_ADJACENCY_ARB        0x000C
  1727 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
  1728 #define GL_PROGRAM_POINT_SIZE_ARB         0x8642
  1729 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
  1730 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
  1731 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
  1732 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
  1733 #define GL_GEOMETRY_SHADER_ARB            0x8DD9
  1734 #define GL_GEOMETRY_VERTICES_OUT_ARB      0x8DDA
  1735 #define GL_GEOMETRY_INPUT_TYPE_ARB        0x8DDB
  1736 #define GL_GEOMETRY_OUTPUT_TYPE_ARB       0x8DDC
  1737 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
  1738 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
  1739 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
  1740 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
  1741 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
  1742 /* reuse GL_MAX_VARYING_COMPONENTS */
  1743 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
  1744 #endif
  1745 
  1746 #ifndef GL_ARB_half_float_vertex
  1747 #define GL_HALF_FLOAT                     0x140B
  1748 #endif
  1749 
  1750 #ifndef GL_ARB_instanced_arrays
  1751 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
  1752 #endif
  1753 
  1754 #ifndef GL_ARB_map_buffer_range
  1755 #define GL_MAP_READ_BIT                   0x0001
  1756 #define GL_MAP_WRITE_BIT                  0x0002
  1757 #define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
  1758 #define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
  1759 #define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
  1760 #define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
  1761 #endif
  1762 
  1763 #ifndef GL_ARB_texture_buffer_object
  1764 #define GL_TEXTURE_BUFFER_ARB             0x8C2A
  1765 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB    0x8C2B
  1766 #define GL_TEXTURE_BINDING_BUFFER_ARB     0x8C2C
  1767 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
  1768 #define GL_TEXTURE_BUFFER_FORMAT_ARB      0x8C2E
  1769 #endif
  1770 
  1771 #ifndef GL_ARB_texture_compression_rgtc
  1772 #define GL_COMPRESSED_RED_RGTC1           0x8DBB
  1773 #define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
  1774 #define GL_COMPRESSED_RG_RGTC2            0x8DBD
  1775 #define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
  1776 #endif
  1777 
  1778 #ifndef GL_ARB_texture_rg
  1779 #define GL_RG                             0x8227
  1780 #define GL_RG_INTEGER                     0x8228
  1781 #define GL_R8                             0x8229
  1782 #define GL_R16                            0x822A
  1783 #define GL_RG8                            0x822B
  1784 #define GL_RG16                           0x822C
  1785 #define GL_R16F                           0x822D
  1786 #define GL_R32F                           0x822E
  1787 #define GL_RG16F                          0x822F
  1788 #define GL_RG32F                          0x8230
  1789 #define GL_R8I                            0x8231
  1790 #define GL_R8UI                           0x8232
  1791 #define GL_R16I                           0x8233
  1792 #define GL_R16UI                          0x8234
  1793 #define GL_R32I                           0x8235
  1794 #define GL_R32UI                          0x8236
  1795 #define GL_RG8I                           0x8237
  1796 #define GL_RG8UI                          0x8238
  1797 #define GL_RG16I                          0x8239
  1798 #define GL_RG16UI                         0x823A
  1799 #define GL_RG32I                          0x823B
  1800 #define GL_RG32UI                         0x823C
  1801 #endif
  1802 
  1803 #ifndef GL_ARB_vertex_array_object
  1804 #define GL_VERTEX_ARRAY_BINDING           0x85B5
  1805 #endif
  1806 
  1807 #ifndef GL_ARB_uniform_buffer_object
  1808 #define GL_UNIFORM_BUFFER                 0x8A11
  1809 #define GL_UNIFORM_BUFFER_BINDING         0x8A28
  1810 #define GL_UNIFORM_BUFFER_START           0x8A29
  1811 #define GL_UNIFORM_BUFFER_SIZE            0x8A2A
  1812 #define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
  1813 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
  1814 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
  1815 #define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
  1816 #define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
  1817 #define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
  1818 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
  1819 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
  1820 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
  1821 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
  1822 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
  1823 #define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
  1824 #define GL_UNIFORM_TYPE                   0x8A37
  1825 #define GL_UNIFORM_SIZE                   0x8A38
  1826 #define GL_UNIFORM_NAME_LENGTH            0x8A39
  1827 #define GL_UNIFORM_BLOCK_INDEX            0x8A3A
  1828 #define GL_UNIFORM_OFFSET                 0x8A3B
  1829 #define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
  1830 #define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
  1831 #define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
  1832 #define GL_UNIFORM_BLOCK_BINDING          0x8A3F
  1833 #define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
  1834 #define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
  1835 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
  1836 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
  1837 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
  1838 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
  1839 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
  1840 #define GL_INVALID_INDEX                  0xFFFFFFFFu
  1841 #endif
  1842 
  1843 #ifndef GL_ARB_compatibility
  1844 /* ARB_compatibility just defines tokens from core 3.0 */
  1845 #endif
  1846 
  1847 #ifndef GL_ARB_copy_buffer
  1848 #define GL_COPY_READ_BUFFER               0x8F36
  1849 #define GL_COPY_WRITE_BUFFER              0x8F37
  1850 #endif
  1851 
  1852 #ifndef GL_ARB_shader_texture_lod
  1853 #endif
  1854 
  1855 #ifndef GL_ARB_depth_clamp
  1856 #define GL_DEPTH_CLAMP                    0x864F
  1857 #endif
  1858 
  1859 #ifndef GL_ARB_draw_elements_base_vertex
  1860 #endif
  1861 
  1862 #ifndef GL_ARB_fragment_coord_conventions
  1863 #endif
  1864 
  1865 #ifndef GL_ARB_provoking_vertex
  1866 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
  1867 #define GL_FIRST_VERTEX_CONVENTION        0x8E4D
  1868 #define GL_LAST_VERTEX_CONVENTION         0x8E4E
  1869 #define GL_PROVOKING_VERTEX               0x8E4F
  1870 #endif
  1871 
  1872 #ifndef GL_ARB_seamless_cube_map
  1873 #define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
  1874 #endif
  1875 
  1876 #ifndef GL_ARB_sync
  1877 #define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
  1878 #define GL_OBJECT_TYPE                    0x9112
  1879 #define GL_SYNC_CONDITION                 0x9113
  1880 #define GL_SYNC_STATUS                    0x9114
  1881 #define GL_SYNC_FLAGS                     0x9115
  1882 #define GL_SYNC_FENCE                     0x9116
  1883 #define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
  1884 #define GL_UNSIGNALED                     0x9118
  1885 #define GL_SIGNALED                       0x9119
  1886 #define GL_ALREADY_SIGNALED               0x911A
  1887 #define GL_TIMEOUT_EXPIRED                0x911B
  1888 #define GL_CONDITION_SATISFIED            0x911C
  1889 #define GL_WAIT_FAILED                    0x911D
  1890 #define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
  1891 #define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
  1892 #endif
  1893 
  1894 #ifndef GL_ARB_texture_multisample
  1895 #define GL_SAMPLE_POSITION                0x8E50
  1896 #define GL_SAMPLE_MASK                    0x8E51
  1897 #define GL_SAMPLE_MASK_VALUE              0x8E52
  1898 #define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
  1899 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
  1900 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
  1901 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
  1902 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
  1903 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
  1904 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
  1905 #define GL_TEXTURE_SAMPLES                0x9106
  1906 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
  1907 #define GL_SAMPLER_2D_MULTISAMPLE         0x9108
  1908 #define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
  1909 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
  1910 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
  1911 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
  1912 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
  1913 #define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
  1914 #define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
  1915 #define GL_MAX_INTEGER_SAMPLES            0x9110
  1916 #endif
  1917 
  1918 #ifndef GL_ARB_vertex_array_bgra
  1919 /* reuse GL_BGRA */
  1920 #endif
  1921 
  1922 #ifndef GL_ARB_draw_buffers_blend
  1923 #endif
  1924 
  1925 #ifndef GL_ARB_sample_shading
  1926 #define GL_SAMPLE_SHADING_ARB             0x8C36
  1927 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
  1928 #endif
  1929 
  1930 #ifndef GL_ARB_texture_cube_map_array
  1931 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
  1932 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
  1933 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
  1934 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
  1935 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
  1936 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
  1937 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
  1938 #endif
  1939 
  1940 #ifndef GL_ARB_texture_gather
  1941 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
  1942 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
  1943 #endif
  1944 
  1945 #ifndef GL_ARB_texture_query_lod
  1946 #endif
  1947 
  1948 #ifndef GL_ARB_shading_language_include
  1949 #define GL_SHADER_INCLUDE_ARB             0x8DAE
  1950 #define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
  1951 #define GL_NAMED_STRING_TYPE_ARB          0x8DEA
  1952 #endif
  1953 
  1954 #ifndef GL_ARB_texture_compression_bptc
  1955 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
  1956 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
  1957 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
  1958 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
  1959 #endif
  1960 
  1961 #ifndef GL_ARB_blend_func_extended
  1962 #define GL_SRC1_COLOR                     0x88F9
  1963 /* reuse GL_SRC1_ALPHA */
  1964 #define GL_ONE_MINUS_SRC1_COLOR           0x88FA
  1965 #define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
  1966 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
  1967 #endif
  1968 
  1969 #ifndef GL_ARB_explicit_attrib_location
  1970 #endif
  1971 
  1972 #ifndef GL_ARB_occlusion_query2
  1973 #define GL_ANY_SAMPLES_PASSED             0x8C2F
  1974 #endif
  1975 
  1976 #ifndef GL_ARB_sampler_objects
  1977 #define GL_SAMPLER_BINDING                0x8919
  1978 #endif
  1979 
  1980 #ifndef GL_ARB_shader_bit_encoding
  1981 #endif
  1982 
  1983 #ifndef GL_ARB_texture_rgb10_a2ui
  1984 #define GL_RGB10_A2UI                     0x906F
  1985 #endif
  1986 
  1987 #ifndef GL_ARB_texture_swizzle
  1988 #define GL_TEXTURE_SWIZZLE_R              0x8E42
  1989 #define GL_TEXTURE_SWIZZLE_G              0x8E43
  1990 #define GL_TEXTURE_SWIZZLE_B              0x8E44
  1991 #define GL_TEXTURE_SWIZZLE_A              0x8E45
  1992 #define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
  1993 #endif
  1994 
  1995 #ifndef GL_ARB_timer_query
  1996 #define GL_TIME_ELAPSED                   0x88BF
  1997 #define GL_TIMESTAMP                      0x8E28
  1998 #endif
  1999 
  2000 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
  2001 /* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
  2002 #define GL_INT_2_10_10_10_REV             0x8D9F
  2003 #endif
  2004 
  2005 #ifndef GL_ARB_draw_indirect
  2006 #define GL_DRAW_INDIRECT_BUFFER           0x8F3F
  2007 #define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
  2008 #endif
  2009 
  2010 #ifndef GL_ARB_gpu_shader5
  2011 #define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
  2012 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
  2013 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
  2014 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
  2015 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
  2016 /* reuse GL_MAX_VERTEX_STREAMS */
  2017 #endif
  2018 
  2019 #ifndef GL_ARB_gpu_shader_fp64
  2020 /* reuse GL_DOUBLE */
  2021 #define GL_DOUBLE_VEC2                    0x8FFC
  2022 #define GL_DOUBLE_VEC3                    0x8FFD
  2023 #define GL_DOUBLE_VEC4                    0x8FFE
  2024 #define GL_DOUBLE_MAT2                    0x8F46
  2025 #define GL_DOUBLE_MAT3                    0x8F47
  2026 #define GL_DOUBLE_MAT4                    0x8F48
  2027 #define GL_DOUBLE_MAT2x3                  0x8F49
  2028 #define GL_DOUBLE_MAT2x4                  0x8F4A
  2029 #define GL_DOUBLE_MAT3x2                  0x8F4B
  2030 #define GL_DOUBLE_MAT3x4                  0x8F4C
  2031 #define GL_DOUBLE_MAT4x2                  0x8F4D
  2032 #define GL_DOUBLE_MAT4x3                  0x8F4E
  2033 #endif
  2034 
  2035 #ifndef GL_ARB_shader_subroutine
  2036 #define GL_ACTIVE_SUBROUTINES             0x8DE5
  2037 #define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
  2038 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
  2039 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
  2040 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
  2041 #define GL_MAX_SUBROUTINES                0x8DE7
  2042 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
  2043 #define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
  2044 #define GL_COMPATIBLE_SUBROUTINES         0x8E4B
  2045 /* reuse GL_UNIFORM_SIZE */
  2046 /* reuse GL_UNIFORM_NAME_LENGTH */
  2047 #endif
  2048 
  2049 #ifndef GL_ARB_tessellation_shader
  2050 #define GL_PATCHES                        0x000E
  2051 #define GL_PATCH_VERTICES                 0x8E72
  2052 #define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
  2053 #define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
  2054 #define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
  2055 #define GL_TESS_GEN_MODE                  0x8E76
  2056 #define GL_TESS_GEN_SPACING               0x8E77
  2057 #define GL_TESS_GEN_VERTEX_ORDER          0x8E78
  2058 #define GL_TESS_GEN_POINT_MODE            0x8E79
  2059 /* reuse GL_TRIANGLES */
  2060 /* reuse GL_QUADS */
  2061 #define GL_ISOLINES                       0x8E7A
  2062 /* reuse GL_EQUAL */
  2063 #define GL_FRACTIONAL_ODD                 0x8E7B
  2064 #define GL_FRACTIONAL_EVEN                0x8E7C
  2065 /* reuse GL_CCW */
  2066 /* reuse GL_CW */
  2067 #define GL_MAX_PATCH_VERTICES             0x8E7D
  2068 #define GL_MAX_TESS_GEN_LEVEL             0x8E7E
  2069 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
  2070 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
  2071 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
  2072 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
  2073 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
  2074 #define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
  2075 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
  2076 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
  2077 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
  2078 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
  2079 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
  2080 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
  2081 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
  2082 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
  2083 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
  2084 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
  2085 #define GL_TESS_EVALUATION_SHADER         0x8E87
  2086 #define GL_TESS_CONTROL_SHADER            0x8E88
  2087 #endif
  2088 
  2089 #ifndef GL_ARB_texture_buffer_object_rgb32
  2090 /* reuse GL_RGB32F */
  2091 /* reuse GL_RGB32UI */
  2092 /* reuse GL_RGB32I */
  2093 #endif
  2094 
  2095 #ifndef GL_ARB_transform_feedback2
  2096 #define GL_TRANSFORM_FEEDBACK             0x8E22
  2097 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
  2098 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
  2099 #define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
  2100 #endif
  2101 
  2102 #ifndef GL_ARB_transform_feedback3
  2103 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
  2104 #define GL_MAX_VERTEX_STREAMS             0x8E71
  2105 #endif
  2106 
  2107 #ifndef GL_ARB_ES2_compatibility
  2108 #define GL_FIXED                          0x140C
  2109 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
  2110 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
  2111 #define GL_LOW_FLOAT                      0x8DF0
  2112 #define GL_MEDIUM_FLOAT                   0x8DF1
  2113 #define GL_HIGH_FLOAT                     0x8DF2
  2114 #define GL_LOW_INT                        0x8DF3
  2115 #define GL_MEDIUM_INT                     0x8DF4
  2116 #define GL_HIGH_INT                       0x8DF5
  2117 #define GL_SHADER_COMPILER                0x8DFA
  2118 #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
  2119 #define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
  2120 #define GL_MAX_VARYING_VECTORS            0x8DFC
  2121 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
  2122 #endif
  2123 
  2124 #ifndef GL_ARB_get_program_binary
  2125 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
  2126 #define GL_PROGRAM_BINARY_LENGTH          0x8741
  2127 #define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
  2128 #define GL_PROGRAM_BINARY_FORMATS         0x87FF
  2129 #endif
  2130 
  2131 #ifndef GL_ARB_separate_shader_objects
  2132 #define GL_VERTEX_SHADER_BIT              0x00000001
  2133 #define GL_FRAGMENT_SHADER_BIT            0x00000002
  2134 #define GL_GEOMETRY_SHADER_BIT            0x00000004
  2135 #define GL_TESS_CONTROL_SHADER_BIT        0x00000008
  2136 #define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
  2137 #define GL_ALL_SHADER_BITS                0xFFFFFFFF
  2138 #define GL_PROGRAM_SEPARABLE              0x8258
  2139 #define GL_ACTIVE_PROGRAM                 0x8259
  2140 #define GL_PROGRAM_PIPELINE_BINDING       0x825A
  2141 #endif
  2142 
  2143 #ifndef GL_ARB_shader_precision
  2144 #endif
  2145 
  2146 #ifndef GL_ARB_vertex_attrib_64bit
  2147 /* reuse GL_RGB32I */
  2148 /* reuse GL_DOUBLE_VEC2 */
  2149 /* reuse GL_DOUBLE_VEC3 */
  2150 /* reuse GL_DOUBLE_VEC4 */
  2151 /* reuse GL_DOUBLE_MAT2 */
  2152 /* reuse GL_DOUBLE_MAT3 */
  2153 /* reuse GL_DOUBLE_MAT4 */
  2154 /* reuse GL_DOUBLE_MAT2x3 */
  2155 /* reuse GL_DOUBLE_MAT2x4 */
  2156 /* reuse GL_DOUBLE_MAT3x2 */
  2157 /* reuse GL_DOUBLE_MAT3x4 */
  2158 /* reuse GL_DOUBLE_MAT4x2 */
  2159 /* reuse GL_DOUBLE_MAT4x3 */
  2160 #endif
  2161 
  2162 #ifndef GL_ARB_viewport_array
  2163 /* reuse GL_SCISSOR_BOX */
  2164 /* reuse GL_VIEWPORT */
  2165 /* reuse GL_DEPTH_RANGE */
  2166 /* reuse GL_SCISSOR_TEST */
  2167 #define GL_MAX_VIEWPORTS                  0x825B
  2168 #define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
  2169 #define GL_VIEWPORT_BOUNDS_RANGE          0x825D
  2170 #define GL_LAYER_PROVOKING_VERTEX         0x825E
  2171 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
  2172 #define GL_UNDEFINED_VERTEX               0x8260
  2173 /* reuse GL_FIRST_VERTEX_CONVENTION */
  2174 /* reuse GL_LAST_VERTEX_CONVENTION */
  2175 /* reuse GL_PROVOKING_VERTEX */
  2176 #endif
  2177 
  2178 #ifndef GL_ARB_cl_event
  2179 #define GL_SYNC_CL_EVENT_ARB              0x8240
  2180 #define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
  2181 #endif
  2182 
  2183 #ifndef GL_ARB_debug_output
  2184 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
  2185 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
  2186 #define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
  2187 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
  2188 #define GL_DEBUG_SOURCE_API_ARB           0x8246
  2189 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
  2190 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
  2191 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
  2192 #define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
  2193 #define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
  2194 #define GL_DEBUG_TYPE_ERROR_ARB           0x824C
  2195 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
  2196 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
  2197 #define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
  2198 #define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
  2199 #define GL_DEBUG_TYPE_OTHER_ARB           0x8251
  2200 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
  2201 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
  2202 #define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
  2203 #define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
  2204 #define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
  2205 #define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
  2206 #endif
  2207 
  2208 #ifndef GL_ARB_robustness
  2209 /* reuse GL_NO_ERROR */
  2210 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
  2211 #define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
  2212 #define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
  2213 #define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
  2214 #define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
  2215 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
  2216 #define GL_NO_RESET_NOTIFICATION_ARB      0x8261
  2217 #endif
  2218 
  2219 #ifndef GL_ARB_shader_stencil_export
  2220 #endif
  2221 
  2222 #ifndef GL_EXT_abgr
  2223 #define GL_ABGR_EXT                       0x8000
  2224 #endif
  2225 
  2226 #ifndef GL_EXT_blend_color
  2227 #define GL_CONSTANT_COLOR_EXT             0x8001
  2228 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
  2229 #define GL_CONSTANT_ALPHA_EXT             0x8003
  2230 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
  2231 #define GL_BLEND_COLOR_EXT                0x8005
  2232 #endif
  2233 
  2234 #ifndef GL_EXT_polygon_offset
  2235 #define GL_POLYGON_OFFSET_EXT             0x8037
  2236 #define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
  2237 #define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
  2238 #endif
  2239 
  2240 #ifndef GL_EXT_texture
  2241 #define GL_ALPHA4_EXT                     0x803B
  2242 #define GL_ALPHA8_EXT                     0x803C
  2243 #define GL_ALPHA12_EXT                    0x803D
  2244 #define GL_ALPHA16_EXT                    0x803E
  2245 #define GL_LUMINANCE4_EXT                 0x803F
  2246 #define GL_LUMINANCE8_EXT                 0x8040
  2247 #define GL_LUMINANCE12_EXT                0x8041
  2248 #define GL_LUMINANCE16_EXT                0x8042
  2249 #define GL_LUMINANCE4_ALPHA4_EXT          0x8043
  2250 #define GL_LUMINANCE6_ALPHA2_EXT          0x8044
  2251 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
  2252 #define GL_LUMINANCE12_ALPHA4_EXT         0x8046
  2253 #define GL_LUMINANCE12_ALPHA12_EXT        0x8047
  2254 #define GL_LUMINANCE16_ALPHA16_EXT        0x8048
  2255 #define GL_INTENSITY_EXT                  0x8049
  2256 #define GL_INTENSITY4_EXT                 0x804A
  2257 #define GL_INTENSITY8_EXT                 0x804B
  2258 #define GL_INTENSITY12_EXT                0x804C
  2259 #define GL_INTENSITY16_EXT                0x804D
  2260 #define GL_RGB2_EXT                       0x804E
  2261 #define GL_RGB4_EXT                       0x804F
  2262 #define GL_RGB5_EXT                       0x8050
  2263 #define GL_RGB8_EXT                       0x8051
  2264 #define GL_RGB10_EXT                      0x8052
  2265 #define GL_RGB12_EXT                      0x8053
  2266 #define GL_RGB16_EXT                      0x8054
  2267 #define GL_RGBA2_EXT                      0x8055
  2268 #define GL_RGBA4_EXT                      0x8056
  2269 #define GL_RGB5_A1_EXT                    0x8057
  2270 #define GL_RGBA8_EXT                      0x8058
  2271 #define GL_RGB10_A2_EXT                   0x8059
  2272 #define GL_RGBA12_EXT                     0x805A
  2273 #define GL_RGBA16_EXT                     0x805B
  2274 #define GL_TEXTURE_RED_SIZE_EXT           0x805C
  2275 #define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
  2276 #define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
  2277 #define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
  2278 #define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
  2279 #define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
  2280 #define GL_REPLACE_EXT                    0x8062
  2281 #define GL_PROXY_TEXTURE_1D_EXT           0x8063
  2282 #define GL_PROXY_TEXTURE_2D_EXT           0x8064
  2283 #define GL_TEXTURE_TOO_LARGE_EXT          0x8065
  2284 #endif
  2285 
  2286 #ifndef GL_EXT_texture3D
  2287 #define GL_PACK_SKIP_IMAGES_EXT           0x806B
  2288 #define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
  2289 #define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
  2290 #define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
  2291 #define GL_TEXTURE_3D_EXT                 0x806F
  2292 #define GL_PROXY_TEXTURE_3D_EXT           0x8070
  2293 #define GL_TEXTURE_DEPTH_EXT              0x8071
  2294 #define GL_TEXTURE_WRAP_R_EXT             0x8072
  2295 #define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
  2296 #endif
  2297 
  2298 #ifndef GL_SGIS_texture_filter4
  2299 #define GL_FILTER4_SGIS                   0x8146
  2300 #define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
  2301 #endif
  2302 
  2303 #ifndef GL_EXT_subtexture
  2304 #endif
  2305 
  2306 #ifndef GL_EXT_copy_texture
  2307 #endif
  2308 
  2309 #ifndef GL_EXT_histogram
  2310 #define GL_HISTOGRAM_EXT                  0x8024
  2311 #define GL_PROXY_HISTOGRAM_EXT            0x8025
  2312 #define GL_HISTOGRAM_WIDTH_EXT            0x8026
  2313 #define GL_HISTOGRAM_FORMAT_EXT           0x8027
  2314 #define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
