include/SDL_config_winrt.h
author Sam Lantinga <slouken@libsdl.org>
Tue, 23 Oct 2018 12:40:25 -0700
changeset 12354 7846ac86d46e
parent 12249 4f358c108da1
child 12503 806492103856
permissions -rw-r--r--
Fixed reinitializing the SDL joystick subsystem on Android
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #ifndef SDL_config_winrt_h_
    23 #define SDL_config_winrt_h_
    24 #define SDL_config_h_
    25 
    26 #include "SDL_platform.h"
    27 
    28 /* Make sure the Windows SDK's NTDDI_VERSION macro gets defined.  This is used
    29    by SDL to determine which version of the Windows SDK is being used.
    30 */
    31 #include <sdkddkver.h>
    32 
    33 /* Define possibly-undefined NTDDI values (used when compiling SDL against
    34    older versions of the Windows SDK.
    35 */
    36 #ifndef NTDDI_WINBLUE
    37 #define NTDDI_WINBLUE 0x06030000
    38 #endif
    39 #ifndef NTDDI_WIN10
    40 #define NTDDI_WIN10 0x0A000000
    41 #endif
    42 
    43 /* This is a set of defines to configure the SDL features */
    44 
    45 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
    46 #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
    47 #define HAVE_STDINT_H   1
    48 #elif defined(_MSC_VER)
    49 typedef signed __int8 int8_t;
    50 typedef unsigned __int8 uint8_t;
    51 typedef signed __int16 int16_t;
    52 typedef unsigned __int16 uint16_t;
    53 typedef signed __int32 int32_t;
    54 typedef unsigned __int32 uint32_t;
    55 typedef signed __int64 int64_t;
    56 typedef unsigned __int64 uint64_t;
    57 #ifndef _UINTPTR_T_DEFINED
    58 #ifdef  _WIN64
    59 typedef unsigned __int64 uintptr_t;
    60 #else
    61 typedef unsigned int uintptr_t;
    62 #endif
    63 #define _UINTPTR_T_DEFINED
    64 #endif
    65 /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
    66 #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
    67 #define DWORD_PTR DWORD
    68 #endif
    69 #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
    70 #define LONG_PTR LONG
    71 #endif
    72 #else /* !__GNUC__ && !_MSC_VER */
    73 typedef signed char int8_t;
    74 typedef unsigned char uint8_t;
    75 typedef signed short int16_t;
    76 typedef unsigned short uint16_t;
    77 typedef signed int int32_t;
    78 typedef unsigned int uint32_t;
    79 typedef signed long long int64_t;
    80 typedef unsigned long long uint64_t;
    81 #ifndef _SIZE_T_DEFINED_
    82 #define _SIZE_T_DEFINED_
    83 typedef unsigned int size_t;
    84 #endif
    85 typedef unsigned int uintptr_t;
    86 #endif /* __GNUC__ || _MSC_VER */
    87 #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
    88 
    89 #ifdef _WIN64
    90 # define SIZEOF_VOIDP 8
    91 #else
    92 # define SIZEOF_VOIDP 4
    93 #endif
    94 
    95 /* Useful headers */
    96 #define HAVE_DXGI_H 1
    97 #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
    98 #define HAVE_XINPUT_H 1
    99 #endif
   100 
   101 #define HAVE_MMDEVICEAPI_H 1
   102 #define HAVE_AUDIOCLIENT_H 1
   103 #define HAVE_ENDPOINTVOLUME_H 1
   104 
   105 #define HAVE_LIBC 1
   106 #define STDC_HEADERS 1
   107 #define HAVE_CTYPE_H 1
   108 #define HAVE_FLOAT_H 1
   109 #define HAVE_LIMITS_H 1
   110 #define HAVE_MATH_H 1
   111 #define HAVE_SIGNAL_H 1
   112 #define HAVE_STDIO_H 1
   113 #define HAVE_STRING_H 1
   114 
   115 /* C library functions */
   116 #define HAVE_MALLOC 1
   117 #define HAVE_CALLOC 1
   118 #define HAVE_REALLOC 1
   119 #define HAVE_FREE 1
   120 #define HAVE_ALLOCA 1
   121 #define HAVE_QSORT 1
   122 #define HAVE_ABS 1
   123 #define HAVE_MEMSET 1
   124 #define HAVE_MEMCPY 1
   125 #define HAVE_MEMMOVE 1
   126 #define HAVE_MEMCMP 1