  2315 #define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
  2316 #define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
  2317 #define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
  2318 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
  2319 #define GL_HISTOGRAM_SINK_EXT             0x802D
  2320 #define GL_MINMAX_EXT                     0x802E
  2321 #define GL_MINMAX_FORMAT_EXT              0x802F
  2322 #define GL_MINMAX_SINK_EXT                0x8030
  2323 #define GL_TABLE_TOO_LARGE_EXT            0x8031
  2324 #endif
  2325 
  2326 #ifndef GL_EXT_convolution
  2327 #define GL_CONVOLUTION_1D_EXT             0x8010
  2328 #define GL_CONVOLUTION_2D_EXT             0x8011
  2329 #define GL_SEPARABLE_2D_EXT               0x8012
  2330 #define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
  2331 #define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
  2332 #define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
  2333 #define GL_REDUCE_EXT                     0x8016
  2334 #define GL_CONVOLUTION_FORMAT_EXT         0x8017
  2335 #define GL_CONVOLUTION_WIDTH_EXT          0x8018
  2336 #define GL_CONVOLUTION_HEIGHT_EXT         0x8019
  2337 #define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
  2338 #define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
  2339 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
  2340 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
  2341 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
  2342 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
  2343 #define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
  2344 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
  2345 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
  2346 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
  2347 #endif
  2348 
  2349 #ifndef GL_SGI_color_matrix
  2350 #define GL_COLOR_MATRIX_SGI               0x80B1
  2351 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
  2352 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
  2353 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
  2354 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
  2355 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
  2356 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
  2357 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
  2358 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
  2359 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
  2360 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
  2361 #endif
  2362 
  2363 #ifndef GL_SGI_color_table
  2364 #define GL_COLOR_TABLE_SGI                0x80D0
  2365 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
  2366 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
  2367 #define GL_PROXY_COLOR_TABLE_SGI          0x80D3
  2368 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
  2369 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
  2370 #define GL_COLOR_TABLE_SCALE_SGI          0x80D6
  2371 #define GL_COLOR_TABLE_BIAS_SGI           0x80D7
  2372 #define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
  2373 #define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
  2374 #define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
  2375 #define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
  2376 #define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
  2377 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
  2378 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
  2379 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
  2380 #endif
  2381 
  2382 #ifndef GL_SGIS_pixel_texture
  2383 #define GL_PIXEL_TEXTURE_SGIS             0x8353
  2384 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
  2385 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
  2386 #define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
  2387 #endif
  2388 
  2389 #ifndef GL_SGIX_pixel_texture
  2390 #define GL_PIXEL_TEX_GEN_SGIX             0x8139
  2391 #define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
  2392 #endif
  2393 
  2394 #ifndef GL_SGIS_texture4D
  2395 #define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
  2396 #define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
  2397 #define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
  2398 #define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
  2399 #define GL_TEXTURE_4D_SGIS                0x8134
  2400 #define GL_PROXY_TEXTURE_4D_SGIS          0x8135
  2401 #define GL_TEXTURE_4DSIZE_SGIS            0x8136
  2402 #define GL_TEXTURE_WRAP_Q_SGIS            0x8137
  2403 #define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
  2404 #define GL_TEXTURE_4D_BINDING_SGIS        0x814F
  2405 #endif
  2406 
  2407 #ifndef GL_SGI_texture_color_table
  2408 #define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
  2409 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
  2410 #endif
  2411 
  2412 #ifndef GL_EXT_cmyka
  2413 #define GL_CMYK_EXT                       0x800C
  2414 #define GL_CMYKA_EXT                      0x800D
  2415 #define GL_PACK_CMYK_HINT_EXT             0x800E
  2416 #define GL_UNPACK_CMYK_HINT_EXT           0x800F
  2417 #endif
  2418 
  2419 #ifndef GL_EXT_texture_object
  2420 #define GL_TEXTURE_PRIORITY_EXT           0x8066
  2421 #define GL_TEXTURE_RESIDENT_EXT           0x8067
  2422 #define GL_TEXTURE_1D_BINDING_EXT         0x8068
  2423 #define GL_TEXTURE_2D_BINDING_EXT         0x8069
  2424 #define GL_TEXTURE_3D_BINDING_EXT         0x806A
  2425 #endif
  2426 
  2427 #ifndef GL_SGIS_detail_texture
  2428 #define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
  2429 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
  2430 #define GL_LINEAR_DETAIL_SGIS             0x8097
  2431 #define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
  2432 #define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
  2433 #define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
  2434 #define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
  2435 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
  2436 #endif
  2437 
  2438 #ifndef GL_SGIS_sharpen_texture
  2439 #define GL_LINEAR_SHARPEN_SGIS            0x80AD
  2440 #define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
  2441 #define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
  2442 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
  2443 #endif
  2444 
  2445 #ifndef GL_EXT_packed_pixels
  2446 #define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
  2447 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
  2448 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
  2449 #define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
  2450 #define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
  2451 #endif
  2452 
  2453 #ifndef GL_SGIS_texture_lod
  2454 #define GL_TEXTURE_MIN_LOD_SGIS           0x813A
  2455 #define GL_TEXTURE_MAX_LOD_SGIS           0x813B
  2456 #define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
  2457 #define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
  2458 #endif
  2459 
  2460 #ifndef GL_SGIS_multisample
  2461 #define GL_MULTISAMPLE_SGIS               0x809D
  2462 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
  2463 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
  2464 #define GL_SAMPLE_MASK_SGIS               0x80A0
  2465 #define GL_1PASS_SGIS                     0x80A1
  2466 #define GL_2PASS_0_SGIS                   0x80A2
  2467 #define GL_2PASS_1_SGIS                   0x80A3
  2468 #define GL_4PASS_0_SGIS                   0x80A4
  2469 #define GL_4PASS_1_SGIS                   0x80A5
  2470 #define GL_4PASS_2_SGIS                   0x80A6
  2471 #define GL_4PASS_3_SGIS                   0x80A7
  2472 #define GL_SAMPLE_BUFFERS_SGIS            0x80A8
  2473 #define GL_SAMPLES_SGIS                   0x80A9
  2474 #define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
  2475 #define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
  2476 #define GL_SAMPLE_PATTERN_SGIS            0x80AC
  2477 #endif
  2478 
  2479 #ifndef GL_EXT_rescale_normal
  2480 #define GL_RESCALE_NORMAL_EXT             0x803A
  2481 #endif
  2482 
  2483 #ifndef GL_EXT_vertex_array
  2484 #define GL_VERTEX_ARRAY_EXT               0x8074
  2485 #define GL_NORMAL_ARRAY_EXT               0x8075
  2486 #define GL_COLOR_ARRAY_EXT                0x8076
  2487 #define GL_INDEX_ARRAY_EXT                0x8077
  2488 #define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
  2489 #define GL_EDGE_FLAG_ARRAY_EXT            0x8079
  2490 #define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
  2491 #define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
  2492 #define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
  2493 #define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
  2494 #define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
  2495 #define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
  2496 #define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
  2497 #define GL_COLOR_ARRAY_SIZE_EXT           0x8081
  2498 #define GL_COLOR_ARRAY_TYPE_EXT           0x8082
  2499 #define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
  2500 #define GL_COLOR_ARRAY_COUNT_EXT          0x8084
  2501 #define GL_INDEX_ARRAY_TYPE_EXT           0x8085
  2502 #define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
  2503 #define GL_INDEX_ARRAY_COUNT_EXT          0x8087
  2504 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
  2505 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
  2506 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
  2507 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
  2508 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
  2509 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
  2510 #define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
  2511 #define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
  2512 #define GL_COLOR_ARRAY_POINTER_EXT        0x8090
  2513 #define GL_INDEX_ARRAY_POINTER_EXT        0x8091
  2514 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
  2515 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
  2516 #endif
  2517 
  2518 #ifndef GL_EXT_misc_attribute
  2519 #endif
  2520 
  2521 #ifndef GL_SGIS_generate_mipmap
  2522 #define GL_GENERATE_MIPMAP_SGIS           0x8191
  2523 #define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
  2524 #endif
  2525 
  2526 #ifndef GL_SGIX_clipmap
  2527 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
  2528 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
  2529 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
  2530 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
  2531 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
  2532 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
  2533 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
  2534 #define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
  2535 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
  2536 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
  2537 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
  2538 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
  2539 #endif
  2540 
  2541 #ifndef GL_SGIX_shadow
  2542 #define GL_TEXTURE_COMPARE_SGIX           0x819A
  2543 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
  2544 #define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
  2545 #define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
  2546 #endif
  2547 
  2548 #ifndef GL_SGIS_texture_edge_clamp
  2549 #define GL_CLAMP_TO_EDGE_SGIS             0x812F
  2550 #endif
  2551 
  2552 #ifndef GL_SGIS_texture_border_clamp
  2553 #define GL_CLAMP_TO_BORDER_SGIS           0x812D
  2554 #endif
  2555 
  2556 #ifndef GL_EXT_blend_minmax
  2557 #define GL_FUNC_ADD_EXT                   0x8006
  2558 #define GL_MIN_EXT                        0x8007
  2559 #define GL_MAX_EXT                        0x8008
  2560 #define GL_BLEND_EQUATION_EXT             0x8009
  2561 #endif
  2562 
  2563 #ifndef GL_EXT_blend_subtract
  2564 #define GL_FUNC_SUBTRACT_EXT              0x800A
  2565 #define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
  2566 #endif
  2567 
  2568 #ifndef GL_EXT_blend_logic_op
  2569 #endif
  2570 
  2571 #ifndef GL_SGIX_interlace
  2572 #define GL_INTERLACE_SGIX                 0x8094
  2573 #endif
  2574 
  2575 #ifndef GL_SGIX_pixel_tiles
  2576 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
  2577 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
  2578 #define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
  2579 #define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
  2580 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
  2581 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
  2582 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
  2583 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
  2584 #endif
  2585 
  2586 #ifndef GL_SGIS_texture_select
  2587 #define GL_DUAL_ALPHA4_SGIS               0x8110
  2588 #define GL_DUAL_ALPHA8_SGIS               0x8111
  2589 #define GL_DUAL_ALPHA12_SGIS              0x8112
  2590 #define GL_DUAL_ALPHA16_SGIS              0x8113
  2591 #define GL_DUAL_LUMINANCE4_SGIS           0x8114
  2592 #define GL_DUAL_LUMINANCE8_SGIS           0x8115
  2593 #define GL_DUAL_LUMINANCE12_SGIS          0x8116
  2594 #define GL_DUAL_LUMINANCE16_SGIS          0x8117
  2595 #define GL_DUAL_INTENSITY4_SGIS           0x8118
  2596 #define GL_DUAL_INTENSITY8_SGIS           0x8119
  2597 #define GL_DUAL_INTENSITY12_SGIS          0x811A
  2598 #define GL_DUAL_INTENSITY16_SGIS          0x811B
  2599 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
  2600 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
  2601 #define GL_QUAD_ALPHA4_SGIS               0x811E
  2602 #define GL_QUAD_ALPHA8_SGIS               0x811F
  2603 #define GL_QUAD_LUMINANCE4_SGIS           0x8120
  2604 #define GL_QUAD_LUMINANCE8_SGIS           0x8121
  2605 #define GL_QUAD_INTENSITY4_SGIS           0x8122
  2606 #define GL_QUAD_INTENSITY8_SGIS           0x8123
  2607 #define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
  2608 #define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
  2609 #endif
  2610 
  2611 #ifndef GL_SGIX_sprite
  2612 #define GL_SPRITE_SGIX                    0x8148
  2613 #define GL_SPRITE_MODE_SGIX               0x8149
  2614 #define GL_SPRITE_AXIS_SGIX               0x814A
  2615 #define GL_SPRITE_TRANSLATION_SGIX        0x814B
  2616 #define GL_SPRITE_AXIAL_SGIX              0x814C
  2617 #define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
  2618 #define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
  2619 #endif
  2620 
  2621 #ifndef GL_SGIX_texture_multi_buffer
  2622 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
  2623 #endif
  2624 
  2625 #ifndef GL_EXT_point_parameters
  2626 #define GL_POINT_SIZE_MIN_EXT             0x8126
  2627 #define GL_POINT_SIZE_MAX_EXT             0x8127
  2628 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
  2629 #define GL_DISTANCE_ATTENUATION_EXT       0x8129
  2630 #endif
  2631 
  2632 #ifndef GL_SGIS_point_parameters
  2633 #define GL_POINT_SIZE_MIN_SGIS            0x8126
  2634 #define GL_POINT_SIZE_MAX_SGIS            0x8127
  2635 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
  2636 #define GL_DISTANCE_ATTENUATION_SGIS      0x8129
  2637 #endif
  2638 
  2639 #ifndef GL_SGIX_instruments
  2640 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
  2641 #define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
  2642 #endif
  2643 
  2644 #ifndef GL_SGIX_texture_scale_bias
  2645 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
  2646 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
  2647 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
  2648 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
  2649 #endif
  2650 
  2651 #ifndef GL_SGIX_framezoom
  2652 #define GL_FRAMEZOOM_SGIX                 0x818B
  2653 #define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
  2654 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
  2655 #endif
  2656 
  2657 #ifndef GL_SGIX_tag_sample_buffer
  2658 #endif
  2659 
  2660 #ifndef GL_FfdMaskSGIX
  2661 #define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
  2662 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
  2663 #endif
  2664 
  2665 #ifndef GL_SGIX_polynomial_ffd
  2666 #define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
  2667 #define GL_TEXTURE_DEFORMATION_SGIX       0x8195
  2668 #define GL_DEFORMATIONS_MASK_SGIX         0x8196
  2669 #define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
  2670 #endif
  2671 
  2672 #ifndef GL_SGIX_reference_plane
  2673 #define GL_REFERENCE_PLANE_SGIX           0x817D
  2674 #define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
  2675 #endif
  2676 
  2677 #ifndef GL_SGIX_flush_raster
  2678 #endif
  2679 
  2680 #ifndef GL_SGIX_depth_texture
  2681 #define GL_DEPTH_COMPONENT16_SGIX         0x81A5
  2682 #define GL_DEPTH_COMPONENT24_SGIX         0x81A6
  2683 #define GL_DEPTH_COMPONENT32_SGIX         0x81A7
  2684 #endif
  2685 
  2686 #ifndef GL_SGIS_fog_function
  2687 #define GL_FOG_FUNC_SGIS                  0x812A
  2688 #define GL_FOG_FUNC_POINTS_SGIS           0x812B
  2689 #define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
  2690 #endif
  2691 
  2692 #ifndef GL_SGIX_fog_offset
  2693 #define GL_FOG_OFFSET_SGIX                0x8198
  2694 #define GL_FOG_OFFSET_VALUE_SGIX          0x8199
  2695 #endif
  2696 
  2697 #ifndef GL_HP_image_transform
  2698 #define GL_IMAGE_SCALE_X_HP               0x8155
  2699 #define GL_IMAGE_SCALE_Y_HP               0x8156
  2700 #define GL_IMAGE_TRANSLATE_X_HP           0x8157
  2701 #define GL_IMAGE_TRANSLATE_Y_HP           0x8158
  2702 #define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
  2703 #define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
  2704 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
  2705 #define GL_IMAGE_MAG_FILTER_HP            0x815C
  2706 #define GL_IMAGE_MIN_FILTER_HP            0x815D
  2707 #define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
  2708 #define GL_CUBIC_HP                       0x815F
  2709 #define GL_AVERAGE_HP                     0x8160
  2710 #define GL_IMAGE_TRANSFORM_2D_HP          0x8161
  2711 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
  2712 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
  2713 #endif
  2714 
  2715 #ifndef GL_HP_convolution_border_modes
  2716 #define GL_IGNORE_BORDER_HP               0x8150
  2717 #define GL_CONSTANT_BORDER_HP             0x8151
  2718 #define GL_REPLICATE_BORDER_HP            0x8153
  2719 #define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
  2720 #endif
  2721 
  2722 #ifndef GL_INGR_palette_buffer
  2723 #endif
  2724 
  2725 #ifndef GL_SGIX_texture_add_env
  2726 #define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
  2727 #endif
  2728 
  2729 #ifndef GL_EXT_color_subtable
  2730 #endif
  2731 
  2732 #ifndef GL_PGI_vertex_hints
  2733 #define GL_VERTEX_DATA_HINT_PGI           0x1A22A
  2734 #define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
  2735 #define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
  2736 #define GL_MAX_VERTEX_HINT_PGI            0x1A22D
  2737 #define GL_COLOR3_BIT_PGI                 0x00010000
  2738 #define GL_COLOR4_BIT_PGI                 0x00020000
  2739 #define GL_EDGEFLAG_BIT_PGI               0x00040000
  2740 #define GL_INDEX_BIT_PGI                  0x00080000
  2741 #define GL_MAT_AMBIENT_BIT_PGI            0x00100000
  2742 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
  2743 #define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
  2744 #define GL_MAT_EMISSION_BIT_PGI           0x00800000
  2745 #define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
  2746 #define GL_MAT_SHININESS_BIT_PGI          0x02000000
  2747 #define GL_MAT_SPECULAR_BIT_PGI           0x04000000
  2748 #define GL_NORMAL_BIT_PGI                 0x08000000
  2749 #define GL_TEXCOORD1_BIT_PGI              0x10000000
  2750 #define GL_TEXCOORD2_BIT_PGI              0x20000000
  2751 #define GL_TEXCOORD3_BIT_PGI              0x40000000
  2752 #define GL_TEXCOORD4_BIT_PGI              0x80000000
  2753 #define GL_VERTEX23_BIT_PGI               0x00000004
  2754 #define GL_VERTEX4_BIT_PGI                0x00000008
  2755 #endif
  2756 
  2757 #ifndef GL_PGI_misc_hints
  2758 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
  2759 #define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
  2760 #define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
  2761 #define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
  2762 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
  2763 #define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
  2764 #define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
  2765 #define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
  2766 #define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
  2767 #define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
  2768 #define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
  2769 #define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
  2770 #define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
  2771 #define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
  2772 #define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
  2773 #define GL_FULL_STIPPLE_HINT_PGI          0x1A219
  2774 #define GL_CLIP_NEAR_HINT_PGI             0x1A220
  2775 #define GL_CLIP_FAR_HINT_PGI              0x1A221
  2776 #define GL_WIDE_LINE_HINT_PGI             0x1A222
  2777 #define GL_BACK_NORMALS_HINT_PGI          0x1A223
  2778 #endif
  2779 
  2780 #ifndef GL_EXT_paletted_texture
  2781 #define GL_COLOR_INDEX1_EXT               0x80E2
  2782 #define GL_COLOR_INDEX2_EXT               0x80E3
  2783 #define GL_COLOR_INDEX4_EXT               0x80E4
  2784 #define GL_COLOR_INDEX8_EXT               0x80E5
  2785 #define GL_COLOR_INDEX12_EXT              0x80E6
  2786 #define GL_COLOR_INDEX16_EXT              0x80E7
  2787 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
  2788 #endif
  2789 
  2790 #ifndef GL_EXT_clip_volume_hint
  2791 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
  2792 #endif
  2793 
  2794 #ifndef GL_SGIX_list_priority
  2795 #define GL_LIST_PRIORITY_SGIX             0x8182
  2796 #endif
  2797 
  2798 #ifndef GL_SGIX_ir_instrument1
  2799 #define GL_IR_INSTRUMENT1_SGIX            0x817F
  2800 #endif
  2801 
  2802 #ifndef GL_SGIX_calligraphic_fragment
  2803 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
  2804 #endif
  2805 
  2806 #ifndef GL_SGIX_texture_lod_bias
  2807 #define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
  2808 #define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
  2809 #define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
  2810 #endif
  2811 
  2812 #ifndef GL_SGIX_shadow_ambient
  2813 #define GL_SHADOW_AMBIENT_SGIX            0x80BF
  2814 #endif
  2815 
  2816 #ifndef GL_EXT_index_texture
  2817 #endif
  2818 
  2819 #ifndef GL_EXT_index_material
  2820 #define GL_INDEX_MATERIAL_EXT             0x81B8
  2821 #define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
  2822 #define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
  2823 #endif
  2824 
  2825 #ifndef GL_EXT_index_func
  2826 #define GL_INDEX_TEST_EXT                 0x81B5
  2827 #define GL_INDEX_TEST_FUNC_EXT            0x81B6
  2828 #define GL_INDEX_TEST_REF_EXT             0x81B7
  2829 #endif
  2830 
  2831 #ifndef GL_EXT_index_array_formats
  2832 #define GL_IUI_V2F_EXT                    0x81AD
  2833 #define GL_IUI_V3F_EXT                    0x81AE
  2834 #define GL_IUI_N3F_V2F_EXT                0x81AF
  2835 #define GL_IUI_N3F_V3F_EXT                0x81B0
  2836 #define GL_T2F_IUI_V2F_EXT                0x81B1
  2837 #define GL_T2F_IUI_V3F_EXT                0x81B2
  2838 #define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
  2839 #define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
  2840 #endif
  2841 
  2842 #ifndef GL_EXT_compiled_vertex_array
  2843 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
  2844 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
  2845 #endif
  2846 
  2847 #ifndef GL_EXT_cull_vertex
  2848 #define GL_CULL_VERTEX_EXT                0x81AA
  2849 #define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
  2850 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
  2851 #endif
  2852 
  2853 #ifndef GL_SGIX_ycrcb
  2854 #define GL_YCRCB_422_SGIX                 0x81BB
  2855 #define GL_YCRCB_444_SGIX                 0x81BC
  2856 #endif
  2857 
  2858 #ifndef GL_SGIX_fragment_lighting
  2859 #define GL_FRAGMENT_LIGHTING_SGIX         0x8400
  2860 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
  2861 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
  2862 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
  2863 #define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
  2864 #define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
  2865 #define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
  2866 #define GL_LIGHT_ENV_MODE_SGIX            0x8407
  2867 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
  2868 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
  2869 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
  2870 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
  2871 #define GL_FRAGMENT_LIGHT0_SGIX           0x840C
  2872 #define GL_FRAGMENT_LIGHT1_SGIX           0x840D
  2873 #define GL_FRAGMENT_LIGHT2_SGIX           0x840E
  2874 #define GL_FRAGMENT_LIGHT3_SGIX           0x840F
  2875 #define GL_FRAGMENT_LIGHT4_SGIX           0x8410
  2876 #define GL_FRAGMENT_LIGHT5_SGIX           0x8411
  2877 #define GL_FRAGMENT_LIGHT6_SGIX           0x8412
  2878 #define GL_FRAGMENT_LIGHT7_SGIX           0x8413
  2879 #endif
  2880 
  2881 #ifndef GL_IBM_rasterpos_clip
  2882 #define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
  2883 #endif
  2884 
  2885 #ifndef GL_HP_texture_lighting
  2886 #define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
  2887 #define GL_TEXTURE_POST_SPECULAR_HP       0x8168
  2888 #define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
  2889 #endif
  2890 
  2891 #ifndef GL_EXT_draw_range_elements
  2892 #define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
  2893 #define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
  2894 #endif
  2895 
  2896 #ifndef GL_WIN_phong_shading
  2897 #define GL_PHONG_WIN                      0x80EA
  2898 #define GL_PHONG_HINT_WIN                 0x80EB
  2899 #endif
  2900 
  2901 #ifndef GL_WIN_specular_fog
  2902 #define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
  2903 #endif
  2904 
  2905 #ifndef GL_EXT_light_texture
  2906 #define GL_FRAGMENT_MATERIAL_EXT          0x8349
  2907 #define GL_FRAGMENT_NORMAL_EXT            0x834A
  2908 #define GL_FRAGMENT_COLOR_EXT             0x834C
  2909 #define GL_ATTENUATION_EXT                0x834D
  2910 #define GL_SHADOW_ATTENUATION_EXT         0x834E
  2911 #define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
  2912 #define GL_TEXTURE_LIGHT_EXT              0x8350
  2913 #define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
  2914 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
  2915 /* reuse GL_FRAGMENT_DEPTH_EXT */
  2916 #endif
  2917 
  2918 #ifndef GL_SGIX_blend_alpha_minmax
  2919 #define GL_ALPHA_MIN_SGIX                 0x8320
  2920 #define GL_ALPHA_MAX_SGIX                 0x8321
  2921 #endif
  2922 
  2923 #ifndef GL_SGIX_impact_pixel_texture
  2924 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
  2925 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
  2926 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
  2927 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
  2928 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
  2929 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
  2930 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
  2931 #endif
  2932 
  2933 #ifndef GL_EXT_bgra
  2934 #define GL_BGR_EXT                        0x80E0
  2935 #define GL_BGRA_EXT                       0x80E1
  2936 #endif
  2937 
  2938 #ifndef GL_SGIX_async
  2939 #define GL_ASYNC_MARKER_SGIX              0x8329
  2940 #endif
  2941 
  2942 #ifndef GL_SGIX_async_pixel
  2943 #define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
  2944 #define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
  2945 #define GL_ASYNC_READ_PIXELS_SGIX         0x835E
  2946 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
  2947 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
  2948 #define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
  2949 #endif
  2950 
  2951 #ifndef GL_SGIX_async_histogram
  2952 #define GL_ASYNC_HISTOGRAM_SGIX           0x832C
  2953 #define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
  2954 #endif
  2955 
  2956 #ifndef GL_INTEL_texture_scissor
  2957 #endif
  2958 
  2959 #ifndef GL_INTEL_parallel_arrays
  2960 #define GL_PARALLEL_ARRAYS_INTEL          0x83F4
  2961 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
  2962 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
  2963 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
  2964 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
  2965 #endif
  2966 
  2967 #ifndef GL_HP_occlusion_test
  2968 #define GL_OCCLUSION_TEST_HP              0x8165
  2969 #define GL_OCCLUSION_TEST_RESULT_HP       0x8166
  2970 #endif
  2971 
  2972 #ifndef GL_EXT_pixel_transform
  2973 #define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
  2974 #define GL_PIXEL_MAG_FILTER_EXT           0x8331
  2975 #define GL_PIXEL_MIN_FILTER_EXT           0x8332
  2976 #define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
  2977 #define GL_CUBIC_EXT                      0x8334
  2978 #define GL_AVERAGE_EXT                    0x8335
  2979 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
  2980 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
  2981 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
  2982 #endif
  2983 
  2984 #ifndef GL_EXT_pixel_transform_color_table
  2985 #endif
  2986 
  2987 #ifndef GL_EXT_shared_texture_palette
  2988 #define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
  2989 #endif
  2990 
  2991 #ifndef GL_EXT_separate_specular_color
  2992 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
  2993 #define GL_SINGLE_COLOR_EXT               0x81F9
  2994 #define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
  2995 #endif
  2996 
  2997 #ifndef GL_EXT_secondary_color
  2998 #define GL_COLOR_SUM_EXT                  0x8458
  2999 #define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
  3000 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
  3001 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
  3002 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
  3003 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
  3004 #define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
  3005 #endif
  3006 
  3007 #ifndef GL_EXT_texture_perturb_normal
  3008 #define GL_PERTURB_EXT                    0x85AE
  3009 #define GL_TEXTURE_NORMAL_EXT             0x85AF
  3010 #endif
  3011 
  3012 #ifndef GL_EXT_multi_draw_arrays
  3013 #endif
  3014 
  3015 #ifndef GL_EXT_fog_coord
  3016 #define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
  3017 #define GL_FOG_COORDINATE_EXT             0x8451
  3018 #define GL_FRAGMENT_DEPTH_EXT             0x8452
  3019 #define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
  3020 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
  3021 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
  3022 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
  3023 #define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
  3024 #endif
  3025 
  3026 #ifndef GL_REND_screen_coordinates
  3027 #define GL_SCREEN_COORDINATES_REND        0x8490
  3028 #define GL_INVERTED_SCREEN_W_REND         0x8491
  3029 #endif
  3030 
  3031 #ifndef GL_EXT_coordinate_frame
  3032 #define GL_TANGENT_ARRAY_EXT              0x8439
  3033 #define GL_BINORMAL_ARRAY_EXT             0x843A
  3034 #define GL_CURRENT_TANGENT_EXT            0x843B
  3035 #define GL_CURRENT_BINORMAL_EXT           0x843C
  3036 #define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
  3037 #define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
  3038 #define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
  3039 #define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
  3040 #define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
  3041 #define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
  3042 #define GL_MAP1_TANGENT_EXT               0x8444
  3043 #define GL_MAP2_TANGENT_EXT               0x8445
  3044 #define GL_MAP1_BINORMAL_EXT              0x8446
  3045 #define GL_MAP2_BINORMAL_EXT              0x8447
  3046 #endif
  3047 
  3048 #ifndef GL_EXT_texture_env_combine
  3049 #define GL_COMBINE_EXT                    0x8570
  3050 #define GL_COMBINE_RGB_EXT                0x8571
  3051 #define GL_COMBINE_ALPHA_EXT              0x8572
  3052 #define GL_RGB_SCALE_EXT                  0x8573
  3053 #define GL_ADD_SIGNED_EXT                 0x8574
  3054 #define GL_INTERPOLATE_EXT                0x8575
  3055 #define GL_CONSTANT_EXT                   0x8576
  3056 #define GL_PRIMARY_COLOR_EXT              0x8577
  3057 #define GL_PREVIOUS_EXT                   0x8578
  3058 #define GL_SOURCE0_RGB_EXT                0x8580
  3059 #define GL_SOURCE1_RGB_EXT                0x8581
  3060 #define GL_SOURCE2_RGB_EXT                0x8582
  3061 #define GL_SOURCE0_ALPHA_EXT              0x8588
  3062 #define GL_SOURCE1_ALPHA_EXT              0x8589
  3063 #define GL_SOURCE2_ALPHA_EXT              0x858A
  3064 #define GL_OPERAND0_RGB_EXT               0x8590
  3065 #define GL_OPERAND1_RGB_EXT               0x8591
  3066 #define GL_OPERAND2_RGB_EXT               0x8592
  3067 #define GL_OPERAND0_ALPHA_EXT             0x8598
  3068 #define GL_OPERAND1_ALPHA_EXT             0x8599
  3069 #define GL_OPERAND2_ALPHA_EXT             0x859A
  3070 #endif
  3071 
  3072 #ifndef GL_APPLE_specular_vector
  3073 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
  3074 #endif
  3075 
  3076 #ifndef GL_APPLE_transform_hint
  3077 #define GL_TRANSFORM_HINT_APPLE           0x85B1
  3078 #endif
  3079 
  3080 #ifndef GL_SGIX_fog_scale
  3081 #define GL_FOG_SCALE_SGIX                 0x81FC
  3082 #define GL_FOG_SCALE_VALUE_SGIX           0x81FD
  3083 #endif
  3084 
  3085 #ifndef GL_SUNX_constant_data
  3086 #define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
  3087 #define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
  3088 #endif
  3089 
  3090 #ifndef GL_SUN_global_alpha
  3091 #define GL_GLOBAL_ALPHA_SUN               0x81D9
  3092 #define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
  3093 #endif
  3094 
  3095 #ifndef GL_SUN_triangle_list
  3096 #define GL_RESTART_SUN                    0x0001
  3097 #define GL_REPLACE_MIDDLE_SUN             0x0002
  3098 #define GL_REPLACE_OLDEST_SUN             0x0003
  3099 #define GL_TRIANGLE_LIST_SUN              0x81D7
  3100 #define GL_REPLACEMENT_CODE_SUN           0x81D8
  3101 #define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
  3102 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
  3103 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
  3104 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
  3105 #define GL_R1UI_V3F_SUN                   0x85C4
  3106 #define GL_R1UI_C4UB_V3F_SUN              0x85C5
  3107 #define GL_R1UI_C3F_V3F_SUN               0x85C6
  3108 #define GL_R1UI_N3F_V3F_SUN               0x85C7
  3109 #define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
  3110 #define GL_R1UI_T2F_V3F_SUN               0x85C9
  3111 #define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
  3112 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
  3113 #endif
  3114 
  3115 #ifndef GL_SUN_vertex
  3116 #endif
  3117 
  3118 #ifndef GL_EXT_blend_func_separate
  3119 #define GL_BLEND_DST_RGB_EXT              0x80C8
  3120 #define GL_BLEND_SRC_RGB_EXT              0x80C9
  3121 #define GL_BLEND_DST_ALPHA_EXT            0x80CA
  3122 #define GL_BLEND_SRC_ALPHA_EXT            0x80CB
  3123 #endif
  3124 
  3125 #ifndef GL_INGR_color_clamp
  3126 #define GL_RED_MIN_CLAMP_INGR             0x8560
  3127 #define GL_GREEN_MIN_CLAMP_INGR           0x8561
  3128 #define GL_BLUE_MIN_CLAMP_INGR            0x8562
  3129 #define GL_ALPHA_MIN_CLAMP_INGR           0x8563
  3130 #define GL_RED_MAX_CLAMP_INGR             0x8564
  3131 #define GL_GREEN_MAX_CLAMP_INGR           0x8565
  3132 #define GL_BLUE_MAX_CLAMP_INGR            0x8566
  3133 #define GL_ALPHA_MAX_CLAMP_INGR           0x8567
  3134 #endif
  3135 
  3136 #ifndef GL_INGR_interlace_read
  3137 #define GL_INTERLACE_READ_INGR            0x8568
  3138 #endif
  3139 
  3140 #ifndef GL_EXT_stencil_wrap
  3141 #define GL_INCR_WRAP_EXT                  0x8507
  3142 #define GL_DECR_WRAP_EXT                  0x8508
  3143 #endif
  3144 
  3145 #ifndef GL_EXT_422_pixels
  3146 #define GL_422_EXT                        0x80CC
  3147 #define GL_422_REV_EXT                    0x80CD
  3148 #define GL_422_AVERAGE_EXT                0x80CE
  3149 #define GL_422_REV_AVERAGE_EXT            0x80CF
  3150 #endif
  3151 
  3152 #ifndef GL_NV_texgen_reflection
  3153 #define GL_NORMAL_MAP_NV                  0x8511
  3154 #define GL_REFLECTION_MAP_NV              0x8512
  3155 #endif
  3156 
  3157 #ifndef GL_EXT_texture_cube_map
  3158 #define GL_NORMAL_MAP_EXT                 0x8511
  3159 #define GL_REFLECTION_MAP_EXT             0x8512
  3160 #define GL_TEXTURE_CUBE_MAP_EXT           0x8513
  3161 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
  3162 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
  3163 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
  3164 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
  3165 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
  3166 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
  3167 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
  3168 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
  3169 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
  3170 #endif
  3171 
  3172 #ifndef GL_SUN_convolution_border_modes
  3173 #define GL_WRAP_BORDER_SUN                0x81D4
  3174 #endif
  3175 
  3176 #ifndef GL_EXT_texture_env_add
  3177 #endif
  3178 
  3179 #ifndef GL_EXT_texture_lod_bias
  3180 #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
  3181 #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
  3182 #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
  3183 #endif
  3184 
  3185 #ifndef GL_EXT_texture_filter_anisotropic
  3186 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
  3187 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
  3188 #endif
  3189 
  3190 #ifndef GL_EXT_vertex_weighting
  3191 #define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
  3192 #define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
  3193 #define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
  3194 #define GL_MODELVIEW1_MATRIX_EXT          0x8506
  3195 #define GL_VERTEX_WEIGHTING_EXT           0x8509
  3196 #define GL_MODELVIEW0_EXT                 GL_MODELVIEW
  3197 #define GL_MODELVIEW1_EXT                 0x850A
  3198 #define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
  3199 #define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
  3200 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
  3201 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
  3202 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
  3203 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
  3204 #endif
  3205 
  3206 #ifndef GL_NV_light_max_exponent
  3207 #define GL_MAX_SHININESS_NV               0x8504
  3208 #define GL_MAX_SPOT_EXPONENT_NV           0x8505
  3209 #endif
  3210 
  3211 #ifndef GL_NV_vertex_array_range
  3212 #define GL_VERTEX_ARRAY_RANGE_NV          0x851D
  3213 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
  3214 #define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
  3215 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
  3216 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
  3217 #endif
  3218 
  3219 #ifndef GL_NV_register_combiners
  3220 #define GL_REGISTER_COMBINERS_NV          0x8522
  3221 #define GL_VARIABLE_A_NV                  0x8523
  3222 #define GL_VARIABLE_B_NV                  0x8524
  3223 #define GL_VARIABLE_C_NV                  0x8525
  3224 #define GL_VARIABLE_D_NV                  0x8526
  3225 #define GL_VARIABLE_E_NV                  0x8527
  3226 #define GL_VARIABLE_F_NV                  0x8528
  3227 #define GL_VARIABLE_G_NV                  0x8529
  3228 #define GL_CONSTANT_COLOR0_NV             0x852A
  3229 #define GL_CONSTANT_COLOR1_NV             0x852B
  3230 #define GL_PRIMARY_COLOR_NV               0x852C
  3231 #define GL_SECONDARY_COLOR_NV             0x852D
  3232 #define GL_SPARE0_NV                      0x852E
  3233 #define GL_SPARE1_NV                      0x852F
  3234 #define GL_DISCARD_NV                     0x8530
  3235 #define GL_E_TIMES_F_NV                   0x8531
  3236 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
  3237 #define GL_UNSIGNED_IDENTITY_NV           0x8536
  3238 #define GL_UNSIGNED_INVERT_NV             0x8537
  3239 #define GL_EXPAND_NORMAL_NV               0x8538
  3240 #define GL_EXPAND_NEGATE_NV               0x8539
  3241 #define GL_HALF_BIAS_NORMAL_NV            0x853A
  3242 #define GL_HALF_BIAS_NEGATE_NV            0x853B
  3243 #define GL_SIGNED_IDENTITY_NV             0x853C
  3244 #define GL_SIGNED_NEGATE_NV               0x853D
  3245 #define GL_SCALE_BY_TWO_NV                0x853E
  3246 #define GL_SCALE_BY_FOUR_NV               0x853F
  3247 #define GL_SCALE_BY_ONE_HALF_NV           0x8540
  3248 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
  3249 #define GL_COMBINER_INPUT_NV              0x8542
  3250 #define GL_COMBINER_MAPPING_NV            0x8543
  3251 #define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
  3252 #define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
  3253 #define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
  3254 #define GL_COMBINER_MUX_SUM_NV            0x8547
  3255 #define GL_COMBINER_SCALE_NV              0x8548
  3256 #define GL_COMBINER_BIAS_NV               0x8549
  3257 #define GL_COMBINER_AB_OUTPUT_NV          0x854A
  3258 #define GL_COMBINER_CD_OUTPUT_NV          0x854B
  3259 #define GL_COMBINER_SUM_OUTPUT_NV         0x854C
  3260 #define GL_MAX_GENERAL_COMBINERS_NV       0x854D
  3261 #define GL_NUM_GENERAL_COMBINERS_NV       0x854E
  3262 #define GL_COLOR_SUM_CLAMP_NV             0x854F
  3263 #define GL_COMBINER0_NV                   0x8550
  3264 #define GL_COMBINER1_NV                   0x8551
  3265 #define GL_COMBINER2_NV                   0x8552
  3266 #define GL_COMBINER3_NV                   0x8553
  3267 #define GL_COMBINER4_NV                   0x8554
  3268 #define GL_COMBINER5_NV                   0x8555
  3269 #define GL_COMBINER6_NV                   0x8556
  3270 #define GL_COMBINER7_NV                   0x8557
  3271 /* reuse GL_TEXTURE0_ARB */
  3272 /* reuse GL_TEXTURE1_ARB */
  3273 /* reuse GL_ZERO */
  3274 /* reuse GL_NONE */
  3275 /* reuse GL_FOG */
  3276 #endif
  3277 
  3278 #ifndef GL_NV_fog_distance
  3279 #define GL_FOG_DISTANCE_MODE_NV           0x855A
  3280 #define GL_EYE_RADIAL_NV                  0x855B
  3281 #define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
  3282 /* reuse GL_EYE_PLANE */
  3283 #endif
  3284 
  3285 #ifndef GL_NV_texgen_emboss
  3286 #define GL_EMBOSS_LIGHT_NV                0x855D
  3287 #define GL_EMBOSS_CONSTANT_NV             0x855E
  3288 #define GL_EMBOSS_MAP_NV                  0x855F
  3289 #endif
  3290 
  3291 #ifndef GL_NV_blend_square
  3292 #endif
  3293 
  3294 #ifndef GL_NV_texture_env_combine4
  3295 #define GL_COMBINE4_NV                    0x8503
  3296 #define GL_SOURCE3_RGB_NV                 0x8583
  3297 #define GL_SOURCE3_ALPHA_NV               0x858B
  3298 #define GL_OPERAND3_RGB_NV                0x8593
  3299 #define GL_OPERAND3_ALPHA_NV              0x859B
  3300 #endif
  3301 
  3302 #ifndef GL_MESA_resize_buffers
  3303 #endif
  3304 
  3305 #ifndef GL_MESA_window_pos
  3306 #endif
  3307 
  3308 #ifndef GL_EXT_texture_compression_s3tc
  3309 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
  3310 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
  3311 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
  3312 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
  3313 #endif
  3314 
  3315 #ifndef GL_IBM_cull_vertex
  3316 #define GL_CULL_VERTEX_IBM                103050
  3317 #endif
  3318 
  3319 #ifndef GL_IBM_multimode_draw_arrays
  3320 #endif
  3321 
  3322 #ifndef GL_IBM_vertex_array_lists
  3323 #define GL_VERTEX_ARRAY_LIST_IBM          103070
  3324 #define GL_NORMAL_ARRAY_LIST_IBM          103071
  3325 #define GL_COLOR_ARRAY_LIST_IBM           103072
  3326 #define GL_INDEX_ARRAY_LIST_IBM           103073
  3327 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
  3328 #define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
  3329 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
  3330 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
  3331 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
  3332 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
  3333 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
  3334 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
  3335 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
  3336 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
  3337 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
  3338 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
  3339 #endif
  3340 
  3341 #ifndef GL_SGIX_subsample
  3342 #define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
  3343 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
  3344 #define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
  3345 #define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
  3346 #define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
  3347 #endif
  3348 
  3349 #ifndef GL_SGIX_ycrcb_subsample
  3350 #endif
  3351 
  3352 #ifndef GL_SGIX_ycrcba
  3353 #define GL_YCRCB_SGIX                     0x8318
  3354 #define GL_YCRCBA_SGIX                    0x8319
  3355 #endif
  3356 
  3357 #ifndef GL_SGI_depth_pass_instrument
  3358 #define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
  3359 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
  3360 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
  3361 #endif
  3362 
  3363 #ifndef GL_3DFX_texture_compression_FXT1
  3364 #define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
  3365 #define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
  3366 #endif
  3367 
  3368 #ifndef GL_3DFX_multisample
  3369 #define GL_MULTISAMPLE_3DFX               0x86B2
  3370 #define GL_SAMPLE_BUFFERS_3DFX            0x86B3
  3371 #define GL_SAMPLES_3DFX                   0x86B4
  3372 #define GL_MULTISAMPLE_BIT_3DFX           0x20000000
  3373 #endif
  3374 
  3375 #ifndef GL_3DFX_tbuffer
  3376 #endif
  3377 
  3378 #ifndef GL_EXT_multisample
  3379 #define GL_MULTISAMPLE_EXT                0x809D
  3380 #define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
  3381 #define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
  3382 #define GL_SAMPLE_MASK_EXT                0x80A0
  3383 #define GL_1PASS_EXT                      0x80A1
  3384 #define GL_2PASS_0_EXT                    0x80A2
  3385 #define GL_2PASS_1_EXT                    0x80A3
  3386 #define GL_4PASS_0_EXT                    0x80A4
  3387 #define GL_4PASS_1_EXT                    0x80A5
  3388 #define GL_4PASS_2_EXT                    0x80A6
  3389 #define GL_4PASS_3_EXT                    0x80A7
  3390 #define GL_SAMPLE_BUFFERS_EXT             0x80A8
  3391 #define GL_SAMPLES_EXT                    0x80A9
  3392 #define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
  3393 #define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
  3394 #define GL_SAMPLE_PATTERN_EXT             0x80AC
  3395 #define GL_MULTISAMPLE_BIT_EXT            0x20000000
  3396 #endif
  3397 
  3398 #ifndef GL_SGIX_vertex_preclip
  3399 #define GL_VERTEX_PRECLIP_SGIX            0x83EE
  3400 #define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
  3401 #endif
  3402 
  3403 #ifndef GL_SGIX_convolution_accuracy
  3404 #define GL_CONVOLUTION_HINT_SGIX          0x8316
  3405 #endif
  3406 
  3407 #ifndef GL_SGIX_resample
  3408 #define GL_PACK_RESAMPLE_SGIX             0x842C
  3409 #define GL_UNPACK_RESAMPLE_SGIX           0x842D
  3410 #define GL_RESAMPLE_REPLICATE_SGIX        0x842E
  3411 #define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
  3412 #define GL_RESAMPLE_DECIMATE_SGIX         0x8430
  3413 #endif
  3414 
  3415 #ifndef GL_SGIS_point_line_texgen
  3416 #define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
  3417 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
  3418 #define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
  3419 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
  3420 #define GL_EYE_POINT_SGIS                 0x81F4
  3421 #define GL_OBJECT_POINT_SGIS              0x81F5
  3422 #define GL_EYE_LINE_SGIS                  0x81F6
  3423 #define GL_OBJECT_LINE_SGIS               0x81F7
  3424 #endif
  3425 
  3426 #ifndef GL_SGIS_texture_color_mask
  3427 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
  3428 #endif
  3429 
  3430 #ifndef GL_EXT_texture_env_dot3
  3431 #define GL_DOT3_RGB_EXT                   0x8740
  3432 #define GL_DOT3_RGBA_EXT                  0x8741
  3433 #endif
  3434 
  3435 #ifndef GL_ATI_texture_mirror_once
  3436 #define GL_MIRROR_CLAMP_ATI               0x8742
  3437 #define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
  3438 #endif
  3439 
  3440 #ifndef GL_NV_fence
  3441 #define GL_ALL_COMPLETED_NV               0x84F2
  3442 #define GL_FENCE_STATUS_NV                0x84F3
  3443 #define GL_FENCE_CONDITION_NV             0x84F4
  3444 #endif
  3445 
  3446 #ifndef GL_IBM_texture_mirrored_repeat
  3447 #define GL_MIRRORED_REPEAT_IBM            0x8370
  3448 #endif
  3449 
  3450 #ifndef GL_NV_evaluators
  3451 #define GL_EVAL_2D_NV                     0x86C0
  3452 #define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
  3453 #define GL_MAP_TESSELLATION_NV            0x86C2
  3454 #define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
  3455 #define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
  3456 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
  3457 #define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
  3458 #define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
  3459 #define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
  3460 #define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
  3461 #define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
  3462 #define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
  3463 #define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
  3464 #define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
  3465 #define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
  3466 #define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
  3467 #define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
  3468 #define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
  3469 #define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
  3470 #define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
  3471 #define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
  3472 #define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
  3473 #define GL_MAX_MAP_TESSELLATION_NV        0x86D6
  3474 #define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
  3475 #endif
  3476 
  3477 #ifndef GL_NV_packed_depth_stencil
  3478 #define GL_DEPTH_STENCIL_NV               0x84F9
  3479 #define GL_UNSIGNED_INT_24_8_NV           0x84FA
  3480 #endif
  3481 
  3482 #ifndef GL_NV_register_combiners2
  3483 #define GL_PER_STAGE_CONSTANTS_NV         0x8535
  3484 #endif
  3485 
  3486 #ifndef GL_NV_texture_compression_vtc
  3487 #endif
  3488 
  3489 #ifndef GL_NV_texture_rectangle
  3490 #define GL_TEXTURE_RECTANGLE_NV           0x84F5
  3491 #define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
  3492 #define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
  3493 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
  3494 #endif
  3495 
  3496 #ifndef GL_NV_texture_shader
  3497 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
  3498 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
  3499 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
  3500 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
  3501 #define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
  3502 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
  3503 #define GL_DSDT_MAG_INTENSITY_NV          0x86DC
  3504 #define GL_SHADER_CONSISTENT_NV           0x86DD
  3505 #define GL_TEXTURE_SHADER_NV              0x86DE