   127 #define HAVE_STRLEN 1
   128 #define HAVE__STRREV 1
   129 #define HAVE__STRUPR 1
   130 //#define HAVE__STRLWR 1    // TODO, WinRT: consider using _strlwr_s instead
   131 #define HAVE_STRCHR 1
   132 #define HAVE_STRRCHR 1
   133 #define HAVE_STRSTR 1
   134 //#define HAVE_ITOA 1   // TODO, WinRT: consider using _itoa_s instead
   135 //#define HAVE__LTOA 1  // TODO, WinRT: consider using _ltoa_s instead
   136 //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
   137 #define HAVE_STRTOL 1
   138 #define HAVE_STRTOUL 1
   139 //#define HAVE_STRTOLL 1
   140 #define HAVE_STRTOD 1
   141 #define HAVE_ATOI 1
   142 #define HAVE_ATOF 1
   143 #define HAVE_STRCMP 1
   144 #define HAVE_STRNCMP 1
   145 #define HAVE__STRICMP 1
   146 #define HAVE__STRNICMP 1
   147 #define HAVE_VSNPRINTF 1
   148 //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
   149 #define HAVE_M_PI 1
   150 #define HAVE_ACOS   1
   151 #define HAVE_ACOSF  1
   152 #define HAVE_ASIN   1
   153 #define HAVE_ASINF  1
   154 #define HAVE_ATAN   1
   155 #define HAVE_ATANF  1
   156 #define HAVE_ATAN2  1
   157 #define HAVE_ATAN2F 1
   158 #define HAVE_CEIL   1
   159 #define HAVE_CEILF  1
   160 #define HAVE__COPYSIGN 1
   161 #define HAVE_COS    1
   162 #define HAVE_COSF   1
   163 #define HAVE_EXP    1
   164 #define HAVE_EXPF   1
   165 #define HAVE_FABS   1
   166 #define HAVE_FABSF  1
   167 #define HAVE_FLOOR  1
   168 #define HAVE_FLOORF 1
   169 #define HAVE_FMOD   1
   170 #define HAVE_FMODF  1
   171 #define HAVE_LOG    1
   172 #define HAVE_LOGF   1
   173 #define HAVE_LOG10  1
   174 #define HAVE_LOG10F 1
   175 #define HAVE_POW    1
   176 #define HAVE_POWF   1
   177 #define HAVE__SCALB 1
   178 #define HAVE_SIN    1
   179 #define HAVE_SINF   1
   180 #define HAVE_SQRT   1
   181 #define HAVE_SQRTF  1
   182 #define HAVE_TAN    1
   183 #define HAVE_TANF   1
   184 #define HAVE__FSEEKI64 1
   185 
   186 /* Enable various audio drivers */
   187 #define SDL_AUDIO_DRIVER_WASAPI 1
   188 #define SDL_AUDIO_DRIVER_DISK   1
   189 #define SDL_AUDIO_DRIVER_DUMMY  1
   190 
   191 /* Enable various input drivers */
   192 #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
   193 #define SDL_JOYSTICK_DISABLED 1
   194 #define SDL_HAPTIC_DISABLED 1
   195 #else
   196 #define SDL_JOYSTICK_XINPUT 1
   197 #define SDL_HAPTIC_XINPUT   1
   198 #endif
   199 
   200 /* Enable the dummy sensor driver */
   201 #define SDL_SENSOR_DUMMY  1
   202 
   203 /* Enable various shared object loading systems */
   204 #define SDL_LOADSO_WINDOWS  1
   205 
   206 /* Enable various threading systems */
   207 #if (NTDDI_VERSION >= NTDDI_WINBLUE)
   208 #define SDL_THREAD_WINDOWS  1
   209 #else
   210 /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
   211 #define SDL_THREAD_STDCPP   1
   212 #endif
   213 
   214 /* Enable various timer systems */
   215 #define SDL_TIMER_WINDOWS   1
   216 
   217 /* Enable various video drivers */
   218 #define SDL_VIDEO_DRIVER_WINRT  1
   219 #define SDL_VIDEO_DRIVER_DUMMY  1
   220 
   221 /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
   222 #define SDL_VIDEO_OPENGL_ES2 1
   223 #define SDL_VIDEO_OPENGL_EGL 1
   224 
   225 /* Enable appropriate renderer(s) */
   226 #define SDL_VIDEO_RENDER_D3D11  1
   227 
   228 #if SDL_VIDEO_OPENGL_ES2
   229 #define SDL_VIDEO_RENDER_OGL_ES2 1
   230 #endif
   231 
   232 /* Enable system power support */
   233 #define SDL_POWER_WINRT 1
   234 
   235 /* Enable assembly routines (Win64 doesn't have inline asm) */
   236 #ifndef _WIN64
   237 #define SDL_ASSEMBLY_ROUTINES   1
   238 #endif
   239 
   240 #endif /* SDL_config_winrt_h_ */