  3506 #define GL_SHADER_OPERATION_NV            0x86DF
  3507 #define GL_CULL_MODES_NV                  0x86E0
  3508 #define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
  3509 #define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
  3510 #define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
  3511 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
  3512 #define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
  3513 #define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
  3514 #define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
  3515 #define GL_CONST_EYE_NV                   0x86E5
  3516 #define GL_PASS_THROUGH_NV                0x86E6
  3517 #define GL_CULL_FRAGMENT_NV               0x86E7
  3518 #define GL_OFFSET_TEXTURE_2D_NV           0x86E8
  3519 #define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
  3520 #define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
  3521 #define GL_DOT_PRODUCT_NV                 0x86EC
  3522 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
  3523 #define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
  3524 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
  3525 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
  3526 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
  3527 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
  3528 #define GL_HILO_NV                        0x86F4
  3529 #define GL_DSDT_NV                        0x86F5
  3530 #define GL_DSDT_MAG_NV                    0x86F6
  3531 #define GL_DSDT_MAG_VIB_NV                0x86F7
  3532 #define GL_HILO16_NV                      0x86F8
  3533 #define GL_SIGNED_HILO_NV                 0x86F9
  3534 #define GL_SIGNED_HILO16_NV               0x86FA
  3535 #define GL_SIGNED_RGBA_NV                 0x86FB
  3536 #define GL_SIGNED_RGBA8_NV                0x86FC
  3537 #define GL_SIGNED_RGB_NV                  0x86FE
  3538 #define GL_SIGNED_RGB8_NV                 0x86FF
  3539 #define GL_SIGNED_LUMINANCE_NV            0x8701
  3540 #define GL_SIGNED_LUMINANCE8_NV           0x8702
  3541 #define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
  3542 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
  3543 #define GL_SIGNED_ALPHA_NV                0x8705
  3544 #define GL_SIGNED_ALPHA8_NV               0x8706
  3545 #define GL_SIGNED_INTENSITY_NV            0x8707
  3546 #define GL_SIGNED_INTENSITY8_NV           0x8708
  3547 #define GL_DSDT8_NV                       0x8709
  3548 #define GL_DSDT8_MAG8_NV                  0x870A
  3549 #define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
  3550 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
  3551 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
  3552 #define GL_HI_SCALE_NV                    0x870E
  3553 #define GL_LO_SCALE_NV                    0x870F
  3554 #define GL_DS_SCALE_NV                    0x8710
  3555 #define GL_DT_SCALE_NV                    0x8711
  3556 #define GL_MAGNITUDE_SCALE_NV             0x8712
  3557 #define GL_VIBRANCE_SCALE_NV              0x8713
  3558 #define GL_HI_BIAS_NV                     0x8714
  3559 #define GL_LO_BIAS_NV                     0x8715
  3560 #define GL_DS_BIAS_NV                     0x8716
  3561 #define GL_DT_BIAS_NV                     0x8717
  3562 #define GL_MAGNITUDE_BIAS_NV              0x8718
  3563 #define GL_VIBRANCE_BIAS_NV               0x8719
  3564 #define GL_TEXTURE_BORDER_VALUES_NV       0x871A
  3565 #define GL_TEXTURE_HI_SIZE_NV             0x871B
  3566 #define GL_TEXTURE_LO_SIZE_NV             0x871C
  3567 #define GL_TEXTURE_DS_SIZE_NV             0x871D
  3568 #define GL_TEXTURE_DT_SIZE_NV             0x871E
  3569 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
  3570 #endif
  3571 
  3572 #ifndef GL_NV_texture_shader2
  3573 #define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
  3574 #endif
  3575 
  3576 #ifndef GL_NV_vertex_array_range2
  3577 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
  3578 #endif
  3579 
  3580 #ifndef GL_NV_vertex_program
  3581 #define GL_VERTEX_PROGRAM_NV              0x8620
  3582 #define GL_VERTEX_STATE_PROGRAM_NV        0x8621
  3583 #define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
  3584 #define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
  3585 #define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
  3586 #define GL_CURRENT_ATTRIB_NV              0x8626
  3587 #define GL_PROGRAM_LENGTH_NV              0x8627
  3588 #define GL_PROGRAM_STRING_NV              0x8628
  3589 #define GL_MODELVIEW_PROJECTION_NV        0x8629
  3590 #define GL_IDENTITY_NV                    0x862A
  3591 #define GL_INVERSE_NV                     0x862B
  3592 #define GL_TRANSPOSE_NV                   0x862C
  3593 #define GL_INVERSE_TRANSPOSE_NV           0x862D
  3594 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
  3595 #define GL_MAX_TRACK_MATRICES_NV          0x862F
  3596 #define GL_MATRIX0_NV                     0x8630
  3597 #define GL_MATRIX1_NV                     0x8631
  3598 #define GL_MATRIX2_NV                     0x8632
  3599 #define GL_MATRIX3_NV                     0x8633
  3600 #define GL_MATRIX4_NV                     0x8634
  3601 #define GL_MATRIX5_NV                     0x8635
  3602 #define GL_MATRIX6_NV                     0x8636
  3603 #define GL_MATRIX7_NV                     0x8637
  3604 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
  3605 #define GL_CURRENT_MATRIX_NV              0x8641
  3606 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
  3607 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
  3608 #define GL_PROGRAM_PARAMETER_NV           0x8644
  3609 #define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
  3610 #define GL_PROGRAM_TARGET_NV              0x8646
  3611 #define GL_PROGRAM_RESIDENT_NV            0x8647
  3612 #define GL_TRACK_MATRIX_NV                0x8648
  3613 #define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
  3614 #define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
  3615 #define GL_PROGRAM_ERROR_POSITION_NV      0x864B
  3616 #define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
  3617 #define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
  3618 #define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
  3619 #define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
  3620 #define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
  3621 #define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
  3622 #define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
  3623 #define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
  3624 #define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
  3625 #define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
  3626 #define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
  3627 #define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
  3628 #define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
  3629 #define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
  3630 #define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
  3631 #define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
  3632 #define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
  3633 #define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
  3634 #define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
  3635 #define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
  3636 #define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
  3637 #define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
  3638 #define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
  3639 #define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
  3640 #define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
  3641 #define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
  3642 #define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
  3643 #define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
  3644 #define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
  3645 #define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
  3646 #define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
  3647 #define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
  3648 #define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
  3649 #define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
  3650 #define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
  3651 #define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
  3652 #define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
  3653 #define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
  3654 #define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
  3655 #define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
  3656 #define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
  3657 #define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
  3658 #define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
  3659 #define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
  3660 #define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
  3661 #define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
  3662 #define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
  3663 #define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
  3664 #endif
  3665 
  3666 #ifndef GL_SGIX_texture_coordinate_clamp
  3667 #define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
  3668 #define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
  3669 #define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
  3670 #endif
  3671 
  3672 #ifndef GL_SGIX_scalebias_hint
  3673 #define GL_SCALEBIAS_HINT_SGIX            0x8322
  3674 #endif
  3675 
  3676 #ifndef GL_OML_interlace
  3677 #define GL_INTERLACE_OML                  0x8980
  3678 #define GL_INTERLACE_READ_OML             0x8981
  3679 #endif
  3680 
  3681 #ifndef GL_OML_subsample
  3682 #define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
  3683 #define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
  3684 #endif
  3685 
  3686 #ifndef GL_OML_resample
  3687 #define GL_PACK_RESAMPLE_OML              0x8984
  3688 #define GL_UNPACK_RESAMPLE_OML            0x8985
  3689 #define GL_RESAMPLE_REPLICATE_OML         0x8986
  3690 #define GL_RESAMPLE_ZERO_FILL_OML         0x8987
  3691 #define GL_RESAMPLE_AVERAGE_OML           0x8988
  3692 #define GL_RESAMPLE_DECIMATE_OML          0x8989
  3693 #endif
  3694 
  3695 #ifndef GL_NV_copy_depth_to_color
  3696 #define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
  3697 #define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
  3698 #endif
  3699 
  3700 #ifndef GL_ATI_envmap_bumpmap
  3701 #define GL_BUMP_ROT_MATRIX_ATI            0x8775
  3702 #define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
  3703 #define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
  3704 #define GL_BUMP_TEX_UNITS_ATI             0x8778
  3705 #define GL_DUDV_ATI                       0x8779
  3706 #define GL_DU8DV8_ATI                     0x877A
  3707 #define GL_BUMP_ENVMAP_ATI                0x877B
  3708 #define GL_BUMP_TARGET_ATI                0x877C
  3709 #endif
  3710 
  3711 #ifndef GL_ATI_fragment_shader
  3712 #define GL_FRAGMENT_SHADER_ATI            0x8920
  3713 #define GL_REG_0_ATI                      0x8921
  3714 #define GL_REG_1_ATI                      0x8922
  3715 #define GL_REG_2_ATI                      0x8923
  3716 #define GL_REG_3_ATI                      0x8924
  3717 #define GL_REG_4_ATI                      0x8925
  3718 #define GL_REG_5_ATI                      0x8926
  3719 #define GL_REG_6_ATI                      0x8927
  3720 #define GL_REG_7_ATI                      0x8928
  3721 #define GL_REG_8_ATI                      0x8929
  3722 #define GL_REG_9_ATI                      0x892A
  3723 #define GL_REG_10_ATI                     0x892B
  3724 #define GL_REG_11_ATI                     0x892C
  3725 #define GL_REG_12_ATI                     0x892D
  3726 #define GL_REG_13_ATI                     0x892E
  3727 #define GL_REG_14_ATI                     0x892F
  3728 #define GL_REG_15_ATI                     0x8930
  3729 #define GL_REG_16_ATI                     0x8931
  3730 #define GL_REG_17_ATI                     0x8932
  3731 #define GL_REG_18_ATI                     0x8933
  3732 #define GL_REG_19_ATI                     0x8934
  3733 #define GL_REG_20_ATI                     0x8935
  3734 #define GL_REG_21_ATI                     0x8936
  3735 #define GL_REG_22_ATI                     0x8937
  3736 #define GL_REG_23_ATI                     0x8938
  3737 #define GL_REG_24_ATI                     0x8939
  3738 #define GL_REG_25_ATI                     0x893A
  3739 #define GL_REG_26_ATI                     0x893B
  3740 #define GL_REG_27_ATI                     0x893C
  3741 #define GL_REG_28_ATI                     0x893D
  3742 #define GL_REG_29_ATI                     0x893E
  3743 #define GL_REG_30_ATI                     0x893F
  3744 #define GL_REG_31_ATI                     0x8940
  3745 #define GL_CON_0_ATI                      0x8941
  3746 #define GL_CON_1_ATI                      0x8942
  3747 #define GL_CON_2_ATI                      0x8943
  3748 #define GL_CON_3_ATI                      0x8944
  3749 #define GL_CON_4_ATI                      0x8945
  3750 #define GL_CON_5_ATI                      0x8946
  3751 #define GL_CON_6_ATI                      0x8947
  3752 #define GL_CON_7_ATI                      0x8948
  3753 #define GL_CON_8_ATI                      0x8949
  3754 #define GL_CON_9_ATI                      0x894A
  3755 #define GL_CON_10_ATI                     0x894B
  3756 #define GL_CON_11_ATI                     0x894C
  3757 #define GL_CON_12_ATI                     0x894D
  3758 #define GL_CON_13_ATI                     0x894E
  3759 #define GL_CON_14_ATI                     0x894F
  3760 #define GL_CON_15_ATI                     0x8950
  3761 #define GL_CON_16_ATI                     0x8951
  3762 #define GL_CON_17_ATI                     0x8952
  3763 #define GL_CON_18_ATI                     0x8953
  3764 #define GL_CON_19_ATI                     0x8954
  3765 #define GL_CON_20_ATI                     0x8955
  3766 #define GL_CON_21_ATI                     0x8956
  3767 #define GL_CON_22_ATI                     0x8957
  3768 #define GL_CON_23_ATI                     0x8958
  3769 #define GL_CON_24_ATI                     0x8959
  3770 #define GL_CON_25_ATI                     0x895A
  3771 #define GL_CON_26_ATI                     0x895B
  3772 #define GL_CON_27_ATI                     0x895C
  3773 #define GL_CON_28_ATI                     0x895D
  3774 #define GL_CON_29_ATI                     0x895E
  3775 #define GL_CON_30_ATI                     0x895F
  3776 #define GL_CON_31_ATI                     0x8960
  3777 #define GL_MOV_ATI                        0x8961
  3778 #define GL_ADD_ATI                        0x8963
  3779 #define GL_MUL_ATI                        0x8964
  3780 #define GL_SUB_ATI                        0x8965
  3781 #define GL_DOT3_ATI                       0x8966
  3782 #define GL_DOT4_ATI                       0x8967
  3783 #define GL_MAD_ATI                        0x8968
  3784 #define GL_LERP_ATI                       0x8969
  3785 #define GL_CND_ATI                        0x896A
  3786 #define GL_CND0_ATI                       0x896B
  3787 #define GL_DOT2_ADD_ATI                   0x896C
  3788 #define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
  3789 #define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
  3790 #define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
  3791 #define GL_NUM_PASSES_ATI                 0x8970
  3792 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
  3793 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
  3794 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
  3795 #define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
  3796 #define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
  3797 #define GL_SWIZZLE_STR_ATI                0x8976
  3798 #define GL_SWIZZLE_STQ_ATI                0x8977
  3799 #define GL_SWIZZLE_STR_DR_ATI             0x8978
  3800 #define GL_SWIZZLE_STQ_DQ_ATI             0x8979
  3801 #define GL_SWIZZLE_STRQ_ATI               0x897A
  3802 #define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
  3803 #define GL_RED_BIT_ATI                    0x00000001
  3804 #define GL_GREEN_BIT_ATI                  0x00000002
  3805 #define GL_BLUE_BIT_ATI                   0x00000004
  3806 #define GL_2X_BIT_ATI                     0x00000001
  3807 #define GL_4X_BIT_ATI                     0x00000002
  3808 #define GL_8X_BIT_ATI                     0x00000004
  3809 #define GL_HALF_BIT_ATI                   0x00000008
  3810 #define GL_QUARTER_BIT_ATI                0x00000010
  3811 #define GL_EIGHTH_BIT_ATI                 0x00000020
  3812 #define GL_SATURATE_BIT_ATI               0x00000040
  3813 #define GL_COMP_BIT_ATI                   0x00000002
  3814 #define GL_NEGATE_BIT_ATI                 0x00000004
  3815 #define GL_BIAS_BIT_ATI                   0x00000008
  3816 #endif
  3817 
  3818 #ifndef GL_ATI_pn_triangles
  3819 #define GL_PN_TRIANGLES_ATI               0x87F0
  3820 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
  3821 #define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
  3822 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
  3823 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
  3824 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
  3825 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
  3826 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
  3827 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
  3828 #endif
  3829 
  3830 #ifndef GL_ATI_vertex_array_object
  3831 #define GL_STATIC_ATI                     0x8760
  3832 #define GL_DYNAMIC_ATI                    0x8761
  3833 #define GL_PRESERVE_ATI                   0x8762
  3834 #define GL_DISCARD_ATI                    0x8763
  3835 #define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
  3836 #define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
  3837 #define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
  3838 #define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
  3839 #endif
  3840 
  3841 #ifndef GL_EXT_vertex_shader
  3842 #define GL_VERTEX_SHADER_EXT              0x8780
  3843 #define GL_VERTEX_SHADER_BINDING_EXT      0x8781
  3844 #define GL_OP_INDEX_EXT                   0x8782
  3845 #define GL_OP_NEGATE_EXT                  0x8783
  3846 #define GL_OP_DOT3_EXT                    0x8784
  3847 #define GL_OP_DOT4_EXT                    0x8785
  3848 #define GL_OP_MUL_EXT                     0x8786
  3849 #define GL_OP_ADD_EXT                     0x8787
  3850 #define GL_OP_MADD_EXT                    0x8788
  3851 #define GL_OP_FRAC_EXT                    0x8789
  3852 #define GL_OP_MAX_EXT                     0x878A
  3853 #define GL_OP_MIN_EXT                     0x878B
  3854 #define GL_OP_SET_GE_EXT                  0x878C
  3855 #define GL_OP_SET_LT_EXT                  0x878D
  3856 #define GL_OP_CLAMP_EXT                   0x878E
  3857 #define GL_OP_FLOOR_EXT                   0x878F
  3858 #define GL_OP_ROUND_EXT                   0x8790
  3859 #define GL_OP_EXP_BASE_2_EXT              0x8791
  3860 #define GL_OP_LOG_BASE_2_EXT              0x8792
  3861 #define GL_OP_POWER_EXT                   0x8793
  3862 #define GL_OP_RECIP_EXT                   0x8794
  3863 #define GL_OP_RECIP_SQRT_EXT              0x8795
  3864 #define GL_OP_SUB_EXT                     0x8796
  3865 #define GL_OP_CROSS_PRODUCT_EXT           0x8797
  3866 #define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
  3867 #define GL_OP_MOV_EXT                     0x8799
  3868 #define GL_OUTPUT_VERTEX_EXT              0x879A
  3869 #define GL_OUTPUT_COLOR0_EXT              0x879B
  3870 #define GL_OUTPUT_COLOR1_EXT              0x879C
  3871 #define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
  3872 #define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
  3873 #define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
  3874 #define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
  3875 #define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
  3876 #define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
  3877 #define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
  3878 #define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
  3879 #define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
  3880 #define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
  3881 #define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
  3882 #define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
  3883 #define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
  3884 #define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
  3885 #define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
  3886 #define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
  3887 #define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
  3888 #define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
  3889 #define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
  3890 #define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
  3891 #define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
  3892 #define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
  3893 #define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
  3894 #define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
  3895 #define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
  3896 #define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
  3897 #define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
  3898 #define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
  3899 #define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
  3900 #define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
  3901 #define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
  3902 #define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
  3903 #define GL_OUTPUT_FOG_EXT                 0x87BD
  3904 #define GL_SCALAR_EXT                     0x87BE
  3905 #define GL_VECTOR_EXT                     0x87BF
  3906 #define GL_MATRIX_EXT                     0x87C0
  3907 #define GL_VARIANT_EXT                    0x87C1
  3908 #define GL_INVARIANT_EXT                  0x87C2
  3909 #define GL_LOCAL_CONSTANT_EXT             0x87C3
  3910 #define GL_LOCAL_EXT                      0x87C4
  3911 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
  3912 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
  3913 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
  3914 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
  3915 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
  3916 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
  3917 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
  3918 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
  3919 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
  3920 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
  3921 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
  3922 #define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
  3923 #define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
  3924 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
  3925 #define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
  3926 #define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
  3927 #define GL_X_EXT                          0x87D5
  3928 #define GL_Y_EXT                          0x87D6
  3929 #define GL_Z_EXT                          0x87D7
  3930 #define GL_W_EXT                          0x87D8
  3931 #define GL_NEGATIVE_X_EXT                 0x87D9
  3932 #define GL_NEGATIVE_Y_EXT                 0x87DA
  3933 #define GL_NEGATIVE_Z_EXT                 0x87DB
  3934 #define GL_NEGATIVE_W_EXT                 0x87DC
  3935 #define GL_ZERO_EXT                       0x87DD
  3936 #define GL_ONE_EXT                        0x87DE
  3937 #define GL_NEGATIVE_ONE_EXT               0x87DF
  3938 #define GL_NORMALIZED_RANGE_EXT           0x87E0
  3939 #define GL_FULL_RANGE_EXT                 0x87E1
  3940 #define GL_CURRENT_VERTEX_EXT             0x87E2
  3941 #define GL_MVP_MATRIX_EXT                 0x87E3
  3942 #define GL_VARIANT_VALUE_EXT              0x87E4
  3943 #define GL_VARIANT_DATATYPE_EXT           0x87E5
  3944 #define GL_VARIANT_ARRAY_STRIDE_EXT       0x87E6
  3945 #define GL_VARIANT_ARRAY_TYPE_EXT         0x87E7
  3946 #define GL_VARIANT_ARRAY_EXT              0x87E8
  3947 #define GL_VARIANT_ARRAY_POINTER_EXT      0x87E9
  3948 #define GL_INVARIANT_VALUE_EXT            0x87EA
  3949 #define GL_INVARIANT_DATATYPE_EXT         0x87EB
  3950 #define GL_LOCAL_CONSTANT_VALUE_EXT       0x87EC
  3951 #define GL_LOCAL_CONSTANT_DATATYPE_EXT    0x87ED
  3952 #endif
  3953 
  3954 #ifndef GL_ATI_vertex_streams
  3955 #define GL_MAX_VERTEX_STREAMS_ATI         0x876B
  3956 #define GL_VERTEX_STREAM0_ATI             0x876C
  3957 #define GL_VERTEX_STREAM1_ATI             0x876D
  3958 #define GL_VERTEX_STREAM2_ATI             0x876E
  3959 #define GL_VERTEX_STREAM3_ATI             0x876F
  3960 #define GL_VERTEX_STREAM4_ATI             0x8770
  3961 #define GL_VERTEX_STREAM5_ATI             0x8771
  3962 #define GL_VERTEX_STREAM6_ATI             0x8772
  3963 #define GL_VERTEX_STREAM7_ATI             0x8773
  3964 #define GL_VERTEX_SOURCE_ATI              0x8774
  3965 #endif
  3966 
  3967 #ifndef GL_ATI_element_array
  3968 #define GL_ELEMENT_ARRAY_ATI              0x8768
  3969 #define GL_ELEMENT_ARRAY_TYPE_ATI         0x8769
  3970 #define GL_ELEMENT_ARRAY_POINTER_ATI      0x876A
  3971 #endif
  3972 
  3973 #ifndef GL_SUN_mesh_array
  3974 #define GL_QUAD_MESH_SUN                  0x8614
  3975 #define GL_TRIANGLE_MESH_SUN              0x8615
  3976 #endif
  3977 
  3978 #ifndef GL_SUN_slice_accum
  3979 #define GL_SLICE_ACCUM_SUN                0x85CC
  3980 #endif
  3981 
  3982 #ifndef GL_NV_multisample_filter_hint
  3983 #define GL_MULTISAMPLE_FILTER_HINT_NV     0x8534
  3984 #endif
  3985 
  3986 #ifndef GL_NV_depth_clamp
  3987 #define GL_DEPTH_CLAMP_NV                 0x864F
  3988 #endif
  3989 
  3990 #ifndef GL_NV_occlusion_query
  3991 #define GL_PIXEL_COUNTER_BITS_NV          0x8864
  3992 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
  3993 #define GL_PIXEL_COUNT_NV                 0x8866
  3994 #define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
  3995 #endif
  3996 
  3997 #ifndef GL_NV_point_sprite
  3998 #define GL_POINT_SPRITE_NV                0x8861
  3999 #define GL_COORD_REPLACE_NV               0x8862
  4000 #define GL_POINT_SPRITE_R_MODE_NV         0x8863
  4001 #endif
  4002 
  4003 #ifndef GL_NV_texture_shader3
  4004 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
  4005 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
  4006 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
  4007 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
  4008 #define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
  4009 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
  4010 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
  4011 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
  4012 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
  4013 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
  4014 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
  4015 #define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
  4016 #define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
  4017 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
  4018 #define GL_HILO8_NV                       0x885E
  4019 #define GL_SIGNED_HILO8_NV                0x885F
  4020 #define GL_FORCE_BLUE_TO_ONE_NV           0x8860
  4021 #endif
  4022 
  4023 #ifndef GL_NV_vertex_program1_1
  4024 #endif
  4025 
  4026 #ifndef GL_EXT_shadow_funcs
  4027 #endif
  4028 
  4029 #ifndef GL_EXT_stencil_two_side
  4030 #define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
  4031 #define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
  4032 #endif
  4033 
  4034 #ifndef GL_ATI_text_fragment_shader
  4035 #define GL_TEXT_FRAGMENT_SHADER_ATI       0x8200
  4036 #endif
  4037 
  4038 #ifndef GL_APPLE_client_storage
  4039 #define GL_UNPACK_CLIENT_STORAGE_APPLE    0x85B2
  4040 #endif
  4041 
  4042 #ifndef GL_APPLE_element_array
  4043 #define GL_ELEMENT_ARRAY_APPLE            0x8A0C
  4044 #define GL_ELEMENT_ARRAY_TYPE_APPLE       0x8A0D
  4045 #define GL_ELEMENT_ARRAY_POINTER_APPLE    0x8A0E
  4046 #endif
  4047 
  4048 #ifndef GL_APPLE_fence
  4049 #define GL_DRAW_PIXELS_APPLE              0x8A0A
  4050 #define GL_FENCE_APPLE                    0x8A0B
  4051 #endif
  4052 
  4053 #ifndef GL_APPLE_vertex_array_object
  4054 #define GL_VERTEX_ARRAY_BINDING_APPLE     0x85B5
  4055 #endif
  4056 
  4057 #ifndef GL_APPLE_vertex_array_range
  4058 #define GL_VERTEX_ARRAY_RANGE_APPLE       0x851D
  4059 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
  4060 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
  4061 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
  4062 #define GL_STORAGE_CLIENT_APPLE           0x85B4
  4063 #define GL_STORAGE_CACHED_APPLE           0x85BE
  4064 #define GL_STORAGE_SHARED_APPLE           0x85BF
  4065 #endif
  4066 
  4067 #ifndef GL_APPLE_ycbcr_422
  4068 #define GL_YCBCR_422_APPLE                0x85B9
  4069 #define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
  4070 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
  4071 #endif
  4072 
  4073 #ifndef GL_S3_s3tc
  4074 #define GL_RGB_S3TC                       0x83A0
  4075 #define GL_RGB4_S3TC                      0x83A1
  4076 #define GL_RGBA_S3TC                      0x83A2
  4077 #define GL_RGBA4_S3TC                     0x83A3
  4078 #endif
  4079 
  4080 #ifndef GL_ATI_draw_buffers
  4081 #define GL_MAX_DRAW_BUFFERS_ATI           0x8824
  4082 #define GL_DRAW_BUFFER0_ATI               0x8825
  4083 #define GL_DRAW_BUFFER1_ATI               0x8826
  4084 #define GL_DRAW_BUFFER2_ATI               0x8827
  4085 #define GL_DRAW_BUFFER3_ATI               0x8828
  4086 #define GL_DRAW_BUFFER4_ATI               0x8829
  4087 #define GL_DRAW_BUFFER5_ATI               0x882A
  4088 #define GL_DRAW_BUFFER6_ATI               0x882B
  4089 #define GL_DRAW_BUFFER7_ATI               0x882C
  4090 #define GL_DRAW_BUFFER8_ATI               0x882D
  4091 #define GL_DRAW_BUFFER9_ATI               0x882E
  4092 #define GL_DRAW_BUFFER10_ATI              0x882F
  4093 #define GL_DRAW_BUFFER11_ATI              0x8830
  4094 #define GL_DRAW_BUFFER12_ATI              0x8831
  4095 #define GL_DRAW_BUFFER13_ATI              0x8832
  4096 #define GL_DRAW_BUFFER14_ATI              0x8833
  4097 #define GL_DRAW_BUFFER15_ATI              0x8834
  4098 #endif
  4099 
  4100 #ifndef GL_ATI_pixel_format_float
  4101 #define GL_TYPE_RGBA_FLOAT_ATI            0x8820
  4102 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
  4103 #endif
  4104 
  4105 #ifndef GL_ATI_texture_env_combine3
  4106 #define GL_MODULATE_ADD_ATI               0x8744
  4107 #define GL_MODULATE_SIGNED_ADD_ATI        0x8745
  4108 #define GL_MODULATE_SUBTRACT_ATI          0x8746
  4109 #endif
  4110 
  4111 #ifndef GL_ATI_texture_float
  4112 #define GL_RGBA_FLOAT32_ATI               0x8814
  4113 #define GL_RGB_FLOAT32_ATI                0x8815
  4114 #define GL_ALPHA_FLOAT32_ATI              0x8816
  4115 #define GL_INTENSITY_FLOAT32_ATI          0x8817
  4116 #define GL_LUMINANCE_FLOAT32_ATI          0x8818
  4117 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI    0x8819
  4118 #define GL_RGBA_FLOAT16_ATI               0x881A
  4119 #define GL_RGB_FLOAT16_ATI                0x881B
  4120 #define GL_ALPHA_FLOAT16_ATI              0x881C
  4121 #define GL_INTENSITY_FLOAT16_ATI          0x881D
  4122 #define GL_LUMINANCE_FLOAT16_ATI          0x881E
  4123 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI    0x881F
  4124 #endif
  4125 
  4126 #ifndef GL_NV_float_buffer
  4127 #define GL_FLOAT_R_NV                     0x8880
  4128 #define GL_FLOAT_RG_NV                    0x8881
  4129 #define GL_FLOAT_RGB_NV                   0x8882
  4130 #define GL_FLOAT_RGBA_NV                  0x8883
  4131 #define GL_FLOAT_R16_NV                   0x8884
  4132 #define GL_FLOAT_R32_NV                   0x8885
  4133 #define GL_FLOAT_RG16_NV                  0x8886
  4134 #define GL_FLOAT_RG32_NV                  0x8887
  4135 #define GL_FLOAT_RGB16_NV                 0x8888
  4136 #define GL_FLOAT_RGB32_NV                 0x8889
  4137 #define GL_FLOAT_RGBA16_NV                0x888A
  4138 #define GL_FLOAT_RGBA32_NV                0x888B
  4139 #define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
  4140 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
  4141 #define GL_FLOAT_RGBA_MODE_NV             0x888E
  4142 #endif
  4143 
  4144 #ifndef GL_NV_fragment_program
  4145 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
  4146 #define GL_FRAGMENT_PROGRAM_NV            0x8870
  4147 #define GL_MAX_TEXTURE_COORDS_NV          0x8871
  4148 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV     0x8872
  4149 #define GL_FRAGMENT_PROGRAM_BINDING_NV    0x8873
  4150 #define GL_PROGRAM_ERROR_STRING_NV        0x8874
  4151 #endif
  4152 
  4153 #ifndef GL_NV_half_float
  4154 #define GL_HALF_FLOAT_NV                  0x140B
  4155 #endif
  4156 
  4157 #ifndef GL_NV_pixel_data_range
  4158 #define GL_WRITE_PIXEL_DATA_RANGE_NV      0x8878
  4159 #define GL_READ_PIXEL_DATA_RANGE_NV       0x8879
  4160 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
  4161 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
  4162 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
  4163 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
  4164 #endif
  4165 
  4166 #ifndef GL_NV_primitive_restart
  4167 #define GL_PRIMITIVE_RESTART_NV           0x8558
  4168 #define GL_PRIMITIVE_RESTART_INDEX_NV     0x8559
  4169 #endif
  4170 
  4171 #ifndef GL_NV_texture_expand_normal
  4172 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
  4173 #endif
  4174 
  4175 #ifndef GL_NV_vertex_program2
  4176 #endif
  4177 
  4178 #ifndef GL_ATI_map_object_buffer
  4179 #endif
  4180 
  4181 #ifndef GL_ATI_separate_stencil
  4182 #define GL_STENCIL_BACK_FUNC_ATI          0x8800
  4183 #define GL_STENCIL_BACK_FAIL_ATI          0x8801
  4184 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
  4185 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
  4186 #endif
  4187 
  4188 #ifndef GL_ATI_vertex_attrib_array_object
  4189 #endif
  4190 
  4191 #ifndef GL_OES_read_format
  4192 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
  4193 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
  4194 #endif
  4195 
  4196 #ifndef GL_EXT_depth_bounds_test
  4197 #define GL_DEPTH_BOUNDS_TEST_EXT          0x8890
  4198 #define GL_DEPTH_BOUNDS_EXT               0x8891
  4199 #endif
  4200 
  4201 #ifndef GL_EXT_texture_mirror_clamp
  4202 #define GL_MIRROR_CLAMP_EXT               0x8742
  4203 #define GL_MIRROR_CLAMP_TO_EDGE_EXT       0x8743
  4204 #define GL_MIRROR_CLAMP_TO_BORDER_EXT     0x8912
  4205 #endif
  4206 
  4207 #ifndef GL_EXT_blend_equation_separate
  4208 #define GL_BLEND_EQUATION_RGB_EXT         0x8009
  4209 #define GL_BLEND_EQUATION_ALPHA_EXT       0x883D
  4210 #endif
  4211 
  4212 #ifndef GL_MESA_pack_invert
  4213 #define GL_PACK_INVERT_MESA               0x8758
  4214 #endif
  4215 
  4216 #ifndef GL_MESA_ycbcr_texture
  4217 #define GL_UNSIGNED_SHORT_8_8_MESA        0x85BA
  4218 #define GL_UNSIGNED_SHORT_8_8_REV_MESA    0x85BB
  4219 #define GL_YCBCR_MESA                     0x8757
  4220 #endif
  4221 
  4222 #ifndef GL_EXT_pixel_buffer_object
  4223 #define GL_PIXEL_PACK_BUFFER_EXT          0x88EB
  4224 #define GL_PIXEL_UNPACK_BUFFER_EXT        0x88EC
  4225 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT  0x88ED
  4226 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
  4227 #endif
  4228 
  4229 #ifndef GL_NV_fragment_program_option
  4230 #endif
  4231 
  4232 #ifndef GL_NV_fragment_program2
  4233 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
  4234 #define GL_MAX_PROGRAM_CALL_DEPTH_NV      0x88F5
  4235 #define GL_MAX_PROGRAM_IF_DEPTH_NV        0x88F6
  4236 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV      0x88F7
  4237 #define GL_MAX_PROGRAM_LOOP_COUNT_NV      0x88F8
  4238 #endif
  4239 
  4240 #ifndef GL_NV_vertex_program2_option
  4241 /* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
  4242 /* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
  4243 #endif
  4244 
  4245 #ifndef GL_NV_vertex_program3
  4246 /* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
  4247 #endif
  4248 
  4249 #ifndef GL_EXT_framebuffer_object
  4250 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
  4251 #define GL_MAX_RENDERBUFFER_SIZE_EXT      0x84E8
  4252 #define GL_FRAMEBUFFER_BINDING_EXT        0x8CA6
  4253 #define GL_RENDERBUFFER_BINDING_EXT       0x8CA7
  4254 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
  4255 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
  4256 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
  4257 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
  4258 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
  4259 #define GL_FRAMEBUFFER_COMPLETE_EXT       0x8CD5
  4260 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
  4261 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
  4262 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
  4263 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
  4264 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
  4265 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
  4266 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT    0x8CDD
  4267 #define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
  4268 #define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
  4269 #define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
  4270 #define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
  4271 #define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
  4272 #define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
  4273 #define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
  4274 #define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
  4275 #define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
  4276 #define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
  4277 #define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
  4278 #define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
  4279 #define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
  4280 #define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
  4281 #define GL_COLOR_ATTACHMENT13_EXT         0x8CED
  4282 #define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
  4283 #define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
  4284 #define GL_DEPTH_ATTACHMENT_EXT           0x8D00
  4285 #define GL_STENCIL_ATTACHMENT_EXT         0x8D20
  4286 #define GL_FRAMEBUFFER_EXT                0x8D40
  4287 #define GL_RENDERBUFFER_EXT               0x8D41
  4288 #define GL_RENDERBUFFER_WIDTH_EXT         0x8D42
  4289 #define GL_RENDERBUFFER_HEIGHT_EXT        0x8D43
  4290 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
  4291 #define GL_STENCIL_INDEX1_EXT             0x8D46
  4292 #define GL_STENCIL_INDEX4_EXT             0x8D47
  4293 #define GL_STENCIL_INDEX8_EXT             0x8D48
  4294 #define GL_STENCIL_INDEX16_EXT            0x8D49
  4295 #define GL_RENDERBUFFER_RED_SIZE_EXT      0x8D50
  4296 #define GL_RENDERBUFFER_GREEN_SIZE_EXT    0x8D51
  4297 #define GL_RENDERBUFFER_BLUE_SIZE_EXT     0x8D52
  4298 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT    0x8D53
  4299 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT    0x8D54
  4300 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT  0x8D55
  4301 #endif
  4302 
  4303 #ifndef GL_GREMEDY_string_marker
  4304 #endif
  4305 
  4306 #ifndef GL_EXT_packed_depth_stencil
  4307 #define GL_DEPTH_STENCIL_EXT              0x84F9
  4308 #define GL_UNSIGNED_INT_24_8_EXT          0x84FA
  4309 #define GL_DEPTH24_STENCIL8_EXT           0x88F0
  4310 #define GL_TEXTURE_STENCIL_SIZE_EXT       0x88F1
  4311 #endif
  4312 
  4313 #ifndef GL_EXT_stencil_clear_tag
  4314 #define GL_STENCIL_TAG_BITS_EXT           0x88F2
  4315 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT    0x88F3
  4316 #endif
  4317 
  4318 #ifndef GL_EXT_texture_sRGB
  4319 #define GL_SRGB_EXT                       0x8C40
  4320 #define GL_SRGB8_EXT                      0x8C41
  4321 #define GL_SRGB_ALPHA_EXT                 0x8C42
  4322 #define GL_SRGB8_ALPHA8_EXT               0x8C43
  4323 #define GL_SLUMINANCE_ALPHA_EXT           0x8C44
  4324 #define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
  4325 #define GL_SLUMINANCE_EXT                 0x8C46
  4326 #define GL_SLUMINANCE8_EXT                0x8C47
  4327 #define GL_COMPRESSED_SRGB_EXT            0x8C48
  4328 #define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
  4329 #define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
  4330 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
  4331 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
  4332 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
  4333 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
  4334 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
  4335 #endif
  4336 
  4337 #ifndef GL_EXT_framebuffer_blit
  4338 #define GL_READ_FRAMEBUFFER_EXT           0x8CA8
  4339 #define GL_DRAW_FRAMEBUFFER_EXT           0x8CA9
  4340 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
  4341 #define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
  4342 #endif
  4343 
  4344 #ifndef GL_EXT_framebuffer_multisample
  4345 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
  4346 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
  4347 #define GL_MAX_SAMPLES_EXT                0x8D57
  4348 #endif
  4349 
  4350 #ifndef GL_MESAX_texture_stack
  4351 #define GL_TEXTURE_1D_STACK_MESAX         0x8759
  4352 #define GL_TEXTURE_2D_STACK_MESAX         0x875A
  4353 #define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
  4354 #define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
  4355 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
  4356 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
  4357 #endif
  4358 
  4359 #ifndef GL_EXT_timer_query
  4360 #define GL_TIME_ELAPSED_EXT               0x88BF
  4361 #endif
  4362 
  4363 #ifndef GL_EXT_gpu_program_parameters
  4364 #endif
  4365 
  4366 #ifndef GL_APPLE_flush_buffer_range
  4367 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
  4368 #define GL_BUFFER_FLUSHING_UNMAP_APPLE    0x8A13
  4369 #endif
  4370 
  4371 #ifndef GL_NV_gpu_program4
  4372 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV    0x8904
  4373 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV    0x8905
  4374 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
  4375 #define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
  4376 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
  4377 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
  4378 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
  4379 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
  4380 #endif
  4381 
  4382 #ifndef GL_NV_geometry_program4
  4383 #define GL_LINES_ADJACENCY_EXT            0x000A
  4384 #define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
  4385 #define GL_TRIANGLES_ADJACENCY_EXT        0x000C
  4386 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
  4387 #define GL_GEOMETRY_PROGRAM_NV            0x8C26
  4388 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
  4389 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
  4390 #define GL_GEOMETRY_VERTICES_OUT_EXT      0x8DDA
  4391 #define GL_GEOMETRY_INPUT_TYPE_EXT        0x8DDB
  4392 #define GL_GEOMETRY_OUTPUT_TYPE_EXT       0x8DDC
  4393 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
  4394 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
  4395 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
  4396 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
  4397 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
  4398 #define GL_PROGRAM_POINT_SIZE_EXT         0x8642
  4399 #endif
  4400 
  4401 #ifndef GL_EXT_geometry_shader4
  4402 #define GL_GEOMETRY_SHADER_EXT            0x8DD9
  4403 /* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
  4404 /* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
  4405 /* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
  4406 /* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
  4407 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
  4408 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
  4409 #define GL_MAX_VARYING_COMPONENTS_EXT     0x8B4B
  4410 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
  4411 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
  4412 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
  4413 /* reuse GL_LINES_ADJACENCY_EXT */
  4414 /* reuse GL_LINE_STRIP_ADJACENCY_EXT */
  4415 /* reuse GL_TRIANGLES_ADJACENCY_EXT */
  4416 /* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
  4417 /* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
  4418 /* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
  4419 /* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
  4420 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
  4421 /* reuse GL_PROGRAM_POINT_SIZE_EXT */
  4422 #endif
  4423 
  4424 #ifndef GL_NV_vertex_program4
  4425 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
  4426 #endif
  4427 
  4428 #ifndef GL_EXT_gpu_shader4
  4429 #define GL_SAMPLER_1D_ARRAY_EXT           0x8DC0
  4430 #define GL_SAMPLER_2D_ARRAY_EXT           0x8DC1
  4431 #define GL_SAMPLER_BUFFER_EXT             0x8DC2
  4432 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT    0x8DC3
  4433 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT    0x8DC4
  4434 #define GL_SAMPLER_CUBE_SHADOW_EXT        0x8DC5
  4435 #define GL_UNSIGNED_INT_VEC2_EXT          0x8DC6
  4436 #define GL_UNSIGNED_INT_VEC3_EXT          0x8DC7
  4437 #define GL_UNSIGNED_INT_VEC4_EXT          0x8DC8
  4438 #define GL_INT_SAMPLER_1D_EXT             0x8DC9
  4439 #define GL_INT_SAMPLER_2D_EXT             0x8DCA
  4440 #define GL_INT_SAMPLER_3D_EXT             0x8DCB
  4441 #define GL_INT_SAMPLER_CUBE_EXT           0x8DCC
  4442 #define GL_INT_SAMPLER_2D_RECT_EXT        0x8DCD
  4443 #define GL_INT_SAMPLER_1D_ARRAY_EXT       0x8DCE
  4444 #define GL_INT_SAMPLER_2D_ARRAY_EXT       0x8DCF
  4445 #define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
  4446 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT    0x8DD1
  4447 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT    0x8DD2
  4448 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT    0x8DD3
  4449 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT  0x8DD4
  4450 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
  4451 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
  4452 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
  4453 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
  4454 #endif
  4455 
  4456 #ifndef GL_EXT_draw_instanced
  4457 #endif
  4458 
  4459 #ifndef GL_EXT_packed_float
  4460 #define GL_R11F_G11F_B10F_EXT             0x8C3A
  4461 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
  4462 #define GL_RGBA_SIGNED_COMPONENTS_EXT     0x8C3C
  4463 #endif
  4464 
  4465 #ifndef GL_EXT_texture_array
  4466 #define GL_TEXTURE_1D_ARRAY_EXT           0x8C18
  4467 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT     0x8C19
  4468 #define GL_TEXTURE_2D_ARRAY_EXT           0x8C1A
  4469 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT     0x8C1B
  4470 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
  4471 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
  4472 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
  4473 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
  4474 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
  4475 #endif
  4476 
  4477 #ifndef GL_EXT_texture_buffer_object
  4478 #define GL_TEXTURE_BUFFER_EXT             0x8C2A
  4479 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
  4480 #define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
  4481 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
  4482 #define GL_TEXTURE_BUFFER_FORMAT_EXT      0x8C2E
  4483 #endif
  4484 
  4485 #ifndef GL_EXT_texture_compression_latc
  4486 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
  4487 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
  4488 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
  4489 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
  4490 #endif
  4491 
  4492 #ifndef GL_EXT_texture_compression_rgtc
  4493 #define GL_COMPRESSED_RED_RGTC1_EXT       0x8DBB
  4494 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
  4495 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
  4496 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
  4497 #endif
  4498 
  4499 #ifndef GL_EXT_texture_shared_exponent
  4500 #define GL_RGB9_E5_EXT                    0x8C3D
  4501 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
  4502 #define GL_TEXTURE_SHARED_SIZE_EXT        0x8C3F
  4503 #endif
  4504 
  4505 #ifndef GL_NV_depth_buffer_float
  4506 #define GL_DEPTH_COMPONENT32F_NV          0x8DAB
  4507 #define GL_DEPTH32F_STENCIL8_NV           0x8DAC
  4508 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
  4509 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV     0x8DAF
  4510 #endif
  4511 
  4512 #ifndef GL_NV_fragment_program4
  4513 #endif
  4514 
  4515 #ifndef GL_NV_framebuffer_multisample_coverage
  4516 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
  4517 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV  0x8E10
  4518 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
  4519 #define GL_MULTISAMPLE_COVERAGE_MODES_NV  0x8E12
  4520 #endif
  4521 
  4522 #ifndef GL_EXT_framebuffer_sRGB
  4523 #define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
  4524 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
  4525 #endif
  4526 
  4527 #ifndef GL_NV_geometry_shader4
  4528 #endif
  4529 
  4530 #ifndef GL_NV_parameter_buffer_object
  4531 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
  4532 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
  4533 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
  4534 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
  4535 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
  4536 #endif
  4537 
  4538 #ifndef GL_EXT_draw_buffers2
  4539 #endif
  4540 
  4541 #ifndef GL_NV_transform_feedback
  4542 #define GL_BACK_PRIMARY_COLOR_NV          0x8C77
  4543 #define GL_BACK_SECONDARY_COLOR_NV        0x8C78
  4544 #define GL_TEXTURE_COORD_NV               0x8C79
  4545 #define GL_CLIP_DISTANCE_NV               0x8C7A
  4546 #define GL_VERTEX_ID_NV                   0x8C7B
  4547 #define GL_PRIMITIVE_ID_NV                0x8C7C
  4548 #define GL_GENERIC_ATTRIB_NV              0x8C7D
  4549 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV  0x8C7E
  4550 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
  4551 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
  4552 #define GL_ACTIVE_VARYINGS_NV             0x8C81
  4553 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
  4554 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
  4555 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
  4556 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
  4557 #define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
  4558 #define GL_PRIMITIVES_GENERATED_NV        0x8C87
  4559 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
  4560 #define GL_RASTERIZER_DISCARD_NV          0x8C89
  4561 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
  4562 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
  4563 #define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
  4564 #define GL_SEPARATE_ATTRIBS_NV            0x8C8D
  4565 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
  4566 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
  4567 #define GL_LAYER_NV                       0x8DAA
  4568 #define GL_NEXT_BUFFER_NV                 -2
  4569 #define GL_SKIP_COMPONENTS4_NV            -3
  4570 #define GL_SKIP_COMPONENTS3_NV            -4
  4571 #define GL_SKIP_COMPONENTS2_NV            -5
  4572 #define GL_SKIP_COMPONENTS1_NV            -6
  4573 #endif
  4574 
  4575 #ifndef GL_EXT_bindable_uniform
  4576 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
  4577 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
  4578 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
  4579 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT  0x8DED
  4580 #define GL_UNIFORM_BUFFER_EXT             0x8DEE
  4581 #define GL_UNIFORM_BUFFER_BINDING_EXT     0x8DEF
  4582 #endif
  4583 
  4584 #ifndef GL_EXT_texture_integer
  4585 #define GL_RGBA32UI_EXT                   0x8D70
  4586 #define GL_RGB32UI_EXT                    0x8D71
  4587 #define GL_ALPHA32UI_EXT                  0x8D72
  4588 #define GL_INTENSITY32UI_EXT              0x8D73
  4589 #define GL_LUMINANCE32UI_EXT              0x8D74
  4590 #define GL_LUMINANCE_ALPHA32UI_EXT        0x8D75
  4591 #define GL_RGBA16UI_EXT                   0x8D76
  4592 #define GL_RGB16UI_EXT                    0x8D77
  4593 #define GL_ALPHA16UI_EXT                  0x8D78
  4594 #define GL_INTENSITY16UI_EXT              0x8D79
  4595 #define GL_LUMINANCE16UI_EXT              0x8D7A
  4596 #define GL_LUMINANCE_ALPHA16UI_EXT        0x8D7B
  4597 #define GL_RGBA8UI_EXT                    0x8D7C
  4598 #define GL_RGB8UI_EXT                     0x8D7D
  4599 #define GL_ALPHA8UI_EXT                   0x8D7E
  4600 #define GL_INTENSITY8UI_EXT               0x8D7F
  4601 #define GL_LUMINANCE8UI_EXT               0x8D80
  4602 #define GL_LUMINANCE_ALPHA8UI_EXT         0x8D81
  4603 #define GL_RGBA32I_EXT                    0x8D82
  4604 #define GL_RGB32I_EXT                     0x8D83
  4605 #define GL_ALPHA32I_EXT                   0x8D84
  4606 #define GL_INTENSITY32I_EXT               0x8D85
  4607 #define GL_LUMINANCE32I_EXT               0x8D86
  4608 #define GL_LUMINANCE_ALPHA32I_EXT         0x8D87
  4609 #define GL_RGBA16I_EXT                    0x8D88
  4610 #define GL_RGB16I_EXT                     0x8D89
  4611 #define GL_ALPHA16I_EXT                   0x8D8A
  4612 #define GL_INTENSITY16I_EXT               0x8D8B
  4613 #define GL_LUMINANCE16I_EXT               0x8D8C
  4614 #define GL_LUMINANCE_ALPHA16I_EXT         0x8D8D
  4615 #define GL_RGBA8I_EXT                     0x8D8E
  4616 #define GL_RGB8I_EXT                      0x8D8F
  4617 #define GL_ALPHA8I_EXT                    0x8D90
  4618 #define GL_INTENSITY8I_EXT                0x8D91
  4619 #define GL_LUMINANCE8I_EXT                0x8D92
  4620 #define GL_LUMINANCE_ALPHA8I_EXT          0x8D93
  4621 #define GL_RED_INTEGER_EXT                0x8D94
  4622 #define GL_GREEN_INTEGER_EXT              0x8D95
  4623 #define GL_BLUE_INTEGER_EXT               0x8D96
  4624 #define GL_ALPHA_INTEGER_EXT              0x8D97
  4625 #define GL_RGB_INTEGER_EXT                0x8D98
  4626 #define GL_RGBA_INTEGER_EXT               0x8D99
  4627 #define GL_BGR_INTEGER_EXT                0x8D9A
  4628 #define GL_BGRA_INTEGER_EXT               0x8D9B
  4629 #define GL_LUMINANCE_INTEGER_EXT          0x8D9C
  4630 #define GL_LUMINANCE_ALPHA_INTEGER_EXT    0x8D9D
  4631 #define GL_RGBA_INTEGER_MODE_EXT          0x8D9E
  4632 #endif
  4633 
  4634 #ifndef GL_GREMEDY_frame_terminator
  4635 #endif
  4636 
  4637 #ifndef GL_NV_conditional_render
  4638 #define GL_QUERY_WAIT_NV                  0x8E13
  4639 #define GL_QUERY_NO_WAIT_NV               0x8E14
  4640 #define GL_QUERY_BY_REGION_WAIT_NV        0x8E15
  4641 #define GL_QUERY_BY_REGION_NO_WAIT_NV     0x8E16
  4642 #endif
  4643 
  4644 #ifndef GL_NV_present_video
  4645 #define GL_FRAME_NV                       0x8E26
  4646 #define GL_FIELDS_NV                      0x8E27
  4647 #define GL_CURRENT_TIME_NV                0x8E28
  4648 #define GL_NUM_FILL_STREAMS_NV            0x8E29
  4649 #define GL_PRESENT_TIME_NV                0x8E2A
  4650 #define GL_PRESENT_DURATION_NV            0x8E2B
  4651 #endif
  4652 
  4653 #ifndef GL_EXT_transform_feedback
  4654 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT  0x8C8E
  4655 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
  4656 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
  4657 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
  4658 #define GL_INTERLEAVED_ATTRIBS_EXT        0x8C8C
  4659 #define GL_SEPARATE_ATTRIBS_EXT           0x8C8D
  4660 #define GL_PRIMITIVES_GENERATED_EXT       0x8C87
  4661 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
  4662 #define GL_RASTERIZER_DISCARD_EXT         0x8C89
  4663 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
  4664 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
  4665 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
  4666 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
  4667 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
  4668 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
  4669 #endif
  4670 
  4671 #ifndef GL_EXT_direct_state_access
  4672 #define GL_PROGRAM_MATRIX_EXT             0x8E2D
  4673 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
  4674 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
  4675 #endif
  4676 
  4677 #ifndef GL_EXT_vertex_array_bgra
  4678 /* reuse GL_BGRA */
  4679 #endif
  4680 
  4681 #ifndef GL_EXT_texture_swizzle
  4682 #define GL_TEXTURE_SWIZZLE_R_EXT          0x8E42
  4683 #define GL_TEXTURE_SWIZZLE_G_EXT          0x8E43
  4684 #define GL_TEXTURE_SWIZZLE_B_EXT          0x8E44
  4685 #define GL_TEXTURE_SWIZZLE_A_EXT          0x8E45
  4686 #define GL_TEXTURE_SWIZZLE_RGBA_EXT       0x8E46
  4687 #endif
  4688 
  4689 #ifndef GL_NV_explicit_multisample
  4690 #define GL_SAMPLE_POSITION_NV             0x8E50
  4691 #define GL_SAMPLE_MASK_NV                 0x8E51
  4692 #define GL_SAMPLE_MASK_VALUE_NV           0x8E52
  4693 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
  4694 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
  4695 #define GL_TEXTURE_RENDERBUFFER_NV        0x8E55
  4696 #define GL_SAMPLER_RENDERBUFFER_NV        0x8E56
  4697 #define GL_INT_SAMPLER_RENDERBUFFER_NV    0x8E57
  4698 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
  4699 #define GL_MAX_SAMPLE_MASK_WORDS_NV       0x8E59
  4700 #endif
  4701 
  4702 #ifndef GL_NV_transform_feedback2
  4703 #define GL_TRANSFORM_FEEDBACK_NV          0x8E22
  4704 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
  4705 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
  4706 #define GL_TRANSFORM_FEEDBACK_BINDING_NV  0x8E25
  4707 #endif
  4708 
  4709 #ifndef GL_ATI_meminfo
  4710 #define GL_VBO_FREE_MEMORY_ATI            0x87FB
  4711 #define GL_TEXTURE_FREE_MEMORY_ATI        0x87FC
  4712 #define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
  4713 #endif
  4714 
  4715 #ifndef GL_AMD_performance_monitor
  4716 #define GL_COUNTER_TYPE_AMD               0x8BC0
  4717 #define GL_COUNTER_RANGE_AMD              0x8BC1
  4718 #define GL_UNSIGNED_INT64_AMD             0x8BC2
  4719 #define GL_PERCENTAGE_AMD                 0x8BC3
  4720 #define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
  4721 #define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
  4722 #define GL_PERFMON_RESULT_AMD             0x8BC6
  4723 #endif
  4724 
  4725 #ifndef GL_AMD_texture_texture4
  4726 #endif
  4727 
  4728 #ifndef GL_AMD_vertex_shader_tesselator
  4729 #define GL_SAMPLER_BUFFER_AMD             0x9001
  4730 #define GL_INT_SAMPLER_BUFFER_AMD         0x9002
  4731 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
  4732 #define GL_TESSELLATION_MODE_AMD          0x9004
  4733 #define GL_TESSELLATION_FACTOR_AMD        0x9005
  4734 #define GL_DISCRETE_AMD                   0x9006
  4735 #define GL_CONTINUOUS_AMD                 0x9007
  4736 #endif
  4737 
  4738 #ifndef GL_EXT_provoking_vertex
  4739 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
  4740 #define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
  4741 #define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
  4742 #define GL_PROVOKING_VERTEX_EXT           0x8E4F
  4743 #endif
  4744 
  4745 #ifndef GL_EXT_texture_snorm
  4746 #define GL_ALPHA_SNORM                    0x9010
  4747 #define GL_LUMINANCE_SNORM                0x9011
  4748 #define GL_LUMINANCE_ALPHA_SNORM          0x9012
  4749 #define GL_INTENSITY_SNORM                0x9013
  4750 #define GL_ALPHA8_SNORM                   0x9014
  4751 #define GL_LUMINANCE8_SNORM               0x9015
  4752 #define GL_LUMINANCE8_ALPHA8_SNORM        0x9016
  4753 #define GL_INTENSITY8_SNORM               0x9017
  4754 #define GL_ALPHA16_SNORM                  0x9018
  4755 #define GL_LUMINANCE16_SNORM              0x9019
  4756 #define GL_LUMINANCE16_ALPHA16_SNORM      0x901A
  4757 #define GL_INTENSITY16_SNORM              0x901B
  4758 /* reuse GL_RED_SNORM */
  4759 /* reuse GL_RG_SNORM */
  4760 /* reuse GL_RGB_SNORM */
  4761 /* reuse GL_RGBA_SNORM */
  4762 /* reuse GL_R8_SNORM */
  4763 /* reuse GL_RG8_SNORM */
  4764 /* reuse GL_RGB8_SNORM */
  4765 /* reuse GL_RGBA8_SNORM */
  4766 /* reuse GL_R16_SNORM */
  4767 /* reuse GL_RG16_SNORM */
  4768 /* reuse GL_RGB16_SNORM */
  4769 /* reuse GL_RGBA16_SNORM */
  4770 /* reuse GL_SIGNED_NORMALIZED */
  4771 #endif
  4772 
  4773 #ifndef GL_AMD_draw_buffers_blend
  4774 #endif
  4775 
  4776 #ifndef GL_APPLE_texture_range
  4777 #define GL_TEXTURE_RANGE_LENGTH_APPLE     0x85B7
  4778 #define GL_TEXTURE_RANGE_POINTER_APPLE    0x85B8
  4779 #define GL_TEXTURE_STORAGE_HINT_APPLE     0x85BC
  4780 #define GL_STORAGE_PRIVATE_APPLE          0x85BD
  4781 /* reuse GL_STORAGE_CACHED_APPLE */
  4782 /* reuse GL_STORAGE_SHARED_APPLE */
  4783 #endif
  4784 
  4785 #ifndef GL_APPLE_float_pixels
  4786 #define GL_HALF_APPLE                     0x140B
  4787 #define GL_RGBA_FLOAT32_APPLE             0x8814
  4788 #define GL_RGB_FLOAT32_APPLE              0x8815
  4789 #define GL_ALPHA_FLOAT32_APPLE            0x8816
  4790 #define GL_INTENSITY_FLOAT32_APPLE        0x8817
  4791 #define GL_LUMINANCE_FLOAT32_APPLE        0x8818
  4792 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE  0x8819
  4793 #define GL_RGBA_FLOAT16_APPLE             0x881A
  4794 #define GL_RGB_FLOAT16_APPLE              0x881B
  4795 #define GL_ALPHA_FLOAT16_APPLE            0x881C
  4796 #define GL_INTENSITY_FLOAT16_APPLE        0x881D
  4797 #define GL_LUMINANCE_FLOAT16_APPLE        0x881E
  4798 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE  0x881F
  4799 #define GL_COLOR_FLOAT_APPLE              0x8A0F
  4800 #endif
  4801 
  4802 #ifndef GL_APPLE_vertex_program_evaluators
  4803 #define GL_VERTEX_ATTRIB_MAP1_APPLE       0x8A00
  4804 #define GL_VERTEX_ATTRIB_MAP2_APPLE       0x8A01
  4805 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE  0x8A02
  4806 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
  4807 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
  4808 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
  4809 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE  0x8A06
  4810 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
  4811 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
  4812 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
  4813 #endif
  4814 
  4815 #ifndef GL_APPLE_aux_depth_stencil
  4816 #define GL_AUX_DEPTH_STENCIL_APPLE        0x8A14
  4817 #endif
  4818 
  4819 #ifndef GL_APPLE_object_purgeable
  4820 #define GL_BUFFER_OBJECT_APPLE            0x85B3
  4821 #define GL_RELEASED_APPLE                 0x8A19
  4822 #define GL_VOLATILE_APPLE                 0x8A1A
  4823 #define GL_RETAINED_APPLE                 0x8A1B
  4824 #define GL_UNDEFINED_APPLE                0x8A1C
  4825 #define GL_PURGEABLE_APPLE                0x8A1D
  4826 #endif
  4827 
  4828 #ifndef GL_APPLE_row_bytes
  4829 #define GL_PACK_ROW_BYTES_APPLE           0x8A15
  4830 #define GL_UNPACK_ROW_BYTES_APPLE         0x8A16
  4831 #endif
  4832 
  4833 #ifndef GL_APPLE_rgb_422
  4834 #define GL_RGB_422_APPLE                  0x8A1F
  4835 /* reuse GL_UNSIGNED_SHORT_8_8_APPLE */
  4836 /* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */
  4837 #endif
  4838 
  4839 #ifndef GL_NV_video_capture
  4840 #define GL_VIDEO_BUFFER_NV                0x9020
  4841 #define GL_VIDEO_BUFFER_BINDING_NV        0x9021
  4842 #define GL_FIELD_UPPER_NV                 0x9022
  4843 #define GL_FIELD_LOWER_NV                 0x9023
  4844 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
  4845 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
  4846 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
  4847 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
  4848 #define GL_VIDEO_BUFFER_PITCH_NV          0x9028
  4849 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
  4850 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV  0x902A
  4851 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV  0x902B
  4852 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
  4853 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
  4854 #define GL_PARTIAL_SUCCESS_NV             0x902E
  4855 #define GL_SUCCESS_NV                     0x902F
  4856 #define GL_FAILURE_NV                     0x9030
  4857 #define GL_YCBYCR8_422_NV                 0x9031
  4858 #define GL_YCBAYCR8A_4224_NV              0x9032
  4859 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV  0x9033
  4860 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
  4861 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV  0x9035
  4862 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
  4863 #define GL_Z4Y12Z4CB12Z4CR12_444_NV       0x9037
  4864 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
  4865 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV  0x9039
  4866 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
  4867 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
  4868 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
  4869 #endif
  4870 
  4871 #ifndef GL_NV_copy_image
  4872 #endif
  4873 
  4874 #ifndef GL_EXT_separate_shader_objects
  4875 #define GL_ACTIVE_PROGRAM_EXT             0x8B8D
  4876 #endif
  4877 
  4878 #ifndef GL_NV_parameter_buffer_object2
  4879 #endif
  4880 
  4881 #ifndef GL_NV_shader_buffer_load
  4882 #define GL_BUFFER_GPU_ADDRESS_NV          0x8F1D
  4883 #define GL_GPU_ADDRESS_NV                 0x8F34
  4884 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
  4885 #endif
  4886 
  4887 #ifndef GL_NV_vertex_buffer_unified_memory
  4888 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
  4889 #define GL_ELEMENT_ARRAY_UNIFIED_NV       0x8F1F
  4890 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
  4891 #define GL_VERTEX_ARRAY_ADDRESS_NV        0x8F21
  4892 #define GL_NORMAL_ARRAY_ADDRESS_NV        0x8F22
  4893 #define GL_COLOR_ARRAY_ADDRESS_NV         0x8F23
  4894 #define GL_INDEX_ARRAY_ADDRESS_NV         0x8F24
  4895 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
  4896 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV     0x8F26
  4897 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
  4898 #define GL_FOG_COORD_ARRAY_ADDRESS_NV     0x8F28
  4899 #define GL_ELEMENT_ARRAY_ADDRESS_NV       0x8F29
  4900 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV  0x8F2A
  4901 #define GL_VERTEX_ARRAY_LENGTH_NV         0x8F2B
  4902 #define GL_NORMAL_ARRAY_LENGTH_NV         0x8F2C
  4903 #define GL_COLOR_ARRAY_LENGTH_NV          0x8F2D
  4904 #define GL_INDEX_ARRAY_LENGTH_NV          0x8F2E
  4905 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV  0x8F2F
  4906 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV      0x8F30
  4907 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
  4908 #define GL_FOG_COORD_ARRAY_LENGTH_NV      0x8F32
  4909 #define GL_ELEMENT_ARRAY_LENGTH_NV        0x8F33
  4910 #define GL_DRAW_INDIRECT_UNIFIED_NV       0x8F40
  4911 #define GL_DRAW_INDIRECT_ADDRESS_NV       0x8F41
  4912 #define GL_DRAW_INDIRECT_LENGTH_NV        0x8F42
  4913 #endif
  4914 
  4915 #ifndef GL_NV_texture_barrier
  4916 #endif
  4917 
  4918 #ifndef GL_AMD_shader_stencil_export
  4919 #endif
  4920 
  4921 #ifndef GL_AMD_seamless_cubemap_per_texture
  4922 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */
  4923 #endif
  4924 
  4925 #ifndef GL_AMD_conservative_depth
  4926 #endif
  4927 
  4928 #ifndef GL_EXT_shader_image_load_store
  4929 #define GL_MAX_IMAGE_UNITS_EXT            0x8F38
  4930 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
  4931 #define GL_IMAGE_BINDING_NAME_EXT         0x8F3A
  4932 #define GL_IMAGE_BINDING_LEVEL_EXT        0x8F3B
  4933 #define GL_IMAGE_BINDING_LAYERED_EXT      0x8F3C
  4934 #define GL_IMAGE_BINDING_LAYER_EXT        0x8F3D
  4935 #define GL_IMAGE_BINDING_ACCESS_EXT       0x8F3E
  4936 #define GL_IMAGE_1D_EXT                   0x904C
  4937 #define GL_IMAGE_2D_EXT                   0x904D
  4938 #define GL_IMAGE_3D_EXT                   0x904E
  4939 #define GL_IMAGE_2D_RECT_EXT              0x904F
  4940 #define GL_IMAGE_CUBE_EXT                 0x9050
  4941 #define GL_IMAGE_BUFFER_EXT               0x9051
  4942 #define GL_IMAGE_1D_ARRAY_EXT             0x9052
  4943 #define GL_IMAGE_2D_ARRAY_EXT             0x9053
  4944 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
  4945 #define GL_IMAGE_2D_MULTISAMPLE_EXT       0x9055
  4946 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
  4947 #define GL_INT_IMAGE_1D_EXT               0x9057
  4948 #define GL_INT_IMAGE_2D_EXT               0x9058
  4949 #define GL_INT_IMAGE_3D_EXT               0x9059
  4950 #define GL_INT_IMAGE_2D_RECT_EXT          0x905A
  4951 #define GL_INT_IMAGE_CUBE_EXT             0x905B
  4952 #define GL_INT_IMAGE_BUFFER_EXT           0x905C
  4953 #define GL_INT_IMAGE_1D_ARRAY_EXT         0x905D
  4954 #define GL_INT_IMAGE_2D_ARRAY_EXT         0x905E
  4955 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
  4956 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
  4957 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
  4958 #define GL_UNSIGNED_INT_IMAGE_1D_EXT      0x9062
  4959 #define GL_UNSIGNED_INT_IMAGE_2D_EXT      0x9063
  4960 #define GL_UNSIGNED_INT_IMAGE_3D_EXT      0x9064
  4961 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
  4962 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT    0x9066
  4963 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
  4964 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
  4965 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
  4966 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
  4967 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
  4968 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
  4969 #define GL_MAX_IMAGE_SAMPLES_EXT          0x906D
  4970 #define GL_IMAGE_BINDING_FORMAT_EXT       0x906E
  4971 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
  4972 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT  0x00000002
  4973 #define GL_UNIFORM_BARRIER_BIT_EXT        0x00000004
  4974 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT  0x00000008
  4975 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
  4976 #define GL_COMMAND_BARRIER_BIT_EXT        0x00000040
  4977 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
  4978 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
  4979 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT  0x00000200
  4980 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT    0x00000400
  4981 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
  4982 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
  4983 #define GL_ALL_BARRIER_BITS_EXT           0xFFFFFFFF
  4984 #endif
  4985 
  4986 #ifndef GL_EXT_vertex_attrib_64bit
  4987 /* reuse GL_DOUBLE */
  4988 #define GL_DOUBLE_VEC2_EXT                0x8FFC
  4989 #define GL_DOUBLE_VEC3_EXT                0x8FFD
  4990 #define GL_DOUBLE_VEC4_EXT                0x8FFE
  4991 #define GL_DOUBLE_MAT2_EXT                0x8F46
  4992 #define GL_DOUBLE_MAT3_EXT                0x8F47
  4993 #define GL_DOUBLE_MAT4_EXT                0x8F48
  4994 #define GL_DOUBLE_MAT2x3_EXT              0x8F49
  4995 #define GL_DOUBLE_MAT2x4_EXT              0x8F4A
  4996 #define GL_DOUBLE_MAT3x2_EXT              0x8F4B
  4997 #define GL_DOUBLE_MAT3x4_EXT              0x8F4C
  4998 #define GL_DOUBLE_MAT4x2_EXT              0x8F4D
  4999 #define GL_DOUBLE_MAT4x3_EXT              0x8F4E
  5000 #endif
  5001 
  5002 #ifndef GL_NV_gpu_program5
  5003 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
  5004 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
  5005 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
  5006 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
  5007 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
  5008 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV  0x8F45
  5009 #endif
  5010 
  5011 #ifndef GL_NV_gpu_shader5
  5012 #define GL_INT64_NV                       0x140E
  5013 #define GL_UNSIGNED_INT64_NV              0x140F
  5014 #define GL_INT8_NV                        0x8FE0
  5015 #define GL_INT8_VEC2_NV                   0x8FE1
  5016 #define GL_INT8_VEC3_NV                   0x8FE2
  5017 #define GL_INT8_VEC4_NV                   0x8FE3
  5018 #define GL_INT16_NV                       0x8FE4
  5019 #define GL_INT16_VEC2_NV                  0x8FE5
  5020 #define GL_INT16_VEC3_NV                  0x8FE6
  5021 #define GL_INT16_VEC4_NV                  0x8FE7
  5022 #define GL_INT64_VEC2_NV                  0x8FE9
  5023 #define GL_INT64_VEC3_NV                  0x8FEA
  5024 #define GL_INT64_VEC4_NV                  0x8FEB
  5025 #define GL_UNSIGNED_INT8_NV               0x8FEC
  5026 #define GL_UNSIGNED_INT8_VEC2_NV          0x8FED
  5027 #define GL_UNSIGNED_INT8_VEC3_NV          0x8FEE
  5028 #define GL_UNSIGNED_INT8_VEC4_NV          0x8FEF
  5029 #define GL_UNSIGNED_INT16_NV              0x8FF0
  5030 #define GL_UNSIGNED_INT16_VEC2_NV         0x8FF1
  5031 #define GL_UNSIGNED_INT16_VEC3_NV         0x8FF2
  5032 #define GL_UNSIGNED_INT16_VEC4_NV         0x8FF3
  5033 #define GL_UNSIGNED_INT64_VEC2_NV         0x8FF5
  5034 #define GL_UNSIGNED_INT64_VEC3_NV         0x8FF6
  5035 #define GL_UNSIGNED_INT64_VEC4_NV         0x8FF7
  5036 #define GL_FLOAT16_NV                     0x8FF8
  5037 #define GL_FLOAT16_VEC2_NV                0x8FF9
  5038 #define GL_FLOAT16_VEC3_NV                0x8FFA
  5039 #define GL_FLOAT16_VEC4_NV                0x8FFB
  5040 /* reuse GL_PATCHES */
  5041 #endif
  5042 
  5043 #ifndef GL_NV_shader_buffer_store
  5044 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
  5045 /* reuse GL_READ_WRITE */
  5046 /* reuse GL_WRITE_ONLY */
  5047 #endif
  5048 
  5049 #ifndef GL_NV_tessellation_program5
  5050 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
  5051 #define GL_TESS_CONTROL_PROGRAM_NV        0x891E
  5052 #define GL_TESS_EVALUATION_PROGRAM_NV     0x891F
  5053 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
  5054 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
  5055 #endif
  5056 
  5057 #ifndef GL_NV_vertex_attrib_integer_64bit
  5058 /* reuse GL_INT64_NV */
  5059 /* reuse GL_UNSIGNED_INT64_NV */
  5060 #endif
  5061 
  5062 #ifndef GL_NV_multisample_coverage
  5063 #define GL_COVERAGE_SAMPLES_NV            0x80A9
  5064 #define GL_COLOR_SAMPLES_NV               0x8E20
  5065 #endif
  5066 
  5067 #ifndef GL_AMD_name_gen_delete
  5068 #define GL_DATA_BUFFER_AMD                0x9151
  5069 #define GL_PERFORMANCE_MONITOR_AMD        0x9152
  5070 #define GL_QUERY_OBJECT_AMD               0x9153
  5071 #define GL_VERTEX_ARRAY_OBJECT_AMD        0x9154
  5072 #define GL_SAMPLER_OBJECT_AMD             0x9155
  5073 #endif
  5074 
  5075 #ifndef GL_AMD_debug_output
  5076 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
  5077 #define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
  5078 #define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
  5079 #define GL_DEBUG_SEVERITY_MEDIUM_AMD      0x9147
  5080 #define GL_DEBUG_SEVERITY_LOW_AMD         0x9148
  5081 #define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
  5082 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
  5083 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
  5084 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
  5085 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
  5086 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
  5087 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
  5088 #define GL_DEBUG_CATEGORY_OTHER_AMD       0x9150
  5089 #endif
  5090 
  5091 #ifndef GL_NV_vdpau_interop
  5092 #define GL_SURFACE_STATE_NV               0x86EB
  5093 #define GL_SURFACE_REGISTERED_NV          0x86FD
  5094 #define GL_SURFACE_MAPPED_NV              0x8700
  5095 #define GL_WRITE_DISCARD_NV               0x88BE
  5096 #endif
  5097 
  5098 #ifndef GL_AMD_transform_feedback3_lines_triangles
  5099 #endif
  5100 
  5101 
  5102 /*************************************************************/
  5103 
  5104 #include <stddef.h>
  5105 #ifndef GL_VERSION_2_0
  5106 /* GL type for program/shader text */
  5107 typedef char GLchar;
  5108 #endif
  5109 
  5110 #ifndef GL_VERSION_1_5
  5111 /* GL types for handling large vertex buffer objects */
  5112 #if defined(__APPLE__)
  5113 typedef long GLintptr;
  5114 typedef long GLsizeiptr;
  5115 #else
  5116 typedef ptrdiff_t GLintptr;
  5117 typedef ptrdiff_t GLsizeiptr;
  5118 #endif
  5119 #endif
  5120 
  5121 #ifndef GL_ARB_vertex_buffer_object
  5122 /* GL types for handling large vertex buffer objects */
  5123 #if defined(__APPLE__)
  5124 typedef long GLintptrARB;
  5125 typedef long GLsizeiptrARB;
  5126 #else
  5127 typedef ptrdiff_t GLintptrARB;
  5128 typedef ptrdiff_t GLsizeiptrARB;
  5129 #endif
  5130 #endif
  5131 
  5132 #ifndef GL_ARB_shader_objects
  5133 /* GL types for program/shader text and shader object handles */
  5134 typedef char GLcharARB;
  5135 #if defined(__APPLE__)
  5136 typedef void *GLhandleARB;
  5137 #else
  5138 typedef unsigned int GLhandleARB;
  5139 #endif
  5140 #endif
  5141 
  5142 /* GL type for "half" precision (s10e5) float data in host memory */
  5143 #ifndef GL_ARB_half_float_pixel
  5144 typedef unsigned short GLhalfARB;
  5145 #endif
  5146 
  5147 #ifndef GL_NV_half_float
  5148 typedef unsigned short GLhalfNV;
  5149 #endif
  5150 
  5151 #ifndef GLEXT_64_TYPES_DEFINED
  5152 /* This code block is duplicated in glxext.h, so must be protected */
  5153 #define GLEXT_64_TYPES_DEFINED
  5154 /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
  5155 /* (as used in the GL_EXT_timer_query extension). */
  5156 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
  5157 #include <inttypes.h>
  5158 #elif defined(__sun__) || defined(__digital__)
  5159 #include <inttypes.h>
  5160 #if defined(__STDC__)
  5161 #if defined(__arch64__) || defined(_LP64)
  5162 typedef long int int64_t;
  5163 typedef unsigned long int uint64_t;
  5164 #else
  5165 typedef long long int int64_t;
  5166 typedef unsigned long long int uint64_t;
  5167 #endif /* __arch64__ */
  5168 #endif /* __STDC__ */
  5169 #elif defined( __VMS ) || defined(__sgi)
  5170 #include <inttypes.h>
  5171 #elif defined(__SCO__) || defined(__USLC__)
  5172 #include <stdint.h>
  5173 #elif defined(__UNIXOS2__) || defined(__SOL64__)
  5174 typedef long int int32_t;
  5175 typedef long long int int64_t;
  5176 typedef unsigned long long int uint64_t;
  5177 #elif defined(_WIN32) && defined(__GNUC__)
  5178 #include <stdint.h>
  5179 #elif defined(_WIN32)
  5180 typedef __int32 int32_t;
  5181 typedef __int64 int64_t;
  5182 typedef unsigned __int64 uint64_t;
  5183 #else
  5184 /* Fallback if nothing above works */
  5185 #include <inttypes.h>
  5186 #endif
  5187 #endif
  5188 
  5189 #ifndef GL_EXT_timer_query
  5190 typedef int64_t GLint64EXT;
  5191 typedef uint64_t GLuint64EXT;
  5192 #endif
  5193 
  5194 #ifndef GL_ARB_sync
  5195 typedef int64_t GLint64;
  5196 typedef uint64_t GLuint64;
  5197 typedef struct __GLsync *GLsync;
  5198 #endif
  5199 
  5200 #ifndef GL_ARB_cl_event
  5201 /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
  5202 struct _cl_context;
  5203 struct _cl_event;
  5204 #endif
  5205 
  5206 #ifndef GL_ARB_debug_output
  5207 typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
  5208 #endif
  5209 
  5210 #ifndef GL_AMD_debug_output
  5211 typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
  5212 #endif
  5213 
  5214 #ifndef GL_NV_vdpau_interop
  5215 typedef GLintptr GLvdpauSurfaceNV;
  5216 #endif
  5217 
  5218 #ifndef GL_VERSION_1_2
  5219 #define GL_VERSION_1_2 1
  5220 #ifdef GL_GLEXT_PROTOTYPES
  5221 GLAPI void APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  5222 GLAPI void APIENTRY glBlendEquation (GLenum mode);
  5223 GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  5224 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  5225 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  5226 GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  5227 #endif /* GL_GLEXT_PROTOTYPES */
  5228 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  5229 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
  5230 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  5231 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  5232 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  5233 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  5234 #endif
  5235 
  5236 #ifndef GL_VERSION_1_2_DEPRECATED
  5237 #define GL_VERSION_1_2_DEPRECATED 1
  5238 #ifdef GL_GLEXT_PROTOTYPES
  5239 GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
  5240 GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
  5241 GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
  5242 GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5243 GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
  5244 GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5245 GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
  5246 GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
  5247 GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
  5248 GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
  5249 GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
  5250 GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
  5251 GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
  5252 GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
  5253 GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
  5254 GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5255 GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
  5256 GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
  5257 GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5258 GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
  5259 GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
  5260 GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
  5261 GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5262 GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5263 GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
  5264 GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5265 GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
  5266 GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
  5267 GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
  5268 GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
  5269 GLAPI void APIENTRY glResetHistogram (GLenum target);
  5270 GLAPI void APIENTRY glResetMinmax (GLenum target);
  5271 #endif /* GL_GLEXT_PROTOTYPES */
  5272 typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
  5273 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
  5274 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5275 typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5276 typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
  5277 typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5278 typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5279 typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
  5280 typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
  5281 typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
  5282 typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
  5283 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
  5284 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
  5285 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
  5286 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5287 typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
  5288 typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
  5289 typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
  5290 typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5291 typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5292 typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
  5293 typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
  5294 typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5295 typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5296 typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5297 typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
  5298 typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  5299 typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5300 typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
  5301 typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
  5302 typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
  5303 typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
  5304 #endif
  5305 
  5306 #ifndef GL_VERSION_1_3
  5307 #define GL_VERSION_1_3 1
  5308 #ifdef GL_GLEXT_PROTOTYPES
  5309 GLAPI void APIENTRY glActiveTexture (GLenum texture);
  5310 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
  5311 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  5312 GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  5313 GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  5314 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  5315 GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  5316 GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  5317 GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
  5318 #endif /* GL_GLEXT_PROTOTYPES */
  5319 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
  5320 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
  5321 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  5322 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  5323 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  5324 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  5325 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  5326 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  5327 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
  5328 #endif
  5329 
  5330 #ifndef GL_VERSION_1_3_DEPRECATED
  5331 #define GL_VERSION_1_3_DEPRECATED 1
  5332 #ifdef GL_GLEXT_PROTOTYPES
  5333 GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
  5334 GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
  5335 GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
  5336 GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
  5337 GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
  5338 GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s);
  5339 GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
  5340 GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
  5341 GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
  5342 GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
  5343 GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
  5344 GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
  5345 GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
  5346 GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
  5347 GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
  5348 GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
  5349 GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
  5350 GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  5351 GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
  5352 GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  5353 GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
  5354 GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
  5355 GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
  5356 GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
  5357 GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
  5358 GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  5359 GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
  5360 GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  5361 GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
  5362 GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
  5363 GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
  5364 GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  5365 GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
  5366 GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
  5367 GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
  5368 GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
  5369 GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
  5370 #endif /* GL_GLEXT_PROTOTYPES */
  5371 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
  5372 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
  5373 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
  5374 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
  5375 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
  5376 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
  5377 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
  5378 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
  5379 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
  5380 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
  5381 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
  5382 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
  5383 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
  5384 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
  5385 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
  5386 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
  5387 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
  5388 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  5389 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
  5390 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  5391 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
  5392 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
  5393 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
  5394 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
  5395 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
  5396 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  5397 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
  5398 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  5399 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
  5400 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
  5401 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
  5402 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  5403 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
  5404 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
  5405 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
  5406 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
  5407 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
  5408 #endif
  5409 
  5410 #ifndef GL_VERSION_1_4
  5411 #define GL_VERSION_1_4 1
  5412 #ifdef GL_GLEXT_PROTOTYPES
  5413 GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  5414 GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
  5415 GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
  5416 GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
  5417 GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
  5418 GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
  5419 GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
  5420 #endif /* GL_GLEXT_PROTOTYPES */
  5421 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  5422 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
  5423 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
  5424 typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
  5425 typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
  5426 typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
  5427 typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
  5428 #endif
  5429 
  5430 #ifndef GL_VERSION_1_4_DEPRECATED
  5431 #define GL_VERSION_1_4_DEPRECATED 1
  5432 #ifdef GL_GLEXT_PROTOTYPES
  5433 GLAPI void APIENTRY glFogCoordf (GLfloat coord);
  5434 GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
  5435 GLAPI void APIENTRY glFogCoordd (GLdouble coord);
  5436 GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord);
  5437 GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
  5438 GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
  5439 GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v);
  5440 GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
  5441 GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v);
  5442 GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
  5443 GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v);
  5444 GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
  5445 GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v);
  5446 GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
  5447 GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v);
  5448 GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
  5449 GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v);
  5450 GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
  5451 GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v);
  5452 GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
  5453 GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v);
  5454 GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5455 GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y);
  5456 GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v);
  5457 GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y);
  5458 GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v);
  5459 GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y);
  5460 GLAPI void APIENTRY glWindowPos2iv (const GLint *v);
  5461 GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y);
  5462 GLAPI void APIENTRY glWindowPos2sv (const GLshort *v);
  5463 GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
  5464 GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v);
  5465 GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
  5466 GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v);
  5467 GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
  5468 GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
  5469 GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
  5470 GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
  5471 #endif /* GL_GLEXT_PROTOTYPES */
  5472 typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
  5473 typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
  5474 typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
  5475 typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
  5476 typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
  5477 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
  5478 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
  5479 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
  5480 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
  5481 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
  5482 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
  5483 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
  5484 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
  5485 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
  5486 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
  5487 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
  5488 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
  5489 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
  5490 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
  5491 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
  5492 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
  5493 typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5494 typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
  5495 typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
  5496 typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
  5497 typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
  5498 typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
  5499 typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
  5500 typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
  5501 typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
  5502 typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
  5503 typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
  5504 typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
  5505 typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
  5506 typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
  5507 typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
  5508 typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
  5509 typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
  5510 #endif
  5511 
  5512 #ifndef GL_VERSION_1_5
  5513 #define GL_VERSION_1_5 1
  5514 #ifdef GL_GLEXT_PROTOTYPES
  5515 GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
  5516 GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
  5517 GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
  5518 GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
  5519 GLAPI void APIENTRY glEndQuery (GLenum target);
  5520 GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
  5521 GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
  5522 GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
  5523 GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
  5524 GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
  5525 GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
  5526 GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
  5527 GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
  5528 GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
  5529 GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
  5530 GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
  5531 GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
  5532 GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
  5533 GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
  5534 #endif /* GL_GLEXT_PROTOTYPES */
  5535 typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
  5536 typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
  5537 typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
  5538 typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
  5539 typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
  5540 typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
  5541 typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
  5542 typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
  5543 typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
  5544 typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
  5545 typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
  5546 typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
  5547 typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
  5548 typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
  5549 typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
  5550 typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
  5551 typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
  5552 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  5553 typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
  5554 #endif
  5555 
  5556 #ifndef GL_VERSION_2_0
  5557 #define GL_VERSION_2_0 1
  5558 #ifdef GL_GLEXT_PROTOTYPES
  5559 GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
  5560 GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
  5561 GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
  5562 GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
  5563 GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
  5564 GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
  5565 GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
  5566 GLAPI void APIENTRY glCompileShader (GLuint shader);
  5567 GLAPI GLuint APIENTRY glCreateProgram (void);
  5568 GLAPI GLuint APIENTRY glCreateShader (GLenum type);
  5569 GLAPI void APIENTRY glDeleteProgram (GLuint program);
  5570 GLAPI void APIENTRY glDeleteShader (GLuint shader);
  5571 GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
  5572 GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
  5573 GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
  5574 GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5575 GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5576 GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
  5577 GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
  5578 GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
  5579 GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5580 GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
  5581 GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5582 GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  5583 GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
  5584 GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
  5585 GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
  5586 GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
  5587 GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
  5588 GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
  5589 GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
  5590 GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
  5591 GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
  5592 GLAPI void APIENTRY glLinkProgram (GLuint program);
  5593 GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
  5594 GLAPI void APIENTRY glUseProgram (GLuint program);
  5595 GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
  5596 GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
  5597 GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  5598 GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  5599 GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
  5600 GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
  5601 GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
  5602 GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  5603 GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
  5604 GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
  5605 GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
  5606 GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
  5607 GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
  5608 GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
  5609 GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
  5610 GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
  5611 GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5612 GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5613 GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5614 GLAPI void APIENTRY glValidateProgram (GLuint program);
  5615 GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
  5616 GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
  5617 GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
  5618 GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
  5619 GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
  5620 GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
  5621 GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
  5622 GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
  5623 GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
  5624 GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
  5625 GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
  5626 GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
  5627 GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
  5628 GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
  5629 GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
  5630 GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
  5631 GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
  5632 GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
  5633 GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
  5634 GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
  5635 GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
  5636 GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
  5637 GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
  5638 GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
  5639 GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
  5640 GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
  5641 GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  5642 GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
  5643 GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  5644 GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
  5645 GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
  5646 GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
  5647 GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
  5648 GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
  5649 GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
  5650 GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
  5651 GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
  5652 #endif /* GL_GLEXT_PROTOTYPES */
  5653 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
  5654 typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
  5655 typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
  5656 typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
  5657 typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
  5658 typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
  5659 typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
  5660 typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
  5661 typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
  5662 typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
  5663 typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
  5664 typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
  5665 typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
  5666 typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  5667 typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  5668 typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5669 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  5670 typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
  5671 typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
  5672 typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
  5673 typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5674 typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
  5675 typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  5676 typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  5677 typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
  5678 typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
  5679 typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
  5680 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
  5681 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
  5682 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
  5683 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
  5684 typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
  5685 typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
  5686 typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
  5687 typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
  5688 typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
  5689 typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
  5690 typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
  5691 typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  5692 typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  5693 typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
  5694 typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
  5695 typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
  5696 typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  5697 typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5698 typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5699 typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5700 typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  5701 typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
  5702 typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
  5703 typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
  5704 typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
  5705 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5706 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5707 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5708 typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
  5709 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
  5710 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
  5711 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
  5712 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
  5713 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
  5714 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
  5715 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
  5716 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
  5717 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
  5718 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
  5719 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
  5720 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
  5721 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
  5722 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
  5723 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
  5724 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
  5725 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
  5726 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
  5727 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
  5728 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
  5729 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
  5730 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
  5731 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
  5732 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
  5733 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
  5734 typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
  5735 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
  5736 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
  5737 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  5738 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
  5739 typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
  5740 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
  5741 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
  5742 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
  5743 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
  5744 typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
  5745 typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
  5746 #endif
  5747 
  5748 #ifndef GL_VERSION_2_1
  5749 #define GL_VERSION_2_1 1
  5750 #ifdef GL_GLEXT_PROTOTYPES
  5751 GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5752 GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5753 GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5754 GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5755 GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5756 GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5757 #endif /* GL_GLEXT_PROTOTYPES */
  5758 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5759 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5760 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5761 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5762 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5763 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  5764 #endif
  5765 
  5766 #ifndef GL_VERSION_3_0
  5767 #define GL_VERSION_3_0 1
  5768 /* OpenGL 3.0 also reuses entry points from these extensions: */
  5769 /* ARB_framebuffer_object */
  5770 /* ARB_map_buffer_range */
  5771 /* ARB_vertex_array_object */
  5772 #ifdef GL_GLEXT_PROTOTYPES
  5773 GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  5774 GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
  5775 GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
  5776 GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
  5777 GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
  5778 GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
  5779 GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
  5780 GLAPI void APIENTRY glEndTransformFeedback (void);
  5781 GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  5782 GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
  5783 GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
  5784 GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  5785 GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
  5786 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
  5787 GLAPI void APIENTRY glEndConditionalRender (void);
  5788 GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5789 GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
  5790 GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
  5791 GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
  5792 GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
  5793 GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
  5794 GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
  5795 GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
  5796 GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
  5797 GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
  5798 GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  5799 GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
  5800 GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
  5801 GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
  5802 GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
  5803 GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
  5804 GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
  5805 GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
  5806 GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
  5807 GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
  5808 GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
  5809 GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
  5810 GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
  5811 GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
  5812 GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
  5813 GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
  5814 GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
  5815 GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
  5816 GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
  5817 GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  5818 GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
  5819 GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
  5820 GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
  5821 GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
  5822 GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
  5823 GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
  5824 GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
  5825 GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
  5826 GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
  5827 GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
  5828 GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
  5829 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  5830 GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
  5831 #endif /* GL_GLEXT_PROTOTYPES */
  5832 typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  5833 typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
  5834 typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
  5835 typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
  5836 typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
  5837 typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
  5838 typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
  5839 typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
  5840 typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  5841 typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
  5842 typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
  5843 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  5844 typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
  5845 typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
  5846 typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
  5847 typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  5848 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
  5849 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
  5850 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
  5851 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
  5852 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
  5853 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
  5854 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
  5855 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
  5856 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
  5857 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  5858 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
  5859 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
  5860 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
  5861 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
  5862 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
  5863 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
  5864 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
  5865 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
  5866 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
  5867 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
  5868 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
  5869 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
  5870 typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
  5871 typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
  5872 typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
  5873 typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
  5874 typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
  5875 typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
  5876 typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  5877 typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5878 typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5879 typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5880 typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  5881 typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
  5882 typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
  5883 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
  5884 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
  5885 typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
  5886 typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
  5887 typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
  5888 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  5889 typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
  5890 #endif
  5891 
  5892 #ifndef GL_VERSION_3_1
  5893 #define GL_VERSION_3_1 1
  5894 /* OpenGL 3.1 also reuses entry points from these extensions: */
  5895 /* ARB_copy_buffer */
  5896 /* ARB_uniform_buffer_object */
  5897 #ifdef GL_GLEXT_PROTOTYPES
  5898 GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  5899 GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
  5900 GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
  5901 GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
  5902 #endif /* GL_GLEXT_PROTOTYPES */
  5903 typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
  5904 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
  5905 typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
  5906 typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
  5907 #endif
  5908 
  5909 #ifndef GL_VERSION_3_2
  5910 #define GL_VERSION_3_2 1
  5911 /* OpenGL 3.2 also reuses entry points from these extensions: */
  5912 /* ARB_draw_elements_base_vertex */
  5913 /* ARB_provoking_vertex */
  5914 /* ARB_sync */
  5915 /* ARB_texture_multisample */
  5916 #ifdef GL_GLEXT_PROTOTYPES
  5917 GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
  5918 GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
  5919 GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
  5920 #endif /* GL_GLEXT_PROTOTYPES */
  5921 typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
  5922 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
  5923 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
  5924 #endif
  5925 
  5926 #ifndef GL_VERSION_3_3
  5927 #define GL_VERSION_3_3 1
  5928 /* OpenGL 3.3 also reuses entry points from these extensions: */
  5929 /* ARB_blend_func_extended */
  5930 /* ARB_sampler_objects */
  5931 /* ARB_explicit_attrib_location, but it has none */
  5932 /* ARB_occlusion_query2 (no entry points) */
  5933 /* ARB_shader_bit_encoding (no entry points) */
  5934 /* ARB_texture_rgb10_a2ui (no entry points) */
  5935 /* ARB_texture_swizzle (no entry points) */
  5936 /* ARB_timer_query */
  5937 /* ARB_vertex_type_2_10_10_10_rev */
  5938 #ifdef GL_GLEXT_PROTOTYPES
  5939 GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
  5940 #endif /* GL_GLEXT_PROTOTYPES */
  5941 typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
  5942 #endif
  5943 
  5944 #ifndef GL_VERSION_4_0
  5945 #define GL_VERSION_4_0 1
  5946 /* OpenGL 4.0 also reuses entry points from these extensions: */
  5947 /* ARB_texture_query_lod (no entry points) */
  5948 /* ARB_draw_indirect */
  5949 /* ARB_gpu_shader5 (no entry points) */
  5950 /* ARB_gpu_shader_fp64 */
  5951 /* ARB_shader_subroutine */
  5952 /* ARB_tessellation_shader */
  5953 /* ARB_texture_buffer_object_rgb32 (no entry points) */
  5954 /* ARB_texture_cube_map_array (no entry points) */
  5955 /* ARB_texture_gather (no entry points) */
  5956 /* ARB_transform_feedback2 */
  5957 /* ARB_transform_feedback3 */
  5958 #ifdef GL_GLEXT_PROTOTYPES
  5959 GLAPI void APIENTRY glMinSampleShading (GLclampf value);
  5960 GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
  5961 GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
  5962 GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
  5963 GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
  5964 #endif /* GL_GLEXT_PROTOTYPES */
  5965 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
  5966 typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
  5967 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
  5968 typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
  5969 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
  5970 #endif
  5971 
  5972 #ifndef GL_VERSION_4_1
  5973 #define GL_VERSION_4_1 1
  5974 /* OpenGL 4.1 also reuses entry points from these extensions: */
  5975 /* ARB_ES2_compatibility */
  5976 /* ARB_get_program_binary */
  5977 /* ARB_separate_shader_objects */
  5978 /* ARB_shader_precision (no entry points) */
  5979 /* ARB_vertex_attrib_64bit */
  5980 /* ARB_viewport_array */
  5981 #endif
  5982 
  5983 #ifndef GL_ARB_multitexture
  5984 #define GL_ARB_multitexture 1
  5985 #ifdef GL_GLEXT_PROTOTYPES
  5986 GLAPI void APIENTRY glActiveTextureARB (GLenum texture);
  5987 GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture);
  5988 GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s);
  5989 GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v);
  5990 GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s);
  5991 GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v);
  5992 GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s);
  5993 GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v);
  5994 GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s);
  5995 GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v);
  5996 GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t);
  5997 GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v);
  5998 GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t);
  5999 GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v);
  6000 GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t);
  6001 GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v);
  6002 GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t);
  6003 GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v);
  6004 GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  6005 GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v);
  6006 GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  6007 GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v);
  6008 GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r);
  6009 GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v);
  6010 GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r);
  6011 GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v);
  6012 GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  6013 GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v);
  6014 GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  6015 GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v);
  6016 GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q);
  6017 GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v);
  6018 GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  6019 GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v);
  6020 #endif /* GL_GLEXT_PROTOTYPES */
  6021 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
  6022 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
  6023 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
  6024 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
  6025 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
  6026 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
  6027 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
  6028 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
  6029 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
  6030 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
  6031 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
  6032 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
  6033 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
  6034 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
  6035 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
  6036 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
  6037 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
  6038 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
  6039 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  6040 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
  6041 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  6042 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
  6043 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
  6044 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
  6045 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
  6046 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
  6047 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  6048 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
  6049 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  6050 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
  6051 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
  6052 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
  6053 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  6054 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
  6055 #endif
  6056 
  6057 #ifndef GL_ARB_transpose_matrix
  6058 #define GL_ARB_transpose_matrix 1
  6059 #ifdef GL_GLEXT_PROTOTYPES
  6060 GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m);
  6061 GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m);
  6062 GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m);
  6063 GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
  6064 #endif /* GL_GLEXT_PROTOTYPES */
  6065 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
  6066 typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
  6067 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
  6068 typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
  6069 #endif
  6070 
  6071 #ifndef GL_ARB_multisample
  6072 #define GL_ARB_multisample 1
  6073 #ifdef GL_GLEXT_PROTOTYPES
  6074 GLAPI void APIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert);
  6075 #endif /* GL_GLEXT_PROTOTYPES */
  6076 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
  6077 #endif
  6078 
  6079 #ifndef GL_ARB_texture_env_add
  6080 #define GL_ARB_texture_env_add 1
  6081 #endif
  6082 
  6083 #ifndef GL_ARB_texture_cube_map
  6084 #define GL_ARB_texture_cube_map 1
  6085 #endif
  6086 
  6087 #ifndef GL_ARB_texture_compression
  6088 #define GL_ARB_texture_compression 1
  6089 #ifdef GL_GLEXT_PROTOTYPES
  6090 GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  6091 GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  6092 GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  6093 GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  6094 GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  6095 GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  6096 GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img);
  6097 #endif /* GL_GLEXT_PROTOTYPES */
  6098 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  6099 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  6100 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  6101 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  6102 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  6103 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  6104 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
  6105 #endif
  6106 
  6107 #ifndef GL_ARB_texture_border_clamp
  6108 #define GL_ARB_texture_border_clamp 1
  6109 #endif
  6110 
  6111 #ifndef GL_ARB_point_parameters
  6112 #define GL_ARB_point_parameters 1
  6113 #ifdef GL_GLEXT_PROTOTYPES
  6114 GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param);
  6115 GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
  6116 #endif /* GL_GLEXT_PROTOTYPES */
  6117 typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
  6118 typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
  6119 #endif
  6120 
  6121 #ifndef GL_ARB_vertex_blend
  6122 #define GL_ARB_vertex_blend 1
  6123 #ifdef GL_GLEXT_PROTOTYPES
  6124 GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights);
  6125 GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights);
  6126 GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights);
  6127 GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights);
  6128 GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights);
  6129 GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights);
  6130 GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights);
  6131 GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights);
  6132 GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  6133 GLAPI void APIENTRY glVertexBlendARB (GLint count);
  6134 #endif /* GL_GLEXT_PROTOTYPES */
  6135 typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
  6136 typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
  6137 typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
  6138 typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
  6139 typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
  6140 typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
  6141 typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
  6142 typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
  6143 typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  6144 typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
  6145 #endif
  6146 
  6147 #ifndef GL_ARB_matrix_palette
  6148 #define GL_ARB_matrix_palette 1
  6149 #ifdef GL_GLEXT_PROTOTYPES
  6150 GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index);
  6151 GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices);
  6152 GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices);
  6153 GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices);
  6154 GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
  6155 #endif /* GL_GLEXT_PROTOTYPES */
  6156 typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
  6157 typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);